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glcorearb.h File Reference
#include <KHR/khrplatform.h>

Go to the source code of this file.

Macros

#define APIENTRY
 
#define APIENTRYP   APIENTRY*
 
#define GLAPI   extern
 
#define GL_VERSION_1_0   1
 
#define GL_DEPTH_BUFFER_BIT   0x00000100
 
#define GL_STENCIL_BUFFER_BIT   0x00000400
 
#define GL_COLOR_BUFFER_BIT   0x00004000
 
#define GL_FALSE   0
 
#define GL_TRUE   1
 
#define GL_POINTS   0x0000
 
#define GL_LINES   0x0001
 
#define GL_LINE_LOOP   0x0002
 
#define GL_LINE_STRIP   0x0003
 
#define GL_TRIANGLES   0x0004
 
#define GL_TRIANGLE_STRIP   0x0005
 
#define GL_TRIANGLE_FAN   0x0006
 
#define GL_QUADS   0x0007
 
#define GL_NEVER   0x0200
 
#define GL_LESS   0x0201
 
#define GL_EQUAL   0x0202
 
#define GL_LEQUAL   0x0203
 
#define GL_GREATER   0x0204
 
#define GL_NOTEQUAL   0x0205
 
#define GL_GEQUAL   0x0206
 
#define GL_ALWAYS   0x0207
 
#define GL_ZERO   0
 
#define GL_ONE   1
 
#define GL_SRC_COLOR   0x0300
 
#define GL_ONE_MINUS_SRC_COLOR   0x0301
 
#define GL_SRC_ALPHA   0x0302
 
#define GL_ONE_MINUS_SRC_ALPHA   0x0303
 
#define GL_DST_ALPHA   0x0304
 
#define GL_ONE_MINUS_DST_ALPHA   0x0305
 
#define GL_DST_COLOR   0x0306
 
#define GL_ONE_MINUS_DST_COLOR   0x0307
 
#define GL_SRC_ALPHA_SATURATE   0x0308
 
#define GL_NONE   0
 
#define GL_FRONT_LEFT   0x0400
 
#define GL_FRONT_RIGHT   0x0401
 
#define GL_BACK_LEFT   0x0402
 
#define GL_BACK_RIGHT   0x0403
 
#define GL_FRONT   0x0404
 
#define GL_BACK   0x0405
 
#define GL_LEFT   0x0406
 
#define GL_RIGHT   0x0407
 
#define GL_FRONT_AND_BACK   0x0408
 
#define GL_NO_ERROR   0
 
#define GL_INVALID_ENUM   0x0500
 
#define GL_INVALID_VALUE   0x0501
 
#define GL_INVALID_OPERATION   0x0502
 
#define GL_OUT_OF_MEMORY   0x0505
 
#define GL_CW   0x0900
 
#define GL_CCW   0x0901
 
#define GL_POINT_SIZE   0x0B11
 
#define GL_POINT_SIZE_RANGE   0x0B12
 
#define GL_POINT_SIZE_GRANULARITY   0x0B13
 
#define GL_LINE_SMOOTH   0x0B20
 
#define GL_LINE_WIDTH   0x0B21
 
#define GL_LINE_WIDTH_RANGE   0x0B22
 
#define GL_LINE_WIDTH_GRANULARITY   0x0B23
 
#define GL_POLYGON_MODE   0x0B40
 
#define GL_POLYGON_SMOOTH   0x0B41
 
#define GL_CULL_FACE   0x0B44
 
#define GL_CULL_FACE_MODE   0x0B45
 
#define GL_FRONT_FACE   0x0B46
 
#define GL_DEPTH_RANGE   0x0B70
 
#define GL_DEPTH_TEST   0x0B71
 
#define GL_DEPTH_WRITEMASK   0x0B72
 
#define GL_DEPTH_CLEAR_VALUE   0x0B73
 
#define GL_DEPTH_FUNC   0x0B74
 
#define GL_STENCIL_TEST   0x0B90
 
#define GL_STENCIL_CLEAR_VALUE   0x0B91
 
#define GL_STENCIL_FUNC   0x0B92
 
#define GL_STENCIL_VALUE_MASK   0x0B93
 
#define GL_STENCIL_FAIL   0x0B94
 
#define GL_STENCIL_PASS_DEPTH_FAIL   0x0B95
 
#define GL_STENCIL_PASS_DEPTH_PASS   0x0B96
 
#define GL_STENCIL_REF   0x0B97
 
#define GL_STENCIL_WRITEMASK   0x0B98
 
#define GL_VIEWPORT   0x0BA2
 
#define GL_DITHER   0x0BD0
 
#define GL_BLEND_DST   0x0BE0
 
#define GL_BLEND_SRC   0x0BE1
 
#define GL_BLEND   0x0BE2
 
#define GL_LOGIC_OP_MODE   0x0BF0
 
#define GL_DRAW_BUFFER   0x0C01
 
#define GL_READ_BUFFER   0x0C02
 
#define GL_SCISSOR_BOX   0x0C10
 
#define GL_SCISSOR_TEST   0x0C11
 
#define GL_COLOR_CLEAR_VALUE   0x0C22
 
#define GL_COLOR_WRITEMASK   0x0C23
 
#define GL_DOUBLEBUFFER   0x0C32
 
#define GL_STEREO   0x0C33
 
#define GL_LINE_SMOOTH_HINT   0x0C52
 
#define GL_POLYGON_SMOOTH_HINT   0x0C53
 
#define GL_UNPACK_SWAP_BYTES   0x0CF0
 
#define GL_UNPACK_LSB_FIRST   0x0CF1
 
#define GL_UNPACK_ROW_LENGTH   0x0CF2
 
#define GL_UNPACK_SKIP_ROWS   0x0CF3
 
#define GL_UNPACK_SKIP_PIXELS   0x0CF4
 
#define GL_UNPACK_ALIGNMENT   0x0CF5
 
#define GL_PACK_SWAP_BYTES   0x0D00
 
#define GL_PACK_LSB_FIRST   0x0D01
 
#define GL_PACK_ROW_LENGTH   0x0D02
 
#define GL_PACK_SKIP_ROWS   0x0D03
 
#define GL_PACK_SKIP_PIXELS   0x0D04
 
#define GL_PACK_ALIGNMENT   0x0D05
 
#define GL_MAX_TEXTURE_SIZE   0x0D33
 
#define GL_MAX_VIEWPORT_DIMS   0x0D3A
 
#define GL_SUBPIXEL_BITS   0x0D50
 
#define GL_TEXTURE_1D   0x0DE0
 
#define GL_TEXTURE_2D   0x0DE1
 
#define GL_TEXTURE_WIDTH   0x1000
 
#define GL_TEXTURE_HEIGHT   0x1001
 
#define GL_TEXTURE_BORDER_COLOR   0x1004
 
#define GL_DONT_CARE   0x1100
 
#define GL_FASTEST   0x1101
 
#define GL_NICEST   0x1102
 
#define GL_BYTE   0x1400
 
#define GL_UNSIGNED_BYTE   0x1401
 
#define GL_SHORT   0x1402
 
#define GL_UNSIGNED_SHORT   0x1403
 
#define GL_INT   0x1404
 
#define GL_UNSIGNED_INT   0x1405
 
#define GL_FLOAT   0x1406
 
#define GL_STACK_OVERFLOW   0x0503
 
#define GL_STACK_UNDERFLOW   0x0504
 
#define GL_CLEAR   0x1500
 
#define GL_AND   0x1501
 
#define GL_AND_REVERSE   0x1502
 
#define GL_COPY   0x1503
 
#define GL_AND_INVERTED   0x1504
 
#define GL_NOOP   0x1505
 
#define GL_XOR   0x1506
 
#define GL_OR   0x1507
 
#define GL_NOR   0x1508
 
#define GL_EQUIV   0x1509
 
#define GL_INVERT   0x150A
 
#define GL_OR_REVERSE   0x150B
 
#define GL_COPY_INVERTED   0x150C
 
#define GL_OR_INVERTED   0x150D
 
#define GL_NAND   0x150E
 
#define GL_SET   0x150F
 
#define GL_TEXTURE   0x1702
 
#define GL_COLOR   0x1800
 
#define GL_DEPTH   0x1801
 
#define GL_STENCIL   0x1802
 
#define GL_STENCIL_INDEX   0x1901
 
#define GL_DEPTH_COMPONENT   0x1902
 
#define GL_RED   0x1903
 
#define GL_GREEN   0x1904
 
#define GL_BLUE   0x1905
 
#define GL_ALPHA   0x1906
 
#define GL_RGB   0x1907
 
#define GL_RGBA   0x1908
 
#define GL_POINT   0x1B00
 
#define GL_LINE   0x1B01
 
#define GL_FILL   0x1B02
 
#define GL_KEEP   0x1E00
 
#define GL_REPLACE   0x1E01
 
#define GL_INCR   0x1E02
 
#define GL_DECR   0x1E03
 
#define GL_VENDOR   0x1F00
 
#define GL_RENDERER   0x1F01
 
#define GL_VERSION   0x1F02
 
#define GL_EXTENSIONS   0x1F03
 
#define GL_NEAREST   0x2600
 
#define GL_LINEAR   0x2601
 
#define GL_NEAREST_MIPMAP_NEAREST   0x2700
 
#define GL_LINEAR_MIPMAP_NEAREST   0x2701
 
#define GL_NEAREST_MIPMAP_LINEAR   0x2702
 
#define GL_LINEAR_MIPMAP_LINEAR   0x2703
 
#define GL_TEXTURE_MAG_FILTER   0x2800
 
#define GL_TEXTURE_MIN_FILTER   0x2801
 
#define GL_TEXTURE_WRAP_S   0x2802
 
#define GL_TEXTURE_WRAP_T   0x2803
 
#define GL_REPEAT   0x2901
 
#define GL_VERSION_1_1   1
 
#define GL_COLOR_LOGIC_OP   0x0BF2
 
#define GL_POLYGON_OFFSET_UNITS   0x2A00
 
#define GL_POLYGON_OFFSET_POINT   0x2A01
 
#define GL_POLYGON_OFFSET_LINE   0x2A02
 
#define GL_POLYGON_OFFSET_FILL   0x8037
 
#define GL_POLYGON_OFFSET_FACTOR   0x8038
 
#define GL_TEXTURE_BINDING_1D   0x8068
 
#define GL_TEXTURE_BINDING_2D   0x8069
 
#define GL_TEXTURE_INTERNAL_FORMAT   0x1003
 
#define GL_TEXTURE_RED_SIZE   0x805C
 
#define GL_TEXTURE_GREEN_SIZE   0x805D
 
#define GL_TEXTURE_BLUE_SIZE   0x805E
 
#define GL_TEXTURE_ALPHA_SIZE   0x805F
 
#define GL_DOUBLE   0x140A
 
#define GL_PROXY_TEXTURE_1D   0x8063
 
#define GL_PROXY_TEXTURE_2D   0x8064
 
#define GL_R3_G3_B2   0x2A10
 
#define GL_RGB4   0x804F
 
#define GL_RGB5   0x8050
 
#define GL_RGB8   0x8051
 
#define GL_RGB10   0x8052
 
#define GL_RGB12   0x8053
 
#define GL_RGB16   0x8054
 
#define GL_RGBA2   0x8055
 
#define GL_RGBA4   0x8056
 
#define GL_RGB5_A1   0x8057
 
#define GL_RGBA8   0x8058
 
#define GL_RGB10_A2   0x8059
 
#define GL_RGBA12   0x805A
 
#define GL_RGBA16   0x805B
 
#define GL_VERTEX_ARRAY   0x8074
 
#define GL_VERSION_1_2   1
 
#define GL_UNSIGNED_BYTE_3_3_2   0x8032
 
#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033
 
#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034
 
#define GL_UNSIGNED_INT_8_8_8_8   0x8035
 
#define GL_UNSIGNED_INT_10_10_10_2   0x8036
 
#define GL_TEXTURE_BINDING_3D   0x806A
 
#define GL_PACK_SKIP_IMAGES   0x806B
 
#define GL_PACK_IMAGE_HEIGHT   0x806C
 
#define GL_UNPACK_SKIP_IMAGES   0x806D
 
#define GL_UNPACK_IMAGE_HEIGHT   0x806E
 
#define GL_TEXTURE_3D   0x806F
 
#define GL_PROXY_TEXTURE_3D   0x8070
 
#define GL_TEXTURE_DEPTH   0x8071
 
#define GL_TEXTURE_WRAP_R   0x8072
 
#define GL_MAX_3D_TEXTURE_SIZE   0x8073
 
#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362
 
#define GL_UNSIGNED_SHORT_5_6_5   0x8363
 
#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364
 
#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365
 
#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366
 
#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367
 
#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368
 
#define GL_BGR   0x80E0
 
#define GL_BGRA   0x80E1
 
#define GL_MAX_ELEMENTS_VERTICES   0x80E8
 
#define GL_MAX_ELEMENTS_INDICES   0x80E9
 
#define GL_CLAMP_TO_EDGE   0x812F
 
#define GL_TEXTURE_MIN_LOD   0x813A
 
#define GL_TEXTURE_MAX_LOD   0x813B
 
#define GL_TEXTURE_BASE_LEVEL   0x813C
 
#define GL_TEXTURE_MAX_LEVEL   0x813D
 
#define GL_SMOOTH_POINT_SIZE_RANGE   0x0B12
 
#define GL_SMOOTH_POINT_SIZE_GRANULARITY   0x0B13
 
#define GL_SMOOTH_LINE_WIDTH_RANGE   0x0B22
 
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY   0x0B23
 
#define GL_ALIASED_LINE_WIDTH_RANGE   0x846E
 
#define GL_VERSION_1_3   1
 
#define GL_TEXTURE0   0x84C0
 
#define GL_TEXTURE1   0x84C1
 
#define GL_TEXTURE2   0x84C2
 
#define GL_TEXTURE3   0x84C3
 
#define GL_TEXTURE4   0x84C4
 
#define GL_TEXTURE5   0x84C5
 
#define GL_TEXTURE6   0x84C6
 
#define GL_TEXTURE7   0x84C7
 
#define GL_TEXTURE8   0x84C8
 
#define GL_TEXTURE9   0x84C9
 
#define GL_TEXTURE10   0x84CA
 
#define GL_TEXTURE11   0x84CB
 
#define GL_TEXTURE12   0x84CC
 
#define GL_TEXTURE13   0x84CD
 
#define GL_TEXTURE14   0x84CE
 
#define GL_TEXTURE15   0x84CF
 
#define GL_TEXTURE16   0x84D0
 
#define GL_TEXTURE17   0x84D1
 
#define GL_TEXTURE18   0x84D2
 
#define GL_TEXTURE19   0x84D3
 
#define GL_TEXTURE20   0x84D4
 
#define GL_TEXTURE21   0x84D5
 
#define GL_TEXTURE22   0x84D6
 
#define GL_TEXTURE23   0x84D7
 
#define GL_TEXTURE24   0x84D8
 
#define GL_TEXTURE25   0x84D9
 
#define GL_TEXTURE26   0x84DA
 
#define GL_TEXTURE27   0x84DB
 
#define GL_TEXTURE28   0x84DC
 
#define GL_TEXTURE29   0x84DD
 
#define GL_TEXTURE30   0x84DE
 
#define GL_TEXTURE31   0x84DF
 
#define GL_ACTIVE_TEXTURE   0x84E0
 
#define GL_MULTISAMPLE   0x809D
 
#define GL_SAMPLE_ALPHA_TO_COVERAGE   0x809E
 
#define GL_SAMPLE_ALPHA_TO_ONE   0x809F
 
#define GL_SAMPLE_COVERAGE   0x80A0
 
#define GL_SAMPLE_BUFFERS   0x80A8
 
#define GL_SAMPLES   0x80A9
 
#define GL_SAMPLE_COVERAGE_VALUE   0x80AA
 
#define GL_SAMPLE_COVERAGE_INVERT   0x80AB
 
#define GL_TEXTURE_CUBE_MAP   0x8513
 
#define GL_TEXTURE_BINDING_CUBE_MAP   0x8514
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X   0x8515
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X   0x8516
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y   0x8517
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y   0x8518
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z   0x8519
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z   0x851A
 
#define GL_PROXY_TEXTURE_CUBE_MAP   0x851B
 
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE   0x851C
 
#define GL_COMPRESSED_RGB   0x84ED
 
#define GL_COMPRESSED_RGBA   0x84EE
 
#define GL_TEXTURE_COMPRESSION_HINT   0x84EF
 
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE   0x86A0
 
#define GL_TEXTURE_COMPRESSED   0x86A1
 
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2
 
#define GL_COMPRESSED_TEXTURE_FORMATS   0x86A3
 
#define GL_CLAMP_TO_BORDER   0x812D
 
#define GL_VERSION_1_4   1
 
#define GL_BLEND_DST_RGB   0x80C8
 
#define GL_BLEND_SRC_RGB   0x80C9
 
#define GL_BLEND_DST_ALPHA   0x80CA
 
#define GL_BLEND_SRC_ALPHA   0x80CB
 
#define GL_POINT_FADE_THRESHOLD_SIZE   0x8128
 
#define GL_DEPTH_COMPONENT16   0x81A5
 
#define GL_DEPTH_COMPONENT24   0x81A6
 
#define GL_DEPTH_COMPONENT32   0x81A7
 
#define GL_MIRRORED_REPEAT   0x8370
 
#define GL_MAX_TEXTURE_LOD_BIAS   0x84FD
 
#define GL_TEXTURE_LOD_BIAS   0x8501
 
#define GL_INCR_WRAP   0x8507
 
#define GL_DECR_WRAP   0x8508
 
#define GL_TEXTURE_DEPTH_SIZE   0x884A
 
#define GL_TEXTURE_COMPARE_MODE   0x884C
 
#define GL_TEXTURE_COMPARE_FUNC   0x884D
 
#define GL_BLEND_COLOR   0x8005
 
#define GL_BLEND_EQUATION   0x8009
 
#define GL_CONSTANT_COLOR   0x8001
 
#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002
 
#define GL_CONSTANT_ALPHA   0x8003
 
#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004
 
#define GL_FUNC_ADD   0x8006
 
#define GL_FUNC_REVERSE_SUBTRACT   0x800B
 
#define GL_FUNC_SUBTRACT   0x800A
 
#define GL_MIN   0x8007
 
#define GL_MAX   0x8008
 
#define GL_VERSION_1_5   1
 
#define GL_BUFFER_SIZE   0x8764
 
#define GL_BUFFER_USAGE   0x8765
 
#define GL_QUERY_COUNTER_BITS   0x8864
 
#define GL_CURRENT_QUERY   0x8865
 
#define GL_QUERY_RESULT   0x8866
 
#define GL_QUERY_RESULT_AVAILABLE   0x8867
 
#define GL_ARRAY_BUFFER   0x8892
 
#define GL_ELEMENT_ARRAY_BUFFER   0x8893
 
#define GL_ARRAY_BUFFER_BINDING   0x8894
 
#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
 
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING   0x889F
 
#define GL_READ_ONLY   0x88B8
 
#define GL_WRITE_ONLY   0x88B9
 
#define GL_READ_WRITE   0x88BA
 
#define GL_BUFFER_ACCESS   0x88BB
 
#define GL_BUFFER_MAPPED   0x88BC
 
#define GL_BUFFER_MAP_POINTER   0x88BD
 
#define GL_STREAM_DRAW   0x88E0
 
#define GL_STREAM_READ   0x88E1
 
#define GL_STREAM_COPY   0x88E2
 
#define GL_STATIC_DRAW   0x88E4
 
#define GL_STATIC_READ   0x88E5
 
#define GL_STATIC_COPY   0x88E6
 
#define GL_DYNAMIC_DRAW   0x88E8
 
#define GL_DYNAMIC_READ   0x88E9
 
#define GL_DYNAMIC_COPY   0x88EA
 
#define GL_SAMPLES_PASSED   0x8914
 
#define GL_SRC1_ALPHA   0x8589
 
#define GL_VERSION_2_0   1
 
#define GL_BLEND_EQUATION_RGB   0x8009
 
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED   0x8622
 
#define GL_VERTEX_ATTRIB_ARRAY_SIZE   0x8623
 
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE   0x8624
 
#define GL_VERTEX_ATTRIB_ARRAY_TYPE   0x8625
 
#define GL_CURRENT_VERTEX_ATTRIB   0x8626
 
#define GL_VERTEX_PROGRAM_POINT_SIZE   0x8642
 
#define GL_VERTEX_ATTRIB_ARRAY_POINTER   0x8645
 
#define GL_STENCIL_BACK_FUNC   0x8800
 
#define GL_STENCIL_BACK_FAIL   0x8801
 
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
 
#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
 
#define GL_MAX_DRAW_BUFFERS   0x8824
 
#define GL_DRAW_BUFFER0   0x8825
 
#define GL_DRAW_BUFFER1   0x8826
 
#define GL_DRAW_BUFFER2   0x8827
 
#define GL_DRAW_BUFFER3   0x8828
 
#define GL_DRAW_BUFFER4   0x8829
 
#define GL_DRAW_BUFFER5   0x882A
 
#define GL_DRAW_BUFFER6   0x882B
 
#define GL_DRAW_BUFFER7   0x882C
 
#define GL_DRAW_BUFFER8   0x882D
 
#define GL_DRAW_BUFFER9   0x882E
 
#define GL_DRAW_BUFFER10   0x882F
 
#define GL_DRAW_BUFFER11   0x8830
 
#define GL_DRAW_BUFFER12   0x8831
 
#define GL_DRAW_BUFFER13   0x8832
 
#define GL_DRAW_BUFFER14   0x8833
 
#define GL_DRAW_BUFFER15   0x8834
 
#define GL_BLEND_EQUATION_ALPHA   0x883D
 
#define GL_MAX_VERTEX_ATTRIBS   0x8869
 
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED   0x886A
 
#define GL_MAX_TEXTURE_IMAGE_UNITS   0x8872
 
#define GL_FRAGMENT_SHADER   0x8B30
 
#define GL_VERTEX_SHADER   0x8B31
 
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS   0x8B49
 
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS   0x8B4A
 
#define GL_MAX_VARYING_FLOATS   0x8B4B
 
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C
 
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS   0x8B4D
 
#define GL_SHADER_TYPE   0x8B4F
 
#define GL_FLOAT_VEC2   0x8B50
 
#define GL_FLOAT_VEC3   0x8B51
 
#define GL_FLOAT_VEC4   0x8B52
 
#define GL_INT_VEC2   0x8B53
 
#define GL_INT_VEC3   0x8B54
 
#define GL_INT_VEC4   0x8B55
 
#define GL_BOOL   0x8B56
 
#define GL_BOOL_VEC2   0x8B57
 
#define GL_BOOL_VEC3   0x8B58
 
#define GL_BOOL_VEC4   0x8B59
 
#define GL_FLOAT_MAT2   0x8B5A
 
#define GL_FLOAT_MAT3   0x8B5B
 
#define GL_FLOAT_MAT4   0x8B5C
 
#define GL_SAMPLER_1D   0x8B5D
 
#define GL_SAMPLER_2D   0x8B5E
 
#define GL_SAMPLER_3D   0x8B5F
 
#define GL_SAMPLER_CUBE   0x8B60
 
#define GL_SAMPLER_1D_SHADOW   0x8B61
 
#define GL_SAMPLER_2D_SHADOW   0x8B62
 
#define GL_DELETE_STATUS   0x8B80
 
#define GL_COMPILE_STATUS   0x8B81
 
#define GL_LINK_STATUS   0x8B82
 
#define GL_VALIDATE_STATUS   0x8B83
 
#define GL_INFO_LOG_LENGTH   0x8B84
 
#define GL_ATTACHED_SHADERS   0x8B85
 
#define GL_ACTIVE_UNIFORMS   0x8B86
 
#define GL_ACTIVE_UNIFORM_MAX_LENGTH   0x8B87
 
#define GL_SHADER_SOURCE_LENGTH   0x8B88
 
#define GL_ACTIVE_ATTRIBUTES   0x8B89
 
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH   0x8B8A
 
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT   0x8B8B
 
#define GL_SHADING_LANGUAGE_VERSION   0x8B8C
 
#define GL_CURRENT_PROGRAM   0x8B8D
 
#define GL_POINT_SPRITE_COORD_ORIGIN   0x8CA0
 
#define GL_LOWER_LEFT   0x8CA1
 
#define GL_UPPER_LEFT   0x8CA2
 
#define GL_STENCIL_BACK_REF   0x8CA3
 
#define GL_STENCIL_BACK_VALUE_MASK   0x8CA4
 
#define GL_STENCIL_BACK_WRITEMASK   0x8CA5
 
#define GL_VERSION_2_1   1
 
#define GL_PIXEL_PACK_BUFFER   0x88EB
 
#define GL_PIXEL_UNPACK_BUFFER   0x88EC
 
#define GL_PIXEL_PACK_BUFFER_BINDING   0x88ED
 
#define GL_PIXEL_UNPACK_BUFFER_BINDING   0x88EF
 
#define GL_FLOAT_MAT2x3   0x8B65
 
#define GL_FLOAT_MAT2x4   0x8B66
 
#define GL_FLOAT_MAT3x2   0x8B67
 
#define GL_FLOAT_MAT3x4   0x8B68
 
#define GL_FLOAT_MAT4x2   0x8B69
 
#define GL_FLOAT_MAT4x3   0x8B6A
 
#define GL_SRGB   0x8C40
 
#define GL_SRGB8   0x8C41
 
#define GL_SRGB_ALPHA   0x8C42
 
#define GL_SRGB8_ALPHA8   0x8C43
 
#define GL_COMPRESSED_SRGB   0x8C48
 
#define GL_COMPRESSED_SRGB_ALPHA   0x8C49
 
#define GL_VERSION_3_0   1
 
#define GL_COMPARE_REF_TO_TEXTURE   0x884E
 
#define GL_CLIP_DISTANCE0   0x3000
 
#define GL_CLIP_DISTANCE1   0x3001
 
#define GL_CLIP_DISTANCE2   0x3002
 
#define GL_CLIP_DISTANCE3   0x3003
 
#define GL_CLIP_DISTANCE4   0x3004
 
#define GL_CLIP_DISTANCE5   0x3005
 
#define GL_CLIP_DISTANCE6   0x3006
 
#define GL_CLIP_DISTANCE7   0x3007
 
#define GL_MAX_CLIP_DISTANCES   0x0D32
 
#define GL_MAJOR_VERSION   0x821B
 
#define GL_MINOR_VERSION   0x821C
 
#define GL_NUM_EXTENSIONS   0x821D
 
#define GL_CONTEXT_FLAGS   0x821E
 
#define GL_COMPRESSED_RED   0x8225
 
#define GL_COMPRESSED_RG   0x8226
 
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT   0x00000001
 
#define GL_RGBA32F   0x8814
 
#define GL_RGB32F   0x8815
 
#define GL_RGBA16F   0x881A
 
#define GL_RGB16F   0x881B
 
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER   0x88FD
 
#define GL_MAX_ARRAY_TEXTURE_LAYERS   0x88FF
 
#define GL_MIN_PROGRAM_TEXEL_OFFSET   0x8904
 
#define GL_MAX_PROGRAM_TEXEL_OFFSET   0x8905
 
#define GL_CLAMP_READ_COLOR   0x891C
 
#define GL_FIXED_ONLY   0x891D
 
#define GL_MAX_VARYING_COMPONENTS   0x8B4B
 
#define GL_TEXTURE_1D_ARRAY   0x8C18
 
#define GL_PROXY_TEXTURE_1D_ARRAY   0x8C19
 
#define GL_TEXTURE_2D_ARRAY   0x8C1A
 
#define GL_PROXY_TEXTURE_2D_ARRAY   0x8C1B
 
#define GL_TEXTURE_BINDING_1D_ARRAY   0x8C1C
 
#define GL_TEXTURE_BINDING_2D_ARRAY   0x8C1D
 
#define GL_R11F_G11F_B10F   0x8C3A
 
#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
 
#define GL_RGB9_E5   0x8C3D
 
#define GL_UNSIGNED_INT_5_9_9_9_REV   0x8C3E
 
#define GL_TEXTURE_SHARED_SIZE   0x8C3F
 
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH   0x8C76
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE   0x8C7F
 
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS   0x8C80
 
#define GL_TRANSFORM_FEEDBACK_VARYINGS   0x8C83
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_START   0x8C84
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE   0x8C85
 
#define GL_PRIMITIVES_GENERATED   0x8C87
 
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN   0x8C88
 
#define GL_RASTERIZER_DISCARD   0x8C89
 
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS   0x8C8A
 
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS   0x8C8B
 
#define GL_INTERLEAVED_ATTRIBS   0x8C8C
 
#define GL_SEPARATE_ATTRIBS   0x8C8D
 
#define GL_TRANSFORM_FEEDBACK_BUFFER   0x8C8E
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING   0x8C8F
 
#define GL_RGBA32UI   0x8D70
 
#define GL_RGB32UI   0x8D71
 
#define GL_RGBA16UI   0x8D76
 
#define GL_RGB16UI   0x8D77
 
#define GL_RGBA8UI   0x8D7C
 
#define GL_RGB8UI   0x8D7D
 
#define GL_RGBA32I   0x8D82
 
#define GL_RGB32I   0x8D83
 
#define GL_RGBA16I   0x8D88
 
#define GL_RGB16I   0x8D89
 
#define GL_RGBA8I   0x8D8E
 
#define GL_RGB8I   0x8D8F
 
#define GL_RED_INTEGER   0x8D94
 
#define GL_GREEN_INTEGER   0x8D95
 
#define GL_BLUE_INTEGER   0x8D96
 
#define GL_RGB_INTEGER   0x8D98
 
#define GL_RGBA_INTEGER   0x8D99
 
#define GL_BGR_INTEGER   0x8D9A
 
#define GL_BGRA_INTEGER   0x8D9B
 
#define GL_SAMPLER_1D_ARRAY   0x8DC0
 
#define GL_SAMPLER_2D_ARRAY   0x8DC1
 
#define GL_SAMPLER_1D_ARRAY_SHADOW   0x8DC3
 
#define GL_SAMPLER_2D_ARRAY_SHADOW   0x8DC4
 
#define GL_SAMPLER_CUBE_SHADOW   0x8DC5
 
#define GL_UNSIGNED_INT_VEC2   0x8DC6
 
#define GL_UNSIGNED_INT_VEC3   0x8DC7
 
#define GL_UNSIGNED_INT_VEC4   0x8DC8
 
#define GL_INT_SAMPLER_1D   0x8DC9
 
#define GL_INT_SAMPLER_2D   0x8DCA
 
#define GL_INT_SAMPLER_3D   0x8DCB
 
#define GL_INT_SAMPLER_CUBE   0x8DCC
 
#define GL_INT_SAMPLER_1D_ARRAY   0x8DCE
 
#define GL_INT_SAMPLER_2D_ARRAY   0x8DCF
 
#define GL_UNSIGNED_INT_SAMPLER_1D   0x8DD1
 
#define GL_UNSIGNED_INT_SAMPLER_2D   0x8DD2
 
#define GL_UNSIGNED_INT_SAMPLER_3D   0x8DD3
 
#define GL_UNSIGNED_INT_SAMPLER_CUBE   0x8DD4
 
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY   0x8DD6
 
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY   0x8DD7
 
#define GL_QUERY_WAIT   0x8E13
 
#define GL_QUERY_NO_WAIT   0x8E14
 
#define GL_QUERY_BY_REGION_WAIT   0x8E15
 
#define GL_QUERY_BY_REGION_NO_WAIT   0x8E16
 
#define GL_BUFFER_ACCESS_FLAGS   0x911F
 
#define GL_BUFFER_MAP_LENGTH   0x9120
 
#define GL_BUFFER_MAP_OFFSET   0x9121
 
#define GL_DEPTH_COMPONENT32F   0x8CAC
 
#define GL_DEPTH32F_STENCIL8   0x8CAD
 
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV   0x8DAD
 
#define GL_INVALID_FRAMEBUFFER_OPERATION   0x0506
 
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING   0x8210
 
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE   0x8211
 
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE   0x8212
 
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE   0x8213
 
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE   0x8214
 
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE   0x8215
 
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE   0x8216
 
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE   0x8217
 
#define GL_FRAMEBUFFER_DEFAULT   0x8218
 
#define GL_FRAMEBUFFER_UNDEFINED   0x8219
 
#define GL_DEPTH_STENCIL_ATTACHMENT   0x821A
 
#define GL_MAX_RENDERBUFFER_SIZE   0x84E8
 
#define GL_DEPTH_STENCIL   0x84F9
 
#define GL_UNSIGNED_INT_24_8   0x84FA
 
#define GL_DEPTH24_STENCIL8   0x88F0
 
#define GL_TEXTURE_STENCIL_SIZE   0x88F1
 
#define GL_TEXTURE_RED_TYPE   0x8C10
 
#define GL_TEXTURE_GREEN_TYPE   0x8C11
 
#define GL_TEXTURE_BLUE_TYPE   0x8C12
 
#define GL_TEXTURE_ALPHA_TYPE   0x8C13
 
#define GL_TEXTURE_DEPTH_TYPE   0x8C16
 
#define GL_UNSIGNED_NORMALIZED   0x8C17
 
#define GL_FRAMEBUFFER_BINDING   0x8CA6
 
#define GL_DRAW_FRAMEBUFFER_BINDING   0x8CA6
 
#define GL_RENDERBUFFER_BINDING   0x8CA7
 
#define GL_READ_FRAMEBUFFER   0x8CA8
 
#define GL_DRAW_FRAMEBUFFER   0x8CA9
 
#define GL_READ_FRAMEBUFFER_BINDING   0x8CAA
 
#define GL_RENDERBUFFER_SAMPLES   0x8CAB
 
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE   0x8CD0
 
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME   0x8CD1
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL   0x8CD2
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE   0x8CD3
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER   0x8CD4
 
