12#ifndef O2_MID_SIMULATION_STEPPER_H
13#define O2_MID_SIMULATION_STEPPER_H
16#include "TVirtualMC.h"
31 std::vector<o2::mid::Hit>*
getHits() {
return mHits; }
42 float mTrackEloss{0.0};
43 float mTrackLength{0.0};
44 std::vector<o2::mid::Hit>* mHits{
nullptr};
Timeframe settings Average distance in cm of events merged into Randomize distance around average distance of merged events Simulate correct bunch interactions instead of placing only the average number of events A value[n] sets TFlen for[n] collisions in Number of bunches per trainsort Number of bunch trains Instantaneous interaction rate Do not simulate border Total number of collisions to be placed in the interior of all time Do not select random but walk over array of events in stride steps h Event generator settings h configStandalone Use CPU for GPU Force usage of the specified GPU device no CPU fallback Continue processing after an error First event to process
std::vector< o2::mid::Hit > * getHits()
void setHits(std::vector< o2::mid::Hit > *ptr)
void registerHits(const char *branchName)
a couple of static helper functions to create timestamp values for CCDB queries or override obsolete ...