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#include "SimulationDataFormat/BaseHits.h"
#include "CommonUtils/ShmAllocator.h"
#include "TVector3.h"
Go to the source code of this file.
Classes | |
class | o2::fdd::Hit |
Namespaces | |
namespace | o2 |
a couple of static helper functions to create timestamp values for CCDB queries or override obsolete objects | |
namespace | o2::fdd |
\Definition of the FDD Hit class we need number of photons on the top of base hit
Definition in file Hit.h.