#define GL_FRAMEBUFFER_COMPLETE   0x8CD5
 
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT   0x8CD6
 
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT   0x8CD7
 
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER   0x8CDB
 
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER   0x8CDC
 
#define GL_FRAMEBUFFER_UNSUPPORTED   0x8CDD
 
#define GL_MAX_COLOR_ATTACHMENTS   0x8CDF
 
#define GL_COLOR_ATTACHMENT0   0x8CE0
 
#define GL_COLOR_ATTACHMENT1   0x8CE1
 
#define GL_COLOR_ATTACHMENT2   0x8CE2
 
#define GL_COLOR_ATTACHMENT3   0x8CE3
 
#define GL_COLOR_ATTACHMENT4   0x8CE4
 
#define GL_COLOR_ATTACHMENT5   0x8CE5
 
#define GL_COLOR_ATTACHMENT6   0x8CE6
 
#define GL_COLOR_ATTACHMENT7   0x8CE7
 
#define GL_COLOR_ATTACHMENT8   0x8CE8
 
#define GL_COLOR_ATTACHMENT9   0x8CE9
 
#define GL_COLOR_ATTACHMENT10   0x8CEA
 
#define GL_COLOR_ATTACHMENT11   0x8CEB
 
#define GL_COLOR_ATTACHMENT12   0x8CEC
 
#define GL_COLOR_ATTACHMENT13   0x8CED
 
#define GL_COLOR_ATTACHMENT14   0x8CEE
 
#define GL_COLOR_ATTACHMENT15   0x8CEF
 
#define GL_COLOR_ATTACHMENT16   0x8CF0
 
#define GL_COLOR_ATTACHMENT17   0x8CF1
 
#define GL_COLOR_ATTACHMENT18   0x8CF2
 
#define GL_COLOR_ATTACHMENT19   0x8CF3
 
#define GL_COLOR_ATTACHMENT20   0x8CF4
 
#define GL_COLOR_ATTACHMENT21   0x8CF5
 
#define GL_COLOR_ATTACHMENT22   0x8CF6
 
#define GL_COLOR_ATTACHMENT23   0x8CF7
 
#define GL_COLOR_ATTACHMENT24   0x8CF8
 
#define GL_COLOR_ATTACHMENT25   0x8CF9
 
#define GL_COLOR_ATTACHMENT26   0x8CFA
 
#define GL_COLOR_ATTACHMENT27   0x8CFB
 
#define GL_COLOR_ATTACHMENT28   0x8CFC
 
#define GL_COLOR_ATTACHMENT29   0x8CFD
 
#define GL_COLOR_ATTACHMENT30   0x8CFE
 
#define GL_COLOR_ATTACHMENT31   0x8CFF
 
#define GL_DEPTH_ATTACHMENT   0x8D00
 
#define GL_STENCIL_ATTACHMENT   0x8D20
 
#define GL_FRAMEBUFFER   0x8D40
 
#define GL_RENDERBUFFER   0x8D41
 
#define GL_RENDERBUFFER_WIDTH   0x8D42
 
#define GL_RENDERBUFFER_HEIGHT   0x8D43
 
#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
 
#define GL_STENCIL_INDEX1   0x8D46
 
#define GL_STENCIL_INDEX4   0x8D47
 
#define GL_STENCIL_INDEX8   0x8D48
 
#define GL_STENCIL_INDEX16   0x8D49
 
#define GL_RENDERBUFFER_RED_SIZE   0x8D50
 
#define GL_RENDERBUFFER_GREEN_SIZE   0x8D51
 
#define GL_RENDERBUFFER_BLUE_SIZE   0x8D52
 
#define GL_RENDERBUFFER_ALPHA_SIZE   0x8D53
 
#define GL_RENDERBUFFER_DEPTH_SIZE   0x8D54
 
#define GL_RENDERBUFFER_STENCIL_SIZE   0x8D55
 
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE   0x8D56
 
#define GL_MAX_SAMPLES   0x8D57
 
#define GL_FRAMEBUFFER_SRGB   0x8DB9
 
#define GL_HALF_FLOAT   0x140B
 
#define GL_MAP_READ_BIT   0x0001
 
#define GL_MAP_WRITE_BIT   0x0002
 
#define GL_MAP_INVALIDATE_RANGE_BIT   0x0004
 
#define GL_MAP_INVALIDATE_BUFFER_BIT   0x0008
 
#define GL_MAP_FLUSH_EXPLICIT_BIT   0x0010
 
#define GL_MAP_UNSYNCHRONIZED_BIT   0x0020
 
#define GL_COMPRESSED_RED_RGTC1   0x8DBB
 
#define GL_COMPRESSED_SIGNED_RED_RGTC1   0x8DBC
 
#define GL_COMPRESSED_RG_RGTC2   0x8DBD
 
#define GL_COMPRESSED_SIGNED_RG_RGTC2   0x8DBE
 
#define GL_RG   0x8227
 
#define GL_RG_INTEGER   0x8228
 
#define GL_R8   0x8229
 
#define GL_R16   0x822A
 
#define GL_RG8   0x822B
 
#define GL_RG16   0x822C
 
#define GL_R16F   0x822D
 
#define GL_R32F   0x822E
 
#define GL_RG16F   0x822F
 
#define GL_RG32F   0x8230
 
#define GL_R8I   0x8231
 
#define GL_R8UI   0x8232
 
#define GL_R16I   0x8233
 
#define GL_R16UI   0x8234
 
#define GL_R32I   0x8235
 
#define GL_R32UI   0x8236
 
#define GL_RG8I   0x8237
 
#define GL_RG8UI   0x8238
 
#define GL_RG16I   0x8239
 
#define GL_RG16UI   0x823A
 
#define GL_RG32I   0x823B
 
#define GL_RG32UI   0x823C
 
#define GL_VERTEX_ARRAY_BINDING   0x85B5
 
#define GL_VERSION_3_1   1
 
#define GL_SAMPLER_2D_RECT   0x8B63
 
#define GL_SAMPLER_2D_RECT_SHADOW   0x8B64
 
#define GL_SAMPLER_BUFFER   0x8DC2
 
#define GL_INT_SAMPLER_2D_RECT   0x8DCD
 
#define GL_INT_SAMPLER_BUFFER   0x8DD0
 
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
 
#define GL_UNSIGNED_INT_SAMPLER_BUFFER   0x8DD8
 
#define GL_TEXTURE_BUFFER   0x8C2A
 
#define GL_MAX_TEXTURE_BUFFER_SIZE   0x8C2B
 
#define GL_TEXTURE_BINDING_BUFFER   0x8C2C
 
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING   0x8C2D
 
#define GL_TEXTURE_RECTANGLE   0x84F5
 
#define GL_TEXTURE_BINDING_RECTANGLE   0x84F6
 
#define GL_PROXY_TEXTURE_RECTANGLE   0x84F7
 
#define GL_MAX_RECTANGLE_TEXTURE_SIZE   0x84F8
 
#define GL_R8_SNORM   0x8F94
 
#define GL_RG8_SNORM   0x8F95
 
#define GL_RGB8_SNORM   0x8F96
 
#define GL_RGBA8_SNORM   0x8F97
 
#define GL_R16_SNORM   0x8F98
 
#define GL_RG16_SNORM   0x8F99
 
#define GL_RGB16_SNORM   0x8F9A
 
#define GL_RGBA16_SNORM   0x8F9B
 
#define GL_SIGNED_NORMALIZED   0x8F9C
 
#define GL_PRIMITIVE_RESTART   0x8F9D
 
#define GL_PRIMITIVE_RESTART_INDEX   0x8F9E
 
#define GL_COPY_READ_BUFFER   0x8F36
 
#define GL_COPY_WRITE_BUFFER   0x8F37
 
#define GL_UNIFORM_BUFFER   0x8A11
 
#define GL_UNIFORM_BUFFER_BINDING   0x8A28
 
#define GL_UNIFORM_BUFFER_START   0x8A29
 
#define GL_UNIFORM_BUFFER_SIZE   0x8A2A
 
#define GL_MAX_VERTEX_UNIFORM_BLOCKS   0x8A2B
 
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS   0x8A2C
 
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS   0x8A2D
 
#define GL_MAX_COMBINED_UNIFORM_BLOCKS   0x8A2E
 
#define GL_MAX_UNIFORM_BUFFER_BINDINGS   0x8A2F
 
#define GL_MAX_UNIFORM_BLOCK_SIZE   0x8A30
 
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS   0x8A31
 
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS   0x8A32
 
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS   0x8A33
 
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT   0x8A34
 
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH   0x8A35
 
#define GL_ACTIVE_UNIFORM_BLOCKS   0x8A36
 
#define GL_UNIFORM_TYPE   0x8A37
 
#define GL_UNIFORM_SIZE   0x8A38
 
#define GL_UNIFORM_NAME_LENGTH   0x8A39
 
#define GL_UNIFORM_BLOCK_INDEX   0x8A3A
 
#define GL_UNIFORM_OFFSET   0x8A3B
 
#define GL_UNIFORM_ARRAY_STRIDE   0x8A3C
 
#define GL_UNIFORM_MATRIX_STRIDE   0x8A3D
 
#define GL_UNIFORM_IS_ROW_MAJOR   0x8A3E
 
#define GL_UNIFORM_BLOCK_BINDING   0x8A3F
 
#define GL_UNIFORM_BLOCK_DATA_SIZE   0x8A40
 
#define GL_UNIFORM_BLOCK_NAME_LENGTH   0x8A41
 
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS   0x8A42
 
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES   0x8A43
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER   0x8A44
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER   0x8A45
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER   0x8A46
 
#define GL_INVALID_INDEX   0xFFFFFFFFu
 
#define GL_VERSION_3_2   1
 
#define GL_CONTEXT_CORE_PROFILE_BIT   0x00000001
 
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT   0x00000002
 
#define GL_LINES_ADJACENCY   0x000A
 
#define GL_LINE_STRIP_ADJACENCY   0x000B
 
#define GL_TRIANGLES_ADJACENCY   0x000C
 
#define GL_TRIANGLE_STRIP_ADJACENCY   0x000D
 
#define GL_PROGRAM_POINT_SIZE   0x8642
 
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS   0x8C29
 
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED   0x8DA7
 
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS   0x8DA8
 
#define GL_GEOMETRY_SHADER   0x8DD9
 
#define GL_GEOMETRY_VERTICES_OUT   0x8916
 
#define GL_GEOMETRY_INPUT_TYPE   0x8917
 
#define GL_GEOMETRY_OUTPUT_TYPE   0x8918
 
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS   0x8DDF
 
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
 
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS   0x8DE1
 
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
 
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS   0x9123
 
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS   0x9124
 
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS   0x9125
 
#define GL_CONTEXT_PROFILE_MASK   0x9126
 
#define GL_DEPTH_CLAMP   0x864F
 
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION   0x8E4C
 
#define GL_FIRST_VERTEX_CONVENTION   0x8E4D
 
#define GL_LAST_VERTEX_CONVENTION   0x8E4E
 
#define GL_PROVOKING_VERTEX   0x8E4F
 
#define GL_TEXTURE_CUBE_MAP_SEAMLESS   0x884F
 
#define GL_MAX_SERVER_WAIT_TIMEOUT   0x9111
 
#define GL_OBJECT_TYPE   0x9112
 
#define GL_SYNC_CONDITION   0x9113
 
#define GL_SYNC_STATUS   0x9114
 
#define GL_SYNC_FLAGS   0x9115
 
#define GL_SYNC_FENCE   0x9116
 
#define GL_SYNC_GPU_COMMANDS_COMPLETE   0x9117
 
#define GL_UNSIGNALED   0x9118
 
#define GL_SIGNALED   0x9119
 
#define GL_ALREADY_SIGNALED   0x911A
 
#define GL_TIMEOUT_EXPIRED   0x911B
 
#define GL_CONDITION_SATISFIED   0x911C
 
#define GL_WAIT_FAILED   0x911D
 
#define GL_TIMEOUT_IGNORED   0xFFFFFFFFFFFFFFFFull
 
#define GL_SYNC_FLUSH_COMMANDS_BIT   0x00000001
 
#define GL_SAMPLE_POSITION   0x8E50
 
#define GL_SAMPLE_MASK   0x8E51
 
#define GL_SAMPLE_MASK_VALUE   0x8E52
 
#define GL_MAX_SAMPLE_MASK_WORDS   0x8E59
 
#define GL_TEXTURE_2D_MULTISAMPLE   0x9100
 
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
 
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
 
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9103
 
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE   0x9104
 
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY   0x9105
 
#define GL_TEXTURE_SAMPLES   0x9106
 
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS   0x9107
 
#define GL_SAMPLER_2D_MULTISAMPLE   0x9108
 
#define GL_INT_SAMPLER_2D_MULTISAMPLE   0x9109
 
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE   0x910A
 
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
 
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910C
 
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910D
 
#define GL_MAX_COLOR_TEXTURE_SAMPLES   0x910E
 
#define GL_MAX_DEPTH_TEXTURE_SAMPLES   0x910F
 
#define GL_MAX_INTEGER_SAMPLES   0x9110
 
#define GL_VERSION_3_3   1
 
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR   0x88FE
 
#define GL_SRC1_COLOR   0x88F9
 
#define GL_ONE_MINUS_SRC1_COLOR   0x88FA
 
#define GL_ONE_MINUS_SRC1_ALPHA   0x88FB
 
#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
 
#define GL_ANY_SAMPLES_PASSED   0x8C2F
 
#define GL_SAMPLER_BINDING   0x8919
 
#define GL_RGB10_A2UI   0x906F
 
#define GL_TEXTURE_SWIZZLE_R   0x8E42
 
#define GL_TEXTURE_SWIZZLE_G   0x8E43
 
#define GL_TEXTURE_SWIZZLE_B   0x8E44
 
#define GL_TEXTURE_SWIZZLE_A   0x8E45
 
#define GL_TEXTURE_SWIZZLE_RGBA   0x8E46
 
#define GL_TIME_ELAPSED   0x88BF
 
#define GL_TIMESTAMP   0x8E28
 
#define GL_INT_2_10_10_10_REV   0x8D9F
 
#define GL_VERSION_4_0   1
 
#define GL_SAMPLE_SHADING   0x8C36
 
#define GL_MIN_SAMPLE_SHADING_VALUE   0x8C37
 
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET   0x8E5E
 
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET   0x8E5F
 
#define GL_TEXTURE_CUBE_MAP_ARRAY   0x9009
 
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY   0x900A
 
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B
 
#define GL_SAMPLER_CUBE_MAP_ARRAY   0x900C
 
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW   0x900D
 
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY   0x900E
 
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY   0x900F
 
#define GL_DRAW_INDIRECT_BUFFER   0x8F3F
 
#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
 
#define GL_GEOMETRY_SHADER_INVOCATIONS   0x887F
 
#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS   0x8E5A
 
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET   0x8E5B
 
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET   0x8E5C
 
#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS   0x8E5D
 
#define GL_MAX_VERTEX_STREAMS   0x8E71
 
#define GL_DOUBLE_VEC2   0x8FFC
 
#define GL_DOUBLE_VEC3   0x8FFD
 
#define GL_DOUBLE_VEC4   0x8FFE
 
#define GL_DOUBLE_MAT2   0x8F46
 
#define GL_DOUBLE_MAT3   0x8F47
 
#define GL_DOUBLE_MAT4   0x8F48
 
#define GL_DOUBLE_MAT2x3   0x8F49
 
#define GL_DOUBLE_MAT2x4   0x8F4A
 
#define GL_DOUBLE_MAT3x2   0x8F4B
 
#define GL_DOUBLE_MAT3x4   0x8F4C
 
#define GL_DOUBLE_MAT4x2   0x8F4D
 
#define GL_DOUBLE_MAT4x3   0x8F4E
 
#define GL_ACTIVE_SUBROUTINES   0x8DE5
 
#define GL_ACTIVE_SUBROUTINE_UNIFORMS   0x8DE6
 
#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS   0x8E47
 
#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
 
#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH   0x8E49
 
#define GL_MAX_SUBROUTINES   0x8DE7
 
#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS   0x8DE8
 
#define GL_NUM_COMPATIBLE_SUBROUTINES   0x8E4A
 
#define GL_COMPATIBLE_SUBROUTINES   0x8E4B
 
#define GL_PATCHES   0x000E
 
#define GL_PATCH_VERTICES   0x8E72
 
#define GL_PATCH_DEFAULT_INNER_LEVEL   0x8E73
 
#define GL_PATCH_DEFAULT_OUTER_LEVEL   0x8E74
 
#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
 
#define GL_TESS_GEN_MODE   0x8E76
 
#define GL_TESS_GEN_SPACING   0x8E77
 
#define GL_TESS_GEN_VERTEX_ORDER   0x8E78
 
#define GL_TESS_GEN_POINT_MODE   0x8E79
 
#define GL_ISOLINES   0x8E7A
 
#define GL_FRACTIONAL_ODD   0x8E7B
 
#define GL_FRACTIONAL_EVEN   0x8E7C
 
#define GL_MAX_PATCH_VERTICES   0x8E7D
 
#define GL_MAX_TESS_GEN_LEVEL   0x8E7E
 
#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS   0x8E7F
 
#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS   0x8E80
 
#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS   0x8E81
 
#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS   0x8E82
 
#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS   0x8E83
 
#define GL_MAX_TESS_PATCH_COMPONENTS   0x8E84
 
#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS   0x8E85
 
#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS   0x8E86
 
#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS   0x8E89
 
#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS   0x8E8A
 
#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS   0x886C
 
#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS   0x886D
 
#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS   0x8E1E
 
#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS   0x8E1F
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER   0x84F0
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER   0x84F1
 
#define GL_TESS_EVALUATION_SHADER   0x8E87
 
#define GL_TESS_CONTROL_SHADER   0x8E88
 
#define GL_TRANSFORM_FEEDBACK   0x8E22
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED   0x8E23
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE   0x8E24
 
#define GL_TRANSFORM_FEEDBACK_BINDING   0x8E25
 
#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS   0x8E70
 
#define GL_VERSION_4_1   1
 
#define GL_FIXED   0x140C
 
#define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A
 
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT   0x8B9B
 
#define GL_LOW_FLOAT   0x8DF0
 
#define GL_MEDIUM_FLOAT   0x8DF1
 
#define GL_HIGH_FLOAT   0x8DF2
 
#define GL_LOW_INT   0x8DF3
 
#define GL_MEDIUM_INT   0x8DF4
 
#define GL_HIGH_INT   0x8DF5
 
#define GL_SHADER_COMPILER   0x8DFA
 
#define GL_SHADER_BINARY_FORMATS   0x8DF8
 
#define GL_NUM_SHADER_BINARY_FORMATS   0x8DF9
 
#define GL_MAX_VERTEX_UNIFORM_VECTORS   0x8DFB
 
#define GL_MAX_VARYING_VECTORS   0x8DFC
 
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
 
#define GL_RGB565   0x8D62
 
#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT   0x8257
 
#define GL_PROGRAM_BINARY_LENGTH   0x8741
 
#define GL_NUM_PROGRAM_BINARY_FORMATS   0x87FE
 
#define GL_PROGRAM_BINARY_FORMATS   0x87FF
 
#define GL_VERTEX_SHADER_BIT   0x00000001
 
#define GL_FRAGMENT_SHADER_BIT   0x00000002
 
#define GL_GEOMETRY_SHADER_BIT   0x00000004
 
#define GL_TESS_CONTROL_SHADER_BIT   0x00000008
 
#define GL_TESS_EVALUATION_SHADER_BIT   0x00000010
 
#define GL_ALL_SHADER_BITS   0xFFFFFFFF
 
#define GL_PROGRAM_SEPARABLE   0x8258
 
#define GL_ACTIVE_PROGRAM   0x8259
 
#define GL_PROGRAM_PIPELINE_BINDING   0x825A
 
#define GL_MAX_VIEWPORTS   0x825B
 
#define GL_VIEWPORT_SUBPIXEL_BITS   0x825C
 
#define GL_VIEWPORT_BOUNDS_RANGE   0x825D
 
#define GL_LAYER_PROVOKING_VERTEX   0x825E
 
#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX   0x825F
 
#define GL_UNDEFINED_VERTEX   0x8260
 
#define GL_VERSION_4_2   1
 
#define GL_COPY_READ_BUFFER_BINDING   0x8F36
 
#define GL_COPY_WRITE_BUFFER_BINDING   0x8F37
 
#define GL_TRANSFORM_FEEDBACK_ACTIVE   0x8E24
 
#define GL_TRANSFORM_FEEDBACK_PAUSED   0x8E23
 
#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH   0x9127
 
#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT   0x9128
 
#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH   0x9129
 
#define GL_UNPACK_COMPRESSED_BLOCK_SIZE   0x912A
 
#define GL_PACK_COMPRESSED_BLOCK_WIDTH   0x912B
 
#define GL_PACK_COMPRESSED_BLOCK_HEIGHT   0x912C
 
#define GL_PACK_COMPRESSED_BLOCK_DEPTH   0x912D
 
#define GL_PACK_COMPRESSED_BLOCK_SIZE   0x912E
 
#define GL_NUM_SAMPLE_COUNTS   0x9380
 
#define GL_MIN_MAP_BUFFER_ALIGNMENT   0x90BC
 
#define GL_ATOMIC_COUNTER_BUFFER   0x92C0
 
#define GL_ATOMIC_COUNTER_BUFFER_BINDING   0x92C1
 
#define GL_ATOMIC_COUNTER_BUFFER_START   0x92C2
 
#define GL_ATOMIC_COUNTER_BUFFER_SIZE   0x92C3
 
#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE   0x92C4
 
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS   0x92C5
 
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES   0x92C6
 
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER   0x92C7
 
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER   0x92C8
 
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER   0x92C9
 
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER   0x92CA
 
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER   0x92CB
 
#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS   0x92CC
 
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS   0x92CD
 
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS   0x92CE
 
#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS   0x92CF
 
#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS   0x92D0
 
#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS   0x92D1
 
#define GL_MAX_VERTEX_ATOMIC_COUNTERS   0x92D2
 
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS   0x92D3
 
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS   0x92D4
 
#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS   0x92D5
 
#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS   0x92D6
 
#define GL_MAX_COMBINED_ATOMIC_COUNTERS   0x92D7
 
#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE   0x92D8
 
#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS   0x92DC
 
#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS   0x92D9
 
#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX   0x92DA
 
#define GL_UNSIGNED_INT_ATOMIC_COUNTER   0x92DB
 
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT   0x00000001
 
#define GL_ELEMENT_ARRAY_BARRIER_BIT   0x00000002
 
#define GL_UNIFORM_BARRIER_BIT   0x00000004
 
#define GL_TEXTURE_FETCH_BARRIER_BIT   0x00000008
 
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT   0x00000020
 
#define GL_COMMAND_BARRIER_BIT   0x00000040
 
#define GL_PIXEL_BUFFER_BARRIER_BIT   0x00000080
 
#define GL_TEXTURE_UPDATE_BARRIER_BIT   0x00000100
 
#define GL_BUFFER_UPDATE_BARRIER_BIT   0x00000200
 
#define GL_FRAMEBUFFER_BARRIER_BIT   0x00000400
 
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT   0x00000800
 
#define GL_ATOMIC_COUNTER_BARRIER_BIT   0x00001000
 
#define GL_ALL_BARRIER_BITS   0xFFFFFFFF
 
#define GL_MAX_IMAGE_UNITS   0x8F38
 
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS   0x8F39
 
#define GL_IMAGE_BINDING_NAME   0x8F3A
 
#define GL_IMAGE_BINDING_LEVEL   0x8F3B
 
#define GL_IMAGE_BINDING_LAYERED   0x8F3C
 
#define GL_IMAGE_BINDING_LAYER   0x8F3D
 
#define GL_IMAGE_BINDING_ACCESS   0x8F3E
 
#define GL_IMAGE_1D   0x904C
 
#define GL_IMAGE_2D   0x904D
 
#define GL_IMAGE_3D   0x904E
 
#define GL_IMAGE_2D_RECT   0x904F
 
#define GL_IMAGE_CUBE   0x9050
 
#define GL_IMAGE_BUFFER   0x9051
 
#define GL_IMAGE_1D_ARRAY   0x9052
 
#define GL_IMAGE_2D_ARRAY   0x9053
 
#define GL_IMAGE_CUBE_MAP_ARRAY   0x9054
 
#define GL_IMAGE_2D_MULTISAMPLE   0x9055
 
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY   0x9056
 
#define GL_INT_IMAGE_1D   0x9057
 
#define GL_INT_IMAGE_2D   0x9058
 
#define GL_INT_IMAGE_3D   0x9059
 
#define GL_INT_IMAGE_2D_RECT   0x905A
 
#define GL_INT_IMAGE_CUBE   0x905B
 
#define GL_INT_IMAGE_BUFFER   0x905C
 
#define GL_INT_IMAGE_1D_ARRAY   0x905D
 
#define GL_INT_IMAGE_2D_ARRAY   0x905E
 
#define GL_INT_IMAGE_CUBE_MAP_ARRAY   0x905F
 
#define GL_INT_IMAGE_2D_MULTISAMPLE   0x9060
 
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY   0x9061
 
#define GL_UNSIGNED_INT_IMAGE_1D   0x9062
 
#define GL_UNSIGNED_INT_IMAGE_2D   0x9063
 
#define GL_UNSIGNED_INT_IMAGE_3D   0x9064
 
#define GL_UNSIGNED_INT_IMAGE_2D_RECT   0x9065
 
#define GL_UNSIGNED_INT_IMAGE_CUBE   0x9066
 
#define GL_UNSIGNED_INT_IMAGE_BUFFER   0x9067
 
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY   0x9068
 
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY   0x9069
 
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY   0x906A
 
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE   0x906B
 
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY   0x906C
 
#define GL_MAX_IMAGE_SAMPLES   0x906D
 
#define GL_IMAGE_BINDING_FORMAT   0x906E
 
#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE   0x90C7
 
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE   0x90C8
 
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS   0x90C9
 
#define GL_MAX_VERTEX_IMAGE_UNIFORMS   0x90CA
 
#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS   0x90CB
 
#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS   0x90CC
 
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS   0x90CD
 
#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS   0x90CE
 
#define GL_MAX_COMBINED_IMAGE_UNIFORMS   0x90CF
 
#define GL_COMPRESSED_RGBA_BPTC_UNORM   0x8E8C
 
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM   0x8E8D
 
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT   0x8E8E
 
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT   0x8E8F
 
#define GL_TEXTURE_IMMUTABLE_FORMAT   0x912F
 
#define GL_VERSION_4_3   1
 
#define GL_NUM_SHADING_LANGUAGE_VERSIONS   0x82E9
 
#define GL_VERTEX_ATTRIB_ARRAY_LONG   0x874E
 
#define GL_COMPRESSED_RGB8_ETC2   0x9274
 
#define GL_COMPRESSED_SRGB8_ETC2   0x9275
 
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2   0x9276
 
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2   0x9277
 
#define GL_COMPRESSED_RGBA8_ETC2_EAC   0x9278
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC   0x9279
 
#define GL_COMPRESSED_R11_EAC   0x9270
 
#define GL_COMPRESSED_SIGNED_R11_EAC   0x9271
 
#define GL_COMPRESSED_RG11_EAC   0x9272
 
#define GL_COMPRESSED_SIGNED_RG11_EAC   0x9273
 
#define GL_PRIMITIVE_RESTART_FIXED_INDEX   0x8D69
 
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE   0x8D6A
 
#define GL_MAX_ELEMENT_INDEX   0x8D6B
 
#define GL_COMPUTE_SHADER   0x91B9
 
#define GL_MAX_COMPUTE_UNIFORM_BLOCKS   0x91BB
 
#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS   0x91BC
 
#define GL_MAX_COMPUTE_IMAGE_UNIFORMS   0x91BD
 
#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE   0x8262
 
#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS   0x8263
 
#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS   0x8264
 
#define GL_MAX_COMPUTE_ATOMIC_COUNTERS   0x8265
 
#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS   0x8266
 
#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS   0x90EB
 
#define GL_MAX_COMPUTE_WORK_GROUP_COUNT   0x91BE
 
#define GL_MAX_COMPUTE_WORK_GROUP_SIZE   0x91BF
 
#define GL_COMPUTE_WORK_GROUP_SIZE   0x8267
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER   0x90EC
 
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER   0x90ED
 
#define GL_DISPATCH_INDIRECT_BUFFER   0x90EE
 
#define GL_DISPATCH_INDIRECT_BUFFER_BINDING   0x90EF
 
#define GL_COMPUTE_SHADER_BIT   0x00000020
 
#define GL_DEBUG_OUTPUT_SYNCHRONOUS   0x8242
 
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH   0x8243
 
#define GL_DEBUG_CALLBACK_FUNCTION   0x8244
 
#define GL_DEBUG_CALLBACK_USER_PARAM   0x8245
 
#define GL_DEBUG_SOURCE_API   0x8246
 
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM   0x8247
 
#define GL_DEBUG_SOURCE_SHADER_COMPILER   0x8248
 
#define GL_DEBUG_SOURCE_THIRD_PARTY   0x8249
 
#define GL_DEBUG_SOURCE_APPLICATION   0x824A
 
#define GL_DEBUG_SOURCE_OTHER   0x824B
 
#define GL_DEBUG_TYPE_ERROR   0x824C
 
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR   0x824D
 
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR   0x824E
 
#define GL_DEBUG_TYPE_PORTABILITY   0x824F
 
#define GL_DEBUG_TYPE_PERFORMANCE   0x8250
 
#define GL_DEBUG_TYPE_OTHER   0x8251
 
#define GL_MAX_DEBUG_MESSAGE_LENGTH   0x9143
 
#define GL_MAX_DEBUG_LOGGED_MESSAGES   0x9144
 
#define GL_DEBUG_LOGGED_MESSAGES   0x9145
 
#define GL_DEBUG_SEVERITY_HIGH   0x9146
 
#define GL_DEBUG_SEVERITY_MEDIUM   0x9147
 
#define GL_DEBUG_SEVERITY_LOW   0x9148
 
#define GL_DEBUG_TYPE_MARKER   0x8268
 
#define GL_DEBUG_TYPE_PUSH_GROUP   0x8269
 
#define GL_DEBUG_TYPE_POP_GROUP   0x826A
 
#define GL_DEBUG_SEVERITY_NOTIFICATION   0x826B
 
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH   0x826C
 
#define GL_DEBUG_GROUP_STACK_DEPTH   0x826D
 
#define GL_BUFFER   0x82E0
 
#define GL_SHADER   0x82E1
 
#define GL_PROGRAM   0x82E2
 
#define GL_QUERY   0x82E3
 
#define GL_PROGRAM_PIPELINE   0x82E4
 
#define GL_SAMPLER   0x82E6
 
#define GL_MAX_LABEL_LENGTH   0x82E8
 
#define GL_DEBUG_OUTPUT   0x92E0
 
#define GL_CONTEXT_FLAG_DEBUG_BIT   0x00000002
 
#define GL_MAX_UNIFORM_LOCATIONS   0x826E
 
#define GL_FRAMEBUFFER_DEFAULT_WIDTH   0x9310
 
#define GL_FRAMEBUFFER_DEFAULT_HEIGHT   0x9311
 
#define GL_FRAMEBUFFER_DEFAULT_LAYERS   0x9312
 
#define GL_FRAMEBUFFER_DEFAULT_SAMPLES   0x9313
 
#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS   0x9314
 
#define GL_MAX_FRAMEBUFFER_WIDTH   0x9315
 
#define GL_MAX_FRAMEBUFFER_HEIGHT   0x9316
 
#define GL_MAX_FRAMEBUFFER_LAYERS   0x9317
 
#define GL_MAX_FRAMEBUFFER_SAMPLES   0x9318
 
#define GL_INTERNALFORMAT_SUPPORTED   0x826F
 
#define GL_INTERNALFORMAT_PREFERRED   0x8270
 
#define GL_INTERNALFORMAT_RED_SIZE   0x8271
 
#define GL_INTERNALFORMAT_GREEN_SIZE   0x8272
 
#define GL_INTERNALFORMAT_BLUE_SIZE   0x8273
 
#define GL_INTERNALFORMAT_ALPHA_SIZE   0x8274
 
#define GL_INTERNALFORMAT_DEPTH_SIZE   0x8275
 
#define GL_INTERNALFORMAT_STENCIL_SIZE   0x8276
 
#define GL_INTERNALFORMAT_SHARED_SIZE   0x8277
 
#define GL_INTERNALFORMAT_RED_TYPE   0x8278
 
#define GL_INTERNALFORMAT_GREEN_TYPE   0x8279
 
#define GL_INTERNALFORMAT_BLUE_TYPE   0x827A
 
#define GL_INTERNALFORMAT_ALPHA_TYPE   0x827B
 
#define GL_INTERNALFORMAT_DEPTH_TYPE   0x827C
 
#define GL_INTERNALFORMAT_STENCIL_TYPE   0x827D
 
#define GL_MAX_WIDTH   0x827E
 
#define GL_MAX_HEIGHT   0x827F
 
#define GL_MAX_DEPTH   0x8280
 
#define GL_MAX_LAYERS   0x8281
 
#define GL_MAX_COMBINED_DIMENSIONS   0x8282
 
#define GL_COLOR_COMPONENTS   0x8283
 
#define GL_DEPTH_COMPONENTS   0x8284
 
#define GL_STENCIL_COMPONENTS   0x8285
 
#define GL_COLOR_RENDERABLE   0x8286
 
#define GL_DEPTH_RENDERABLE   0x8287
 
#define GL_STENCIL_RENDERABLE   0x8288
 
#define GL_FRAMEBUFFER_RENDERABLE   0x8289
 
#define GL_FRAMEBUFFER_RENDERABLE_LAYERED   0x828A
 
#define GL_FRAMEBUFFER_BLEND   0x828B
 
#define GL_READ_PIXELS   0x828C
 
#define GL_READ_PIXELS_FORMAT   0x828D
 
#define GL_READ_PIXELS_TYPE   0x828E
 
#define GL_TEXTURE_IMAGE_FORMAT   0x828F
 
#define GL_TEXTURE_IMAGE_TYPE   0x8290
 
#define GL_GET_TEXTURE_IMAGE_FORMAT   0x8291
 
#define GL_GET_TEXTURE_IMAGE_TYPE   0x8292
 
#define GL_MIPMAP   0x8293
 
#define GL_MANUAL_GENERATE_MIPMAP   0x8294
 
#define GL_AUTO_GENERATE_MIPMAP   0x8295
 
#define GL_COLOR_ENCODING   0x8296
 
#define GL_SRGB_READ   0x8297
 
#define GL_SRGB_WRITE   0x8298
 
#define GL_FILTER   0x829A
 
#define GL_VERTEX_TEXTURE   0x829B
 
#define GL_TESS_CONTROL_TEXTURE   0x829C
 
#define GL_TESS_EVALUATION_TEXTURE   0x829D
 
#define GL_GEOMETRY_TEXTURE   0x829E
 
#define GL_FRAGMENT_TEXTURE   0x829F
 
#define GL_COMPUTE_TEXTURE   0x82A0
 
#define GL_TEXTURE_SHADOW   0x82A1
 
#define GL_TEXTURE_GATHER   0x82A2
 
#define GL_TEXTURE_GATHER_SHADOW   0x82A3
 
#define GL_SHADER_IMAGE_LOAD   0x82A4
 
#define GL_SHADER_IMAGE_STORE   0x82A5
 
#define GL_SHADER_IMAGE_ATOMIC   0x82A6
 
#define GL_IMAGE_TEXEL_SIZE   0x82A7
 
#define GL_IMAGE_COMPATIBILITY_CLASS   0x82A8
 
#define GL_IMAGE_PIXEL_FORMAT   0x82A9
 
#define GL_IMAGE_PIXEL_TYPE   0x82AA
 
#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST   0x82AC
 
#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST   0x82AD
 
#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE   0x82AE
 
#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE   0x82AF
 
#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH   0x82B1
 
#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT   0x82B2
 
#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE   0x82B3
 
#define GL_CLEAR_BUFFER   0x82B4
 
#define GL_TEXTURE_VIEW   0x82B5
 
#define GL_VIEW_COMPATIBILITY_CLASS   0x82B6
 
#define GL_FULL_SUPPORT   0x82B7
 
#define GL_CAVEAT_SUPPORT   0x82B8
 
#define GL_IMAGE_CLASS_4_X_32   0x82B9
 
#define GL_IMAGE_CLASS_2_X_32   0x82BA
 
#define GL_IMAGE_CLASS_1_X_32   0x82BB
 
#define GL_IMAGE_CLASS_4_X_16   0x82BC
 
#define GL_IMAGE_CLASS_2_X_16   0x82BD
 
#define GL_IMAGE_CLASS_1_X_16   0x82BE
 
#define GL_IMAGE_CLASS_4_X_8   0x82BF
 
#define GL_IMAGE_CLASS_2_X_8   0x82C0
 
#define GL_IMAGE_CLASS_1_X_8   0x82C1
 
#define GL_IMAGE_CLASS_11_11_10   0x82C2
 
#define GL_IMAGE_CLASS_10_10_10_2   0x82C3
 
#define GL_VIEW_CLASS_128_BITS   0x82C4
 
#define GL_VIEW_CLASS_96_BITS   0x82C5
 
#define GL_VIEW_CLASS_64_BITS   0x82C6
 
#define GL_VIEW_CLASS_48_BITS   0x82C7
 
#define GL_VIEW_CLASS_32_BITS   0x82C8
 
#define GL_VIEW_CLASS_24_BITS   0x82C9
 
#define GL_VIEW_CLASS_16_BITS   0x82CA
 
#define GL_VIEW_CLASS_8_BITS   0x82CB
 
#define GL_VIEW_CLASS_S3TC_DXT1_RGB   0x82CC
 
#define GL_VIEW_CLASS_S3TC_DXT1_RGBA   0x82CD
 
#define GL_VIEW_CLASS_S3TC_DXT3_RGBA   0x82CE
 
#define GL_VIEW_CLASS_S3TC_DXT5_RGBA   0x82CF
 
#define GL_VIEW_CLASS_RGTC1_RED   0x82D0
 
#define GL_VIEW_CLASS_RGTC2_RG   0x82D1
 
#define GL_VIEW_CLASS_BPTC_UNORM   0x82D2
 
#define GL_VIEW_CLASS_BPTC_FLOAT   0x82D3
 
#define GL_UNIFORM   0x92E1
 
#define GL_UNIFORM_BLOCK   0x92E2
 
#define GL_PROGRAM_INPUT   0x92E3
 
#define GL_PROGRAM_OUTPUT   0x92E4
 
#define GL_BUFFER_VARIABLE   0x92E5
 
#define GL_SHADER_STORAGE_BLOCK   0x92E6
 
#define GL_VERTEX_SUBROUTINE   0x92E8
 
#define GL_TESS_CONTROL_SUBROUTINE   0x92E9
 
#define GL_TESS_EVALUATION_SUBROUTINE   0x92EA
 
#define GL_GEOMETRY_SUBROUTINE   0x92EB
 
#define GL_FRAGMENT_SUBROUTINE   0x92EC
 
#define GL_COMPUTE_SUBROUTINE   0x92ED
 
#define GL_VERTEX_SUBROUTINE_UNIFORM   0x92EE
 
#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM   0x92EF
 
#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM   0x92F0
 
#define GL_GEOMETRY_SUBROUTINE_UNIFORM   0x92F1
 
#define GL_FRAGMENT_SUBROUTINE_UNIFORM   0x92F2
 
#define GL_COMPUTE_SUBROUTINE_UNIFORM   0x92F3
 
#define GL_TRANSFORM_FEEDBACK_VARYING   0x92F4
 
#define GL_ACTIVE_RESOURCES   0x92F5
 
#define GL_MAX_NAME_LENGTH   0x92F6
 
#define GL_MAX_NUM_ACTIVE_VARIABLES   0x92F7
 
#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES   0x92F8
 
#define GL_NAME_LENGTH   0x92F9
 
#define GL_TYPE   0x92FA
 
#define GL_ARRAY_SIZE   0x92FB
 
#define GL_OFFSET   0x92FC
 
#define GL_BLOCK_INDEX   0x92FD
 
#define GL_ARRAY_STRIDE   0x92FE
 
#define GL_MATRIX_STRIDE   0x92FF
 
#define GL_IS_ROW_MAJOR   0x9300
 
#define GL_ATOMIC_COUNTER_BUFFER_INDEX   0x9301
 
#define GL_BUFFER_BINDING   0x9302
 
#define GL_BUFFER_DATA_SIZE   0x9303
 
#define GL_NUM_ACTIVE_VARIABLES   0x9304
 
#define GL_ACTIVE_VARIABLES   0x9305
 
#define GL_REFERENCED_BY_VERTEX_SHADER   0x9306
 
#define GL_REFERENCED_BY_TESS_CONTROL_SHADER   0x9307
 
#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER   0x9308
 
#define GL_REFERENCED_BY_GEOMETRY_SHADER   0x9309
 
#define GL_REFERENCED_BY_FRAGMENT_SHADER   0x930A
 
#define GL_REFERENCED_BY_COMPUTE_SHADER   0x930B
 
#define GL_TOP_LEVEL_ARRAY_SIZE   0x930C
 
#define GL_TOP_LEVEL_ARRAY_STRIDE   0x930D
 
#define GL_LOCATION   0x930E
 
#define GL_LOCATION_INDEX   0x930F
 
#define GL_IS_PER_PATCH   0x92E7
 
#define GL_SHADER_STORAGE_BUFFER   0x90D2
 
#define GL_SHADER_STORAGE_BUFFER_BINDING   0x90D3
 
#define GL_SHADER_STORAGE_BUFFER_START   0x90D4
 
#define GL_SHADER_STORAGE_BUFFER_SIZE   0x90D5
 
#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS   0x90D6
 
#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS   0x90D7
 
#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS   0x90D8
 
#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS   0x90D9
 
#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS   0x90DA
 
#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS   0x90DB
 
#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS   0x90DC
 
#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS   0x90DD
 
#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE   0x90DE
 
#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT   0x90DF
 
#define GL_SHADER_STORAGE_BARRIER_BIT   0x00002000
 
#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES   0x8F39
 
#define GL_DEPTH_STENCIL_TEXTURE_MODE   0x90EA
 
#define GL_TEXTURE_BUFFER_OFFSET   0x919D
 
#define GL_TEXTURE_BUFFER_SIZE   0x919E
 
#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT   0x919F
 
#define GL_TEXTURE_VIEW_MIN_LEVEL   0x82DB
 
#define GL_TEXTURE_VIEW_NUM_LEVELS   0x82DC
 
#define GL_TEXTURE_VIEW_MIN_LAYER   0x82DD
 
#define GL_TEXTURE_VIEW_NUM_LAYERS   0x82DE
 
#define GL_TEXTURE_IMMUTABLE_LEVELS   0x82DF
 
#define GL_VERTEX_ATTRIB_BINDING   0x82D4
 
#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET   0x82D5
 
#define GL_VERTEX_BINDING_DIVISOR   0x82D6
 
#define GL_VERTEX_BINDING_OFFSET   0x82D7
 
#define GL_VERTEX_BINDING_STRIDE   0x82D8
 
#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET   0x82D9
 
#define GL_MAX_VERTEX_ATTRIB_BINDINGS   0x82DA
 
#define GL_VERTEX_BINDING_BUFFER   0x8F4F
 
#define GL_VERSION_4_4   1
 
#define GL_MAX_VERTEX_ATTRIB_STRIDE   0x82E5
 
#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED   0x8221
 
#define GL_TEXTURE_BUFFER_BINDING   0x8C2A
 
#define GL_MAP_PERSISTENT_BIT   0x0040
 
#define GL_MAP_COHERENT_BIT   0x0080
 
#define GL_DYNAMIC_STORAGE_BIT   0x0100
 
#define GL_CLIENT_STORAGE_BIT   0x0200
 
#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT   0x00004000
 
#define GL_BUFFER_IMMUTABLE_STORAGE   0x821F
 
#define GL_BUFFER_STORAGE_FLAGS   0x8220
 
#define GL_CLEAR_TEXTURE   0x9365
 
#define GL_LOCATION_COMPONENT   0x934A
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX   0x934B
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE   0x934C
 
