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This is a close porting of the SMatrix and SVectorGPU ROOT interfaces. Only parts strictly requiring STD library have been changed. Also some utilities to have basic checks and printouts working on GPUs have been rewritten. More...
#include "GPUCommonDef.h"
#include "GPUCommonArray.h"
#include "GPUCommonMath.h"
#include "GPUCommonAlgorithm.h"
#include "GPUCommonLogger.h"
#include "GPUCommonTypeTraits.h"
Go to the source code of this file.
Namespaces | |
namespace | o2 |
a couple of static helper functions to create timestamp values for CCDB queries or override obsolete objects | |
namespace | o2::math_utils |
namespace | o2::math_utils::detail |
namespace | o2::math_utils::detail::row_offsets_utils |
Macros | |
#define | GPU_STATIC_CHECK(expr, msg) |
Functions | |
template<class T , unsigned int D> | |
o2::math_utils::detail::GPUdi () T *SVectorGPU< T | |
template<class T , unsigned int N> | |
o2::math_utils::detail::GPUhdi () const T &SVectorGPU< T | |
template<class T , unsigned int N> | |
o2::math_utils::detail::GPUdi () const T &SVectorGPU< T | |
template<class T , unsigned int N> | |
o2::math_utils::detail::GPUd () SVectorGPU< T | |
template<int I0, class F , int... I> | |
constexpr auto | o2::math_utils::detail::row_offsets_utils::do_make (F f, indices< I... >) -> gpu::gpustd::array< int, sizeof...(I)> |
template<int N, int I0 = 0, class F > | |
constexpr auto | o2::math_utils::detail::row_offsets_utils::make (F f) -> gpu::gpustd::array< int, N > |
template<class T , unsigned int D1, unsigned int D2, class R , typename Y , typename X = Y> requires (sizeof(typename X::traits_type::pos_type) != 0) | |
o2::math_utils::detail::GPUd () X &operator<<(Y &y | |
template<class T , unsigned int D1, unsigned int D2, class R > | |
const SMatrixGPU< T, D1, D2, R > & | o2::math_utils::detail::GPUdi () SMatrixGPU< T |
template<class T , unsigned int D1, unsigned int D2, class R > | |
o2::math_utils::detail::GPUdi () SMatrixGPU< T | |
template<class R2 > | |
o2::math_utils::detail::GPUd () SMatrixGPU< T | |
template<class T > | |
o2::math_utils::detail::GPUdi () int nint(T x) | |
template<class T , unsigned int D1, unsigned int D2, class R > | |
o2::math_utils::detail::GPUdi () const T &SMatrixGPU< T | |
template<class T , unsigned int D1, unsigned int D, unsigned int D2, class R1 , class R2 > | |
o2::math_utils::detail::GPUdi () Expr< MatrixMulOpGPU< SMatrixGPU< T | |
MultPolicyGPU< T, R1, R2 >::RepType | o2::math_utils::detail::operator* (const SMatrixGPU< T, D1, D, R1 > &lhs, const SMatrixGPU< T, D, D2, R2 > &rhs) |
D1 | o2::math_utils::detail::operator* (const SMatrixGPU< T, D1, D2, R > &rhs, const SVectorGPU< T, D2 > &lhs) |
TranspPolicyGPU< T, D1, D2, R >::RepType | o2::math_utils::detail::Transpose (const SMatrixGPU< T, D1, D2, R > &rhs) |
MatRepSymGPU< T, D1 > | o2::math_utils::detail::Similarity (const SMatrixGPU< T, D1, D2, R > &lhs, const SMatrixGPU< T, D2, D2, MatRepSymGPU< T, D2 > > &rhs) |
Variables | |
D & | o2::math_utils::detail::lhs |
D const SVectorGPU< T, D > & | o2::math_utils::detail::rhs |
const SMatrixGPU< T, D1, D2, R > | o2::math_utils::detail::D1 |
const SMatrixGPU< T, D1, D2, R > | o2::math_utils::detail::D2 |
o2::math_utils::detail::D | |
o2::math_utils::detail::R1 | |
o2::math_utils::detail::SMatrixGPU< T, D, D2, R2 > | |
o2::math_utils::detail::T | |
o2::math_utils::detail::R | |
This is a close porting of the SMatrix and SVectorGPU ROOT interfaces. Only parts strictly requiring STD library have been changed. Also some utilities to have basic checks and printouts working on GPUs have been rewritten.
Other than that, the author is not taking any credit on the methodologies implemented which have been taken straight from root source code
Original sources are on the official website:
Definition in file SMatrixGPU.h.
#define GPU_STATIC_CHECK | ( | expr, | |
msg | |||
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