#define GL_QUERY_BUFFER   0x9192
 
#define GL_QUERY_BUFFER_BARRIER_BIT   0x00008000
 
#define GL_QUERY_BUFFER_BINDING   0x9193
 
#define GL_QUERY_RESULT_NO_WAIT   0x9194
 
#define GL_MIRROR_CLAMP_TO_EDGE   0x8743
 
#define GL_VERSION_4_5   1
 
#define GL_CONTEXT_LOST   0x0507
 
#define GL_NEGATIVE_ONE_TO_ONE   0x935E
 
#define GL_ZERO_TO_ONE   0x935F
 
#define GL_CLIP_ORIGIN   0x935C
 
#define GL_CLIP_DEPTH_MODE   0x935D
 
#define GL_QUERY_WAIT_INVERTED   0x8E17
 
#define GL_QUERY_NO_WAIT_INVERTED   0x8E18
 
#define GL_QUERY_BY_REGION_WAIT_INVERTED   0x8E19
 
#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED   0x8E1A
 
#define GL_MAX_CULL_DISTANCES   0x82F9
 
#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES   0x82FA
 
#define GL_TEXTURE_TARGET   0x1006
 
#define GL_QUERY_TARGET   0x82EA
 
#define GL_GUILTY_CONTEXT_RESET   0x8253
 
#define GL_INNOCENT_CONTEXT_RESET   0x8254
 
#define GL_UNKNOWN_CONTEXT_RESET   0x8255
 
#define GL_RESET_NOTIFICATION_STRATEGY   0x8256
 
#define GL_LOSE_CONTEXT_ON_RESET   0x8252
 
#define GL_NO_RESET_NOTIFICATION   0x8261
 
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT   0x00000004
 
#define GL_CONTEXT_RELEASE_BEHAVIOR   0x82FB
 
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH   0x82FC
 
#define GL_VERSION_4_6   1
 
#define GL_SHADER_BINARY_FORMAT_SPIR_V   0x9551
 
#define GL_SPIR_V_BINARY   0x9552
 
#define GL_PARAMETER_BUFFER   0x80EE
 
#define GL_PARAMETER_BUFFER_BINDING   0x80EF
 
#define GL_CONTEXT_FLAG_NO_ERROR_BIT   0x00000008
 
#define GL_VERTICES_SUBMITTED   0x82EE
 
#define GL_PRIMITIVES_SUBMITTED   0x82EF
 
#define GL_VERTEX_SHADER_INVOCATIONS   0x82F0
 
#define GL_TESS_CONTROL_SHADER_PATCHES   0x82F1
 
#define GL_TESS_EVALUATION_SHADER_INVOCATIONS   0x82F2
 
#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED   0x82F3
 
#define GL_FRAGMENT_SHADER_INVOCATIONS   0x82F4
 
#define GL_COMPUTE_SHADER_INVOCATIONS   0x82F5
 
#define GL_CLIPPING_INPUT_PRIMITIVES   0x82F6
 
#define GL_CLIPPING_OUTPUT_PRIMITIVES   0x82F7
 
#define GL_POLYGON_OFFSET_CLAMP   0x8E1B
 
#define GL_SPIR_V_EXTENSIONS   0x9553
 
#define GL_NUM_SPIR_V_EXTENSIONS   0x9554
 
#define GL_TEXTURE_MAX_ANISOTROPY   0x84FE
 
#define GL_MAX_TEXTURE_MAX_ANISOTROPY   0x84FF
 
#define GL_TRANSFORM_FEEDBACK_OVERFLOW   0x82EC
 
#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW   0x82ED
 
#define GL_ARB_ES2_compatibility   1
 
#define GL_ARB_ES3_1_compatibility   1
 
#define GL_ARB_ES3_2_compatibility   1
 
#define GL_PRIMITIVE_BOUNDING_BOX_ARB   0x92BE
 
#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB   0x9381
 
#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB   0x9382
 
#define GL_ARB_ES3_compatibility   1
 
#define GL_ARB_arrays_of_arrays   1
 
#define GL_ARB_base_instance   1
 
#define GL_ARB_bindless_texture   1
 
#define GL_UNSIGNED_INT64_ARB   0x140F
 
#define GL_ARB_blend_func_extended   1
 
#define GL_ARB_buffer_storage   1
 
#define GL_ARB_cl_event   1
 
#define GL_SYNC_CL_EVENT_ARB   0x8240
 
#define GL_SYNC_CL_EVENT_COMPLETE_ARB   0x8241
 
#define GL_ARB_clear_buffer_object   1
 
#define GL_ARB_clear_texture   1
 
#define GL_ARB_clip_control   1
 
#define GL_ARB_compressed_texture_pixel_storage   1
 
#define GL_ARB_compute_shader   1
 
#define GL_ARB_compute_variable_group_size   1
 
#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB   0x9344
 
#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB   0x90EB
 
#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB   0x9345
 
#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB   0x91BF
 
#define GL_ARB_conditional_render_inverted   1
 
#define GL_ARB_conservative_depth   1
 
#define GL_ARB_copy_buffer   1
 
#define GL_ARB_copy_image   1
 
#define GL_ARB_cull_distance   1
 
#define GL_ARB_debug_output   1
 
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
 
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB   0x8243
 
#define GL_DEBUG_CALLBACK_FUNCTION_ARB   0x8244
 
#define GL_DEBUG_CALLBACK_USER_PARAM_ARB   0x8245
 
#define GL_DEBUG_SOURCE_API_ARB   0x8246
 
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB   0x8247
 
#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB   0x8248
 
#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
 
#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
 
#define GL_DEBUG_SOURCE_OTHER_ARB   0x824B
 
#define GL_DEBUG_TYPE_ERROR_ARB   0x824C
 
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB   0x824D
 
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB   0x824E
 
#define GL_DEBUG_TYPE_PORTABILITY_ARB   0x824F
 
#define GL_DEBUG_TYPE_PERFORMANCE_ARB   0x8250
 
#define GL_DEBUG_TYPE_OTHER_ARB   0x8251
 
#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
 
#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB   0x9144
 
#define GL_DEBUG_LOGGED_MESSAGES_ARB   0x9145
 
#define GL_DEBUG_SEVERITY_HIGH_ARB   0x9146
 
#define GL_DEBUG_SEVERITY_MEDIUM_ARB   0x9147
 
#define GL_DEBUG_SEVERITY_LOW_ARB   0x9148
 
#define GL_ARB_depth_buffer_float   1
 
#define GL_ARB_depth_clamp   1
 
#define GL_ARB_derivative_control   1
 
#define GL_ARB_direct_state_access   1
 
#define GL_ARB_draw_buffers_blend   1
 
#define GL_ARB_draw_elements_base_vertex   1
 
#define GL_ARB_draw_indirect   1
 
#define GL_ARB_draw_instanced   1
 
#define GL_ARB_enhanced_layouts   1
 
#define GL_ARB_explicit_attrib_location   1
 
#define GL_ARB_explicit_uniform_location   1
 
#define GL_ARB_fragment_coord_conventions   1
 
#define GL_ARB_fragment_layer_viewport   1
 
#define GL_ARB_fragment_shader_interlock   1
 
#define GL_ARB_framebuffer_no_attachments   1
 
#define GL_ARB_framebuffer_object   1
 
#define GL_ARB_framebuffer_sRGB   1
 
#define GL_ARB_geometry_shader4   1
 
#define GL_LINES_ADJACENCY_ARB   0x000A
 
#define GL_LINE_STRIP_ADJACENCY_ARB   0x000B
 
#define GL_TRIANGLES_ADJACENCY_ARB   0x000C
 
#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
 
#define GL_PROGRAM_POINT_SIZE_ARB   0x8642
 
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB   0x8C29
 
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB   0x8DA7
 
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB   0x8DA8
 
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB   0x8DA9
 
#define GL_GEOMETRY_SHADER_ARB   0x8DD9
 
#define GL_GEOMETRY_VERTICES_OUT_ARB   0x8DDA
 
#define GL_GEOMETRY_INPUT_TYPE_ARB   0x8DDB
 
#define GL_GEOMETRY_OUTPUT_TYPE_ARB   0x8DDC
 
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB   0x8DDD
 
#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB   0x8DDE
 
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB   0x8DDF
 
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB   0x8DE0
 
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB   0x8DE1
 
#define GL_ARB_get_program_binary   1
 
#define GL_ARB_get_texture_sub_image   1
 
#define GL_ARB_gl_spirv   1
 
#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB   0x9551
 
#define GL_SPIR_V_BINARY_ARB   0x9552
 
#define GL_ARB_gpu_shader5   1
 
#define GL_ARB_gpu_shader_fp64   1
 
#define GL_ARB_gpu_shader_int64   1
 
#define GL_INT64_ARB   0x140E
 
#define GL_INT64_VEC2_ARB   0x8FE9
 
#define GL_INT64_VEC3_ARB   0x8FEA
 
#define GL_INT64_VEC4_ARB   0x8FEB
 
#define GL_UNSIGNED_INT64_VEC2_ARB   0x8FF5
 
#define GL_UNSIGNED_INT64_VEC3_ARB   0x8FF6
 
#define GL_UNSIGNED_INT64_VEC4_ARB   0x8FF7
 
#define GL_ARB_half_float_vertex   1
 
#define GL_ARB_imaging   1
 
#define GL_ARB_indirect_parameters   1
 
#define GL_PARAMETER_BUFFER_ARB   0x80EE
 
#define GL_PARAMETER_BUFFER_BINDING_ARB   0x80EF
 
#define GL_ARB_instanced_arrays   1
 
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB   0x88FE
 
#define GL_ARB_internalformat_query   1
 
#define GL_ARB_internalformat_query2   1
 
#define GL_SRGB_DECODE_ARB   0x8299
 
#define GL_VIEW_CLASS_EAC_R11   0x9383
 
#define GL_VIEW_CLASS_EAC_RG11   0x9384
 
#define GL_VIEW_CLASS_ETC2_RGB   0x9385
 
#define GL_VIEW_CLASS_ETC2_RGBA   0x9386
 
#define GL_VIEW_CLASS_ETC2_EAC_RGBA   0x9387
 
#define GL_VIEW_CLASS_ASTC_4x4_RGBA   0x9388
 
#define GL_VIEW_CLASS_ASTC_5x4_RGBA   0x9389
 
#define GL_VIEW_CLASS_ASTC_5x5_RGBA   0x938A
 
#define GL_VIEW_CLASS_ASTC_6x5_RGBA   0x938B
 
#define GL_VIEW_CLASS_ASTC_6x6_RGBA   0x938C
 
#define GL_VIEW_CLASS_ASTC_8x5_RGBA   0x938D
 
#define GL_VIEW_CLASS_ASTC_8x6_RGBA   0x938E
 
#define GL_VIEW_CLASS_ASTC_8x8_RGBA   0x938F
 
#define GL_VIEW_CLASS_ASTC_10x5_RGBA   0x9390
 
#define GL_VIEW_CLASS_ASTC_10x6_RGBA   0x9391
 
#define GL_VIEW_CLASS_ASTC_10x8_RGBA   0x9392
 
#define GL_VIEW_CLASS_ASTC_10x10_RGBA   0x9393
 
#define GL_VIEW_CLASS_ASTC_12x10_RGBA   0x9394
 
#define GL_VIEW_CLASS_ASTC_12x12_RGBA   0x9395
 
#define GL_ARB_invalidate_subdata   1
 
#define GL_ARB_map_buffer_alignment   1
 
#define GL_ARB_map_buffer_range   1
 
#define GL_ARB_multi_bind   1
 
#define GL_ARB_multi_draw_indirect   1
 
#define GL_ARB_occlusion_query2   1
 
#define GL_ARB_parallel_shader_compile   1
 
#define GL_MAX_SHADER_COMPILER_THREADS_ARB   0x91B0
 
#define GL_COMPLETION_STATUS_ARB   0x91B1
 
#define GL_ARB_pipeline_statistics_query   1
 
#define GL_VERTICES_SUBMITTED_ARB   0x82EE
 
#define GL_PRIMITIVES_SUBMITTED_ARB   0x82EF
 
#define GL_VERTEX_SHADER_INVOCATIONS_ARB   0x82F0
 
#define GL_TESS_CONTROL_SHADER_PATCHES_ARB   0x82F1
 
#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB   0x82F2
 
#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB   0x82F3
 
#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB   0x82F4
 
#define GL_COMPUTE_SHADER_INVOCATIONS_ARB   0x82F5
 
#define GL_CLIPPING_INPUT_PRIMITIVES_ARB   0x82F6
 
#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB   0x82F7
 
#define GL_ARB_pixel_buffer_object   1
 
#define GL_PIXEL_PACK_BUFFER_ARB   0x88EB
 
#define GL_PIXEL_UNPACK_BUFFER_ARB   0x88EC
 
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB   0x88ED
 
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB   0x88EF
 
#define GL_ARB_polygon_offset_clamp   1
 
#define GL_ARB_post_depth_coverage   1
 
#define GL_ARB_program_interface_query   1
 
#define GL_ARB_provoking_vertex   1
 
#define GL_ARB_query_buffer_object   1
 
#define GL_ARB_robust_buffer_access_behavior   1
 
#define GL_ARB_robustness   1
 
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB   0x00000004
 
#define GL_LOSE_CONTEXT_ON_RESET_ARB   0x8252
 
#define GL_GUILTY_CONTEXT_RESET_ARB   0x8253
 
#define GL_INNOCENT_CONTEXT_RESET_ARB   0x8254
 
#define GL_UNKNOWN_CONTEXT_RESET_ARB   0x8255
 
#define GL_RESET_NOTIFICATION_STRATEGY_ARB   0x8256
 
#define GL_NO_RESET_NOTIFICATION_ARB   0x8261
 
#define GL_ARB_robustness_isolation   1
 
#define GL_ARB_sample_locations   1
 
#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB   0x933D
 
#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB   0x933E
 
#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB   0x933F
 
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB   0x9340
 
#define GL_SAMPLE_LOCATION_ARB   0x8E50
 
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB   0x9341
 
#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB   0x9342
 
#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB   0x9343
 
#define GL_ARB_sample_shading   1
 
#define GL_SAMPLE_SHADING_ARB   0x8C36
 
#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
 
#define GL_ARB_sampler_objects   1
 
#define GL_ARB_seamless_cube_map   1
 
#define GL_ARB_seamless_cubemap_per_texture   1
 
#define GL_ARB_separate_shader_objects   1
 
#define GL_ARB_shader_atomic_counter_ops   1
 
#define GL_ARB_shader_atomic_counters   1
 
#define GL_ARB_shader_ballot   1
 
#define GL_ARB_shader_bit_encoding   1
 
#define GL_ARB_shader_clock   1
 
#define GL_ARB_shader_draw_parameters   1
 
#define GL_ARB_shader_group_vote   1
 
#define GL_ARB_shader_image_load_store   1
 
#define GL_ARB_shader_image_size   1
 
#define GL_ARB_shader_precision   1
 
#define GL_ARB_shader_stencil_export   1
 
#define GL_ARB_shader_storage_buffer_object   1
 
#define GL_ARB_shader_subroutine   1
 
#define GL_ARB_shader_texture_image_samples   1
 
#define GL_ARB_shader_viewport_layer_array   1
 
#define GL_ARB_shading_language_420pack   1
 
#define GL_ARB_shading_language_include   1
 
#define GL_SHADER_INCLUDE_ARB   0x8DAE
 
#define GL_NAMED_STRING_LENGTH_ARB   0x8DE9
 
#define GL_NAMED_STRING_TYPE_ARB   0x8DEA
 
#define GL_ARB_shading_language_packing   1
 
#define GL_ARB_sparse_buffer   1
 
#define GL_SPARSE_STORAGE_BIT_ARB   0x0400
 
#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB   0x82F8
 
#define GL_ARB_sparse_texture   1
 
#define GL_TEXTURE_SPARSE_ARB   0x91A6
 
#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB   0x91A7
 
#define GL_NUM_SPARSE_LEVELS_ARB   0x91AA
 
#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB   0x91A8
 
#define GL_VIRTUAL_PAGE_SIZE_X_ARB   0x9195
 
#define GL_VIRTUAL_PAGE_SIZE_Y_ARB   0x9196
 
#define GL_VIRTUAL_PAGE_SIZE_Z_ARB   0x9197
 
#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB   0x9198
 
#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB   0x9199
 
#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB   0x919A
 
#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB   0x91A9
 
#define GL_ARB_sparse_texture2   1
 
#define GL_ARB_sparse_texture_clamp   1
 
#define GL_ARB_spirv_extensions   1
 
#define GL_ARB_stencil_texturing   1
 
#define GL_ARB_sync   1
 
#define GL_ARB_tessellation_shader   1
 
#define GL_ARB_texture_barrier   1
 
#define GL_ARB_texture_border_clamp   1
 
#define GL_CLAMP_TO_BORDER_ARB   0x812D
 
#define GL_ARB_texture_buffer_object   1
 
#define GL_TEXTURE_BUFFER_ARB   0x8C2A
 
#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB   0x8C2B
 
#define GL_TEXTURE_BINDING_BUFFER_ARB   0x8C2C
 
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB   0x8C2D
 
#define GL_TEXTURE_BUFFER_FORMAT_ARB   0x8C2E
 
#define GL_ARB_texture_buffer_object_rgb32   1
 
#define GL_ARB_texture_buffer_range   1
 
#define GL_ARB_texture_compression_bptc   1
 
#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB   0x8E8C
 
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB   0x8E8D
 
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB   0x8E8E
 
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB   0x8E8F
 
#define GL_ARB_texture_compression_rgtc   1
 
#define GL_ARB_texture_cube_map_array   1
 
#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB   0x9009
 
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB   0x900A
 
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB   0x900B
 
#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB   0x900C
 
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB   0x900D
 
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB   0x900E
 
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB   0x900F
 
#define GL_ARB_texture_filter_anisotropic   1
 
#define GL_ARB_texture_filter_minmax   1
 
#define GL_TEXTURE_REDUCTION_MODE_ARB   0x9366
 
#define GL_WEIGHTED_AVERAGE_ARB   0x9367
 
#define GL_ARB_texture_gather   1
 
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB   0x8E5E
 
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB   0x8E5F
 
#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB   0x8F9F
 
#define GL_ARB_texture_mirror_clamp_to_edge   1
 
#define GL_ARB_texture_mirrored_repeat   1
 
#define GL_MIRRORED_REPEAT_ARB   0x8370
 
#define GL_ARB_texture_multisample   1
 
#define GL_ARB_texture_non_power_of_two   1
 
#define GL_ARB_texture_query_levels   1
 
#define GL_ARB_texture_query_lod   1
 
#define GL_ARB_texture_rg   1
 
#define GL_ARB_texture_rgb10_a2ui   1
 
#define GL_ARB_texture_stencil8   1
 
#define GL_ARB_texture_storage   1
 
#define GL_ARB_texture_storage_multisample   1
 
#define GL_ARB_texture_swizzle   1
 
#define GL_ARB_texture_view   1
 
#define GL_ARB_timer_query   1
 
#define GL_ARB_transform_feedback2   1
 
#define GL_ARB_transform_feedback3   1
 
#define GL_ARB_transform_feedback_instanced   1
 
#define GL_ARB_transform_feedback_overflow_query   1
 
#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB   0x82EC
 
#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB   0x82ED
 
#define GL_ARB_uniform_buffer_object   1
 
#define GL_ARB_vertex_array_bgra   1
 
#define GL_ARB_vertex_array_object   1
 
#define GL_ARB_vertex_attrib_64bit   1
 
#define GL_ARB_vertex_attrib_binding   1
 
#define GL_ARB_vertex_type_10f_11f_11f_rev   1
 
#define GL_ARB_vertex_type_2_10_10_10_rev   1
 
#define GL_ARB_viewport_array   1
 
#define GL_KHR_blend_equation_advanced   1
 
#define GL_MULTIPLY_KHR   0x9294
 
#define GL_SCREEN_KHR   0x9295
 
#define GL_OVERLAY_KHR   0x9296
 
#define GL_DARKEN_KHR   0x9297
 
#define GL_LIGHTEN_KHR   0x9298
 
#define GL_COLORDODGE_KHR   0x9299
 
#define GL_COLORBURN_KHR   0x929A
 
#define GL_HARDLIGHT_KHR   0x929B
 
#define GL_SOFTLIGHT_KHR   0x929C
 
#define GL_DIFFERENCE_KHR   0x929E
 
#define GL_EXCLUSION_KHR   0x92A0
 
#define GL_HSL_HUE_KHR   0x92AD
 
#define GL_HSL_SATURATION_KHR   0x92AE
 
#define GL_HSL_COLOR_KHR   0x92AF
 
#define GL_HSL_LUMINOSITY_KHR   0x92B0
 
#define GL_KHR_blend_equation_advanced_coherent   1
 
#define GL_BLEND_ADVANCED_COHERENT_KHR   0x9285
 
#define GL_KHR_context_flush_control   1
 
#define GL_KHR_debug   1
 
#define GL_KHR_no_error   1
 
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR   0x00000008
 
#define GL_KHR_parallel_shader_compile   1
 
#define GL_MAX_SHADER_COMPILER_THREADS_KHR   0x91B0
 
#define GL_COMPLETION_STATUS_KHR   0x91B1
 
#define GL_KHR_robust_buffer_access_behavior   1
 
#define GL_KHR_robustness   1
 
#define GL_CONTEXT_ROBUST_ACCESS   0x90F3
 
#define GL_KHR_shader_subgroup   1
 
#define GL_SUBGROUP_SIZE_KHR   0x9532
 
#define GL_SUBGROUP_SUPPORTED_STAGES_KHR   0x9533
 
#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR   0x9534
 
#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR   0x9535
 
#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR   0x00000001
 
#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR   0x00000002
 
#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR   0x00000004
 
#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR   0x00000008
 
#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR   0x00000010
 
#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR   0x00000020
 
#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR   0x00000040
 
#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR   0x00000080
 
#define GL_KHR_texture_compression_astc_hdr   1
 
#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
 
#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1
 
#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2
 
#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3
 
#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4
 
#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5
 
#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6
 
#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7
 
#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR   0x93B8
 
#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR   0x93B9
 
#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR   0x93BA
 
#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR   0x93BB
 
#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR   0x93BC
 
#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR   0x93BD
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR   0x93D0
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR   0x93D1
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR   0x93D2
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR   0x93D3
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR   0x93D4
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR   0x93D5
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR   0x93D6
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR   0x93D7
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR   0x93D8
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR   0x93D9
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR   0x93DA
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR   0x93DB
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR   0x93DC
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR   0x93DD
 
#define GL_KHR_texture_compression_astc_ldr   1
 
#define GL_KHR_texture_compression_astc_sectord_3d   1
 
#define GL_AMD_framebuffer_multisample_advanced   1
 
#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD   0x91B2
 
#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD   0x91B3
 
#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD   0x91B4
 
#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD   0x91B5
 
#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD   0x91B6
 
#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD   0x91B7
 
#define GL_AMD_performance_monitor   1
 
#define GL_COUNTER_TYPE_AMD   0x8BC0
 
#define GL_COUNTER_RANGE_AMD   0x8BC1
 
#define GL_UNSIGNED_INT64_AMD   0x8BC2
 
#define GL_PERCENTAGE_AMD   0x8BC3
 
#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
 
#define GL_PERFMON_RESULT_SIZE_AMD   0x8BC5
 
#define GL_PERFMON_RESULT_AMD   0x8BC6
 
#define GL_APPLE_rgb_422   1
 
#define GL_RGB_422_APPLE   0x8A1F
 
#define GL_UNSIGNED_SHORT_8_8_APPLE   0x85BA
 
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
 
#define GL_RGB_RAW_422_APPLE   0x8A51
 
#define GL_EXT_EGL_image_storage   1
 
#define GL_EXT_EGL_sync   1
 
#define GL_EXT_debug_label   1
 
#define GL_PROGRAM_PIPELINE_OBJECT_EXT   0x8A4F
 
#define GL_PROGRAM_OBJECT_EXT   0x8B40
 
#define GL_SHADER_OBJECT_EXT   0x8B48
 
#define GL_BUFFER_OBJECT_EXT   0x9151
 
#define GL_QUERY_OBJECT_EXT   0x9153
 
#define GL_VERTEX_ARRAY_OBJECT_EXT   0x9154
 
#define GL_EXT_debug_marker   1
 
#define GL_EXT_direct_state_access   1
 
#define GL_PROGRAM_MATRIX_EXT   0x8E2D
 
#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
 
#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT   0x8E2F
 
#define GL_EXT_draw_instanced   1
 
#define GL_EXT_multiview_tessellation_geometry_shader   1
 
#define GL_EXT_multiview_texture_multisample   1
 
#define GL_EXT_multiview_timer_query   1
 
#define GL_EXT_polygon_offset_clamp   1
 
#define GL_POLYGON_OFFSET_CLAMP_EXT   0x8E1B
 
#define GL_EXT_post_depth_coverage   1
 
#define GL_EXT_raster_multisample   1
 
#define GL_RASTER_MULTISAMPLE_EXT   0x9327
 
#define GL_RASTER_SAMPLES_EXT   0x9328
 
#define GL_MAX_RASTER_SAMPLES_EXT   0x9329
 
#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT   0x932A
 
#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT   0x932B
 
#define GL_EFFECTIVE_RASTER_SAMPLES_EXT   0x932C
 
#define GL_EXT_separate_shader_objects   1
 
#define GL_ACTIVE_PROGRAM_EXT   0x8B8D
 
#define GL_EXT_shader_framebuffer_fetch   1
 
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT   0x8A52
 
#define GL_EXT_shader_framebuffer_fetch_non_coherent   1
 
#define GL_EXT_shader_integer_mix   1
 
#define GL_EXT_texture_compression_s3tc   1
 
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
 
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT   0x83F1
 
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT   0x83F2
 
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT   0x83F3
 
#define GL_EXT_texture_filter_minmax   1
 
#define GL_TEXTURE_REDUCTION_MODE_EXT   0x9366
 
#define GL_WEIGHTED_AVERAGE_EXT   0x9367
 
#define GL_EXT_texture_sRGB_R8   1
 
#define GL_SR8_EXT   0x8FBD
 
#define GL_EXT_texture_sRGB_decode   1
 
#define GL_TEXTURE_SRGB_DECODE_EXT   0x8A48
 
#define GL_DECODE_EXT   0x8A49
 
#define GL_SKIP_DECODE_EXT   0x8A4A
 
#define GL_EXT_texture_shadow_lod   1
 
#define GL_EXT_window_rectangles   1
 
#define GL_INCLUSIVE_EXT   0x8F10
 
#define GL_EXCLUSIVE_EXT   0x8F11
 
#define GL_WINDOW_RECTANGLE_EXT   0x8F12
 
#define GL_WINDOW_RECTANGLE_MODE_EXT   0x8F13
 
#define GL_MAX_WINDOW_RECTANGLES_EXT   0x8F14
 
#define GL_NUM_WINDOW_RECTANGLES_EXT   0x8F15
 
#define GL_INTEL_blackhole_render   1
 
#define GL_BLACKHOLE_RENDER_INTEL   0x83FC
 
#define GL_INTEL_conservative_rasterization   1
 
#define GL_CONSERVATIVE_RASTERIZATION_INTEL   0x83FE
 
#define GL_INTEL_framebuffer_CMAA   1
 
#define GL_INTEL_performance_query   1
 
#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL   0x00000000
 
#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL   0x00000001
 
#define GL_PERFQUERY_WAIT_INTEL   0x83FB
 
#define GL_PERFQUERY_FLUSH_INTEL   0x83FA
 
#define GL_PERFQUERY_DONOT_FLUSH_INTEL   0x83F9
 
#define GL_PERFQUERY_COUNTER_EVENT_INTEL   0x94F0
 
#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL   0x94F1
 
#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL   0x94F2
 
#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL   0x94F3
 
#define GL_PERFQUERY_COUNTER_RAW_INTEL   0x94F4
 
#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL   0x94F5
 
#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL   0x94F8
 
#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL   0x94F9
 
#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL   0x94FA
 
#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL   0x94FB
 
#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL   0x94FC
 
#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL   0x94FD
 
#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL   0x94FE
 
#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL   0x94FF
 
#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL   0x9500
 
#define GL_MESA_framebuffer_flip_y   1
 
#define GL_FRAMEBUFFER_FLIP_Y_MESA   0x8BBB
 
#define GL_NV_bindless_multi_draw_indirect   1
 
#define GL_NV_bindless_multi_draw_indirect_count   1
 
#define GL_NV_bindless_texture   1
 
#define GL_NV_blend_equation_advanced   1
 
#define GL_BLEND_OVERLAP_NV   0x9281
 
#define GL_BLEND_PREMULTIPLIED_SRC_NV   0x9280
 
#define GL_BLUE_NV   0x1905
 
#define GL_COLORBURN_NV   0x929A
 
#define GL_COLORDODGE_NV   0x9299
 
#define GL_CONJOINT_NV   0x9284
 
#define GL_CONTRAST_NV   0x92A1
 
#define GL_DARKEN_NV   0x9297
 
#define GL_DIFFERENCE_NV   0x929E
 
#define GL_DISJOINT_NV   0x9283
 
#define GL_DST_ATOP_NV   0x928F
 
#define GL_DST_IN_NV   0x928B
 
#define GL_DST_NV   0x9287
 
#define GL_DST_OUT_NV   0x928D
 
#define GL_DST_OVER_NV   0x9289
 
#define GL_EXCLUSION_NV   0x92A0
 
#define GL_GREEN_NV   0x1904
 
#define GL_HARDLIGHT_NV   0x929B
 
#define GL_HARDMIX_NV   0x92A9
 
#define GL_HSL_COLOR_NV   0x92AF
 
#define GL_HSL_HUE_NV   0x92AD
 
#define GL_HSL_LUMINOSITY_NV   0x92B0
 
#define GL_HSL_SATURATION_NV   0x92AE
 
#define GL_INVERT_OVG_NV   0x92B4
 
#define GL_INVERT_RGB_NV   0x92A3
 
#define GL_LIGHTEN_NV   0x9298
 
#define GL_LINEARBURN_NV   0x92A5
 
#define GL_LINEARDODGE_NV   0x92A4
 
#define GL_LINEARLIGHT_NV   0x92A7
 
#define GL_MINUS_CLAMPED_NV   0x92B3
 
#define GL_MINUS_NV   0x929F
 
#define GL_MULTIPLY_NV   0x9294
 
#define GL_OVERLAY_NV   0x9296
 
#define GL_PINLIGHT_NV   0x92A8
 
#define GL_PLUS_CLAMPED_ALPHA_NV   0x92B2
 
#define GL_PLUS_CLAMPED_NV   0x92B1
 
#define GL_PLUS_DARKER_NV   0x9292
 
#define GL_PLUS_NV   0x9291
 
#define GL_RED_NV   0x1903
 
#define GL_SCREEN_NV   0x9295
 
#define GL_SOFTLIGHT_NV   0x929C
 
#define GL_SRC_ATOP_NV   0x928E
 
#define GL_SRC_IN_NV   0x928A
 
#define GL_SRC_NV   0x9286
 
#define GL_SRC_OUT_NV   0x928C
 
#define GL_SRC_OVER_NV   0x9288
 
#define GL_UNCORRELATED_NV   0x9282
 
#define GL_VIVIDLIGHT_NV   0x92A6
 
#define GL_XOR_NV   0x1506
 
#define GL_NV_blend_equation_advanced_coherent   1
 
#define GL_BLEND_ADVANCED_COHERENT_NV   0x9285
 
#define GL_NV_blend_minmax_factor   1
 
#define GL_FACTOR_MIN_AMD   0x901C
 
#define GL_FACTOR_MAX_AMD   0x901D
 
#define GL_NV_clip_space_w_scaling   1
 
#define GL_VIEWPORT_POSITION_W_SCALE_NV   0x937C
 
#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV   0x937D
 
#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV   0x937E
 
#define GL_NV_command_list   1
 
#define GL_TERMINATE_SEQUENCE_COMMAND_NV   0x0000
 
#define GL_NOP_COMMAND_NV   0x0001
 
#define GL_DRAW_ELEMENTS_COMMAND_NV   0x0002
 
#define GL_DRAW_ARRAYS_COMMAND_NV   0x0003
 
#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV   0x0004
 
#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV   0x0005
 
#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV   0x0006
 
#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV   0x0007
 
#define GL_ELEMENT_ADDRESS_COMMAND_NV   0x0008
 
#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV   0x0009
 
#define GL_UNIFORM_ADDRESS_COMMAND_NV   0x000A
 
#define GL_BLEND_COLOR_COMMAND_NV   0x000B
 
#define GL_STENCIL_REF_COMMAND_NV   0x000C
 
#define GL_LINE_WIDTH_COMMAND_NV   0x000D
 
#define GL_POLYGON_OFFSET_COMMAND_NV   0x000E
 
#define GL_ALPHA_REF_COMMAND_NV   0x000F
 
#define GL_VIEWPORT_COMMAND_NV   0x0010
 
#define GL_SCISSOR_COMMAND_NV   0x0011
 
#define GL_FRONT_FACE_COMMAND_NV   0x0012
 
#define GL_NV_compute_shader_derivatives   1
 
#define GL_NV_conditional_render   1
 
#define GL_QUERY_WAIT_NV   0x8E13
 
#define GL_QUERY_NO_WAIT_NV   0x8E14
 
#define GL_QUERY_BY_REGION_WAIT_NV   0x8E15
 
#define GL_QUERY_BY_REGION_NO_WAIT_NV   0x8E16
 
#define GL_NV_conservative_raster   1
 
#define GL_CONSERVATIVE_RASTERIZATION_NV   0x9346
 
#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV   0x9347
 
#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV   0x9348
 
#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV   0x9349
 
#define GL_NV_conservative_raster_dilate   1
 
#define GL_CONSERVATIVE_RASTER_DILATE_NV   0x9379
 
#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV   0x937A
 
#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV   0x937B
 
#define GL_NV_conservative_raster_pre_snap   1
 
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV   0x9550
 
#define GL_NV_conservative_raster_pre_snap_triangles   1
 
#define GL_CONSERVATIVE_RASTER_MODE_NV   0x954D
 
#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV   0x954E
 
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV   0x954F
 
#define GL_NV_conservative_raster_underestimation   1
 
#define GL_NV_draw_vulkan_image   1
 
#define GL_NV_fill_rectangle   1
 
#define GL_FILL_RECTANGLE_NV   0x933C
 
#define GL_NV_fragment_coverage_to_color   1
 
#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV   0x92DD
 
#define GL_FRAGMENT_COVERAGE_COLOR_NV   0x92DE
 
#define GL_NV_fragment_shader_barycentric   1
 
#define GL_NV_fragment_shader_interlock   1
 
#define GL_NV_framebuffer_mixed_samples   1
 
#define GL_COVERAGE_MODULATION_TABLE_NV   0x9331
 
#define GL_COLOR_SAMPLES_NV   0x8E20
 
#define GL_DEPTH_SAMPLES_NV   0x932D
 
#define GL_STENCIL_SAMPLES_NV   0x932E
 
#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV   0x932F
 
#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV   0x9330
 
#define GL_COVERAGE_MODULATION_NV   0x9332
 
#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV   0x9333
 
#define GL_NV_framebuffer_multisample_coverage   1
 
#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV   0x8CAB
 
#define GL_RENDERBUFFER_COLOR_SAMPLES_NV   0x8E10
 
#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV   0x8E11
 
#define GL_MULTISAMPLE_COVERAGE_MODES_NV   0x8E12
 
#define GL_NV_geometry_shader_passthrough   1
 
#define GL_NV_gpu_shader5   1
 
#define GL_INT64_NV   0x140E
 
#define GL_UNSIGNED_INT64_NV   0x140F
 
#define GL_INT8_NV   0x8FE0
 
#define GL_INT8_VEC2_NV   0x8FE1
 
#define GL_INT8_VEC3_NV   0x8FE2
 
#define GL_INT8_VEC4_NV   0x8FE3
 
#define GL_INT16_NV   0x8FE4
 
#define GL_INT16_VEC2_NV   0x8FE5
 
#define GL_INT16_VEC3_NV   0x8FE6
 
#define GL_INT16_VEC4_NV   0x8FE7
 
#define GL_INT64_VEC2_NV   0x8FE9
 
#define GL_INT64_VEC3_NV   0x8FEA
 
#define GL_INT64_VEC4_NV   0x8FEB
 
#define GL_UNSIGNED_INT8_NV   0x8FEC
 
#define GL_UNSIGNED_INT8_VEC2_NV   0x8FED
 
#define GL_UNSIGNED_INT8_VEC3_NV   0x8FEE
 
#define GL_UNSIGNED_INT8_VEC4_NV   0x8FEF
 
#define GL_UNSIGNED_INT16_NV   0x8FF0
 
#define GL_UNSIGNED_INT16_VEC2_NV   0x8FF1
 
#define GL_UNSIGNED_INT16_VEC3_NV   0x8FF2
 
#define GL_UNSIGNED_INT16_VEC4_NV   0x8FF3
 
#define GL_UNSIGNED_INT64_VEC2_NV   0x8FF5
 
#define GL_UNSIGNED_INT64_VEC3_NV   0x8FF6
 
#define GL_UNSIGNED_INT64_VEC4_NV   0x8FF7
 
#define GL_FLOAT16_NV   0x8FF8
 
#define GL_FLOAT16_VEC2_NV   0x8FF9
 
#define GL_FLOAT16_VEC3_NV   0x8FFA
 
#define GL_FLOAT16_VEC4_NV   0x8FFB
 
#define GL_NV_internalformat_sample_query   1
 
#define GL_MULTISAMPLES_NV   0x9371
 
#define GL_SUPERSAMPLE_SCALE_X_NV   0x9372
 
#define GL_SUPERSAMPLE_SCALE_Y_NV   0x9373
 
#define GL_CONFORMANT_NV   0x9374
 
#define GL_NV_memory_attachment   1
 
#define GL_ATTACHED_MEMORY_OBJECT_NV   0x95A4
 
#define GL_ATTACHED_MEMORY_OFFSET_NV   0x95A5
 
#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV   0x95A6
 
#define GL_MEMORY_ATTACHABLE_SIZE_NV   0x95A7
 
#define GL_MEMORY_ATTACHABLE_NV   0x95A8
 
#define GL_DETACHED_MEMORY_INCARNATION_NV   0x95A9
 
#define GL_DETACHED_TEXTURES_NV   0x95AA
 
#define GL_DETACHED_BUFFERS_NV   0x95AB
 
#define GL_MAX_DETACHED_TEXTURES_NV   0x95AC
 
#define GL_MAX_DETACHED_BUFFERS_NV   0x95AD
 
#define GL_NV_mesh_shader   1
 
#define GL_MESH_SHADER_NV   0x9559
 
#define GL_TASK_SHADER_NV   0x955A
 
#define GL_MAX_MESH_UNIFORM_BLOCKS_NV   0x8E60
 
#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV   0x8E61
 
#define GL_MAX_MESH_IMAGE_UNIFORMS_NV   0x8E62
 
#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV   0x8E63
 
#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV   0x8E64
 
#define GL_MAX_MESH_ATOMIC_COUNTERS_NV   0x8E65
 
#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV   0x8E66
 
#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV   0x8E67
 
#define GL_MAX_TASK_UNIFORM_BLOCKS_NV   0x8E68
 
#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV   0x8E69
 
#define GL_MAX_TASK_IMAGE_UNIFORMS_NV   0x8E6A
 
#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV   0x8E6B
 
#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV   0x8E6C
 
#define GL_MAX_TASK_ATOMIC_COUNTERS_NV   0x8E6D
 
#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV   0x8E6E
 
#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV   0x8E6F
 
#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV   0x95A2
 
#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV   0x95A3
 
#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV   0x9536
 
#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV   0x9537
 
#define GL_MAX_MESH_OUTPUT_VERTICES_NV   0x9538
 
#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV   0x9539
 
#define GL_MAX_TASK_OUTPUT_COUNT_NV   0x953A
 
#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV   0x953D
 
#define GL_MAX_MESH_VIEWS_NV   0x9557
 
#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV   0x92DF
 
#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV   0x9543
 
#define GL_MAX_MESH_WORK_GROUP_SIZE_NV   0x953B
 
#define GL_MAX_TASK_WORK_GROUP_SIZE_NV   0x953C
 
#define GL_MESH_WORK_GROUP_SIZE_NV   0x953E
 
#define GL_TASK_WORK_GROUP_SIZE_NV   0x953F
 
#define GL_MESH_VERTICES_OUT_NV   0x9579
 
#define GL_MESH_PRIMITIVES_OUT_NV   0x957A
 
#define GL_MESH_OUTPUT_TYPE_NV   0x957B
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV   0x959C
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV   0x959D
 
#define GL_REFERENCED_BY_MESH_SHADER_NV   0x95A0
 
#define GL_REFERENCED_BY_TASK_SHADER_NV   0x95A1
 
#define GL_MESH_SHADER_BIT_NV   0x00000040
 
#define GL_TASK_SHADER_BIT_NV   0x00000080
 
#define GL_MESH_SUBROUTINE_NV   0x957C
 
#define GL_TASK_SUBROUTINE_NV   0x957D
 
#define GL_MESH_SUBROUTINE_UNIFORM_NV   0x957E
 
#define GL_TASK_SUBROUTINE_UNIFORM_NV   0x957F
 
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV   0x959E
 
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV   0x959F
 
#define GL_NV_path_rendering   1
 
#define GL_PATH_FORMAT_SVG_NV   0x9070
 
#define GL_PATH_FORMAT_PS_NV   0x9071
 
#define GL_STANDARD_FONT_NAME_NV   0x9072
 
#define GL_SYSTEM_FONT_NAME_NV   0x9073
 
#define GL_FILE_NAME_NV   0x9074
 
#define GL_PATH_STROKE_WIDTH_NV   0x9075
 
#define GL_PATH_END_CAPS_NV   0x9076
 
#define GL_PATH_INITIAL_END_CAP_NV   0x9077
 
#define GL_PATH_TERMINAL_END_CAP_NV   0x9078
 
#define GL_PATH_JOIN_STYLE_NV   0x9079
 
#define GL_PATH_MITER_LIMIT_NV   0x907A
 
#define GL_PATH_DASH_CAPS_NV   0x907B
 
#define GL_PATH_INITIAL_DASH_CAP_NV   0x907C
 
#define GL_PATH_TERMINAL_DASH_CAP_NV   0x907D
 
#define GL_PATH_DASH_OFFSET_NV   0x907E
 
#define GL_PATH_CLIENT_LENGTH_NV   0x907F
 
#define GL_PATH_FILL_MODE_NV   0x9080
 
#define GL_PATH_FILL_MASK_NV   0x9081
 
#define GL_PATH_FILL_COVER_MODE_NV   0x9082
 
#define GL_PATH_STROKE_COVER_MODE_NV   0x9083
 
#define GL_PATH_STROKE_MASK_NV   0x9084
 
#define GL_COUNT_UP_NV   0x9088
 
#define GL_COUNT_DOWN_NV   0x9089
 
#define GL_PATH_OBJECT_BOUNDING_BOX_NV   0x908A
 
#define GL_CONVEX_HULL_NV   0x908B
 
#define GL_BOUNDING_BOX_NV   0x908D
 
#define GL_TRANSLATE_X_NV   0x908E
 
#define GL_TRANSLATE_Y_NV   0x908F
 
#define GL_TRANSLATE_2D_NV   0x9090
 
#define GL_TRANSLATE_3D_NV   0x9091
 
#define GL_AFFINE_2D_NV   0x9092
 
#define GL_AFFINE_3D_NV   0x9094
 
#define GL_TRANSPOSE_AFFINE_2D_NV   0x9096
 
#define GL_TRANSPOSE_AFFINE_3D_NV   0x9098
 
#define GL_UTF8_NV   0x909A
 
#define GL_UTF16_NV   0x909B
 
#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV   0x909C
 
#define GL_PATH_COMMAND_COUNT_NV   0x909D
 
#define GL_PATH_COORD_COUNT_NV   0x909E
 
#define GL_PATH_DASH_ARRAY_COUNT_NV   0x909F
 
#define GL_PATH_COMPUTED_LENGTH_NV   0x90A0
 
#define GL_PATH_FILL_BOUNDING_BOX_NV   0x90A1
 
#define GL_PATH_STROKE_BOUNDING_BOX_NV   0x90A2
 
#define GL_SQUARE_NV   0x90A3
 
#define GL_ROUND_NV   0x90A4
 
#define GL_TRIANGULAR_NV   0x90A5
 
#define GL_BEVEL_NV   0x90A6
 
#define GL_MITER_REVERT_NV   0x90A7
 
#define GL_MITER_TRUNCATE_NV   0x90A8
 
#define GL_SKIP_MISSING_GLYPH_NV   0x90A9
 
#define GL_USE_MISSING_GLYPH_NV   0x90AA
 
#define GL_PATH_ERROR_POSITION_NV   0x90AB
 
#define GL_ACCUM_ADJACENT_PAIRS_NV   0x90AD
 
#define GL_ADJACENT_PAIRS_NV   0x90AE
 
#define GL_FIRST_TO_REST_NV   0x90AF
 
#define GL_PATH_GEN_MODE_NV   0x90B0
 
#define GL_PATH_GEN_COEFF_NV   0x90B1
 
#define GL_PATH_GEN_COMPONENTS_NV   0x90B3
 
#define GL_PATH_STENCIL_FUNC_NV   0x90B7
 
#define GL_PATH_STENCIL_REF_NV   0x90B8
 
#define GL_PATH_STENCIL_VALUE_MASK_NV   0x90B9
 
#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV   0x90BD
 
#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV   0x90BE
 
#define GL_PATH_COVER_DEPTH_FUNC_NV   0x90BF
 
#define GL_PATH_DASH_OFFSET_RESET_NV   0x90B4
 
#define GL_MOVE_TO_RESETS_NV   0x90B5
 
#define GL_MOVE_TO_CONTINUES_NV   0x90B6
 
#define GL_CLOSE_PATH_NV   0x00
 
#define GL_MOVE_TO_NV   0x02
 
#define GL_RELATIVE_MOVE_TO_NV   0x03
 
#define GL_LINE_TO_NV   0x04
 
#define GL_RELATIVE_LINE_TO_NV   0x05
 
#define GL_HORIZONTAL_LINE_TO_NV   0x06
 
#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV   0x07
 
#define GL_VERTICAL_LINE_TO_NV   0x08
 
#define GL_RELATIVE_VERTICAL_LINE_TO_NV   0x09
 
#define GL_QUADRATIC_CURVE_TO_NV   0x0A
 
#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV   0x0B
 
#define GL_CUBIC_CURVE_TO_NV   0x0C
 
#define GL_RELATIVE_CUBIC_CURVE_TO_NV   0x0D
 
#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV   0x0E
 
#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV   0x0F
 
#define GL_SMOOTH_CUBIC_CURVE_TO_NV   0x10
 
#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV   0x11
 
#define GL_SMALL_CCW_ARC_TO_NV   0x12
 
#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV   0x13
 
#define GL_SMALL_CW_ARC_TO_NV   0x14
 
#define GL_RELATIVE_SMALL_CW_ARC_TO_NV   0x15
 
#define GL_LARGE_CCW_ARC_TO_NV   0x16
 
#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV   0x17
 
#define GL_LARGE_CW_ARC_TO_NV   0x18
 
#define GL_RELATIVE_LARGE_CW_ARC_TO_NV   0x19
 
#define GL_RESTART_PATH_NV   0xF0
 
#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV   0xF2
 
#define GL_DUP_LAST_CUBIC_CURVE_TO_NV   0xF4
 
#define GL_RECT_NV   0xF6
 
#define GL_CIRCULAR_CCW_ARC_TO_NV   0xF8
 
#define GL_CIRCULAR_CW_ARC_TO_NV   0xFA
 
#define GL_CIRCULAR_TANGENT_ARC_TO_NV   0xFC
 
#define GL_ARC_TO_NV   0xFE
 
#define GL_RELATIVE_ARC_TO_NV   0xFF
 
#define GL_BOLD_BIT_NV   0x01
 
#define GL_ITALIC_BIT_NV   0x02
 
#define GL_GLYPH_WIDTH_BIT_NV   0x01
 
#define GL_GLYPH_HEIGHT_BIT_NV   0x02
 
#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV   0x04
 
#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV   0x08
 
#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV   0x10
 
#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV   0x20
 
#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV   0x40
 
#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV   0x80
 
#define GL_GLYPH_HAS_KERNING_BIT_NV   0x100
 
#define GL_FONT_X_MIN_BOUNDS_BIT_NV   0x00010000
 
#define GL_FONT_Y_MIN_BOUNDS_BIT_NV   0x00020000
 
#define GL_FONT_X_MAX_BOUNDS_BIT_NV   0x00040000
 
#define GL_FONT_Y_MAX_BOUNDS_BIT_NV   0x00080000
 
#define GL_FONT_UNITS_PER_EM_BIT_NV   0x00100000
 
#define GL_FONT_ASCENDER_BIT_NV   0x00200000
 
#define GL_FONT_DESCENDER_BIT_NV   0x00400000
 
#define GL_FONT_HEIGHT_BIT_NV   0x00800000
 
#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV   0x01000000
 
#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV   0x02000000
 
#define GL_FONT_UNDERLINE_POSITION_BIT_NV   0x04000000
 
#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV   0x08000000
 
#define GL_FONT_HAS_KERNING_BIT_NV   0x10000000
 
#define GL_ROUNDED_RECT_NV   0xE8
 
#define GL_RELATIVE_ROUNDED_RECT_NV   0xE9
 
#define GL_ROUNDED_RECT2_NV   0xEA
 
#define GL_RELATIVE_ROUNDED_RECT2_NV   0xEB
 
#define GL_ROUNDED_RECT4_NV   0xEC
 
#define GL_RELATIVE_ROUNDED_RECT4_NV   0xED
 
#define GL_ROUNDED_RECT8_NV   0xEE
 
#define GL_RELATIVE_ROUNDED_RECT8_NV   0xEF
 
#define GL_RELATIVE_RECT_NV   0xF7
 
#define GL_FONT_GLYPHS_AVAILABLE_NV   0x9368
 
#define GL_FONT_TARGET_UNAVAILABLE_NV   0x9369
 
#define GL_FONT_UNAVAILABLE_NV   0x936A
 
#define GL_FONT_UNINTELLIGIBLE_NV   0x936B
 
#define GL_CONIC_CURVE_TO_NV   0x1A
 
#define GL_RELATIVE_CONIC_CURVE_TO_NV   0x1B
 
#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV   0x20000000
 
#define GL_STANDARD_FONT_FORMAT_NV   0x936C
 
#define GL_PATH_PROJECTION_NV   0x1701
 
#define GL_PATH_MODELVIEW_NV   0x1700
 
#define GL_PATH_MODELVIEW_STACK_DEPTH_NV   0x0BA3
 
#define GL_PATH_MODELVIEW_MATRIX_NV   0x0BA6
 
#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV   0x0D36
 
#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV   0x84E3
 
#define GL_PATH_PROJECTION_STACK_DEPTH_NV   0x0BA4
 
#define GL_PATH_PROJECTION_MATRIX_NV   0x0BA7
 
#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV   0x0D38
 
#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV   0x84E4
 
#define GL_FRAGMENT_INPUT_NV   0x936D
 
#define GL_NV_path_rendering_shared_edge   1
 
#define GL_SHARED_EDGE_NV   0xC0
 
#define GL_NV_representative_fragment_test   1
 
#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV   0x937F
 
#define GL_NV_sample_locations   1
 
#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV   0x933D
 
#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV   0x933E
 
#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV   0x933F
 
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV   0x9340
 
#define GL_SAMPLE_LOCATION_NV   0x8E50
 
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV   0x9341
 
#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV   0x9342
 
#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV   0x9343
 
#define GL_NV_sample_mask_override_coverage   1
 
#define GL_NV_scissor_exclusive   1
 
#define GL_SCISSOR_TEST_EXCLUSIVE_NV   0x9555
 
#define GL_SCISSOR_BOX_EXCLUSIVE_NV   0x9556
 
#define GL_NV_shader_atomic_counters   1
 
#define GL_NV_shader_atomic_float   1
 
#define GL_NV_shader_atomic_float64   1
 
#define GL_NV_shader_atomic_fp16_vector   1
 
#define GL_NV_shader_atomic_int64   1
 
#define GL_NV_shader_buffer_load   1
 
#define GL_BUFFER_GPU_ADDRESS_NV   0x8F1D
 
#define GL_GPU_ADDRESS_NV   0x8F34
 
#define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
 
#define GL_NV_shader_buffer_store   1
 
#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV   0x00000010
 
#define GL_NV_shader_subgroup_partitioned   1
 
#define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV   0x00000100
 
#define GL_NV_shader_texture_footprint   1
 
#define GL_NV_shader_thread_group   1
 
#define GL_WARP_SIZE_NV   0x9339
 
#define GL_WARPS_PER_SM_NV   0x933A
 
#define GL_SM_COUNT_NV   0x933B
 
#define GL_NV_shader_thread_shuffle   1
 
#define GL_NV_shading_rate_image   1
 
#define GL_SHADING_RATE_IMAGE_NV   0x9563
 
#define GL_SHADING_RATE_NO_INVOCATIONS_NV   0x9564
 
#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV   0x9565
 
#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV   0x9566
 
#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV   0x9567
 
#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV   0x9568
 
#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV   0x9569
 
#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV   0x956A
 
#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV   0x956B
 
#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV   0x956C
 
#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV   0x956D
 
#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV   0x956E
 
#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV   0x956F
 
#define GL_SHADING_RATE_IMAGE_BINDING_NV   0x955B
 
#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV   0x955C
 
#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV   0x955D
 
#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV   0x955E
 
#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV   0x955F
 
#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV   0x95AE
 
#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV   0x95AF
 
#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV   0x95B0
 
#define GL_NV_stereo_view_rendering   1
 
#define GL_NV_texture_barrier   1
 
#define GL_NV_texture_rectangle_compressed   1
 
#define GL_NV_uniform_buffer_unified_memory   1
 
#define GL_UNIFORM_BUFFER_UNIFIED_NV   0x936E
 
#define GL_UNIFORM_BUFFER_ADDRESS_NV   0x936F
 
#define GL_UNIFORM_BUFFER_LENGTH_NV   0x9370
 
#define GL_NV_vertex_attrib_integer_64bit   1
 
#define GL_NV_vertex_buffer_unified_memory   1
 
#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV   0x8F1E
 
#define GL_ELEMENT_ARRAY_UNIFIED_NV   0x8F1F
 
#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV   0x8F20
 
#define GL_VERTEX_ARRAY_ADDRESS_NV   0x8F21
 
#define GL_NORMAL_ARRAY_ADDRESS_NV   0x8F22
 
#define GL_COLOR_ARRAY_ADDRESS_NV   0x8F23
 
#define GL_INDEX_ARRAY_ADDRESS_NV   0x8F24
 
#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV   0x8F25
 
#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV   0x8F26
 
#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV   0x8F27
 
#define GL_FOG_COORD_ARRAY_ADDRESS_NV   0x8F28
 
#define GL_ELEMENT_ARRAY_ADDRESS_NV   0x8F29
 
#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV   0x8F2A
 
#define GL_VERTEX_ARRAY_LENGTH_NV   0x8F2B
 
#define GL_NORMAL_ARRAY_LENGTH_NV   0x8F2C
 
#define GL_COLOR_ARRAY_LENGTH_NV   0x8F2D
 
#define GL_INDEX_ARRAY_LENGTH_NV   0x8F2E
 
#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV   0x8F2F
 
#define GL_EDGE_FLAG_ARRAY_LENGTH_NV   0x8F30
 
#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV   0x8F31
 
#define GL_FOG_COORD_ARRAY_LENGTH_NV   0x8F32
 
#define GL_ELEMENT_ARRAY_LENGTH_NV   0x8F33
 
#define GL_DRAW_INDIRECT_UNIFIED_NV   0x8F40
 
#define GL_DRAW_INDIRECT_ADDRESS_NV   0x8F41
 
#define GL_DRAW_INDIRECT_LENGTH_NV   0x8F42
 
#define GL_NV_viewport_array2   1
 
#define GL_NV_viewport_swizzle   1
 
#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV   0x9350
 
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV   0x9351
 
#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV   0x9352
 
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV   0x9353
 
#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV   0x9354
 
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV   0x9355
 
#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV   0x9356
 
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV   0x9357
 
#define GL_VIEWPORT_SWIZZLE_X_NV   0x9358
 
#define GL_VIEWPORT_SWIZZLE_Y_NV   0x9359
 
#define GL_VIEWPORT_SWIZZLE_Z_NV   0x935A
 
#define GL_VIEWPORT_SWIZZLE_W_NV   0x935B
 
#define GL_OVR_multiview   1
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR   0x9630
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR   0x9632
 
#define GL_MAX_VIEWS_OVR   0x9631
 
#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR   0x9633
 
#define GL_OVR_multiview2   1
 

Typedefs

typedef void GLvoid
 
typedef unsigned int GLenum
 
typedef khronos_float_t GLfloat
 
typedef int GLint
 
typedef int GLsizei
 
typedef unsigned int GLbitfield
 
typedef double GLdouble
 
typedef unsigned int GLuint
 
typedef unsigned char GLboolean
 
typedef khronos_uint8_t GLubyte
 
typedef GLenum mode
 
typedef GLint y
 
typedef GLint GLsizei width
 
typedef GLint GLsizei GLsizei height
 
typedef GLenum pname
 
typedef GLenum GLfloat param
 
typedef GLenum const GLfloatparams
 
typedef GLint level
 
typedef GLint GLint internalformat
 
typedef GLint GLint GLsizei GLint border
 
typedef GLint GLint GLsizei GLint GLenum format
 
typedef GLint GLint GLsizei GLint GLenum GLenum type
 
typedef GLint GLint GLsizei GLint GLenum GLenum const voidpixels
 
typedef GLfloat green
 
typedef GLfloat GLfloat blue
 
typedef GLfloat GLfloat GLfloat alpha
 
typedef GLenum dfactor
 
typedef GLint ref
 
typedef GLint GLuint mask
 
typedef GLenum zfail
 
typedef GLenum GLenum zpass
 
typedef GLbooleandata
 
typedef const GLubyte *APIENTRYP PFNGLGETSTRINGPROC(GLenum name)
 
typedef GLdouble f
 
typedef khronos_float_t GLclampf
 
typedef double GLclampd
 
typedef GLint first
 
typedef GLint GLsizei count
 
typedef GLsizei GLenum const voidindices
 
typedef GLfloat units
 
typedef GLint GLenum GLint x
 
typedef GLint GLint xoffset
 
typedef GLint GLint GLint yoffset
 
typedef GLuint texture
 
typedef const GLuinttextures
 
typedef GLuint start
 
typedef GLuint GLuint end
 
typedef GLint GLint GLsizei GLsizei GLsizei depth
 
typedef GLint GLint GLint GLint zoffset
 
typedef GLboolean invert
 
typedef GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei imageSize
 
typedef GLint voidimg
 
typedef GLenum dfactorRGB
 
typedef GLenum GLenum sfactorAlpha
 
typedef GLenum GLenum GLenum dfactorAlpha
 
typedef const GLint const GLsizei GLsizei drawcount
 
typedef khronos_ssize_t GLsizeiptr
 
typedef khronos_intptr_t GLintptr
 
typedef GLuintids
 
typedef GLuint id
 
typedef GLuint buffer
 
typedef const GLuintbuffers
 
typedef GLsizeiptr size
 
typedef GLsizeiptr const void GLenum usage
 
typedef GLintptr offset
 
typedef void *APIENTRYP PFNGLMAPBUFFERPROC(GLenum target, GLenum access)
 
typedef char GLchar
 
typedef khronos_int16_t GLshort
 
typedef khronos_int8_t GLbyte
 
typedef khronos_uint16_t GLushort
 
typedef GLenum modeAlpha
 
typedef const GLenumbufs
 
typedef GLenum sfail
 
typedef GLenum GLenum dpfail
 
typedef GLenum GLenum GLenum dppass
 
typedef GLenum func
 
typedef GLuint shader
 
typedef GLuint index
 
typedef GLuint const GLcharname
 
typedef GLuint GLsizei bufSize
 
typedef GLuint GLsizei GLsizeilength
 
typedef GLsizei maxCount
 
typedef GLsizei GLsizei GLuintshaders
 
typedef GLsizei GLsizei GLcharinfoLog
 
typedef GLsizei GLsizei GLcharsource
 
typedef GLint location
 
typedef GLenum void ** pointer
 
typedef GLsizei const GLchar *const * string
 
typedef GLfloat v0
 
typedef GLfloat GLfloat v1
 
typedef GLfloat GLfloat GLfloat v2
 
typedef GLfloat GLfloat GLfloat GLfloat v3
 
typedef GLsizei const GLfloatvalue
 
typedef GLsizei GLboolean transpose
 
typedef const GLdoublev
 
typedef GLdouble GLdouble GLdouble z
 
typedef GLubyte GLubyte GLubyte GLubyte w
 
typedef GLint GLenum GLboolean normalized
 
typedef GLint GLenum GLboolean GLsizei stride
 
typedef khronos_uint16_t GLhalf
 
typedef GLboolean r
 
typedef GLboolean GLboolean g
 
typedef GLboolean GLboolean GLboolean b
 
typedef GLboolean GLboolean GLboolean GLboolean a
 
typedef GLsizei const GLchar *const * varyings
 
typedef GLsizei const GLchar *const GLenum bufferMode
 
typedef GLenum clamp
 
typedef GLuint color
 
typedef GLint drawbuffer
 
typedef GLint GLfloat GLint stencil
 
typedef const GLubyte *APIENTRYP PFNGLGETSTRINGIPROC(GLenum name, GLuint index)
 
typedef GLuint renderbuffer
 
typedef const GLuintrenderbuffers
 
typedef GLuint framebuffer
 
typedef const GLuintframebuffers
 
typedef GLenum attachment
 
typedef GLenum GLenum textarget
 
typedef GLenum GLenum renderbuffertarget
 
typedef GLint srcY0
 
typedef GLint GLint srcX1
 
typedef GLint GLint GLint srcY1
 
typedef GLint GLint GLint GLint dstX0
 
typedef GLint GLint GLint GLint GLint dstY0
 
typedef GLint GLint GLint GLint GLint GLint dstX1
 
typedef GLint GLint GLint GLint GLint GLint GLint dstY1
 
typedef GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
 
typedef GLsizei samples
 
typedef GLenum GLuint GLint GLint layer
 
typedef void *APIENTRYP PFNGLMAPBUFFERRANGEPROC(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
 
typedef const GLuintarrays
 
typedef GLint GLsizei GLsizei instancecount
 
typedef GLenum writeTarget
 
typedef GLenum GLintptr readOffset
 
typedef GLenum GLintptr GLintptr writeOffset
 
typedef GLsizei uniformCount
 
typedef GLsizei const GLchar *const * uniformNames
 
typedef GLsizei const GLchar *const GLuintuniformIndices
 
typedef GLuint uniformIndex
 
typedef GLuint GLsizei GLsizei GLcharuniformName
 
typedef const GLcharuniformBlockName
 
typedef GLuint uniformBlockIndex
 
typedef GLuint GLuint uniformBlockBinding
 
typedef struct __GLsync * GLsync
 
typedef khronos_uint64_t GLuint64
 
typedef khronos_int64_t GLint64
 
typedef GLsizei GLenum const void GLint basevertex
 
typedef GLbitfield flags
 
typedef GLbitfield GLuint64 timeout
 
typedef GLenum GLsizei GLsizei GLintvalues
 
typedef GLsizei GLenum GLsizei GLsizei GLboolean fixedsamplelocations
 
typedef GLuint GLfloatval
 
typedef GLuint colorNumber
 
typedef GLuintsamplers
 
typedef GLuint sampler
 
typedef GLenum target {target1_1, target1_2}
 
typedef GLuint divisor
 
typedef GLenum modeRGB
 
typedef GLenum src
 
typedef GLenum GLenum dst
 
typedef GLenum srcRGB
 
typedef GLenum GLenum dstRGB
 
typedef GLenum GLenum GLenum srcAlpha
 
typedef GLenum GLenum GLenum GLenum dstAlpha
 
typedef const voidindirect
 
typedef GLenum shadertype
 
typedef GLuint GLuint stream
 
typedef const GLuint GLenum binaryformat
 
typedef const GLuint GLenum const voidbinary
 
typedef GLenum precisiontype
 
typedef GLenum GLintrange
 
typedef GLenum GLint GLintprecision
 
typedef GLsizei GLsizei GLenumbinaryFormat
 
typedef GLbitfield stages
 
typedef GLbitfield GLuint program
 
typedef GLsizei const GLchar *const * strings
 
typedef const GLuintpipelines
 
typedef GLfloat GLfloat GLfloat GLfloat h
 
typedef GLint left
 
typedef GLint GLint bottom
 
typedef GLdouble n
 
typedef GLint GLsizei GLsizei GLuint baseinstance
 
typedef GLuint bufferIndex
 
typedef GLuint GLint GLboolean layered
 
typedef GLuint GLint GLboolean GLint GLenum access
 
typedef GLsizei levels
 
typedef void(APIENTRYGLDEBUGPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
 
typedef GLuint num_groups_y
 
typedef GLuint GLuint num_groups_z
 
typedef GLenum srcTarget
 
typedef GLenum GLint srcLevel
 
typedef GLenum GLint GLint srcX
 
typedef GLenum GLint GLint GLint srcY
 
typedef GLenum GLint GLint GLint GLint srcZ
 
typedef GLenum GLint GLint GLint GLint GLuint dstName
 
typedef GLenum GLint GLint GLint GLint GLuint GLenum dstTarget
 
typedef GLenum GLint GLint GLint GLint GLuint GLenum GLint dstLevel
 
typedef GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint dstX
 
typedef GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint dstY
 
typedef GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint dstZ
 
typedef GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei srcWidth
 
typedef GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei srcHeight
 
typedef GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei GLsizei srcDepth
 
typedef GLsizei numAttachments
 
typedef GLsizei const GLenumattachments
 
typedef GLenum programInterface
 
typedef GLenum GLuint GLsizei propCount
 
typedef GLenum GLuint GLsizei const GLenumprops
 
typedef GLuint storageBlockIndex
 
typedef GLuint GLuint storageBlockBinding
 
typedef GLenum GLuint origtexture
 
typedef GLenum GLuint GLenum GLuint minlevel
 
typedef GLenum GLuint GLenum GLuint GLuint numlevels
 
typedef GLenum GLuint GLenum GLuint GLuint GLuint minlayer
 
typedef GLenum GLuint GLenum GLuint GLuint GLuint GLuint numlayers
 
typedef GLint GLenum GLboolean GLuint relativeoffset
 
typedef GLuint bindingindex
 
typedef GLenum GLenum severity
 
typedef GLenum GLenum GLsizei const GLuint GLboolean enabled
 
typedef GLenum GLuint GLenum GLsizei const GLcharbuf
 
typedef const voiduserParam
 
typedef GLsizei GLenumsources
 
typedef GLsizei GLenum GLenumtypes
 
typedef GLsizei GLenum GLenum GLuint GLenumseverities
 
typedef GLsizei GLenum GLenum GLuint GLenum GLsizeilengths
 
typedef GLsizei GLenum GLenum GLuint GLenum GLsizei GLcharmessageLog
 
typedef GLuint GLsizei const GLcharmessage
 
typedef GLuint GLsizei const GLcharlabel
 
typedef GLuint GLsizei const GLuint const GLintptroffsets
 
typedef GLuint GLsizei const GLuint const GLintptr const GLsizeiptrsizes
 
typedef GLsizei const GLuint const GLintptr const GLsizeistrides
 
typedef GLuint writeBuffer
 
typedef void *APIENTRYP PFNGLMAPNAMEDBUFFERPROC(GLuint buffer, GLenum access)
 
typedef void *APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
 
typedef GLuint drawFramebuffer
 
typedef GLuint GLint srcX0
 
typedef GLuint attribindex
 
typedef GLint lod
 
typedef const GLcharpEntryPoint
 
typedef const GLchar GLuint numSpecializationConstants
 
typedef const GLchar GLuint const GLuintpConstantIndex
 
typedef const GLchar GLuint const GLuint const GLuintpConstantValue
 
typedef const void GLintptr GLsizei maxdrawcount
 
typedef GLfloat minY
 
typedef GLfloat GLfloat minZ
 
typedef GLfloat GLfloat GLfloat minW
 
typedef GLfloat GLfloat GLfloat GLfloat maxX
 
typedef GLfloat GLfloat GLfloat GLfloat GLfloat maxY
 
typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat maxZ
 
typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat maxW
 
typedef khronos_uint64_t GLuint64EXT
 
typedef struct _cl_event * event
 
typedef GLuint GLuint GLuint group_size_x
 
typedef GLuint GLuint GLuint GLuint group_size_y
 
typedef GLuint GLuint GLuint GLuint GLuint group_size_z
 
typedef void(APIENTRYGLDEBUGPROCARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
 
typedef GLint GLsizei GLsizei primcount
 
typedef GLenum GLuint GLint GLenum face
 
typedef GLint namelen
 
typedef GLint const GLchar GLint stringlen
 
typedef GLsizei const GLchar *const * path
 
typedef GLintptr GLsizeiptr GLboolean commit
 
typedef GLsizei GLsizei storageSamples
 
typedef GLsizei groupsSize
 
typedef GLsizei GLuintgroups
 
typedef GLintnumCounters
 
typedef GLint GLintmaxActiveCounters
 
typedef GLint GLint GLsizei counterSize
 
typedef GLint GLint GLsizei GLuintcounters = ntp
 
typedef GLsizei GLsizei GLchargroupString
 
typedef GLuint counter
 
typedef GLuint GLsizei GLsizei GLcharcounterString
 
typedef GLuintmonitors
 
typedef GLboolean enable
 
typedef GLboolean GLuint group
 
typedef GLboolean GLuint GLint GLuintcounterList
 
typedef GLenum GLsizei dataSize
 
typedef GLenum GLsizei GLuint GLintbytesWritten
 
typedef voidGLeglImageOES
 
typedef GLeglImageOES image
 
typedef GLeglImageOES const GLintattrib_list
 
typedef GLuint object
 
typedef const GLcharmarker
 
typedef const GLfloatm
 
typedef GLfloat angle
 
typedef GLdouble GLdouble right
 
typedef GLdouble GLdouble GLdouble GLdouble top
 
typedef GLdouble GLdouble GLdouble GLdouble GLdouble zNear
 
typedef GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar
 
typedef GLenum coord
 
typedef GLenum GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const voidbits
 
typedef void *APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC(GLuint buffer, GLenum access)
 
typedef GLenum GLenum GLsizei len
 
typedef GLsizei coverageSamples
 
typedef GLsizei GLsizei colorSamples
 
typedef GLuint GLenum texunit
 
typedef GLenum array
 
typedef void *APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
 
typedef GLsizei const GLintbox
 
typedef GLuintqueryHandle
 
typedef GLuintnextQueryId
 
typedef GLuint counterId
 
typedef GLuint GLuint counterNameLength
 
typedef GLuint GLuint GLcharcounterName
 
typedef GLuint GLuint GLchar GLuint counterDescLength
 
typedef GLuint GLuint GLchar GLuint GLcharcounterDesc
 
typedef GLuint GLuint GLchar GLuint GLchar GLuintcounterOffset
 
typedef GLuint GLuint GLchar GLuint GLchar GLuint GLuintcounterDataSize
 
typedef GLuint GLuint GLchar GLuint GLchar GLuint GLuint GLuintcounterTypeEnum
 
typedef GLuint GLuint GLchar GLuint GLchar GLuint GLuint GLuint GLuintcounterDataTypeEnum
 
typedef GLuint GLuint GLchar GLuint GLchar GLuint GLuint GLuint GLuint GLuint64rawCounterMaxValue
 
typedef GLuintqueryId
 
typedef GLuint queryNameLength
 
typedef GLuint GLcharqueryName
 
typedef GLuint GLchar GLuint GLuintnoCounters
 
typedef GLuint GLchar GLuint GLuint GLuintnoInstances
 
typedef GLuint GLchar GLuint GLuint GLuint GLuintcapsMask
 
typedef const void GLsizei drawCount
 
typedef const void GLsizei GLsizei GLint vertexBufferCount
 
typedef const void GLsizei GLsizei maxDrawCount
 
typedef GLfloat xcoeff
 
typedef GLfloat GLfloat ycoeff
 
typedef GLuintstates
 
typedef GLuint const GLintptrindirects
 
typedef const GLintptr const GLsizei const GLuint const GLuintfbos
 
typedef GLuintlists
 
typedef GLuint segment
 
typedef GLuint segments
 
typedef GLuint ybits
 
typedef void(APIENTRYGLVULKANPROCNV) (void)
 
typedef GLuint GLfloat x0
 
typedef GLuint GLfloat GLfloat y0
 
typedef GLuint GLfloat GLfloat GLfloat x1
 
typedef GLuint GLfloat GLfloat GLfloat GLfloat y1
 
typedef GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat s0
 
typedef GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat t0
 
typedef GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat s1
 
typedef GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat t1
 
typedef khronos_int64_t GLint64EXT
 
typedef GLuint memory
 
typedef GLsizei numCommands
 
typedef GLsizei const GLubytecommands
 
typedef GLsizei const GLubyte GLsizei numCoords
 
typedef GLsizei const GLubyte GLsizei GLenum coordType
 
typedef GLsizei const GLubyte GLsizei GLenum const voidcoords
 
typedef GLsizei commandStart
 
typedef GLsizei GLsizei commandsToDelete
 
typedef GLsizei coordStart
 
typedef GLenum GLsizei const voidpathString
 
typedef GLenum fontTarget
 
typedef GLenum const voidfontName
 
typedef GLenum const void GLbitfield fontStyle
 
typedef GLenum const void GLbitfield GLsizei numGlyphs
 
typedef GLenum const void GLbitfield GLsizei GLenum const voidcharcodes
 
typedef GLenum const void GLbitfield GLsizei GLenum const void GLenum handleMissingGlyphs
 
typedef GLenum const void GLbitfield GLsizei GLenum const void GLenum GLuint pathParameterTemplate
 
typedef GLenum const void GLbitfield GLsizei GLenum const void GLenum GLuint GLfloat emScale
 
typedef GLenum const void GLbitfield GLuint firstGlyph
 
typedef GLsizei numPaths
 
typedef GLsizei const GLuintpaths
 
typedef GLsizei const GLuint const GLfloatweights
 
typedef GLuint srcPath
 
typedef GLuint pathA
 
typedef GLuint GLuint pathB
 
typedef GLuint GLuint GLfloat weight
 
typedef GLuint GLenum transformType
 
typedef GLuint GLenum const GLfloattransformValues
 
typedef GLsizei dashCount
 
typedef GLsizei const GLfloatdashArray
 
typedef GLenum fillMode
 
typedef GLint reference
 
typedef GLenum pathNameType
 
typedef GLenum const void GLuint pathBase
 
typedef GLenum coverMode
 
typedef GLsizei GLenum const void GLuint GLsizei GLfloatmetrics
 
typedef GLuint firstPathName
 
typedef GLsizei GLenum const void GLuint GLfloat advanceScale
 
typedef GLsizei GLenum const void GLuint GLfloat GLfloat kerningScale
 
typedef GLsizei GLenum const void GLuint GLfloat GLfloat GLenum GLfloatreturnedSpacing
 
typedef GLsizei startSegment
 
typedef GLsizei GLsizei numSegments
 
typedef GLsizei GLsizei GLfloat distance
 
typedef GLsizei GLsizei GLfloat GLfloat GLfloat GLfloattangentX
 
typedef GLsizei GLsizei GLfloat GLfloat GLfloat GLfloat GLfloattangentY
 
typedef const void GLbitfield GLuint GLfloat GLuint baseAndCount[2]
 
typedef GLenum const void GLbitfield GLuint firstGlyphIndex
 
typedef GLenum GLsizeiptr fontSize
 
typedef GLenum GLsizeiptr const voidfontData
 
typedef GLenum GLsizeiptr const void GLsizei faceIndex
 
typedef GLint GLenum genMode
 
typedef GLint GLenum GLint components
 
typedef GLint GLenum GLint const GLfloatcoeffs
 
typedef GLuint64EXTresult
 
typedef GLuint entry
 
typedef GLuint GLenumrate
 
typedef GLuint GLsizei const GLenumrates
 
typedef GLuint const GLintlocations
 
typedef GLuint GLuint64EXT address
 
typedef GLenum swizzlex
 
typedef GLenum GLenum swizzley
 
typedef GLenum GLenum GLenum swizzlez
 
typedef GLenum GLenum GLenum GLenum swizzlew
 
typedef GLenum GLuint GLint GLint baseViewIndex
 
typedef GLenum GLuint GLint GLint GLsizei numViews
 

Functions

typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode)
 
typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(void)
 
typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap)
 
typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void)
 
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program
 
typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition
 
typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC)(GLuint texture)
 
typedef GLushort (APIENTRYP PFNGLGETSTAGEINDEXNVPROC)(GLenum shadertype)
 
typedef GLVULKANPROCNV (APIENTRYP PFNGLGETVKPROCADDRNVPROC)(const GLchar *name)
 
typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC)(GLuint path
 

Macro Definition Documentation

◆ APIENTRY

#define APIENTRY

Definition at line 45 of file glcorearb.h.

◆ APIENTRYP

#define APIENTRYP   APIENTRY*

Definition at line 48 of file glcorearb.h.

◆ GL_ACCUM_ADJACENT_PAIRS_NV

#define GL_ACCUM_ADJACENT_PAIRS_NV   0x90AD

Definition at line 5364 of file glcorearb.h.

◆ GL_ACTIVE_ATOMIC_COUNTER_BUFFERS

#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS   0x92D9

Definition at line 2119 of file glcorearb.h.

◆ GL_ACTIVE_ATTRIBUTE_MAX_LENGTH

#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH   0x8B8A

Definition at line 765 of file glcorearb.h.

◆ GL_ACTIVE_ATTRIBUTES

#define GL_ACTIVE_ATTRIBUTES   0x8B89

Definition at line 764 of file glcorearb.h.

◆ GL_ACTIVE_PROGRAM

#define GL_ACTIVE_PROGRAM   0x8259

Definition at line 1889 of file glcorearb.h.

◆ GL_ACTIVE_PROGRAM_EXT

#define GL_ACTIVE_PROGRAM_EXT   0x8B8D

Definition at line 4631 of file glcorearb.h.

◆ GL_ACTIVE_RESOURCES

#define GL_ACTIVE_RESOURCES   0x92F5

Definition at line 2419 of file glcorearb.h.

◆ GL_ACTIVE_SUBROUTINE_MAX_LENGTH

#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48

Definition at line 1721 of file glcorearb.h.

◆ GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS

#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS   0x8E47

Definition at line 1720 of file glcorearb.h.

◆ GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH

#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH   0x8E49

Definition at line 1722 of file glcorearb.h.

◆ GL_ACTIVE_SUBROUTINE_UNIFORMS

#define GL_ACTIVE_SUBROUTINE_UNIFORMS   0x8DE6

Definition at line 1719 of file glcorearb.h.

◆ GL_ACTIVE_SUBROUTINES

#define GL_ACTIVE_SUBROUTINES   0x8DE5

Definition at line 1718 of file glcorearb.h.

◆ GL_ACTIVE_TEXTURE

#define GL_ACTIVE_TEXTURE   0x84E0

Definition at line 515 of file glcorearb.h.

◆ GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH

#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH   0x8A35

Definition at line 1449 of file glcorearb.h.

◆ GL_ACTIVE_UNIFORM_BLOCKS

#define GL_ACTIVE_UNIFORM_BLOCKS   0x8A36

Definition at line 1450 of file glcorearb.h.

◆ GL_ACTIVE_UNIFORM_MAX_LENGTH

#define GL_ACTIVE_UNIFORM_MAX_LENGTH   0x8B87

Definition at line 762 of file glcorearb.h.

◆ GL_ACTIVE_UNIFORMS

#define GL_ACTIVE_UNIFORMS   0x8B86

Definition at line 761 of file glcorearb.h.

◆ GL_ACTIVE_VARIABLES

#define GL_ACTIVE_VARIABLES   0x9305

Definition at line 2435 of file glcorearb.h.

◆ GL_ADJACENT_PAIRS_NV

#define GL_ADJACENT_PAIRS_NV   0x90AE

Definition at line 5365 of file glcorearb.h.

◆ GL_AFFINE_2D_NV

#define GL_AFFINE_2D_NV   0x9092

Definition at line 5342 of file glcorearb.h.

◆ GL_AFFINE_3D_NV

#define GL_AFFINE_3D_NV   0x9094

Definition at line 5343 of file glcorearb.h.

◆ GL_ALIASED_LINE_WIDTH_RANGE

#define GL_ALIASED_LINE_WIDTH_RANGE   0x846E

Definition at line 468 of file glcorearb.h.

◆ GL_ALL_BARRIER_BITS

#define GL_ALL_BARRIER_BITS   0xFFFFFFFF

Definition at line 2134 of file glcorearb.h.

◆ GL_ALL_SHADER_BITS

#define GL_ALL_SHADER_BITS   0xFFFFFFFF

Definition at line 1887 of file glcorearb.h.

◆ GL_ALPHA

#define GL_ALPHA   0x1906

Definition at line 239 of file glcorearb.h.

◆ GL_ALPHA_REF_COMMAND_NV

#define GL_ALPHA_REF_COMMAND_NV   0x000F

Definition at line 4928 of file glcorearb.h.

◆ GL_ALREADY_SIGNALED

#define GL_ALREADY_SIGNALED   0x911A

Definition at line 1538 of file glcorearb.h.

◆ GL_ALWAYS

#define GL_ALWAYS   0x0207

Definition at line 111 of file glcorearb.h.

◆ GL_AMD_framebuffer_multisample_advanced

#define GL_AMD_framebuffer_multisample_advanced   1

Definition at line 3960 of file glcorearb.h.

◆ GL_AMD_performance_monitor

#define GL_AMD_performance_monitor   1

Definition at line 3976 of file glcorearb.h.

◆ GL_AND

#define GL_AND   0x1501

Definition at line 215 of file glcorearb.h.

◆ GL_AND_INVERTED

#define GL_AND_INVERTED   0x1504

Definition at line 218 of file glcorearb.h.

◆ GL_AND_REVERSE

#define GL_AND_REVERSE   0x1502

Definition at line 216 of file glcorearb.h.

◆ GL_ANY_SAMPLES_PASSED

#define GL_ANY_SAMPLES_PASSED   0x8C2F

Definition at line 1614 of file glcorearb.h.

◆ GL_ANY_SAMPLES_PASSED_CONSERVATIVE

#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE   0x8D6A

Definition at line 2235 of file glcorearb.h.

◆ GL_APPLE_rgb_422

#define GL_APPLE_rgb_422   1

Definition at line 4011 of file glcorearb.h.

◆ GL_ARB_arrays_of_arrays

#define GL_ARB_arrays_of_arrays   1

Definition at line 2921 of file glcorearb.h.

◆ GL_ARB_base_instance

#define GL_ARB_base_instance   1

Definition at line 2925 of file glcorearb.h.

◆ GL_ARB_bindless_texture

#define GL_ARB_bindless_texture   1

Definition at line 2929 of file glcorearb.h.

◆ GL_ARB_blend_func_extended

#define GL_ARB_blend_func_extended   1

Definition at line 2969 of file glcorearb.h.

◆ GL_ARB_buffer_storage

#define GL_ARB_buffer_storage   1

Definition at line 2973 of file glcorearb.h.

◆ GL_ARB_cl_event

#define GL_ARB_cl_event   1

Definition at line 2977 of file glcorearb.h.

◆ GL_ARB_clear_buffer_object

#define GL_ARB_clear_buffer_object   1

Definition at line 2989 of file glcorearb.h.

◆ GL_ARB_clear_texture

#define GL_ARB_clear_texture   1

Definition at line 2993 of file glcorearb.h.

◆ GL_ARB_clip_control

#define GL_ARB_clip_control   1

Definition at line 2997 of file glcorearb.h.

◆ GL_ARB_compressed_texture_pixel_storage

#define GL_ARB_compressed_texture_pixel_storage   1

Definition at line 3001 of file glcorearb.h.

◆ GL_ARB_compute_shader

#define GL_ARB_compute_shader   1

Definition at line 3005 of file glcorearb.h.

◆ GL_ARB_compute_variable_group_size

#define GL_ARB_compute_variable_group_size   1

Definition at line 3009 of file glcorearb.h.

◆ GL_ARB_conditional_render_inverted

#define GL_ARB_conditional_render_inverted   1

Definition at line 3021 of file glcorearb.h.

◆ GL_ARB_conservative_depth

#define GL_ARB_conservative_depth   1

Definition at line 3025 of file glcorearb.h.

◆ GL_ARB_copy_buffer

#define GL_ARB_copy_buffer   1

Definition at line 3029 of file glcorearb.h.

◆ GL_ARB_copy_image

#define GL_ARB_copy_image   1

Definition at line 3033 of file glcorearb.h.

◆ GL_ARB_cull_distance

#define GL_ARB_cull_distance   1

Definition at line 3037 of file glcorearb.h.

◆ GL_ARB_debug_output

#define GL_ARB_debug_output   1

Definition at line 3041 of file glcorearb.h.

◆ GL_ARB_depth_buffer_float

#define GL_ARB_depth_buffer_float   1

Definition at line 3078 of file glcorearb.h.

◆ GL_ARB_depth_clamp

#define GL_ARB_depth_clamp   1

Definition at line 3082 of file glcorearb.h.

◆ GL_ARB_derivative_control

#define GL_ARB_derivative_control   1

Definition at line 3086 of file glcorearb.h.

◆ GL_ARB_direct_state_access

#define GL_ARB_direct_state_access   1

Definition at line 3090 of file glcorearb.h.

◆ GL_ARB_draw_buffers_blend

#define GL_ARB_draw_buffers_blend   1

Definition at line 3094 of file glcorearb.h.

◆ GL_ARB_draw_elements_base_vertex

#define GL_ARB_draw_elements_base_vertex   1

Definition at line 3108 of file glcorearb.h.

◆ GL_ARB_draw_indirect

#define GL_ARB_draw_indirect   1

Definition at line 3112 of file glcorearb.h.

◆ GL_ARB_draw_instanced

#define GL_ARB_draw_instanced   1

Definition at line 3116 of file glcorearb.h.

◆ GL_ARB_enhanced_layouts

#define GL_ARB_enhanced_layouts   1

Definition at line 3126 of file glcorearb.h.

◆ GL_ARB_ES2_compatibility

#define GL_ARB_ES2_compatibility   1

Definition at line 2898 of file glcorearb.h.

◆ GL_ARB_ES3_1_compatibility

#define GL_ARB_ES3_1_compatibility   1

Definition at line 2902 of file glcorearb.h.

◆ GL_ARB_ES3_2_compatibility

#define GL_ARB_ES3_2_compatibility   1

Definition at line 2906 of file glcorearb.h.

◆ GL_ARB_ES3_compatibility

#define GL_ARB_ES3_compatibility   1

Definition at line 2917 of file glcorearb.h.

◆ GL_ARB_explicit_attrib_location

#define GL_ARB_explicit_attrib_location   1

Definition at line 3130 of file glcorearb.h.

◆ GL_ARB_explicit_uniform_location

#define GL_ARB_explicit_uniform_location   1

Definition at line 3134 of file glcorearb.h.

◆ GL_ARB_fragment_coord_conventions

#define GL_ARB_fragment_coord_conventions   1

Definition at line 3138 of file glcorearb.h.

◆ GL_ARB_fragment_layer_viewport

#define GL_ARB_fragment_layer_viewport   1

Definition at line 3142 of file glcorearb.h.

◆ GL_ARB_fragment_shader_interlock

#define GL_ARB_fragment_shader_interlock   1

Definition at line 3146 of file glcorearb.h.

◆ GL_ARB_framebuffer_no_attachments

#define GL_ARB_framebuffer_no_attachments   1

Definition at line 3150 of file glcorearb.h.

◆ GL_ARB_framebuffer_object

#define GL_ARB_framebuffer_object   1

Definition at line 3154 of file glcorearb.h.

◆ GL_ARB_framebuffer_sRGB

#define GL_ARB_framebuffer_sRGB   1

Definition at line 3158 of file glcorearb.h.

◆ GL_ARB_geometry_shader4

#define GL_ARB_geometry_shader4   1

Definition at line 3162 of file glcorearb.h.

◆ GL_ARB_get_program_binary

#define GL_ARB_get_program_binary   1

Definition at line 3194 of file glcorearb.h.

◆ GL_ARB_get_texture_sub_image

#define GL_ARB_get_texture_sub_image   1

Definition at line 3198 of file glcorearb.h.

◆ GL_ARB_gl_spirv

#define GL_ARB_gl_spirv   1

Definition at line 3202 of file glcorearb.h.

◆ GL_ARB_gpu_shader5

#define GL_ARB_gpu_shader5   1

Definition at line 3212 of file glcorearb.h.

◆ GL_ARB_gpu_shader_fp64

#define GL_ARB_gpu_shader_fp64   1

Definition at line 3216 of file glcorearb.h.

◆ GL_ARB_gpu_shader_int64

#define GL_ARB_gpu_shader_int64   1

Definition at line 3220 of file glcorearb.h.

◆ GL_ARB_half_float_vertex

#define GL_ARB_half_float_vertex   1

Definition at line 3305 of file glcorearb.h.

◆ GL_ARB_imaging

#define GL_ARB_imaging   1

Definition at line 3309 of file glcorearb.h.

◆ GL_ARB_indirect_parameters

#define GL_ARB_indirect_parameters   1

Definition at line 3313 of file glcorearb.h.

◆ GL_ARB_instanced_arrays

#define GL_ARB_instanced_arrays   1

Definition at line 3325 of file glcorearb.h.

◆ GL_ARB_internalformat_query

#define GL_ARB_internalformat_query   1

Definition at line 3334 of file glcorearb.h.

◆ GL_ARB_internalformat_query2

#define GL_ARB_internalformat_query2   1

Definition at line 3338 of file glcorearb.h.

◆ GL_ARB_invalidate_subdata

#define GL_ARB_invalidate_subdata   1

Definition at line 3362 of file glcorearb.h.

◆ GL_ARB_map_buffer_alignment

#define GL_ARB_map_buffer_alignment   1

Definition at line 3366 of file glcorearb.h.

◆ GL_ARB_map_buffer_range

#define GL_ARB_map_buffer_range   1

Definition at line 3370 of file glcorearb.h.

◆ GL_ARB_multi_bind

#define GL_ARB_multi_bind   1

Definition at line 3374 of file glcorearb.h.

◆ GL_ARB_multi_draw_indirect

#define GL_ARB_multi_draw_indirect   1

Definition at line 3378 of file glcorearb.h.

◆ GL_ARB_occlusion_query2

#define GL_ARB_occlusion_query2   1

Definition at line 3382 of file glcorearb.h.

◆ GL_ARB_parallel_shader_compile

#define GL_ARB_parallel_shader_compile   1

Definition at line 3386 of file glcorearb.h.

◆ GL_ARB_pipeline_statistics_query

#define GL_ARB_pipeline_statistics_query   1

Definition at line 3396 of file glcorearb.h.

◆ GL_ARB_pixel_buffer_object

#define GL_ARB_pixel_buffer_object   1

Definition at line 3410 of file glcorearb.h.

◆ GL_ARB_polygon_offset_clamp

#define GL_ARB_polygon_offset_clamp   1

Definition at line 3418 of file glcorearb.h.

◆ GL_ARB_post_depth_coverage

#define GL_ARB_post_depth_coverage   1

Definition at line 3422 of file glcorearb.h.

◆ GL_ARB_program_interface_query

#define GL_ARB_program_interface_query   1

Definition at line 3426 of file glcorearb.h.

◆ GL_ARB_provoking_vertex

#define GL_ARB_provoking_vertex   1

Definition at line 3430 of file glcorearb.h.

◆ GL_ARB_query_buffer_object

#define GL_ARB_query_buffer_object   1

Definition at line 3434 of file glcorearb.h.

◆ GL_ARB_robust_buffer_access_behavior

#define GL_ARB_robust_buffer_access_behavior   1

Definition at line 3438 of file glcorearb.h.

◆ GL_ARB_robustness

#define GL_ARB_robustness   1

Definition at line 3442 of file glcorearb.h.

◆ GL_ARB_robustness_isolation

#define GL_ARB_robustness_isolation   1

Definition at line 3471 of file glcorearb.h.

◆ GL_ARB_sample_locations

#define GL_ARB_sample_locations   1

Definition at line 3475 of file glcorearb.h.

◆ GL_ARB_sample_shading

#define GL_ARB_sample_shading   1

Definition at line 3495 of file glcorearb.h.

◆ GL_ARB_sampler_objects

#define GL_ARB_sampler_objects   1

Definition at line 3505 of file glcorearb.h.

◆ GL_ARB_seamless_cube_map

#define GL_ARB_seamless_cube_map   1

Definition at line 3509 of file glcorearb.h.

◆ GL_ARB_seamless_cubemap_per_texture

#define GL_ARB_seamless_cubemap_per_texture   1

Definition at line 3513 of file glcorearb.h.

◆ GL_ARB_separate_shader_objects

#define GL_ARB_separate_shader_objects   1

Definition at line 3517 of file glcorearb.h.

◆ GL_ARB_shader_atomic_counter_ops

#define GL_ARB_shader_atomic_counter_ops   1

Definition at line 3521 of file glcorearb.h.

◆ GL_ARB_shader_atomic_counters

#define GL_ARB_shader_atomic_counters   1

Definition at line 3525 of file glcorearb.h.

◆ GL_ARB_shader_ballot

#define GL_ARB_shader_ballot   1

Definition at line 3529 of file glcorearb.h.

◆ GL_ARB_shader_bit_encoding

#define GL_ARB_shader_bit_encoding   1

Definition at line 3533 of file glcorearb.h.

◆ GL_ARB_shader_clock

#define GL_ARB_shader_clock   1

Definition at line 3537 of file glcorearb.h.

◆ GL_ARB_shader_draw_parameters

#define GL_ARB_shader_draw_parameters   1

Definition at line 3541 of file glcorearb.h.

◆ GL_ARB_shader_group_vote

#define GL_ARB_shader_group_vote   1

Definition at line 3545 of file glcorearb.h.

◆ GL_ARB_shader_image_load_store

#define GL_ARB_shader_image_load_store   1

Definition at line 3549 of file glcorearb.h.

◆ GL_ARB_shader_image_size

#define GL_ARB_shader_image_size   1

Definition at line 3553 of file glcorearb.h.

◆ GL_ARB_shader_precision

#define GL_ARB_shader_precision   1

Definition at line 3557 of file glcorearb.h.

◆ GL_ARB_shader_stencil_export

#define GL_ARB_shader_stencil_export   1

Definition at line 3561 of file glcorearb.h.

◆ GL_ARB_shader_storage_buffer_object

#define GL_ARB_shader_storage_buffer_object   1

Definition at line 3565 of file glcorearb.h.

◆ GL_ARB_shader_subroutine

#define GL_ARB_shader_subroutine   1

Definition at line 3569 of file glcorearb.h.

◆ GL_ARB_shader_texture_image_samples

#define GL_ARB_shader_texture_image_samples   1

Definition at line 3573 of file glcorearb.h.

◆ GL_ARB_shader_viewport_layer_array

#define GL_ARB_shader_viewport_layer_array   1

Definition at line 3577 of file glcorearb.h.

◆ GL_ARB_shading_language_420pack

#define GL_ARB_shading_language_420pack   1

Definition at line 3581 of file glcorearb.h.

◆ GL_ARB_shading_language_include

#define GL_ARB_shading_language_include   1

Definition at line 3585 of file glcorearb.h.

◆ GL_ARB_shading_language_packing

#define GL_ARB_shading_language_packing   1

Definition at line 3606 of file glcorearb.h.

◆ GL_ARB_sparse_buffer

#define GL_ARB_sparse_buffer   1

Definition at line 3610 of file glcorearb.h.

◆ GL_ARB_sparse_texture

#define GL_ARB_sparse_texture   1

Definition at line 3624 of file glcorearb.h.

◆ GL_ARB_sparse_texture2

#define GL_ARB_sparse_texture2   1

Definition at line 3643 of file glcorearb.h.

◆ GL_ARB_sparse_texture_clamp

#define GL_ARB_sparse_texture_clamp   1

Definition at line 3647 of file glcorearb.h.

◆ GL_ARB_spirv_extensions

#define GL_ARB_spirv_extensions   1

Definition at line 3651 of file glcorearb.h.

◆ GL_ARB_stencil_texturing

#define GL_ARB_stencil_texturing   1

Definition at line 3655 of file glcorearb.h.

◆ GL_ARB_sync

#define GL_ARB_sync   1

Definition at line 3659 of file glcorearb.h.

◆ GL_ARB_tessellation_shader

#define GL_ARB_tessellation_shader   1

Definition at line 3663 of file glcorearb.h.

◆ GL_ARB_texture_barrier

#define GL_ARB_texture_barrier   1

Definition at line 3667 of file glcorearb.h.

◆ GL_ARB_texture_border_clamp

#define GL_ARB_texture_border_clamp   1

Definition at line 3671 of file glcorearb.h.

◆ GL_ARB_texture_buffer_object

#define GL_ARB_texture_buffer_object   1

Definition at line 3676 of file glcorearb.h.

◆ GL_ARB_texture_buffer_object_rgb32

#define GL_ARB_texture_buffer_object_rgb32   1

Definition at line 3689 of file glcorearb.h.

◆ GL_ARB_texture_buffer_range

#define GL_ARB_texture_buffer_range   1

Definition at line 3693 of file glcorearb.h.

◆ GL_ARB_texture_compression_bptc

#define GL_ARB_texture_compression_bptc   1

Definition at line 3697 of file glcorearb.h.

◆ GL_ARB_texture_compression_rgtc

#define GL_ARB_texture_compression_rgtc   1

Definition at line 3705 of file glcorearb.h.

◆ GL_ARB_texture_cube_map_array

#define GL_ARB_texture_cube_map_array   1

Definition at line 3709 of file glcorearb.h.

◆ GL_ARB_texture_filter_anisotropic

#define GL_ARB_texture_filter_anisotropic   1

Definition at line 3720 of file glcorearb.h.

◆ GL_ARB_texture_filter_minmax

#define GL_ARB_texture_filter_minmax   1

Definition at line 3724 of file glcorearb.h.

◆ GL_ARB_texture_gather

#define GL_ARB_texture_gather   1

Definition at line 3730 of file glcorearb.h.

◆ GL_ARB_texture_mirror_clamp_to_edge

#define GL_ARB_texture_mirror_clamp_to_edge   1

Definition at line 3737 of file glcorearb.h.

◆ GL_ARB_texture_mirrored_repeat

#define GL_ARB_texture_mirrored_repeat   1

Definition at line 3741 of file glcorearb.h.

◆ GL_ARB_texture_multisample

#define GL_ARB_texture_multisample   1

Definition at line 3746 of file glcorearb.h.

◆ GL_ARB_texture_non_power_of_two

#define GL_ARB_texture_non_power_of_two   1

Definition at line 3750 of file glcorearb.h.

◆ GL_ARB_texture_query_levels

#define GL_ARB_texture_query_levels   1

Definition at line 3754 of file glcorearb.h.

◆ GL_ARB_texture_query_lod

#define GL_ARB_texture_query_lod   1

Definition at line 3758 of file glcorearb.h.

◆ GL_ARB_texture_rg

#define GL_ARB_texture_rg   1

Definition at line 3762 of file glcorearb.h.

◆ GL_ARB_texture_rgb10_a2ui

#define GL_ARB_texture_rgb10_a2ui   1

Definition at line 3766 of file glcorearb.h.

◆ GL_ARB_texture_stencil8

#define GL_ARB_texture_stencil8   1

Definition at line 3770 of file glcorearb.h.

◆ GL_ARB_texture_storage

#define GL_ARB_texture_storage   1

Definition at line 3774 of file glcorearb.h.

◆ GL_ARB_texture_storage_multisample

#define GL_ARB_texture_storage_multisample   1

Definition at line 3778 of file glcorearb.h.

◆ GL_ARB_texture_swizzle

#define GL_ARB_texture_swizzle   1

Definition at line 3782 of file glcorearb.h.

◆ GL_ARB_texture_view

#define GL_ARB_texture_view   1

Definition at line 3786 of file glcorearb.h.

◆ GL_ARB_timer_query

#define GL_ARB_timer_query   1

Definition at line 3790 of file glcorearb.h.

◆ GL_ARB_transform_feedback2

#define GL_ARB_transform_feedback2   1

Definition at line 3794 of file glcorearb.h.

◆ GL_ARB_transform_feedback3

#define GL_ARB_transform_feedback3   1

Definition at line 3798 of file glcorearb.h.

◆ GL_ARB_transform_feedback_instanced

#define GL_ARB_transform_feedback_instanced   1

Definition at line 3802 of file glcorearb.h.

◆ GL_ARB_transform_feedback_overflow_query

#define GL_ARB_transform_feedback_overflow_query   1

Definition at line 3806 of file glcorearb.h.

◆ GL_ARB_uniform_buffer_object

#define GL_ARB_uniform_buffer_object   1

Definition at line 3812 of file glcorearb.h.

◆ GL_ARB_vertex_array_bgra

#define GL_ARB_vertex_array_bgra   1

Definition at line 3816 of file glcorearb.h.

◆ GL_ARB_vertex_array_object

#define GL_ARB_vertex_array_object   1

Definition at line 3820 of file glcorearb.h.

◆ GL_ARB_vertex_attrib_64bit

#define GL_ARB_vertex_attrib_64bit   1

Definition at line 3824 of file glcorearb.h.

◆ GL_ARB_vertex_attrib_binding

#define GL_ARB_vertex_attrib_binding   1

Definition at line 3828 of file glcorearb.h.

◆ GL_ARB_vertex_type_10f_11f_11f_rev

#define GL_ARB_vertex_type_10f_11f_11f_rev   1

Definition at line 3832 of file glcorearb.h.

◆ GL_ARB_vertex_type_2_10_10_10_rev

#define GL_ARB_vertex_type_2_10_10_10_rev   1

Definition at line 3836 of file glcorearb.h.

◆ GL_ARB_viewport_array

#define GL_ARB_viewport_array   1

Definition at line 3840 of file glcorearb.h.

◆ GL_ARC_TO_NV

#define GL_ARC_TO_NV   0xFE

Definition at line 5411 of file glcorearb.h.

◆ GL_ARRAY_BUFFER

#define GL_ARRAY_BUFFER   0x8892

Definition at line 625 of file glcorearb.h.

◆ GL_ARRAY_BUFFER_BINDING

#define GL_ARRAY_BUFFER_BINDING   0x8894

Definition at line 627 of file glcorearb.h.

◆ GL_ARRAY_SIZE

#define GL_ARRAY_SIZE   0x92FB

Definition at line 2425 of file glcorearb.h.

◆ GL_ARRAY_STRIDE

#define GL_ARRAY_STRIDE   0x92FE

Definition at line 2428 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BARRIER_BIT

#define GL_ATOMIC_COUNTER_BARRIER_BIT   0x00001000

Definition at line 2133 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER

#define GL_ATOMIC_COUNTER_BUFFER   0x92C0

Definition at line 2093 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES

#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES   0x92C6

Definition at line 2099 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS

#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS   0x92C5

Definition at line 2098 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_BINDING

#define GL_ATOMIC_COUNTER_BUFFER_BINDING   0x92C1

Definition at line 2094 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE

#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE   0x92C4

Definition at line 2097 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_INDEX

#define GL_ATOMIC_COUNTER_BUFFER_INDEX   0x9301

Definition at line 2431 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER

#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER   0x90ED

Definition at line 2251 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER

#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER   0x92CB

Definition at line 2104 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER

#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER   0x92CA

Definition at line 2103 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV

#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV   0x959E

Definition at line 5296 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV

#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV   0x959F

Definition at line 5297 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER

#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER   0x92C8

Definition at line 2101 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER

#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER   0x92C9

Definition at line 2102 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER

#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER   0x92C7

Definition at line 2100 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_SIZE

#define GL_ATOMIC_COUNTER_BUFFER_SIZE   0x92C3

Definition at line 2096 of file glcorearb.h.

◆ GL_ATOMIC_COUNTER_BUFFER_START

#define GL_ATOMIC_COUNTER_BUFFER_START   0x92C2

Definition at line 2095 of file glcorearb.h.

◆ GL_ATTACHED_MEMORY_OBJECT_NV

#define GL_ATTACHED_MEMORY_OBJECT_NV   0x95A4

Definition at line 5222 of file glcorearb.h.

◆ GL_ATTACHED_MEMORY_OFFSET_NV

#define GL_ATTACHED_MEMORY_OFFSET_NV   0x95A5

Definition at line 5223 of file glcorearb.h.

◆ GL_ATTACHED_SHADERS

#define GL_ATTACHED_SHADERS   0x8B85

Definition at line 760 of file glcorearb.h.

◆ GL_ATTRIBUTE_ADDRESS_COMMAND_NV

#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV   0x0009

Definition at line 4922 of file glcorearb.h.

◆ GL_AUTO_GENERATE_MIPMAP

#define GL_AUTO_GENERATE_MIPMAP   0x8295

Definition at line 2340 of file glcorearb.h.

◆ GL_BACK

#define GL_BACK   0x0405

Definition at line 129 of file glcorearb.h.

◆ GL_BACK_LEFT

#define GL_BACK_LEFT   0x0402

Definition at line 126 of file glcorearb.h.

◆ GL_BACK_RIGHT

#define GL_BACK_RIGHT   0x0403

Definition at line 127 of file glcorearb.h.

◆ GL_BEVEL_NV

#define GL_BEVEL_NV   0x90A6

Definition at line 5358 of file glcorearb.h.

◆ GL_BGR

#define GL_BGR   0x80E0

Definition at line 455 of file glcorearb.h.

◆ GL_BGR_INTEGER

#define GL_BGR_INTEGER   0x8D9A

Definition at line 1073 of file glcorearb.h.

◆ GL_BGRA

#define GL_BGRA   0x80E1

Definition at line 456 of file glcorearb.h.

◆ GL_BGRA_INTEGER

#define GL_BGRA_INTEGER   0x8D9B

Definition at line 1074 of file glcorearb.h.

◆ GL_BLACKHOLE_RENDER_INTEL

#define GL_BLACKHOLE_RENDER_INTEL   0x83FC

Definition at line 4705 of file glcorearb.h.

◆ GL_BLEND

#define GL_BLEND   0x0BE2

Definition at line 170 of file glcorearb.h.

◆ GL_BLEND_ADVANCED_COHERENT_KHR

#define GL_BLEND_ADVANCED_COHERENT_KHR   0x9285

Definition at line 3868 of file glcorearb.h.

◆ GL_BLEND_ADVANCED_COHERENT_NV

#define GL_BLEND_ADVANCED_COHERENT_NV   0x9285

Definition at line 4891 of file glcorearb.h.

◆ GL_BLEND_COLOR

#define GL_BLEND_COLOR   0x8005

Definition at line 582 of file glcorearb.h.

◆ GL_BLEND_COLOR_COMMAND_NV

#define GL_BLEND_COLOR_COMMAND_NV   0x000B

Definition at line 4924 of file glcorearb.h.

◆ GL_BLEND_DST

#define GL_BLEND_DST   0x0BE0

Definition at line 168 of file glcorearb.h.

◆ GL_BLEND_DST_ALPHA

#define GL_BLEND_DST_ALPHA   0x80CA

Definition at line 568 of file glcorearb.h.

◆ GL_BLEND_DST_RGB

#define GL_BLEND_DST_RGB   0x80C8

Definition at line 566 of file glcorearb.h.

◆ GL_BLEND_EQUATION

#define GL_BLEND_EQUATION   0x8009

Definition at line 583 of file glcorearb.h.

◆ GL_BLEND_EQUATION_ALPHA

#define GL_BLEND_EQUATION_ALPHA   0x883D

Definition at line 724 of file glcorearb.h.

◆ GL_BLEND_EQUATION_RGB

#define GL_BLEND_EQUATION_RGB   0x8009

Definition at line 695 of file glcorearb.h.

◆ GL_BLEND_OVERLAP_NV

#define GL_BLEND_OVERLAP_NV   0x9281

Definition at line 4832 of file glcorearb.h.

◆ GL_BLEND_PREMULTIPLIED_SRC_NV

#define GL_BLEND_PREMULTIPLIED_SRC_NV   0x9280

Definition at line 4833 of file glcorearb.h.

◆ GL_BLEND_SRC

#define GL_BLEND_SRC   0x0BE1

Definition at line 169 of file glcorearb.h.

◆ GL_BLEND_SRC_ALPHA

#define GL_BLEND_SRC_ALPHA   0x80CB

Definition at line 569 of file glcorearb.h.

◆ GL_BLEND_SRC_RGB

#define GL_BLEND_SRC_RGB   0x80C9

Definition at line 567 of file glcorearb.h.

◆ GL_BLOCK_INDEX

#define GL_BLOCK_INDEX   0x92FD

Definition at line 2427 of file glcorearb.h.

◆ GL_BLUE

#define GL_BLUE   0x1905

Definition at line 238 of file glcorearb.h.

◆ GL_BLUE_INTEGER

#define GL_BLUE_INTEGER   0x8D96

Definition at line 1070 of file glcorearb.h.

◆ GL_BLUE_NV

#define GL_BLUE_NV   0x1905

Definition at line 4834 of file glcorearb.h.

◆ GL_BOLD_BIT_NV

#define GL_BOLD_BIT_NV   0x01

Definition at line 5413 of file glcorearb.h.

◆ GL_BOOL

#define GL_BOOL   0x8B56

Definition at line 742 of file glcorearb.h.

◆ GL_BOOL_VEC2

#define GL_BOOL_VEC2   0x8B57

Definition at line 743 of file glcorearb.h.

◆ GL_BOOL_VEC3

#define GL_BOOL_VEC3   0x8B58

Definition at line 744 of file glcorearb.h.

◆ GL_BOOL_VEC4

#define GL_BOOL_VEC4   0x8B59

Definition at line 745 of file glcorearb.h.

◆ GL_BOUNDING_BOX_NV

#define GL_BOUNDING_BOX_NV   0x908D

Definition at line 5337 of file glcorearb.h.

◆ GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV

#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV   0x909C

Definition at line 5348 of file glcorearb.h.

◆ GL_BUFFER

#define GL_BUFFER   0x82E0

Definition at line 2283 of file glcorearb.h.

◆ GL_BUFFER_ACCESS

#define GL_BUFFER_ACCESS   0x88BB

Definition at line 633 of file glcorearb.h.

◆ GL_BUFFER_ACCESS_FLAGS

#define GL_BUFFER_ACCESS_FLAGS   0x911F

Definition at line 1099 of file glcorearb.h.

◆ GL_BUFFER_BINDING

#define GL_BUFFER_BINDING   0x9302

Definition at line 2432 of file glcorearb.h.

◆ GL_BUFFER_DATA_SIZE

#define GL_BUFFER_DATA_SIZE   0x9303

Definition at line 2433 of file glcorearb.h.

◆ GL_BUFFER_GPU_ADDRESS_NV

#define GL_BUFFER_GPU_ADDRESS_NV   0x8F1D

Definition at line 5651 of file glcorearb.h.

◆ GL_BUFFER_IMMUTABLE_STORAGE

#define GL_BUFFER_IMMUTABLE_STORAGE   0x821F

Definition at line 2580 of file glcorearb.h.

◆ GL_BUFFER_MAP_LENGTH

#define GL_BUFFER_MAP_LENGTH   0x9120

Definition at line 1100 of file glcorearb.h.

◆ GL_BUFFER_MAP_OFFSET

#define GL_BUFFER_MAP_OFFSET   0x9121

Definition at line 1101 of file glcorearb.h.

◆ GL_BUFFER_MAP_POINTER

#define GL_BUFFER_MAP_POINTER   0x88BD

Definition at line 635 of file glcorearb.h.

◆ GL_BUFFER_MAPPED

#define GL_BUFFER_MAPPED   0x88BC

Definition at line 634 of file glcorearb.h.

◆ GL_BUFFER_OBJECT_EXT

#define GL_BUFFER_OBJECT_EXT   0x9151

Definition at line 4038 of file glcorearb.h.

◆ GL_BUFFER_SIZE

#define GL_BUFFER_SIZE   0x8764

Definition at line 619 of file glcorearb.h.

◆ GL_BUFFER_STORAGE_FLAGS

#define GL_BUFFER_STORAGE_FLAGS   0x8220

Definition at line 2581 of file glcorearb.h.

◆ GL_BUFFER_UPDATE_BARRIER_BIT

#define GL_BUFFER_UPDATE_BARRIER_BIT   0x00000200

Definition at line 2130 of file glcorearb.h.

◆ GL_BUFFER_USAGE

#define GL_BUFFER_USAGE   0x8765

Definition at line 620 of file glcorearb.h.

◆ GL_BUFFER_VARIABLE

#define GL_BUFFER_VARIABLE   0x92E5

Definition at line 2404 of file glcorearb.h.

◆ GL_BYTE

#define GL_BYTE   0x1400

Definition at line 205 of file glcorearb.h.

◆ GL_CAVEAT_SUPPORT

#define GL_CAVEAT_SUPPORT   0x82B8

Definition at line 2372 of file glcorearb.h.

◆ GL_CCW

#define GL_CCW   0x0901

Definition at line 139 of file glcorearb.h.

◆ GL_CIRCULAR_CCW_ARC_TO_NV

#define GL_CIRCULAR_CCW_ARC_TO_NV   0xF8

Definition at line 5408 of file glcorearb.h.

◆ GL_CIRCULAR_CW_ARC_TO_NV

#define GL_CIRCULAR_CW_ARC_TO_NV   0xFA

Definition at line 5409 of file glcorearb.h.

◆ GL_CIRCULAR_TANGENT_ARC_TO_NV

#define GL_CIRCULAR_TANGENT_ARC_TO_NV   0xFC

Definition at line 5410 of file glcorearb.h.

◆ GL_CLAMP_READ_COLOR

#define GL_CLAMP_READ_COLOR   0x891C

Definition at line 1027 of file glcorearb.h.

◆ GL_CLAMP_TO_BORDER

#define GL_CLAMP_TO_BORDER   0x812D

Definition at line 541 of file glcorearb.h.

◆ GL_CLAMP_TO_BORDER_ARB

#define GL_CLAMP_TO_BORDER_ARB   0x812D

Definition at line 3672 of file glcorearb.h.

◆ GL_CLAMP_TO_EDGE

#define GL_CLAMP_TO_EDGE   0x812F

Definition at line 459 of file glcorearb.h.

◆ GL_CLEAR

#define GL_CLEAR   0x1500

Definition at line 214 of file glcorearb.h.

◆ GL_CLEAR_BUFFER

#define GL_CLEAR_BUFFER   0x82B4

Definition at line 2368 of file glcorearb.h.

◆ GL_CLEAR_TEXTURE

#define GL_CLEAR_TEXTURE   0x9365

Definition at line 2582 of file glcorearb.h.

◆ GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT

#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT   0x00004000

Definition at line 2579 of file glcorearb.h.

◆ GL_CLIENT_STORAGE_BIT

#define GL_CLIENT_STORAGE_BIT   0x0200

Definition at line 2578 of file glcorearb.h.

◆ GL_CLIP_DEPTH_MODE

#define GL_CLIP_DEPTH_MODE   0x935D

Definition at line 2619 of file glcorearb.h.

◆ GL_CLIP_DISTANCE0

#define GL_CLIP_DISTANCE0   0x3000

Definition at line 1003 of file glcorearb.h.

◆ GL_CLIP_DISTANCE1

#define GL_CLIP_DISTANCE1   0x3001

Definition at line 1004 of file glcorearb.h.

◆ GL_CLIP_DISTANCE2

#define GL_CLIP_DISTANCE2   0x3002

Definition at line 1005 of file glcorearb.h.

◆ GL_CLIP_DISTANCE3

#define GL_CLIP_DISTANCE3   0x3003

Definition at line 1006 of file glcorearb.h.

◆ GL_CLIP_DISTANCE4

#define GL_CLIP_DISTANCE4   0x3004

Definition at line 1007 of file glcorearb.h.

◆ GL_CLIP_DISTANCE5

#define GL_CLIP_DISTANCE5   0x3005

Definition at line 1008 of file glcorearb.h.

◆ GL_CLIP_DISTANCE6

#define GL_CLIP_DISTANCE6   0x3006

Definition at line 1009 of file glcorearb.h.

◆ GL_CLIP_DISTANCE7

#define GL_CLIP_DISTANCE7   0x3007

Definition at line 1010 of file glcorearb.h.

◆ GL_CLIP_ORIGIN

#define GL_CLIP_ORIGIN   0x935C

Definition at line 2618 of file glcorearb.h.

◆ GL_CLIPPING_INPUT_PRIMITIVES

#define GL_CLIPPING_INPUT_PRIMITIVES   0x82F6

Definition at line 2876 of file glcorearb.h.

◆ GL_CLIPPING_INPUT_PRIMITIVES_ARB

#define GL_CLIPPING_INPUT_PRIMITIVES_ARB   0x82F6

Definition at line 3405 of file glcorearb.h.

◆ GL_CLIPPING_OUTPUT_PRIMITIVES

#define GL_CLIPPING_OUTPUT_PRIMITIVES   0x82F7

Definition at line 2877 of file glcorearb.h.

◆ GL_CLIPPING_OUTPUT_PRIMITIVES_ARB

#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB   0x82F7

Definition at line 3406 of file glcorearb.h.

◆ GL_CLOSE_PATH_NV

#define GL_CLOSE_PATH_NV   0x00

Definition at line 5379 of file glcorearb.h.

◆ GL_COLOR

#define GL_COLOR   0x1800

Definition at line 231 of file glcorearb.h.

◆ GL_COLOR_ARRAY_ADDRESS_NV

#define GL_COLOR_ARRAY_ADDRESS_NV   0x8F23

Definition at line 5826 of file glcorearb.h.

◆ GL_COLOR_ARRAY_LENGTH_NV

#define GL_COLOR_ARRAY_LENGTH_NV   0x8F2D

Definition at line 5836 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT0

#define GL_COLOR_ATTACHMENT0   0x8CE0

Definition at line 1147 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT1

#define GL_COLOR_ATTACHMENT1   0x8CE1

Definition at line 1148 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT10

#define GL_COLOR_ATTACHMENT10   0x8CEA

Definition at line 1157 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT11

#define GL_COLOR_ATTACHMENT11   0x8CEB

Definition at line 1158 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT12

#define GL_COLOR_ATTACHMENT12   0x8CEC

Definition at line 1159 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT13

#define GL_COLOR_ATTACHMENT13   0x8CED

Definition at line 1160 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT14

#define GL_COLOR_ATTACHMENT14   0x8CEE

Definition at line 1161 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT15

#define GL_COLOR_ATTACHMENT15   0x8CEF

Definition at line 1162 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT16

#define GL_COLOR_ATTACHMENT16   0x8CF0

Definition at line 1163 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT17

#define GL_COLOR_ATTACHMENT17   0x8CF1

Definition at line 1164 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT18

#define GL_COLOR_ATTACHMENT18   0x8CF2

Definition at line 1165 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT19

#define GL_COLOR_ATTACHMENT19   0x8CF3

Definition at line 1166 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT2

#define GL_COLOR_ATTACHMENT2   0x8CE2

Definition at line 1149 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT20

#define GL_COLOR_ATTACHMENT20   0x8CF4

Definition at line 1167 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT21

#define GL_COLOR_ATTACHMENT21   0x8CF5

Definition at line 1168 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT22

#define GL_COLOR_ATTACHMENT22   0x8CF6

Definition at line 1169 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT23

#define GL_COLOR_ATTACHMENT23   0x8CF7

Definition at line 1170 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT24

#define GL_COLOR_ATTACHMENT24   0x8CF8

Definition at line 1171 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT25

#define GL_COLOR_ATTACHMENT25   0x8CF9

Definition at line 1172 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT26

#define GL_COLOR_ATTACHMENT26   0x8CFA

Definition at line 1173 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT27

#define GL_COLOR_ATTACHMENT27   0x8CFB

Definition at line 1174 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT28

#define GL_COLOR_ATTACHMENT28   0x8CFC

Definition at line 1175 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT29

#define GL_COLOR_ATTACHMENT29   0x8CFD

Definition at line 1176 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT3

#define GL_COLOR_ATTACHMENT3   0x8CE3

Definition at line 1150 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT30

#define GL_COLOR_ATTACHMENT30   0x8CFE

Definition at line 1177 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT31

#define GL_COLOR_ATTACHMENT31   0x8CFF

Definition at line 1178 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT4

#define GL_COLOR_ATTACHMENT4   0x8CE4

Definition at line 1151 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT5

#define GL_COLOR_ATTACHMENT5   0x8CE5

Definition at line 1152 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT6

#define GL_COLOR_ATTACHMENT6   0x8CE6

Definition at line 1153 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT7

#define GL_COLOR_ATTACHMENT7   0x8CE7

Definition at line 1154 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT8

#define GL_COLOR_ATTACHMENT8   0x8CE8

Definition at line 1155 of file glcorearb.h.

◆ GL_COLOR_ATTACHMENT9

#define GL_COLOR_ATTACHMENT9   0x8CE9

Definition at line 1156 of file glcorearb.h.

◆ GL_COLOR_BUFFER_BIT

#define GL_COLOR_BUFFER_BIT   0x00004000

Definition at line 93 of file glcorearb.h.

◆ GL_COLOR_CLEAR_VALUE

#define GL_COLOR_CLEAR_VALUE   0x0C22

Definition at line 176 of file glcorearb.h.

◆ GL_COLOR_COMPONENTS

#define GL_COLOR_COMPONENTS   0x8283

Definition at line 2322 of file glcorearb.h.

◆ GL_COLOR_ENCODING

#define GL_COLOR_ENCODING   0x8296

Definition at line 2341 of file glcorearb.h.

◆ GL_COLOR_LOGIC_OP

#define GL_COLOR_LOGIC_OP   0x0BF2

Definition at line 368 of file glcorearb.h.

◆ GL_COLOR_RENDERABLE

#define GL_COLOR_RENDERABLE   0x8286

Definition at line 2325 of file glcorearb.h.

◆ GL_COLOR_SAMPLES_NV

#define GL_COLOR_SAMPLES_NV   0x8E20

Definition at line 5074 of file glcorearb.h.

◆ GL_COLOR_WRITEMASK

#define GL_COLOR_WRITEMASK   0x0C23

Definition at line 177 of file glcorearb.h.

◆ GL_COLORBURN_KHR

#define GL_COLORBURN_KHR   0x929A

Definition at line 3851 of file glcorearb.h.

◆ GL_COLORBURN_NV

#define GL_COLORBURN_NV   0x929A

Definition at line 4835 of file glcorearb.h.

◆ GL_COLORDODGE_KHR

#define GL_COLORDODGE_KHR   0x9299

Definition at line 3850 of file glcorearb.h.

◆ GL_COLORDODGE_NV

#define GL_COLORDODGE_NV   0x9299

Definition at line 4836 of file glcorearb.h.

◆ GL_COMMAND_BARRIER_BIT

#define GL_COMMAND_BARRIER_BIT   0x00000040

Definition at line 2127 of file glcorearb.h.

◆ GL_COMPARE_REF_TO_TEXTURE

#define GL_COMPARE_REF_TO_TEXTURE   0x884E

Definition at line 1002 of file glcorearb.h.

◆ GL_COMPATIBLE_SUBROUTINES

#define GL_COMPATIBLE_SUBROUTINES   0x8E4B

Definition at line 1726 of file glcorearb.h.

◆ GL_COMPILE_STATUS

#define GL_COMPILE_STATUS   0x8B81

Definition at line 756 of file glcorearb.h.

◆ GL_COMPLETION_STATUS_ARB

#define GL_COMPLETION_STATUS_ARB   0x91B1

Definition at line 3388 of file glcorearb.h.

◆ GL_COMPLETION_STATUS_KHR

#define GL_COMPLETION_STATUS_KHR   0x91B1

Definition at line 3887 of file glcorearb.h.

◆ GL_COMPRESSED_R11_EAC

#define GL_COMPRESSED_R11_EAC   0x9270

Definition at line 2230 of file glcorearb.h.

◆ GL_COMPRESSED_RED

#define GL_COMPRESSED_RED   0x8225

Definition at line 1016 of file glcorearb.h.

◆ GL_COMPRESSED_RED_RGTC1

#define GL_COMPRESSED_RED_RGTC1   0x8DBB

Definition at line 1206 of file glcorearb.h.

◆ GL_COMPRESSED_RG

#define GL_COMPRESSED_RG   0x8226

Definition at line 1017 of file glcorearb.h.

◆ GL_COMPRESSED_RG11_EAC

#define GL_COMPRESSED_RG11_EAC   0x9272

Definition at line 2232 of file glcorearb.h.

◆ GL_COMPRESSED_RG_RGTC2

#define GL_COMPRESSED_RG_RGTC2   0x8DBD

Definition at line 1208 of file glcorearb.h.

◆ GL_COMPRESSED_RGB

#define GL_COMPRESSED_RGB   0x84ED

Definition at line 534 of file glcorearb.h.

◆ GL_COMPRESSED_RGB8_ETC2

#define GL_COMPRESSED_RGB8_ETC2   0x9274

Definition at line 2224 of file glcorearb.h.

◆ GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2

#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2   0x9276

Definition at line 2226 of file glcorearb.h.

◆ GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT

#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT   0x8E8E

Definition at line 2188 of file glcorearb.h.

◆ GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB

#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB   0x8E8E

Definition at line 3700 of file glcorearb.h.

◆ GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT

#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT   0x8E8F

Definition at line 2189 of file glcorearb.h.

◆ GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB

#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB   0x8E8F

Definition at line 3701 of file glcorearb.h.

◆ GL_COMPRESSED_RGB_S3TC_DXT1_EXT

#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0

Definition at line 4661 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA

#define GL_COMPRESSED_RGBA   0x84EE

Definition at line 535 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA8_ETC2_EAC

#define GL_COMPRESSED_RGBA8_ETC2_EAC   0x9278

Definition at line 2228 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_ASTC_10x10_KHR

#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR   0x93BB

Definition at line 3932 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_ASTC_10x5_KHR

#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR   0x93B8

Definition at line 3929 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_ASTC_10x6_KHR

#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR   0x93B9

Definition at line 3930 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_ASTC_10x8_KHR

#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR   0x93BA

Definition at line 3931 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_ASTC_12x10_KHR

#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR   0x93BC

Definition at line 3933 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_ASTC_12x12_KHR

#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR   0x93BD

Definition at line 3934 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_ASTC_4x4_KHR

#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0

Definition at line 3921 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_ASTC_5x4_KHR

#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1

Definition at line 3922 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_ASTC_5x5_KHR

#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2

Definition at line 3923 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_ASTC_6x5_KHR

#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3

Definition at line 3924 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_ASTC_6x6_KHR

#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4

Definition at line 3925 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_ASTC_8x5_KHR

#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5

Definition at line 3926 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_ASTC_8x6_KHR

#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6

Definition at line 3927 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_ASTC_8x8_KHR

#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7

Definition at line 3928 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_BPTC_UNORM

#define GL_COMPRESSED_RGBA_BPTC_UNORM   0x8E8C

Definition at line 2186 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_BPTC_UNORM_ARB

#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB   0x8E8C

Definition at line 3698 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT

#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT   0x83F1

Definition at line 4662 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT

#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT   0x83F2

Definition at line 4663 of file glcorearb.h.

◆ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT

#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT   0x83F3

Definition at line 4664 of file glcorearb.h.

◆ GL_COMPRESSED_SIGNED_R11_EAC

#define GL_COMPRESSED_SIGNED_R11_EAC   0x9271

Definition at line 2231 of file glcorearb.h.

◆ GL_COMPRESSED_SIGNED_RED_RGTC1

#define GL_COMPRESSED_SIGNED_RED_RGTC1   0x8DBC

Definition at line 1207 of file glcorearb.h.

◆ GL_COMPRESSED_SIGNED_RG11_EAC

#define GL_COMPRESSED_SIGNED_RG11_EAC   0x9273

Definition at line 2233 of file glcorearb.h.

◆ GL_COMPRESSED_SIGNED_RG_RGTC2

#define GL_COMPRESSED_SIGNED_RG_RGTC2   0x8DBE

Definition at line 1209 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB

#define GL_COMPRESSED_SRGB   0x8C48

Definition at line 981 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR   0x93DB

Definition at line 3946 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR   0x93D8

Definition at line 3943 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR   0x93D9

Definition at line 3944 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR   0x93DA

Definition at line 3945 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR   0x93DC

Definition at line 3947 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR   0x93DD

Definition at line 3948 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR   0x93D0

Definition at line 3935 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR   0x93D1

Definition at line 3936 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR   0x93D2

Definition at line 3937 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR   0x93D3

Definition at line 3938 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR   0x93D4

Definition at line 3939 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR   0x93D5

Definition at line 3940 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR   0x93D6

Definition at line 3941 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR   0x93D7

Definition at line 3942 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC

#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC   0x9279

Definition at line 2229 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_ETC2

#define GL_COMPRESSED_SRGB8_ETC2   0x9275

Definition at line 2225 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2

#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2   0x9277

Definition at line 2227 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB_ALPHA

#define GL_COMPRESSED_SRGB_ALPHA   0x8C49

Definition at line 982 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM

#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM   0x8E8D

Definition at line 2187 of file glcorearb.h.

◆ GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB

#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB   0x8E8D

Definition at line 3699 of file glcorearb.h.

◆ GL_COMPRESSED_TEXTURE_FORMATS

#define GL_COMPRESSED_TEXTURE_FORMATS   0x86A3

Definition at line 540 of file glcorearb.h.

◆ GL_COMPUTE_SHADER

#define GL_COMPUTE_SHADER   0x91B9

Definition at line 2237 of file glcorearb.h.

◆ GL_COMPUTE_SHADER_BIT

#define GL_COMPUTE_SHADER_BIT   0x00000020

Definition at line 2254 of file glcorearb.h.

◆ GL_COMPUTE_SHADER_INVOCATIONS

#define GL_COMPUTE_SHADER_INVOCATIONS   0x82F5

Definition at line 2875 of file glcorearb.h.

◆ GL_COMPUTE_SHADER_INVOCATIONS_ARB

#define GL_COMPUTE_SHADER_INVOCATIONS_ARB   0x82F5

Definition at line 3404 of file glcorearb.h.

◆ GL_COMPUTE_SUBROUTINE

#define GL_COMPUTE_SUBROUTINE   0x92ED

Definition at line 2411 of file glcorearb.h.

◆ GL_COMPUTE_SUBROUTINE_UNIFORM

#define GL_COMPUTE_SUBROUTINE_UNIFORM   0x92F3

Definition at line 2417 of file glcorearb.h.

◆ GL_COMPUTE_TEXTURE

#define GL_COMPUTE_TEXTURE   0x82A0

Definition at line 2350 of file glcorearb.h.

◆ GL_COMPUTE_WORK_GROUP_SIZE

#define GL_COMPUTE_WORK_GROUP_SIZE   0x8267

Definition at line 2249 of file glcorearb.h.

◆ GL_CONDITION_SATISFIED

#define GL_CONDITION_SATISFIED   0x911C

Definition at line 1540 of file glcorearb.h.

◆ GL_CONFORMANT_NV

#define GL_CONFORMANT_NV   0x9374

Definition at line 5213 of file glcorearb.h.

◆ GL_CONIC_CURVE_TO_NV

#define GL_CONIC_CURVE_TO_NV   0x1A

Definition at line 5450 of file glcorearb.h.

◆ GL_CONJOINT_NV

#define GL_CONJOINT_NV   0x9284

Definition at line 4837 of file glcorearb.h.

◆ GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV

#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV   0x937B

Definition at line 5004 of file glcorearb.h.

◆ GL_CONSERVATIVE_RASTER_DILATE_NV

#define GL_CONSERVATIVE_RASTER_DILATE_NV   0x9379

Definition at line 5002 of file glcorearb.h.

◆ GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV

#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV   0x937A

Definition at line 5003 of file glcorearb.h.

◆ GL_CONSERVATIVE_RASTER_MODE_NV

#define GL_CONSERVATIVE_RASTER_MODE_NV   0x954D

Definition at line 5018 of file glcorearb.h.

◆ GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV

#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV   0x954E

Definition at line 5019 of file glcorearb.h.

◆ GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV

#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV   0x9550

Definition at line 5013 of file glcorearb.h.

◆ GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV

#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV   0x954F

Definition at line 5020 of file glcorearb.h.

◆ GL_CONSERVATIVE_RASTERIZATION_INTEL

#define GL_CONSERVATIVE_RASTERIZATION_INTEL   0x83FE

Definition at line 4710 of file glcorearb.h.

◆ GL_CONSERVATIVE_RASTERIZATION_NV

#define GL_CONSERVATIVE_RASTERIZATION_NV   0x9346

Definition at line 4990 of file glcorearb.h.

◆ GL_CONSTANT_ALPHA

#define GL_CONSTANT_ALPHA   0x8003

Definition at line 586 of file glcorearb.h.

◆ GL_CONSTANT_COLOR

#define GL_CONSTANT_COLOR   0x8001

Definition at line 584 of file glcorearb.h.

◆ GL_CONTEXT_COMPATIBILITY_PROFILE_BIT

#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT   0x00000002

Definition at line 1502 of file glcorearb.h.

◆ GL_CONTEXT_CORE_PROFILE_BIT

#define GL_CONTEXT_CORE_PROFILE_BIT   0x00000001

Definition at line 1501 of file glcorearb.h.

◆ GL_CONTEXT_FLAG_DEBUG_BIT

#define GL_CONTEXT_FLAG_DEBUG_BIT   0x00000002

Definition at line 2291 of file glcorearb.h.

◆ GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT

#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT   0x00000001

Definition at line 1018 of file glcorearb.h.

◆ GL_CONTEXT_FLAG_NO_ERROR_BIT

#define GL_CONTEXT_FLAG_NO_ERROR_BIT   0x00000008

Definition at line 2867 of file glcorearb.h.

◆ GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR

#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR   0x00000008

Definition at line 3881 of file glcorearb.h.

◆ GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT

#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT   0x00000004

Definition at line 2634 of file glcorearb.h.

◆ GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB

#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB   0x00000004

Definition at line 3443 of file glcorearb.h.

◆ GL_CONTEXT_FLAGS

#define GL_CONTEXT_FLAGS   0x821E

Definition at line 1015 of file glcorearb.h.

◆ GL_CONTEXT_LOST

#define GL_CONTEXT_LOST   0x0507

Definition at line 2615 of file glcorearb.h.

◆ GL_CONTEXT_PROFILE_MASK

#define GL_CONTEXT_PROFILE_MASK   0x9126

Definition at line 1522 of file glcorearb.h.

◆ GL_CONTEXT_RELEASE_BEHAVIOR

#define GL_CONTEXT_RELEASE_BEHAVIOR   0x82FB

Definition at line 2635 of file glcorearb.h.

◆ GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH

#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH   0x82FC

Definition at line 2636 of file glcorearb.h.

◆ GL_CONTEXT_ROBUST_ACCESS

#define GL_CONTEXT_ROBUST_ACCESS   0x90F3

Definition at line 3900 of file glcorearb.h.

◆ GL_CONTRAST_NV

#define GL_CONTRAST_NV   0x92A1

Definition at line 4838 of file glcorearb.h.

◆ GL_CONVEX_HULL_NV

#define GL_CONVEX_HULL_NV   0x908B

Definition at line 5336 of file glcorearb.h.

◆ GL_COPY

#define GL_COPY   0x1503

Definition at line 217 of file glcorearb.h.

◆ GL_COPY_INVERTED

#define GL_COPY_INVERTED   0x150C

Definition at line 226 of file glcorearb.h.

◆ GL_COPY_READ_BUFFER

#define GL_COPY_READ_BUFFER   0x8F36

Definition at line 1433 of file glcorearb.h.

◆ GL_COPY_READ_BUFFER_BINDING

#define GL_COPY_READ_BUFFER_BINDING   0x8F36

Definition at line 2079 of file glcorearb.h.

◆ GL_COPY_WRITE_BUFFER

#define GL_COPY_WRITE_BUFFER   0x8F37

Definition at line 1434 of file glcorearb.h.

◆ GL_COPY_WRITE_BUFFER_BINDING

#define GL_COPY_WRITE_BUFFER_BINDING   0x8F37

Definition at line 2080 of file glcorearb.h.

◆ GL_COUNT_DOWN_NV

#define GL_COUNT_DOWN_NV   0x9089

Definition at line 5334 of file glcorearb.h.

◆ GL_COUNT_UP_NV

#define GL_COUNT_UP_NV   0x9088

Definition at line 5333 of file glcorearb.h.

◆ GL_COUNTER_RANGE_AMD

#define GL_COUNTER_RANGE_AMD   0x8BC1

Definition at line 3978 of file glcorearb.h.

◆ GL_COUNTER_TYPE_AMD

#define GL_COUNTER_TYPE_AMD   0x8BC0

Definition at line 3977 of file glcorearb.h.

◆ GL_COVERAGE_MODULATION_NV

#define GL_COVERAGE_MODULATION_NV   0x9332

Definition at line 5079 of file glcorearb.h.

◆ GL_COVERAGE_MODULATION_TABLE_NV

#define GL_COVERAGE_MODULATION_TABLE_NV   0x9331

Definition at line 5073 of file glcorearb.h.

◆ GL_COVERAGE_MODULATION_TABLE_SIZE_NV

#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV   0x9333

Definition at line 5080 of file glcorearb.h.

◆ GL_CUBIC_CURVE_TO_NV

#define GL_CUBIC_CURVE_TO_NV   0x0C

Definition at line 5390 of file glcorearb.h.

◆ GL_CULL_FACE

#define GL_CULL_FACE   0x0B44

Definition at line 149 of file glcorearb.h.

◆ GL_CULL_FACE_MODE

#define GL_CULL_FACE_MODE   0x0B45

Definition at line 150 of file glcorearb.h.

◆ GL_CURRENT_PROGRAM

#define GL_CURRENT_PROGRAM   0x8B8D

Definition at line 768 of file glcorearb.h.

◆ GL_CURRENT_QUERY

#define GL_CURRENT_QUERY   0x8865

Definition at line 622 of file glcorearb.h.

◆ GL_CURRENT_VERTEX_ATTRIB

#define GL_CURRENT_VERTEX_ATTRIB   0x8626

Definition at line 700 of file glcorearb.h.

◆ GL_CW

#define GL_CW   0x0900

Definition at line 138 of file glcorearb.h.

◆ GL_DARKEN_KHR

#define GL_DARKEN_KHR   0x9297

Definition at line 3848 of file glcorearb.h.

◆ GL_DARKEN_NV

#define GL_DARKEN_NV   0x9297

Definition at line 4839 of file glcorearb.h.

◆ GL_DEBUG_CALLBACK_FUNCTION

#define GL_DEBUG_CALLBACK_FUNCTION   0x8244

Definition at line 2257 of file glcorearb.h.

◆ GL_DEBUG_CALLBACK_FUNCTION_ARB

#define GL_DEBUG_CALLBACK_FUNCTION_ARB   0x8244

Definition at line 3045 of file glcorearb.h.

◆ GL_DEBUG_CALLBACK_USER_PARAM

#define GL_DEBUG_CALLBACK_USER_PARAM   0x8245

Definition at line 2258 of file glcorearb.h.

◆ GL_DEBUG_CALLBACK_USER_PARAM_ARB

#define GL_DEBUG_CALLBACK_USER_PARAM_ARB   0x8245

Definition at line 3046 of file glcorearb.h.

◆ GL_DEBUG_GROUP_STACK_DEPTH

#define GL_DEBUG_GROUP_STACK_DEPTH   0x826D

Definition at line 2282 of file glcorearb.h.

◆ GL_DEBUG_LOGGED_MESSAGES

#define GL_DEBUG_LOGGED_MESSAGES   0x9145

Definition at line 2273 of file glcorearb.h.

◆ GL_DEBUG_LOGGED_MESSAGES_ARB

#define GL_DEBUG_LOGGED_MESSAGES_ARB   0x9145

Definition at line 3061 of file glcorearb.h.

◆ GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH

#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH   0x8243

Definition at line 2256 of file glcorearb.h.

◆ GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB

#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB   0x8243

Definition at line 3044 of file glcorearb.h.

◆ GL_DEBUG_OUTPUT

#define GL_DEBUG_OUTPUT   0x92E0

Definition at line 2290 of file glcorearb.h.

◆ GL_DEBUG_OUTPUT_SYNCHRONOUS

#define GL_DEBUG_OUTPUT_SYNCHRONOUS   0x8242

Definition at line 2255 of file glcorearb.h.

◆ GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB

#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242

Definition at line 3043 of file glcorearb.h.

◆ GL_DEBUG_SEVERITY_HIGH

#define GL_DEBUG_SEVERITY_HIGH   0x9146

Definition at line 2274 of file glcorearb.h.

◆ GL_DEBUG_SEVERITY_HIGH_ARB

#define GL_DEBUG_SEVERITY_HIGH_ARB   0x9146

Definition at line 3062 of file glcorearb.h.

◆ GL_DEBUG_SEVERITY_LOW

#define GL_DEBUG_SEVERITY_LOW   0x9148

Definition at line 2276 of file glcorearb.h.

◆ GL_DEBUG_SEVERITY_LOW_ARB

#define GL_DEBUG_SEVERITY_LOW_ARB   0x9148

Definition at line 3064 of file glcorearb.h.

◆ GL_DEBUG_SEVERITY_MEDIUM

#define GL_DEBUG_SEVERITY_MEDIUM   0x9147

Definition at line 2275 of file glcorearb.h.

◆ GL_DEBUG_SEVERITY_MEDIUM_ARB

#define GL_DEBUG_SEVERITY_MEDIUM_ARB   0x9147

Definition at line 3063 of file glcorearb.h.

◆ GL_DEBUG_SEVERITY_NOTIFICATION

#define GL_DEBUG_SEVERITY_NOTIFICATION   0x826B

Definition at line 2280 of file glcorearb.h.

◆ GL_DEBUG_SOURCE_API

#define GL_DEBUG_SOURCE_API   0x8246

Definition at line 2259 of file glcorearb.h.

◆ GL_DEBUG_SOURCE_API_ARB

#define GL_DEBUG_SOURCE_API_ARB   0x8246

Definition at line 3047 of file glcorearb.h.

◆ GL_DEBUG_SOURCE_APPLICATION

#define GL_DEBUG_SOURCE_APPLICATION   0x824A

Definition at line 2263 of file glcorearb.h.

◆ GL_DEBUG_SOURCE_APPLICATION_ARB

#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A

Definition at line 3051 of file glcorearb.h.

◆ GL_DEBUG_SOURCE_OTHER

#define GL_DEBUG_SOURCE_OTHER   0x824B

Definition at line 2264 of file glcorearb.h.

◆ GL_DEBUG_SOURCE_OTHER_ARB

#define GL_DEBUG_SOURCE_OTHER_ARB   0x824B

Definition at line 3052 of file glcorearb.h.

◆ GL_DEBUG_SOURCE_SHADER_COMPILER

#define GL_DEBUG_SOURCE_SHADER_COMPILER   0x8248

Definition at line 2261 of file glcorearb.h.

◆ GL_DEBUG_SOURCE_SHADER_COMPILER_ARB

#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB   0x8248

Definition at line 3049 of file glcorearb.h.

◆ GL_DEBUG_SOURCE_THIRD_PARTY

#define GL_DEBUG_SOURCE_THIRD_PARTY   0x8249

Definition at line 2262 of file glcorearb.h.

◆ GL_DEBUG_SOURCE_THIRD_PARTY_ARB

#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249

Definition at line 3050 of file glcorearb.h.

◆ GL_DEBUG_SOURCE_WINDOW_SYSTEM

#define GL_DEBUG_SOURCE_WINDOW_SYSTEM   0x8247

Definition at line 2260 of file glcorearb.h.

◆ GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB

#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB   0x8247

Definition at line 3048 of file glcorearb.h.

◆ GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR

#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR   0x824D

Definition at line 2266 of file glcorearb.h.

◆ GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB

#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB   0x824D

Definition at line 3054 of file glcorearb.h.

◆ GL_DEBUG_TYPE_ERROR

#define GL_DEBUG_TYPE_ERROR   0x824C

Definition at line 2265 of file glcorearb.h.

◆ GL_DEBUG_TYPE_ERROR_ARB

#define GL_DEBUG_TYPE_ERROR_ARB   0x824C

Definition at line 3053 of file glcorearb.h.

◆ GL_DEBUG_TYPE_MARKER

#define GL_DEBUG_TYPE_MARKER   0x8268

Definition at line 2277 of file glcorearb.h.

◆ GL_DEBUG_TYPE_OTHER

#define GL_DEBUG_TYPE_OTHER   0x8251

Definition at line 2270 of file glcorearb.h.

◆ GL_DEBUG_TYPE_OTHER_ARB

#define GL_DEBUG_TYPE_OTHER_ARB   0x8251

Definition at line 3058 of file glcorearb.h.

◆ GL_DEBUG_TYPE_PERFORMANCE

#define GL_DEBUG_TYPE_PERFORMANCE   0x8250

Definition at line 2269 of file glcorearb.h.

◆ GL_DEBUG_TYPE_PERFORMANCE_ARB

#define GL_DEBUG_TYPE_PERFORMANCE_ARB   0x8250

Definition at line 3057 of file glcorearb.h.

◆ GL_DEBUG_TYPE_POP_GROUP

#define GL_DEBUG_TYPE_POP_GROUP   0x826A

Definition at line 2279 of file glcorearb.h.

◆ GL_DEBUG_TYPE_PORTABILITY

#define GL_DEBUG_TYPE_PORTABILITY   0x824F

Definition at line 2268 of file glcorearb.h.

◆ GL_DEBUG_TYPE_PORTABILITY_ARB

#define GL_DEBUG_TYPE_PORTABILITY_ARB   0x824F

Definition at line 3056 of file glcorearb.h.

◆ GL_DEBUG_TYPE_PUSH_GROUP

#define GL_DEBUG_TYPE_PUSH_GROUP   0x8269

Definition at line 2278 of file glcorearb.h.

◆ GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR

#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR   0x824E

Definition at line 2267 of file glcorearb.h.

◆ GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB

#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB   0x824E

Definition at line 3055 of file glcorearb.h.

◆ GL_DECODE_EXT

#define GL_DECODE_EXT   0x8A49

Definition at line 4681 of file glcorearb.h.

◆ GL_DECR

#define GL_DECR   0x1E03

Definition at line 248 of file glcorearb.h.

◆ GL_DECR_WRAP

#define GL_DECR_WRAP   0x8508

Definition at line 578 of file glcorearb.h.

◆ GL_DELETE_STATUS

#define GL_DELETE_STATUS   0x8B80

Definition at line 755 of file glcorearb.h.

◆ GL_DEPTH

#define GL_DEPTH   0x1801

Definition at line 232 of file glcorearb.h.

◆ GL_DEPTH24_STENCIL8

#define GL_DEPTH24_STENCIL8   0x88F0

Definition at line 1120 of file glcorearb.h.

◆ GL_DEPTH32F_STENCIL8

#define GL_DEPTH32F_STENCIL8   0x8CAD

Definition at line 1103 of file glcorearb.h.

◆ GL_DEPTH_ATTACHMENT

#define GL_DEPTH_ATTACHMENT   0x8D00

Definition at line 1179 of file glcorearb.h.

◆ GL_DEPTH_BUFFER_BIT

#define GL_DEPTH_BUFFER_BIT   0x00000100

Definition at line 91 of file glcorearb.h.

◆ GL_DEPTH_CLAMP

#define GL_DEPTH_CLAMP   0x864F

Definition at line 1523 of file glcorearb.h.

◆ GL_DEPTH_CLEAR_VALUE

#define GL_DEPTH_CLEAR_VALUE   0x0B73

Definition at line 155 of file glcorearb.h.

◆ GL_DEPTH_COMPONENT

#define GL_DEPTH_COMPONENT   0x1902

Definition at line 235 of file glcorearb.h.

◆ GL_DEPTH_COMPONENT16

#define GL_DEPTH_COMPONENT16   0x81A5

Definition at line 571 of file glcorearb.h.

◆ GL_DEPTH_COMPONENT24

#define GL_DEPTH_COMPONENT24   0x81A6

Definition at line 572 of file glcorearb.h.

◆ GL_DEPTH_COMPONENT32

#define GL_DEPTH_COMPONENT32   0x81A7

Definition at line 573 of file glcorearb.h.

◆ GL_DEPTH_COMPONENT32F

#define GL_DEPTH_COMPONENT32F   0x8CAC

Definition at line 1102 of file glcorearb.h.

◆ GL_DEPTH_COMPONENTS

#define GL_DEPTH_COMPONENTS   0x8284

Definition at line 2323 of file glcorearb.h.

◆ GL_DEPTH_FUNC

#define GL_DEPTH_FUNC   0x0B74

Definition at line 156 of file glcorearb.h.

◆ GL_DEPTH_RANGE

#define GL_DEPTH_RANGE   0x0B70

Definition at line 152 of file glcorearb.h.

◆ GL_DEPTH_RENDERABLE

#define GL_DEPTH_RENDERABLE   0x8287

Definition at line 2326 of file glcorearb.h.

◆ GL_DEPTH_SAMPLES_NV

#define GL_DEPTH_SAMPLES_NV   0x932D

Definition at line 5075 of file glcorearb.h.

◆ GL_DEPTH_STENCIL

#define GL_DEPTH_STENCIL   0x84F9

Definition at line 1118 of file glcorearb.h.

◆ GL_DEPTH_STENCIL_ATTACHMENT

#define GL_DEPTH_STENCIL_ATTACHMENT   0x821A

Definition at line 1116 of file glcorearb.h.

◆ GL_DEPTH_STENCIL_TEXTURE_MODE

#define GL_DEPTH_STENCIL_TEXTURE_MODE   0x90EA

Definition at line 2463 of file glcorearb.h.

◆ GL_DEPTH_TEST

#define GL_DEPTH_TEST   0x0B71

Definition at line 153 of file glcorearb.h.

◆ GL_DEPTH_WRITEMASK

#define GL_DEPTH_WRITEMASK   0x0B72

Definition at line 154 of file glcorearb.h.

◆ GL_DETACHED_BUFFERS_NV

#define GL_DETACHED_BUFFERS_NV   0x95AB

Definition at line 5229 of file glcorearb.h.

◆ GL_DETACHED_MEMORY_INCARNATION_NV

#define GL_DETACHED_MEMORY_INCARNATION_NV   0x95A9

Definition at line 5227 of file glcorearb.h.

◆ GL_DETACHED_TEXTURES_NV

#define GL_DETACHED_TEXTURES_NV   0x95AA

Definition at line 5228 of file glcorearb.h.

◆ GL_DIFFERENCE_KHR

#define GL_DIFFERENCE_KHR   0x929E

Definition at line 3854 of file glcorearb.h.

◆ GL_DIFFERENCE_NV

#define GL_DIFFERENCE_NV   0x929E

Definition at line 4840 of file glcorearb.h.

◆ GL_DISJOINT_NV

#define GL_DISJOINT_NV   0x9283

Definition at line 4841 of file glcorearb.h.

◆ GL_DISPATCH_INDIRECT_BUFFER

#define GL_DISPATCH_INDIRECT_BUFFER   0x90EE

Definition at line 2252 of file glcorearb.h.

◆ GL_DISPATCH_INDIRECT_BUFFER_BINDING

#define GL_DISPATCH_INDIRECT_BUFFER_BINDING   0x90EF

Definition at line 2253 of file glcorearb.h.

◆ GL_DITHER

#define GL_DITHER   0x0BD0

Definition at line 167 of file glcorearb.h.

◆ GL_DONT_CARE

#define GL_DONT_CARE   0x1100

Definition at line 202 of file glcorearb.h.

◆ GL_DOUBLE

#define GL_DOUBLE   0x140A

Definition at line 381 of file glcorearb.h.

◆ GL_DOUBLE_MAT2

#define GL_DOUBLE_MAT2   0x8F46

Definition at line 1709 of file glcorearb.h.

◆ GL_DOUBLE_MAT2x3

#define GL_DOUBLE_MAT2x3   0x8F49

Definition at line 1712 of file glcorearb.h.

◆ GL_DOUBLE_MAT2x4

#define GL_DOUBLE_MAT2x4   0x8F4A

Definition at line 1713 of file glcorearb.h.

◆ GL_DOUBLE_MAT3

#define GL_DOUBLE_MAT3   0x8F47

Definition at line 1710 of file glcorearb.h.

◆ GL_DOUBLE_MAT3x2

#define GL_DOUBLE_MAT3x2   0x8F4B

Definition at line 1714 of file glcorearb.h.

◆ GL_DOUBLE_MAT3x4

#define GL_DOUBLE_MAT3x4   0x8F4C

Definition at line 1715 of file glcorearb.h.

◆ GL_DOUBLE_MAT4

#define GL_DOUBLE_MAT4   0x8F48

Definition at line 1711 of file glcorearb.h.

◆ GL_DOUBLE_MAT4x2

#define GL_DOUBLE_MAT4x2   0x8F4D

Definition at line 1716 of file glcorearb.h.

◆ GL_DOUBLE_MAT4x3

#define GL_DOUBLE_MAT4x3   0x8F4E

Definition at line 1717 of file glcorearb.h.

◆ GL_DOUBLE_VEC2

#define GL_DOUBLE_VEC2   0x8FFC

Definition at line 1706 of file glcorearb.h.

◆ GL_DOUBLE_VEC3

#define GL_DOUBLE_VEC3   0x8FFD

Definition at line 1707 of file glcorearb.h.

◆ GL_DOUBLE_VEC4

#define GL_DOUBLE_VEC4   0x8FFE

Definition at line 1708 of file glcorearb.h.

◆ GL_DOUBLEBUFFER

#define GL_DOUBLEBUFFER   0x0C32

Definition at line 178 of file glcorearb.h.

◆ GL_DRAW_ARRAYS_COMMAND_NV

#define GL_DRAW_ARRAYS_COMMAND_NV   0x0003

Definition at line 4916 of file glcorearb.h.

◆ GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV

#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV   0x0007

Definition at line 4920 of file glcorearb.h.

◆ GL_DRAW_ARRAYS_STRIP_COMMAND_NV

#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV   0x0005

Definition at line 4918 of file glcorearb.h.

◆ GL_DRAW_BUFFER

#define GL_DRAW_BUFFER   0x0C01

Definition at line 172 of file glcorearb.h.

◆ GL_DRAW_BUFFER0

#define GL_DRAW_BUFFER0   0x8825

Definition at line 708 of file glcorearb.h.

◆ GL_DRAW_BUFFER1

#define GL_DRAW_BUFFER1   0x8826

Definition at line 709 of file glcorearb.h.

◆ GL_DRAW_BUFFER10

#define GL_DRAW_BUFFER10   0x882F

Definition at line 718 of file glcorearb.h.

◆ GL_DRAW_BUFFER11

#define GL_DRAW_BUFFER11   0x8830

Definition at line 719 of file glcorearb.h.

◆ GL_DRAW_BUFFER12

#define GL_DRAW_BUFFER12   0x8831

Definition at line 720 of file glcorearb.h.

◆ GL_DRAW_BUFFER13

#define GL_DRAW_BUFFER13   0x8832

Definition at line 721 of file glcorearb.h.

◆ GL_DRAW_BUFFER14

#define GL_DRAW_BUFFER14   0x8833

Definition at line 722 of file glcorearb.h.

◆ GL_DRAW_BUFFER15

#define GL_DRAW_BUFFER15   0x8834

Definition at line 723 of file glcorearb.h.

◆ GL_DRAW_BUFFER2

#define GL_DRAW_BUFFER2   0x8827

Definition at line 710 of file glcorearb.h.

◆ GL_DRAW_BUFFER3

#define GL_DRAW_BUFFER3   0x8828

Definition at line 711 of file glcorearb.h.

◆ GL_DRAW_BUFFER4

#define GL_DRAW_BUFFER4   0x8829

Definition at line 712 of file glcorearb.h.

◆ GL_DRAW_BUFFER5

#define GL_DRAW_BUFFER5   0x882A

Definition at line 713 of file glcorearb.h.

◆ GL_DRAW_BUFFER6

#define GL_DRAW_BUFFER6   0x882B

Definition at line 714 of file glcorearb.h.

◆ GL_DRAW_BUFFER7

#define GL_DRAW_BUFFER7   0x882C

Definition at line 715 of file glcorearb.h.

◆ GL_DRAW_BUFFER8

#define GL_DRAW_BUFFER8   0x882D

Definition at line 716 of file glcorearb.h.

◆ GL_DRAW_BUFFER9

#define GL_DRAW_BUFFER9   0x882E

Definition at line 717 of file glcorearb.h.

◆ GL_DRAW_ELEMENTS_COMMAND_NV

#define GL_DRAW_ELEMENTS_COMMAND_NV   0x0002

Definition at line 4915 of file glcorearb.h.

◆ GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV

#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV   0x0006

Definition at line 4919 of file glcorearb.h.

◆ GL_DRAW_ELEMENTS_STRIP_COMMAND_NV

#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV   0x0004

Definition at line 4917 of file glcorearb.h.

◆ GL_DRAW_FRAMEBUFFER

#define GL_DRAW_FRAMEBUFFER   0x8CA9

Definition at line 1132 of file glcorearb.h.

◆ GL_DRAW_FRAMEBUFFER_BINDING

#define GL_DRAW_FRAMEBUFFER_BINDING   0x8CA6

Definition at line 1129 of file glcorearb.h.

◆ GL_DRAW_INDIRECT_ADDRESS_NV

#define GL_DRAW_INDIRECT_ADDRESS_NV   0x8F41

Definition at line 5844 of file glcorearb.h.

◆ GL_DRAW_INDIRECT_BUFFER

#define GL_DRAW_INDIRECT_BUFFER   0x8F3F

Definition at line 1698 of file glcorearb.h.

◆ GL_DRAW_INDIRECT_BUFFER_BINDING

#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43

Definition at line 1699 of file glcorearb.h.

◆ GL_DRAW_INDIRECT_LENGTH_NV

#define GL_DRAW_INDIRECT_LENGTH_NV   0x8F42

Definition at line 5845 of file glcorearb.h.

◆ GL_DRAW_INDIRECT_UNIFIED_NV

#define GL_DRAW_INDIRECT_UNIFIED_NV   0x8F40

Definition at line 5843 of file glcorearb.h.

◆ GL_DST_ALPHA

#define GL_DST_ALPHA   0x0304

Definition at line 118 of file glcorearb.h.

◆ GL_DST_ATOP_NV

#define GL_DST_ATOP_NV   0x928F

Definition at line 4842 of file glcorearb.h.

◆ GL_DST_COLOR

#define GL_DST_COLOR   0x0306

Definition at line 120 of file glcorearb.h.

◆ GL_DST_IN_NV

#define GL_DST_IN_NV   0x928B

Definition at line 4843 of file glcorearb.h.

◆ GL_DST_NV

#define GL_DST_NV   0x9287

Definition at line 4844 of file glcorearb.h.

◆ GL_DST_OUT_NV

#define GL_DST_OUT_NV   0x928D

Definition at line 4845 of file glcorearb.h.

◆ GL_DST_OVER_NV

#define GL_DST_OVER_NV   0x9289

Definition at line 4846 of file glcorearb.h.

◆ GL_DUP_FIRST_CUBIC_CURVE_TO_NV

#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV   0xF2

Definition at line 5405 of file glcorearb.h.

◆ GL_DUP_LAST_CUBIC_CURVE_TO_NV

#define GL_DUP_LAST_CUBIC_CURVE_TO_NV   0xF4

Definition at line 5406 of file glcorearb.h.

◆ GL_DYNAMIC_COPY

#define GL_DYNAMIC_COPY   0x88EA

Definition at line 644 of file glcorearb.h.

◆ GL_DYNAMIC_DRAW

#define GL_DYNAMIC_DRAW   0x88E8

Definition at line 642 of file glcorearb.h.

◆ GL_DYNAMIC_READ

#define GL_DYNAMIC_READ   0x88E9

Definition at line 643 of file glcorearb.h.

◆ GL_DYNAMIC_STORAGE_BIT

#define GL_DYNAMIC_STORAGE_BIT   0x0100

Definition at line 2577 of file glcorearb.h.

◆ GL_EDGE_FLAG_ARRAY_ADDRESS_NV

#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV   0x8F26

Definition at line 5829 of file glcorearb.h.

◆ GL_EDGE_FLAG_ARRAY_LENGTH_NV

#define GL_EDGE_FLAG_ARRAY_LENGTH_NV   0x8F30

Definition at line 5839 of file glcorearb.h.

◆ GL_EFFECTIVE_RASTER_SAMPLES_EXT

#define GL_EFFECTIVE_RASTER_SAMPLES_EXT   0x932C

Definition at line 4622 of file glcorearb.h.

◆ GL_ELEMENT_ADDRESS_COMMAND_NV

#define GL_ELEMENT_ADDRESS_COMMAND_NV   0x0008

Definition at line 4921 of file glcorearb.h.

◆ GL_ELEMENT_ARRAY_ADDRESS_NV

#define GL_ELEMENT_ARRAY_ADDRESS_NV   0x8F29

Definition at line 5832 of file glcorearb.h.

◆ GL_ELEMENT_ARRAY_BARRIER_BIT

#define GL_ELEMENT_ARRAY_BARRIER_BIT   0x00000002

Definition at line 2123 of file glcorearb.h.

◆ GL_ELEMENT_ARRAY_BUFFER

#define GL_ELEMENT_ARRAY_BUFFER   0x8893

Definition at line 626 of file glcorearb.h.

◆ GL_ELEMENT_ARRAY_BUFFER_BINDING

#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895

Definition at line 628 of file glcorearb.h.

◆ GL_ELEMENT_ARRAY_LENGTH_NV

#define GL_ELEMENT_ARRAY_LENGTH_NV   0x8F33

Definition at line 5842 of file glcorearb.h.

◆ GL_ELEMENT_ARRAY_UNIFIED_NV

#define GL_ELEMENT_ARRAY_UNIFIED_NV   0x8F1F

Definition at line 5822 of file glcorearb.h.

◆ GL_EQUAL

#define GL_EQUAL   0x0202

Definition at line 106 of file glcorearb.h.

◆ GL_EQUIV

#define GL_EQUIV   0x1509

Definition at line 223 of file glcorearb.h.

◆ GL_EXCLUSION_KHR

#define GL_EXCLUSION_KHR   0x92A0

Definition at line 3855 of file glcorearb.h.

◆ GL_EXCLUSION_NV

#define GL_EXCLUSION_NV   0x92A0

Definition at line 4847 of file glcorearb.h.

◆ GL_EXCLUSIVE_EXT

#define GL_EXCLUSIVE_EXT   0x8F11

Definition at line 4692 of file glcorearb.h.

◆ GL_EXT_debug_label

#define GL_EXT_debug_label   1

Definition at line 4034 of file glcorearb.h.

◆ GL_EXT_debug_marker

#define GL_EXT_debug_marker   1

Definition at line 4050 of file glcorearb.h.

◆ GL_EXT_direct_state_access

#define GL_EXT_direct_state_access   1

Definition at line 4062 of file glcorearb.h.

◆ GL_EXT_draw_instanced

#define GL_EXT_draw_instanced   1

Definition at line 4581 of file glcorearb.h.

◆ GL_EXT_EGL_image_storage

#define GL_EXT_EGL_image_storage   1

Definition at line 4019 of file glcorearb.h.

◆ GL_EXT_EGL_sync

#define GL_EXT_EGL_sync   1

Definition at line 4030 of file glcorearb.h.

◆ GL_EXT_multiview_tessellation_geometry_shader

#define GL_EXT_multiview_tessellation_geometry_shader   1

Definition at line 4591 of file glcorearb.h.

◆ GL_EXT_multiview_texture_multisample

#define GL_EXT_multiview_texture_multisample   1

Definition at line 4595 of file glcorearb.h.

◆ GL_EXT_multiview_timer_query

#define GL_EXT_multiview_timer_query   1

Definition at line 4599 of file glcorearb.h.

◆ GL_EXT_polygon_offset_clamp

#define GL_EXT_polygon_offset_clamp   1

Definition at line 4603 of file glcorearb.h.

◆ GL_EXT_post_depth_coverage

#define GL_EXT_post_depth_coverage   1

Definition at line 4612 of file glcorearb.h.

◆ GL_EXT_raster_multisample

#define GL_EXT_raster_multisample   1

Definition at line 4616 of file glcorearb.h.

◆ GL_EXT_separate_shader_objects

#define GL_EXT_separate_shader_objects   1

Definition at line 4630 of file glcorearb.h.

◆ GL_EXT_shader_framebuffer_fetch

#define GL_EXT_shader_framebuffer_fetch   1

Definition at line 4643 of file glcorearb.h.

◆ GL_EXT_shader_framebuffer_fetch_non_coherent

#define GL_EXT_shader_framebuffer_fetch_non_coherent   1

Definition at line 4648 of file glcorearb.h.

◆ GL_EXT_shader_integer_mix

#define GL_EXT_shader_integer_mix   1

Definition at line 4656 of file glcorearb.h.

◆ GL_EXT_texture_compression_s3tc

#define GL_EXT_texture_compression_s3tc   1

Definition at line 4660 of file glcorearb.h.

◆ GL_EXT_texture_filter_minmax

#define GL_EXT_texture_filter_minmax   1

Definition at line 4668 of file glcorearb.h.

◆ GL_EXT_texture_shadow_lod

#define GL_EXT_texture_shadow_lod   1

Definition at line 4686 of file glcorearb.h.

◆ GL_EXT_texture_sRGB_decode

#define GL_EXT_texture_sRGB_decode   1

Definition at line 4679 of file glcorearb.h.

◆ GL_EXT_texture_sRGB_R8

#define GL_EXT_texture_sRGB_R8   1

Definition at line 4674 of file glcorearb.h.

◆ GL_EXT_window_rectangles

#define GL_EXT_window_rectangles   1

Definition at line 4690 of file glcorearb.h.

◆ GL_EXTENSIONS

#define GL_EXTENSIONS   0x1F03

Definition at line 252 of file glcorearb.h.

◆ GL_FACTOR_MAX_AMD

#define GL_FACTOR_MAX_AMD   0x901D

Definition at line 4897 of file glcorearb.h.

◆ GL_FACTOR_MIN_AMD

#define GL_FACTOR_MIN_AMD   0x901C

Definition at line 4896 of file glcorearb.h.

◆ GL_FALSE

#define GL_FALSE   0

Definition at line 94 of file glcorearb.h.

◆ GL_FASTEST

#define GL_FASTEST   0x1101

Definition at line 203 of file glcorearb.h.

◆ GL_FILE_NAME_NV

#define GL_FILE_NAME_NV   0x9074

Definition at line 5316 of file glcorearb.h.

◆ GL_FILL

#define GL_FILL   0x1B02

Definition at line 244 of file glcorearb.h.

◆ GL_FILL_RECTANGLE_NV

#define GL_FILL_RECTANGLE_NV   0x933C

Definition at line 5050 of file glcorearb.h.

◆ GL_FILTER

#define GL_FILTER   0x829A

Definition at line 2344 of file glcorearb.h.

◆ GL_FIRST_TO_REST_NV

#define GL_FIRST_TO_REST_NV   0x90AF

Definition at line 5366 of file glcorearb.h.

◆ GL_FIRST_VERTEX_CONVENTION

#define GL_FIRST_VERTEX_CONVENTION   0x8E4D

Definition at line 1525 of file glcorearb.h.

◆ GL_FIXED

#define GL_FIXED   0x140C

Definition at line 1862 of file glcorearb.h.

◆ GL_FIXED_ONLY

#define GL_FIXED_ONLY   0x891D

Definition at line 1028 of file glcorearb.h.

◆ GL_FLOAT

#define GL_FLOAT   0x1406

Definition at line 211 of file glcorearb.h.

◆ GL_FLOAT16_NV

#define GL_FLOAT16_NV   0x8FF8

Definition at line 5134 of file glcorearb.h.

◆ GL_FLOAT16_VEC2_NV

#define GL_FLOAT16_VEC2_NV   0x8FF9

Definition at line 5135 of file glcorearb.h.

◆ GL_FLOAT16_VEC3_NV

#define GL_FLOAT16_VEC3_NV   0x8FFA

Definition at line 5136 of file glcorearb.h.

◆ GL_FLOAT16_VEC4_NV

#define GL_FLOAT16_VEC4_NV   0x8FFB

Definition at line 5137 of file glcorearb.h.

◆ GL_FLOAT_32_UNSIGNED_INT_24_8_REV

#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV   0x8DAD

Definition at line 1104 of file glcorearb.h.

◆ GL_FLOAT_MAT2

#define GL_FLOAT_MAT2   0x8B5A

Definition at line 746 of file glcorearb.h.

◆ GL_FLOAT_MAT2x3

#define GL_FLOAT_MAT2x3   0x8B65

Definition at line 971 of file glcorearb.h.

◆ GL_FLOAT_MAT2x4

#define GL_FLOAT_MAT2x4   0x8B66

Definition at line 972 of file glcorearb.h.

◆ GL_FLOAT_MAT3

#define GL_FLOAT_MAT3   0x8B5B

Definition at line 747 of file glcorearb.h.

◆ GL_FLOAT_MAT3x2

#define GL_FLOAT_MAT3x2   0x8B67

Definition at line 973 of file glcorearb.h.

◆ GL_FLOAT_MAT3x4

#define GL_FLOAT_MAT3x4   0x8B68

Definition at line 974 of file glcorearb.h.

◆ GL_FLOAT_MAT4

#define GL_FLOAT_MAT4   0x8B5C

Definition at line 748 of file glcorearb.h.

◆ GL_FLOAT_MAT4x2

#define GL_FLOAT_MAT4x2   0x8B69

Definition at line 975 of file glcorearb.h.

◆ GL_FLOAT_MAT4x3

#define GL_FLOAT_MAT4x3   0x8B6A

Definition at line 976 of file glcorearb.h.

◆ GL_FLOAT_VEC2

#define GL_FLOAT_VEC2   0x8B50

Definition at line 736 of file glcorearb.h.

◆ GL_FLOAT_VEC3

#define GL_FLOAT_VEC3   0x8B51

Definition at line 737 of file glcorearb.h.

◆ GL_FLOAT_VEC4

#define GL_FLOAT_VEC4   0x8B52

Definition at line 738 of file glcorearb.h.

◆ GL_FOG_COORD_ARRAY_ADDRESS_NV

#define GL_FOG_COORD_ARRAY_ADDRESS_NV   0x8F28

Definition at line 5831 of file glcorearb.h.

◆ GL_FOG_COORD_ARRAY_LENGTH_NV

#define GL_FOG_COORD_ARRAY_LENGTH_NV   0x8F32

Definition at line 5841 of file glcorearb.h.

◆ GL_FONT_ASCENDER_BIT_NV

#define GL_FONT_ASCENDER_BIT_NV   0x00200000

Definition at line 5429 of file glcorearb.h.

◆ GL_FONT_DESCENDER_BIT_NV

#define GL_FONT_DESCENDER_BIT_NV   0x00400000

Definition at line 5430 of file glcorearb.h.

◆ GL_FONT_GLYPHS_AVAILABLE_NV

#define GL_FONT_GLYPHS_AVAILABLE_NV   0x9368

Definition at line 5446 of file glcorearb.h.

◆ GL_FONT_HAS_KERNING_BIT_NV

#define GL_FONT_HAS_KERNING_BIT_NV   0x10000000

Definition at line 5436 of file glcorearb.h.

◆ GL_FONT_HEIGHT_BIT_NV

#define GL_FONT_HEIGHT_BIT_NV   0x00800000

Definition at line 5431 of file glcorearb.h.

◆ GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV

#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV   0x02000000

Definition at line 5433 of file glcorearb.h.

◆ GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV

#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV   0x01000000

Definition at line 5432 of file glcorearb.h.

◆ GL_FONT_NUM_GLYPH_INDICES_BIT_NV

#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV   0x20000000

Definition at line 5452 of file glcorearb.h.

◆ GL_FONT_TARGET_UNAVAILABLE_NV

#define GL_FONT_TARGET_UNAVAILABLE_NV   0x9369

Definition at line 5447 of file glcorearb.h.

◆ GL_FONT_UNAVAILABLE_NV

#define GL_FONT_UNAVAILABLE_NV   0x936A

Definition at line 5448 of file glcorearb.h.

◆ GL_FONT_UNDERLINE_POSITION_BIT_NV

#define GL_FONT_UNDERLINE_POSITION_BIT_NV   0x04000000

Definition at line 5434 of file glcorearb.h.

◆ GL_FONT_UNDERLINE_THICKNESS_BIT_NV

#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV   0x08000000

Definition at line 5435 of file glcorearb.h.

◆ GL_FONT_UNINTELLIGIBLE_NV

#define GL_FONT_UNINTELLIGIBLE_NV   0x936B

Definition at line 5449 of file glcorearb.h.

◆ GL_FONT_UNITS_PER_EM_BIT_NV

#define GL_FONT_UNITS_PER_EM_BIT_NV   0x00100000

Definition at line 5428 of file glcorearb.h.

◆ GL_FONT_X_MAX_BOUNDS_BIT_NV

#define GL_FONT_X_MAX_BOUNDS_BIT_NV   0x00040000

Definition at line 5426 of file glcorearb.h.

◆ GL_FONT_X_MIN_BOUNDS_BIT_NV

#define GL_FONT_X_MIN_BOUNDS_BIT_NV   0x00010000

Definition at line 5424 of file glcorearb.h.

◆ GL_FONT_Y_MAX_BOUNDS_BIT_NV

#define GL_FONT_Y_MAX_BOUNDS_BIT_NV   0x00080000

Definition at line 5427 of file glcorearb.h.

◆ GL_FONT_Y_MIN_BOUNDS_BIT_NV

#define GL_FONT_Y_MIN_BOUNDS_BIT_NV   0x00020000

Definition at line 5425 of file glcorearb.h.

◆ GL_FRACTIONAL_EVEN

#define GL_FRACTIONAL_EVEN   0x8E7C

Definition at line 1738 of file glcorearb.h.

◆ GL_FRACTIONAL_ODD

#define GL_FRACTIONAL_ODD   0x8E7B

Definition at line 1737 of file glcorearb.h.

◆ GL_FRAGMENT_COVERAGE_COLOR_NV

#define GL_FRAGMENT_COVERAGE_COLOR_NV   0x92DE

Definition at line 5056 of file glcorearb.h.

◆ GL_FRAGMENT_COVERAGE_TO_COLOR_NV

#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV   0x92DD

Definition at line 5055 of file glcorearb.h.

◆ GL_FRAGMENT_INPUT_NV

#define GL_FRAGMENT_INPUT_NV   0x936D

Definition at line 5464 of file glcorearb.h.

◆ GL_FRAGMENT_INTERPOLATION_OFFSET_BITS

#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS   0x8E5D

Definition at line 1704 of file glcorearb.h.

◆ GL_FRAGMENT_SHADER

#define GL_FRAGMENT_SHADER   0x8B30

Definition at line 728 of file glcorearb.h.

◆ GL_FRAGMENT_SHADER_BIT

#define GL_FRAGMENT_SHADER_BIT   0x00000002

Definition at line 1883 of file glcorearb.h.

◆ GL_FRAGMENT_SHADER_DERIVATIVE_HINT

#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT   0x8B8B

Definition at line 766 of file glcorearb.h.

◆ GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT

#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT   0x8A52

Definition at line 4644 of file glcorearb.h.

◆ GL_FRAGMENT_SHADER_INVOCATIONS

#define GL_FRAGMENT_SHADER_INVOCATIONS   0x82F4

Definition at line 2874 of file glcorearb.h.

◆ GL_FRAGMENT_SHADER_INVOCATIONS_ARB

#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB   0x82F4

Definition at line 3403 of file glcorearb.h.

◆ GL_FRAGMENT_SUBROUTINE

#define GL_FRAGMENT_SUBROUTINE   0x92EC

Definition at line 2410 of file glcorearb.h.

◆ GL_FRAGMENT_SUBROUTINE_UNIFORM

#define GL_FRAGMENT_SUBROUTINE_UNIFORM   0x92F2

Definition at line 2416 of file glcorearb.h.

◆ GL_FRAGMENT_TEXTURE

#define GL_FRAGMENT_TEXTURE   0x829F

Definition at line 2349 of file glcorearb.h.

◆ GL_FRAMEBUFFER

#define GL_FRAMEBUFFER   0x8D40

Definition at line 1181 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE   0x8215

Definition at line 1111 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE   0x8214

Definition at line 1110 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING

#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING   0x8210

Definition at line 1106 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE

#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE   0x8211

Definition at line 1107 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE   0x8216

Definition at line 1112 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE   0x8213

Definition at line 1109 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_LAYERED

#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED   0x8DA7

Definition at line 1509 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB

#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB   0x8DA7

Definition at line 3169 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME   0x8CD1

Definition at line 1136 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE   0x8CD0

Definition at line 1135 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE   0x8212

Definition at line 1108 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE   0x8217

Definition at line 1113 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR   0x9632

Definition at line 5901 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE   0x8CD3

Definition at line 1138 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER   0x8CD4

Definition at line 1139 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL   0x8CD2

Definition at line 1137 of file glcorearb.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR   0x9630

Definition at line 5900 of file glcorearb.h.

◆ GL_FRAMEBUFFER_BARRIER_BIT

#define GL_FRAMEBUFFER_BARRIER_BIT   0x00000400

Definition at line 2131 of file glcorearb.h.

◆ GL_FRAMEBUFFER_BINDING

#define GL_FRAMEBUFFER_BINDING   0x8CA6

Definition at line 1128 of file glcorearb.h.

◆ GL_FRAMEBUFFER_BLEND

#define GL_FRAMEBUFFER_BLEND   0x828B

Definition at line 2330 of file glcorearb.h.

◆ GL_FRAMEBUFFER_COMPLETE

#define GL_FRAMEBUFFER_COMPLETE   0x8CD5

Definition at line 1140 of file glcorearb.h.

◆ GL_FRAMEBUFFER_DEFAULT

#define GL_FRAMEBUFFER_DEFAULT   0x8218

Definition at line 1114 of file glcorearb.h.

◆ GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS

#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS   0x9314

Definition at line 2297 of file glcorearb.h.

◆ GL_FRAMEBUFFER_DEFAULT_HEIGHT

#define GL_FRAMEBUFFER_DEFAULT_HEIGHT   0x9311

Definition at line 2294 of file glcorearb.h.

◆ GL_FRAMEBUFFER_DEFAULT_LAYERS

#define GL_FRAMEBUFFER_DEFAULT_LAYERS   0x9312

Definition at line 2295 of file glcorearb.h.

◆ GL_FRAMEBUFFER_DEFAULT_SAMPLES

#define GL_FRAMEBUFFER_DEFAULT_SAMPLES   0x9313

Definition at line 2296 of file glcorearb.h.

◆ GL_FRAMEBUFFER_DEFAULT_WIDTH

#define GL_FRAMEBUFFER_DEFAULT_WIDTH   0x9310

Definition at line 2293 of file glcorearb.h.

◆ GL_FRAMEBUFFER_FLIP_Y_MESA

#define GL_FRAMEBUFFER_FLIP_Y_MESA   0x8BBB

Definition at line 4769 of file glcorearb.h.

◆ GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT

#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT   0x8CD6

Definition at line 1141 of file glcorearb.h.

◆ GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER

#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER   0x8CDB

Definition at line 1143 of file glcorearb.h.

◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB   0x8DA9

Definition at line 3171 of file glcorearb.h.

◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS   0x8DA8

Definition at line 1510 of file glcorearb.h.

◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB   0x8DA8

Definition at line 3170 of file glcorearb.h.

◆ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT

#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT   0x8CD7

Definition at line 1142 of file glcorearb.h.

◆ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE

#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE   0x8D56

Definition at line 1196 of file glcorearb.h.

◆ GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER

#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER   0x8CDC

Definition at line 1144 of file glcorearb.h.

◆ GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR

#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR   0x9633

Definition at line 5903 of file glcorearb.h.

◆ GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB

#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB   0x9342

Definition at line 3482 of file glcorearb.h.

◆ GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV

#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV   0x9342

Definition at line 5601 of file glcorearb.h.

◆ GL_FRAMEBUFFER_RENDERABLE

#define GL_FRAMEBUFFER_RENDERABLE   0x8289

Definition at line 2328 of file glcorearb.h.

◆ GL_FRAMEBUFFER_RENDERABLE_LAYERED

#define GL_FRAMEBUFFER_RENDERABLE_LAYERED   0x828A

Definition at line 2329 of file glcorearb.h.

◆ GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB

#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB   0x9343

Definition at line 3483 of file glcorearb.h.

◆ GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV

#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV   0x9343

Definition at line 5602 of file glcorearb.h.

◆ GL_FRAMEBUFFER_SRGB

#define GL_FRAMEBUFFER_SRGB   0x8DB9

Definition at line 1198 of file glcorearb.h.

◆ GL_FRAMEBUFFER_UNDEFINED

#define GL_FRAMEBUFFER_UNDEFINED   0x8219

Definition at line 1115 of file glcorearb.h.

◆ GL_FRAMEBUFFER_UNSUPPORTED

#define GL_FRAMEBUFFER_UNSUPPORTED   0x8CDD

Definition at line 1145 of file glcorearb.h.

◆ GL_FRONT

#define GL_FRONT   0x0404

Definition at line 128 of file glcorearb.h.

◆ GL_FRONT_AND_BACK

#define GL_FRONT_AND_BACK   0x0408

Definition at line 132 of file glcorearb.h.

◆ GL_FRONT_FACE

#define GL_FRONT_FACE   0x0B46

Definition at line 151 of file glcorearb.h.

◆ GL_FRONT_FACE_COMMAND_NV

#define GL_FRONT_FACE_COMMAND_NV   0x0012

Definition at line 4931 of file glcorearb.h.

◆ GL_FRONT_LEFT

#define GL_FRONT_LEFT   0x0400

Definition at line 124 of file glcorearb.h.

◆ GL_FRONT_RIGHT

#define GL_FRONT_RIGHT   0x0401

Definition at line 125 of file glcorearb.h.

◆ GL_FULL_SUPPORT

#define GL_FULL_SUPPORT   0x82B7

Definition at line 2371 of file glcorearb.h.

◆ GL_FUNC_ADD

#define GL_FUNC_ADD   0x8006

Definition at line 588 of file glcorearb.h.

◆ GL_FUNC_REVERSE_SUBTRACT

#define GL_FUNC_REVERSE_SUBTRACT   0x800B

Definition at line 589 of file glcorearb.h.

◆ GL_FUNC_SUBTRACT

#define GL_FUNC_SUBTRACT   0x800A

Definition at line 590 of file glcorearb.h.

◆ GL_GEOMETRY_INPUT_TYPE

#define GL_GEOMETRY_INPUT_TYPE   0x8917

Definition at line 1513 of file glcorearb.h.

◆ GL_GEOMETRY_INPUT_TYPE_ARB

#define GL_GEOMETRY_INPUT_TYPE_ARB   0x8DDB

Definition at line 3174 of file glcorearb.h.

◆ GL_GEOMETRY_OUTPUT_TYPE

#define GL_GEOMETRY_OUTPUT_TYPE   0x8918

Definition at line 1514 of file glcorearb.h.

◆ GL_GEOMETRY_OUTPUT_TYPE_ARB

#define GL_GEOMETRY_OUTPUT_TYPE_ARB   0x8DDC

Definition at line 3175 of file glcorearb.h.

◆ GL_GEOMETRY_SHADER

#define GL_GEOMETRY_SHADER   0x8DD9

Definition at line 1511 of file glcorearb.h.

◆ GL_GEOMETRY_SHADER_ARB

#define GL_GEOMETRY_SHADER_ARB   0x8DD9

Definition at line 3172 of file glcorearb.h.

◆ GL_GEOMETRY_SHADER_BIT

#define GL_GEOMETRY_SHADER_BIT   0x00000004

Definition at line 1884 of file glcorearb.h.

◆ GL_GEOMETRY_SHADER_INVOCATIONS

#define GL_GEOMETRY_SHADER_INVOCATIONS   0x887F

Definition at line 1700 of file glcorearb.h.

◆ GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED

#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED   0x82F3

Definition at line 2873 of file glcorearb.h.

◆ GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB

#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB   0x82F3

Definition at line 3402 of file glcorearb.h.

◆ GL_GEOMETRY_SUBROUTINE

#define GL_GEOMETRY_SUBROUTINE   0x92EB

Definition at line 2409 of file glcorearb.h.

◆ GL_GEOMETRY_SUBROUTINE_UNIFORM

#define GL_GEOMETRY_SUBROUTINE_UNIFORM   0x92F1

Definition at line 2415 of file glcorearb.h.

◆ GL_GEOMETRY_TEXTURE

#define GL_GEOMETRY_TEXTURE   0x829E

Definition at line 2348 of file glcorearb.h.

◆ GL_GEOMETRY_VERTICES_OUT

#define GL_GEOMETRY_VERTICES_OUT   0x8916

Definition at line 1512 of file glcorearb.h.

◆ GL_GEOMETRY_VERTICES_OUT_ARB

#define GL_GEOMETRY_VERTICES_OUT_ARB   0x8DDA

Definition at line 3173 of file glcorearb.h.

◆ GL_GEQUAL

#define GL_GEQUAL   0x0206

Definition at line 110 of file glcorearb.h.

◆ GL_GET_TEXTURE_IMAGE_FORMAT

#define GL_GET_TEXTURE_IMAGE_FORMAT   0x8291

Definition at line 2336 of file glcorearb.h.

◆ GL_GET_TEXTURE_IMAGE_TYPE

#define GL_GET_TEXTURE_IMAGE_TYPE   0x8292

Definition at line 2337 of file glcorearb.h.

◆ GL_GLYPH_HAS_KERNING_BIT_NV

#define GL_GLYPH_HAS_KERNING_BIT_NV   0x100

Definition at line 5423 of file glcorearb.h.

◆ GL_GLYPH_HEIGHT_BIT_NV

#define GL_GLYPH_HEIGHT_BIT_NV   0x02

Definition at line 5416 of file glcorearb.h.

◆ GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV

#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV   0x10

Definition at line 5419 of file glcorearb.h.

◆ GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV

#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV   0x04

Definition at line 5417 of file glcorearb.h.

◆ GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV

#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV   0x08

Definition at line 5418 of file glcorearb.h.

◆ GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV

#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV   0x80

Definition at line 5422 of file glcorearb.h.

◆ GL_GLYPH_VERTICAL_BEARING_X_BIT_NV

#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV   0x20

Definition at line 5420 of file glcorearb.h.

◆ GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV

#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV   0x40

Definition at line 5421 of file glcorearb.h.

◆ GL_GLYPH_WIDTH_BIT_NV

#define GL_GLYPH_WIDTH_BIT_NV   0x01

Definition at line 5415 of file glcorearb.h.

◆ GL_GPU_ADDRESS_NV

#define GL_GPU_ADDRESS_NV   0x8F34

Definition at line 5652 of file glcorearb.h.

◆ GL_GREATER

#define GL_GREATER   0x0204

Definition at line 108 of file glcorearb.h.

◆ GL_GREEN

#define GL_GREEN   0x1904

Definition at line 237 of file glcorearb.h.

◆ GL_GREEN_INTEGER

#define GL_GREEN_INTEGER   0x8D95

Definition at line 1069 of file glcorearb.h.

◆ GL_GREEN_NV

#define GL_GREEN_NV   0x1904

Definition at line 4848 of file glcorearb.h.

◆ GL_GUILTY_CONTEXT_RESET

#define GL_GUILTY_CONTEXT_RESET   0x8253

Definition at line 2628 of file glcorearb.h.

◆ GL_GUILTY_CONTEXT_RESET_ARB

#define GL_GUILTY_CONTEXT_RESET_ARB   0x8253

Definition at line 3445 of file glcorearb.h.

◆ GL_HALF_FLOAT

#define GL_HALF_FLOAT   0x140B

Definition at line 1199 of file glcorearb.h.

◆ GL_HARDLIGHT_KHR

#define GL_HARDLIGHT_KHR   0x929B

Definition at line 3852 of file glcorearb.h.

◆ GL_HARDLIGHT_NV

#define GL_HARDLIGHT_NV   0x929B

Definition at line 4849 of file glcorearb.h.

◆ GL_HARDMIX_NV

#define GL_HARDMIX_NV   0x92A9

Definition at line 4850 of file glcorearb.h.

◆ GL_HIGH_FLOAT

#define GL_HIGH_FLOAT   0x8DF2

Definition at line 1867 of file glcorearb.h.

◆ GL_HIGH_INT

#define GL_HIGH_INT   0x8DF5

Definition at line 1870 of file glcorearb.h.

◆ GL_HORIZONTAL_LINE_TO_NV

#define GL_HORIZONTAL_LINE_TO_NV   0x06

Definition at line 5384 of file glcorearb.h.

◆ GL_HSL_COLOR_KHR

#define GL_HSL_COLOR_KHR   0x92AF

Definition at line 3858 of file glcorearb.h.

◆ GL_HSL_COLOR_NV

#define GL_HSL_COLOR_NV   0x92AF

Definition at line 4851 of file glcorearb.h.

◆ GL_HSL_HUE_KHR

#define GL_HSL_HUE_KHR   0x92AD

Definition at line 3856 of file glcorearb.h.

◆ GL_HSL_HUE_NV

#define GL_HSL_HUE_NV   0x92AD

Definition at line 4852 of file glcorearb.h.

◆ GL_HSL_LUMINOSITY_KHR

#define GL_HSL_LUMINOSITY_KHR   0x92B0

Definition at line 3859 of file glcorearb.h.

◆ GL_HSL_LUMINOSITY_NV

#define GL_HSL_LUMINOSITY_NV   0x92B0

Definition at line 4853 of file glcorearb.h.

◆ GL_HSL_SATURATION_KHR

#define GL_HSL_SATURATION_KHR   0x92AE

Definition at line 3857 of file glcorearb.h.

◆ GL_HSL_SATURATION_NV

#define GL_HSL_SATURATION_NV   0x92AE

Definition at line 4854 of file glcorearb.h.

◆ GL_IMAGE_1D

#define GL_IMAGE_1D   0x904C

Definition at line 2142 of file glcorearb.h.

◆ GL_IMAGE_1D_ARRAY

#define GL_IMAGE_1D_ARRAY   0x9052

Definition at line 2148 of file glcorearb.h.

◆ GL_IMAGE_2D

#define GL_IMAGE_2D   0x904D

Definition at line 2143 of file glcorearb.h.

◆ GL_IMAGE_2D_ARRAY

#define GL_IMAGE_2D_ARRAY   0x9053

Definition at line 2149 of file glcorearb.h.

◆ GL_IMAGE_2D_MULTISAMPLE

#define GL_IMAGE_2D_MULTISAMPLE   0x9055

Definition at line 2151 of file glcorearb.h.

◆ GL_IMAGE_2D_MULTISAMPLE_ARRAY

#define GL_IMAGE_2D_MULTISAMPLE_ARRAY   0x9056

Definition at line 2152 of file glcorearb.h.

◆ GL_IMAGE_2D_RECT

#define GL_IMAGE_2D_RECT   0x904F

Definition at line 2145 of file glcorearb.h.

◆ GL_IMAGE_3D

#define GL_IMAGE_3D   0x904E

Definition at line 2144 of file glcorearb.h.

◆ GL_IMAGE_BINDING_ACCESS

#define GL_IMAGE_BINDING_ACCESS   0x8F3E

Definition at line 2141 of file glcorearb.h.

◆ GL_IMAGE_BINDING_FORMAT

#define GL_IMAGE_BINDING_FORMAT   0x906E

Definition at line 2176 of file glcorearb.h.

◆ GL_IMAGE_BINDING_LAYER

#define GL_IMAGE_BINDING_LAYER   0x8F3D

Definition at line 2140 of file glcorearb.h.

◆ GL_IMAGE_BINDING_LAYERED

#define GL_IMAGE_BINDING_LAYERED   0x8F3C

Definition at line 2139 of file glcorearb.h.

◆ GL_IMAGE_BINDING_LEVEL

#define GL_IMAGE_BINDING_LEVEL   0x8F3B

Definition at line 2138 of file glcorearb.h.

◆ GL_IMAGE_BINDING_NAME

#define GL_IMAGE_BINDING_NAME   0x8F3A

Definition at line 2137 of file glcorearb.h.

◆ GL_IMAGE_BUFFER

#define GL_IMAGE_BUFFER   0x9051

Definition at line 2147 of file glcorearb.h.

◆ GL_IMAGE_CLASS_10_10_10_2

#define GL_IMAGE_CLASS_10_10_10_2   0x82C3

Definition at line 2383 of file glcorearb.h.

◆ GL_IMAGE_CLASS_11_11_10

#define GL_IMAGE_CLASS_11_11_10   0x82C2

Definition at line 2382 of file glcorearb.h.

◆ GL_IMAGE_CLASS_1_X_16

#define GL_IMAGE_CLASS_1_X_16   0x82BE

Definition at line 2378 of file glcorearb.h.

◆ GL_IMAGE_CLASS_1_X_32

#define GL_IMAGE_CLASS_1_X_32   0x82BB

Definition at line 2375 of file glcorearb.h.

◆ GL_IMAGE_CLASS_1_X_8

#define GL_IMAGE_CLASS_1_X_8   0x82C1

Definition at line 2381 of file glcorearb.h.

◆ GL_IMAGE_CLASS_2_X_16

#define GL_IMAGE_CLASS_2_X_16   0x82BD

Definition at line 2377 of file glcorearb.h.

◆ GL_IMAGE_CLASS_2_X_32

#define GL_IMAGE_CLASS_2_X_32   0x82BA

Definition at line 2374 of file glcorearb.h.

◆ GL_IMAGE_CLASS_2_X_8

#define GL_IMAGE_CLASS_2_X_8   0x82C0

Definition at line 2380 of file glcorearb.h.

◆ GL_IMAGE_CLASS_4_X_16

#define GL_IMAGE_CLASS_4_X_16   0x82BC

Definition at line 2376 of file glcorearb.h.

◆ GL_IMAGE_CLASS_4_X_32

#define GL_IMAGE_CLASS_4_X_32   0x82B9

Definition at line 2373 of file glcorearb.h.

◆ GL_IMAGE_CLASS_4_X_8

#define GL_IMAGE_CLASS_4_X_8   0x82BF

Definition at line 2379 of file glcorearb.h.

◆ GL_IMAGE_COMPATIBILITY_CLASS

#define GL_IMAGE_COMPATIBILITY_CLASS   0x82A8

Definition at line 2358 of file glcorearb.h.

◆ GL_IMAGE_CUBE

#define GL_IMAGE_CUBE   0x9050

Definition at line 2146 of file glcorearb.h.

◆ GL_IMAGE_CUBE_MAP_ARRAY

#define GL_IMAGE_CUBE_MAP_ARRAY   0x9054

Definition at line 2150 of file glcorearb.h.

◆ GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS

#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS   0x90C9

Definition at line 2179 of file glcorearb.h.

◆ GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE

#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE   0x90C8

Definition at line 2178 of file glcorearb.h.

◆ GL_IMAGE_FORMAT_COMPATIBILITY_TYPE

#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE   0x90C7

Definition at line 2177 of file glcorearb.h.

◆ GL_IMAGE_PIXEL_FORMAT

#define GL_IMAGE_PIXEL_FORMAT   0x82A9

Definition at line 2359 of file glcorearb.h.

◆ GL_IMAGE_PIXEL_TYPE

#define GL_IMAGE_PIXEL_TYPE   0x82AA

Definition at line 2360 of file glcorearb.h.

◆ GL_IMAGE_TEXEL_SIZE

#define GL_IMAGE_TEXEL_SIZE   0x82A7

Definition at line 2357 of file glcorearb.h.

◆ GL_IMPLEMENTATION_COLOR_READ_FORMAT

#define GL_IMPLEMENTATION_COLOR_READ_FORMAT   0x8B9B

Definition at line 1864 of file glcorearb.h.

◆ GL_IMPLEMENTATION_COLOR_READ_TYPE

#define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A

Definition at line 1863 of file glcorearb.h.

◆ GL_INCLUSIVE_EXT

#define GL_INCLUSIVE_EXT   0x8F10

Definition at line 4691 of file glcorearb.h.

◆ GL_INCR

#define GL_INCR   0x1E02

Definition at line 247 of file glcorearb.h.

◆ GL_INCR_WRAP

#define GL_INCR_WRAP   0x8507

Definition at line 577 of file glcorearb.h.

◆ GL_INDEX_ARRAY_ADDRESS_NV

#define GL_INDEX_ARRAY_ADDRESS_NV   0x8F24

Definition at line 5827 of file glcorearb.h.

◆ GL_INDEX_ARRAY_LENGTH_NV

#define GL_INDEX_ARRAY_LENGTH_NV   0x8F2E

Definition at line 5837 of file glcorearb.h.

◆ GL_INFO_LOG_LENGTH

#define GL_INFO_LOG_LENGTH   0x8B84

Definition at line 759 of file glcorearb.h.

◆ GL_INNOCENT_CONTEXT_RESET

#define GL_INNOCENT_CONTEXT_RESET   0x8254

Definition at line 2629 of file glcorearb.h.

◆ GL_INNOCENT_CONTEXT_RESET_ARB

#define GL_INNOCENT_CONTEXT_RESET_ARB   0x8254

Definition at line 3446 of file glcorearb.h.

◆ GL_INT

#define GL_INT   0x1404

Definition at line 209 of file glcorearb.h.

◆ GL_INT16_NV

#define GL_INT16_NV   0x8FE4

Definition at line 5116 of file glcorearb.h.

◆ GL_INT16_VEC2_NV

#define GL_INT16_VEC2_NV   0x8FE5

Definition at line 5117 of file glcorearb.h.

◆ GL_INT16_VEC3_NV

#define GL_INT16_VEC3_NV   0x8FE6

Definition at line 5118 of file glcorearb.h.

◆ GL_INT16_VEC4_NV

#define GL_INT16_VEC4_NV   0x8FE7

Definition at line 5119 of file glcorearb.h.

◆ GL_INT64_ARB

#define GL_INT64_ARB   0x140E

Definition at line 3221 of file glcorearb.h.

◆ GL_INT64_NV

#define GL_INT64_NV   0x140E

Definition at line 5110 of file glcorearb.h.

◆ GL_INT64_VEC2_ARB

#define GL_INT64_VEC2_ARB   0x8FE9

Definition at line 3222 of file glcorearb.h.

◆ GL_INT64_VEC2_NV

#define GL_INT64_VEC2_NV   0x8FE9

Definition at line 5120 of file glcorearb.h.

◆ GL_INT64_VEC3_ARB

#define GL_INT64_VEC3_ARB   0x8FEA

Definition at line 3223 of file glcorearb.h.

◆ GL_INT64_VEC3_NV

#define GL_INT64_VEC3_NV   0x8FEA

Definition at line 5121 of file glcorearb.h.

◆ GL_INT64_VEC4_ARB

#define GL_INT64_VEC4_ARB   0x8FEB

Definition at line 3224 of file glcorearb.h.

◆ GL_INT64_VEC4_NV

#define GL_INT64_VEC4_NV   0x8FEB

Definition at line 5122 of file glcorearb.h.

◆ GL_INT8_NV

#define GL_INT8_NV   0x8FE0

Definition at line 5112 of file glcorearb.h.

◆ GL_INT8_VEC2_NV

#define GL_INT8_VEC2_NV   0x8FE1

Definition at line 5113 of file glcorearb.h.

◆ GL_INT8_VEC3_NV

#define GL_INT8_VEC3_NV   0x8FE2

Definition at line 5114 of file glcorearb.h.

◆ GL_INT8_VEC4_NV

#define GL_INT8_VEC4_NV   0x8FE3

Definition at line 5115 of file glcorearb.h.

◆ GL_INT_2_10_10_10_REV

#define GL_INT_2_10_10_10_REV   0x8D9F

Definition at line 1624 of file glcorearb.h.

◆ GL_INT_IMAGE_1D

#define GL_INT_IMAGE_1D   0x9057

Definition at line 2153 of file glcorearb.h.

◆ GL_INT_IMAGE_1D_ARRAY

#define GL_INT_IMAGE_1D_ARRAY   0x905D

Definition at line 2159 of file glcorearb.h.

◆ GL_INT_IMAGE_2D

#define GL_INT_IMAGE_2D   0x9058

Definition at line 2154 of file glcorearb.h.

◆ GL_INT_IMAGE_2D_ARRAY

#define GL_INT_IMAGE_2D_ARRAY   0x905E

Definition at line 2160 of file glcorearb.h.

◆ GL_INT_IMAGE_2D_MULTISAMPLE

#define GL_INT_IMAGE_2D_MULTISAMPLE   0x9060

Definition at line 2162 of file glcorearb.h.

◆ GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY

#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY   0x9061

Definition at line 2163 of file glcorearb.h.

◆ GL_INT_IMAGE_2D_RECT

#define GL_INT_IMAGE_2D_RECT   0x905A

Definition at line 2156 of file glcorearb.h.

◆ GL_INT_IMAGE_3D

#define GL_INT_IMAGE_3D   0x9059

Definition at line 2155 of file glcorearb.h.

◆ GL_INT_IMAGE_BUFFER

#define GL_INT_IMAGE_BUFFER   0x905C

Definition at line 2158 of file glcorearb.h.

◆ GL_INT_IMAGE_CUBE

#define GL_INT_IMAGE_CUBE   0x905B

Definition at line 2157 of file glcorearb.h.

◆ GL_INT_IMAGE_CUBE_MAP_ARRAY

#define GL_INT_IMAGE_CUBE_MAP_ARRAY   0x905F

Definition at line 2161 of file glcorearb.h.

◆ GL_INT_SAMPLER_1D

#define GL_INT_SAMPLER_1D   0x8DC9

Definition at line 1083 of file glcorearb.h.

◆ GL_INT_SAMPLER_1D_ARRAY

#define GL_INT_SAMPLER_1D_ARRAY   0x8DCE

Definition at line 1087 of file glcorearb.h.

◆ GL_INT_SAMPLER_2D

#define GL_INT_SAMPLER_2D   0x8DCA

Definition at line 1084 of file glcorearb.h.

◆ GL_INT_SAMPLER_2D_ARRAY

#define GL_INT_SAMPLER_2D_ARRAY   0x8DCF

Definition at line 1088 of file glcorearb.h.

◆ GL_INT_SAMPLER_2D_MULTISAMPLE

#define GL_INT_SAMPLER_2D_MULTISAMPLE   0x9109

Definition at line 1557 of file glcorearb.h.

◆ GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910C

Definition at line 1560 of file glcorearb.h.

◆ GL_INT_SAMPLER_2D_RECT

#define GL_INT_SAMPLER_2D_RECT   0x8DCD

Definition at line 1410 of file glcorearb.h.

◆ GL_INT_SAMPLER_3D

#define GL_INT_SAMPLER_3D   0x8DCB

Definition at line 1085 of file glcorearb.h.

◆ GL_INT_SAMPLER_BUFFER

#define GL_INT_SAMPLER_BUFFER   0x8DD0

Definition at line 1411 of file glcorearb.h.

◆ GL_INT_SAMPLER_CUBE

#define GL_INT_SAMPLER_CUBE   0x8DCC

Definition at line 1086 of file glcorearb.h.

◆ GL_INT_SAMPLER_CUBE_MAP_ARRAY

#define GL_INT_SAMPLER_CUBE_MAP_ARRAY   0x900E

Definition at line 1696 of file glcorearb.h.

◆ GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB

#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB   0x900E

Definition at line 3715 of file glcorearb.h.

◆ GL_INT_VEC2

#define GL_INT_VEC2   0x8B53

Definition at line 739 of file glcorearb.h.

◆ GL_INT_VEC3

#define GL_INT_VEC3   0x8B54

Definition at line 740 of file glcorearb.h.

◆ GL_INT_VEC4

#define GL_INT_VEC4   0x8B55

Definition at line 741 of file glcorearb.h.

◆ GL_INTEL_blackhole_render

#define GL_INTEL_blackhole_render   1

Definition at line 4704 of file glcorearb.h.

◆ GL_INTEL_conservative_rasterization

#define GL_INTEL_conservative_rasterization   1

Definition at line 4709 of file glcorearb.h.

◆ GL_INTEL_framebuffer_CMAA

#define GL_INTEL_framebuffer_CMAA   1

Definition at line 4714 of file glcorearb.h.

◆ GL_INTEL_performance_query

#define GL_INTEL_performance_query   1

Definition at line 4722 of file glcorearb.h.

◆ GL_INTERLEAVED_ATTRIBS

#define GL_INTERLEAVED_ATTRIBS   0x8C8C

Definition at line 1052 of file glcorearb.h.

◆ GL_INTERNALFORMAT_ALPHA_SIZE

#define GL_INTERNALFORMAT_ALPHA_SIZE   0x8274

Definition at line 2307 of file glcorearb.h.

◆ GL_INTERNALFORMAT_ALPHA_TYPE

#define GL_INTERNALFORMAT_ALPHA_TYPE   0x827B

Definition at line 2314 of file glcorearb.h.

◆ GL_INTERNALFORMAT_BLUE_SIZE

#define GL_INTERNALFORMAT_BLUE_SIZE   0x8273

Definition at line 2306 of file glcorearb.h.

◆ GL_INTERNALFORMAT_BLUE_TYPE

#define GL_INTERNALFORMAT_BLUE_TYPE   0x827A

Definition at line 2313 of file glcorearb.h.

◆ GL_INTERNALFORMAT_DEPTH_SIZE

#define GL_INTERNALFORMAT_DEPTH_SIZE   0x8275

Definition at line 2308 of file glcorearb.h.

◆ GL_INTERNALFORMAT_DEPTH_TYPE

#define GL_INTERNALFORMAT_DEPTH_TYPE   0x827C

Definition at line 2315 of file glcorearb.h.

◆ GL_INTERNALFORMAT_GREEN_SIZE

#define GL_INTERNALFORMAT_GREEN_SIZE   0x8272

Definition at line 2305 of file glcorearb.h.

◆ GL_INTERNALFORMAT_GREEN_TYPE

#define GL_INTERNALFORMAT_GREEN_TYPE   0x8279

Definition at line 2312 of file glcorearb.h.

◆ GL_INTERNALFORMAT_PREFERRED

#define GL_INTERNALFORMAT_PREFERRED   0x8270

Definition at line 2303 of file glcorearb.h.

◆ GL_INTERNALFORMAT_RED_SIZE

#define GL_INTERNALFORMAT_RED_SIZE   0x8271

Definition at line 2304 of file glcorearb.h.

◆ GL_INTERNALFORMAT_RED_TYPE

#define GL_INTERNALFORMAT_RED_TYPE   0x8278

Definition at line 2311 of file glcorearb.h.

◆ GL_INTERNALFORMAT_SHARED_SIZE

#define GL_INTERNALFORMAT_SHARED_SIZE   0x8277

Definition at line 2310 of file glcorearb.h.

◆ GL_INTERNALFORMAT_STENCIL_SIZE

#define GL_INTERNALFORMAT_STENCIL_SIZE   0x8276

Definition at line 2309 of file glcorearb.h.

◆ GL_INTERNALFORMAT_STENCIL_TYPE

#define GL_INTERNALFORMAT_STENCIL_TYPE   0x827D

Definition at line 2316 of file glcorearb.h.

◆ GL_INTERNALFORMAT_SUPPORTED

#define GL_INTERNALFORMAT_SUPPORTED   0x826F

Definition at line 2302 of file glcorearb.h.

◆ GL_INVALID_ENUM

#define GL_INVALID_ENUM   0x0500

Definition at line 134 of file glcorearb.h.

◆ GL_INVALID_FRAMEBUFFER_OPERATION

#define GL_INVALID_FRAMEBUFFER_OPERATION   0x0506

Definition at line 1105 of file glcorearb.h.

◆ GL_INVALID_INDEX

#define GL_INVALID_INDEX   0xFFFFFFFFu

Definition at line 1467 of file glcorearb.h.

◆ GL_INVALID_OPERATION

#define GL_INVALID_OPERATION   0x0502

Definition at line 136 of file glcorearb.h.

◆ GL_INVALID_VALUE

#define GL_INVALID_VALUE   0x0501

Definition at line 135 of file glcorearb.h.

◆ GL_INVERT

#define GL_INVERT   0x150A

Definition at line 224 of file glcorearb.h.

◆ GL_INVERT_OVG_NV

#define GL_INVERT_OVG_NV   0x92B4

Definition at line 4855 of file glcorearb.h.

◆ GL_INVERT_RGB_NV

#define GL_INVERT_RGB_NV   0x92A3

Definition at line 4856 of file glcorearb.h.

◆ GL_IS_PER_PATCH

#define GL_IS_PER_PATCH   0x92E7

Definition at line 2446 of file glcorearb.h.

◆ GL_IS_ROW_MAJOR

#define GL_IS_ROW_MAJOR   0x9300

Definition at line 2430 of file glcorearb.h.

◆ GL_ISOLINES

#define GL_ISOLINES   0x8E7A

Definition at line 1736 of file glcorearb.h.

◆ GL_ITALIC_BIT_NV

#define GL_ITALIC_BIT_NV   0x02

Definition at line 5414 of file glcorearb.h.

◆ GL_KEEP

#define GL_KEEP   0x1E00

Definition at line 245 of file glcorearb.h.

◆ GL_KHR_blend_equation_advanced

#define GL_KHR_blend_equation_advanced   1

Definition at line 3844 of file glcorearb.h.

◆ GL_KHR_blend_equation_advanced_coherent

#define GL_KHR_blend_equation_advanced_coherent   1

Definition at line 3867 of file glcorearb.h.

◆ GL_KHR_context_flush_control

#define GL_KHR_context_flush_control   1

Definition at line 3872 of file glcorearb.h.

◆ GL_KHR_debug

#define GL_KHR_debug   1

Definition at line 3876 of file glcorearb.h.

◆ GL_KHR_no_error

#define GL_KHR_no_error   1

Definition at line 3880 of file glcorearb.h.

◆ GL_KHR_parallel_shader_compile

#define GL_KHR_parallel_shader_compile   1

Definition at line 3885 of file glcorearb.h.

◆ GL_KHR_robust_buffer_access_behavior

#define GL_KHR_robust_buffer_access_behavior   1

Definition at line 3895 of file glcorearb.h.

◆ GL_KHR_robustness

#define GL_KHR_robustness   1

Definition at line 3899 of file glcorearb.h.

◆ GL_KHR_shader_subgroup

#define GL_KHR_shader_subgroup   1

Definition at line 3904 of file glcorearb.h.

◆ GL_KHR_texture_compression_astc_hdr

#define GL_KHR_texture_compression_astc_hdr   1

Definition at line 3920 of file glcorearb.h.

◆ GL_KHR_texture_compression_astc_ldr

#define GL_KHR_texture_compression_astc_ldr   1

Definition at line 3952 of file glcorearb.h.

◆ GL_KHR_texture_compression_astc_sectord_3d

#define GL_KHR_texture_compression_astc_sectord_3d   1

Definition at line 3956 of file glcorearb.h.

◆ GL_LARGE_CCW_ARC_TO_NV

#define GL_LARGE_CCW_ARC_TO_NV   0x16

Definition at line 5400 of file glcorearb.h.

◆ GL_LARGE_CW_ARC_TO_NV

#define GL_LARGE_CW_ARC_TO_NV   0x18

Definition at line 5402 of file glcorearb.h.

◆ GL_LAST_VERTEX_CONVENTION

#define GL_LAST_VERTEX_CONVENTION   0x8E4E

Definition at line 1526 of file glcorearb.h.

◆ GL_LAYER_PROVOKING_VERTEX

#define GL_LAYER_PROVOKING_VERTEX   0x825E

Definition at line 1894 of file glcorearb.h.

◆ GL_LEFT

#define GL_LEFT   0x0406

Definition at line 130 of file glcorearb.h.

◆ GL_LEQUAL

#define GL_LEQUAL   0x0203

Definition at line 107 of file glcorearb.h.

◆ GL_LESS

#define GL_LESS   0x0201

Definition at line 105 of file glcorearb.h.

◆ GL_LIGHTEN_KHR

#define GL_LIGHTEN_KHR   0x9298

Definition at line 3849 of file glcorearb.h.

◆ GL_LIGHTEN_NV

#define GL_LIGHTEN_NV   0x9298

Definition at line 4857 of file glcorearb.h.

◆ GL_LINE

#define GL_LINE   0x1B01

Definition at line 243 of file glcorearb.h.

◆ GL_LINE_LOOP

#define GL_LINE_LOOP   0x0002

Definition at line 98 of file glcorearb.h.

◆ GL_LINE_SMOOTH

#define GL_LINE_SMOOTH   0x0B20

Definition at line 143 of file glcorearb.h.

◆ GL_LINE_SMOOTH_HINT

#define GL_LINE_SMOOTH_HINT   0x0C52

Definition at line 180 of file glcorearb.h.

◆ GL_LINE_STRIP

#define GL_LINE_STRIP   0x0003

Definition at line 99 of file glcorearb.h.

◆ GL_LINE_STRIP_ADJACENCY

#define GL_LINE_STRIP_ADJACENCY   0x000B

Definition at line 1504 of file glcorearb.h.

◆ GL_LINE_STRIP_ADJACENCY_ARB

#define GL_LINE_STRIP_ADJACENCY_ARB   0x000B

Definition at line 3164 of file glcorearb.h.

◆ GL_LINE_TO_NV

#define GL_LINE_TO_NV   0x04

Definition at line 5382 of file glcorearb.h.

◆ GL_LINE_WIDTH

#define GL_LINE_WIDTH   0x0B21

Definition at line 144 of file glcorearb.h.

◆ GL_LINE_WIDTH_COMMAND_NV

#define GL_LINE_WIDTH_COMMAND_NV   0x000D

Definition at line 4926 of file glcorearb.h.

◆ GL_LINE_WIDTH_GRANULARITY

#define GL_LINE_WIDTH_GRANULARITY   0x0B23

Definition at line 146 of file glcorearb.h.

◆ GL_LINE_WIDTH_RANGE

#define GL_LINE_WIDTH_RANGE   0x0B22

Definition at line 145 of file glcorearb.h.

◆ GL_LINEAR

#define GL_LINEAR   0x2601

Definition at line 254 of file glcorearb.h.

◆ GL_LINEAR_MIPMAP_LINEAR

#define GL_LINEAR_MIPMAP_LINEAR   0x2703

Definition at line 258 of file glcorearb.h.

◆ GL_LINEAR_MIPMAP_NEAREST

#define GL_LINEAR_MIPMAP_NEAREST   0x2701

Definition at line 256 of file glcorearb.h.

◆ GL_LINEARBURN_NV

#define GL_LINEARBURN_NV   0x92A5

Definition at line 4858 of file glcorearb.h.

◆ GL_LINEARDODGE_NV

#define GL_LINEARDODGE_NV   0x92A4

Definition at line 4859 of file glcorearb.h.

◆ GL_LINEARLIGHT_NV

#define GL_LINEARLIGHT_NV   0x92A7

Definition at line 4860 of file glcorearb.h.

◆ GL_LINES

#define GL_LINES   0x0001

Definition at line 97 of file glcorearb.h.

◆ GL_LINES_ADJACENCY

#define GL_LINES_ADJACENCY   0x000A

Definition at line 1503 of file glcorearb.h.

◆ GL_LINES_ADJACENCY_ARB

#define GL_LINES_ADJACENCY_ARB   0x000A

Definition at line 3163 of file glcorearb.h.

◆ GL_LINK_STATUS

#define GL_LINK_STATUS   0x8B82

Definition at line 757 of file glcorearb.h.

◆ GL_LOCATION

#define GL_LOCATION   0x930E

Definition at line 2444 of file glcorearb.h.

◆ GL_LOCATION_COMPONENT

#define GL_LOCATION_COMPONENT   0x934A

Definition at line 2583 of file glcorearb.h.

◆ GL_LOCATION_INDEX

#define GL_LOCATION_INDEX   0x930F

Definition at line 2445 of file glcorearb.h.

◆ GL_LOGIC_OP_MODE

#define GL_LOGIC_OP_MODE   0x0BF0

Definition at line 171 of file glcorearb.h.

◆ GL_LOSE_CONTEXT_ON_RESET

#define GL_LOSE_CONTEXT_ON_RESET   0x8252

Definition at line 2632 of file glcorearb.h.

◆ GL_LOSE_CONTEXT_ON_RESET_ARB

#define GL_LOSE_CONTEXT_ON_RESET_ARB   0x8252

Definition at line 3444 of file glcorearb.h.

◆ GL_LOW_FLOAT

#define GL_LOW_FLOAT   0x8DF0

Definition at line 1865 of file glcorearb.h.

◆ GL_LOW_INT

#define GL_LOW_INT   0x8DF3

Definition at line 1868 of file glcorearb.h.

◆ GL_LOWER_LEFT

#define GL_LOWER_LEFT   0x8CA1

Definition at line 770 of file glcorearb.h.

◆ GL_MAJOR_VERSION

#define GL_MAJOR_VERSION   0x821B

Definition at line 1012 of file glcorearb.h.

◆ GL_MANUAL_GENERATE_MIPMAP

#define GL_MANUAL_GENERATE_MIPMAP   0x8294

Definition at line 2339 of file glcorearb.h.

◆ GL_MAP_COHERENT_BIT

#define GL_MAP_COHERENT_BIT   0x0080

Definition at line 2576 of file glcorearb.h.

◆ GL_MAP_FLUSH_EXPLICIT_BIT

#define GL_MAP_FLUSH_EXPLICIT_BIT   0x0010

Definition at line 1204 of file glcorearb.h.

◆ GL_MAP_INVALIDATE_BUFFER_BIT

#define GL_MAP_INVALIDATE_BUFFER_BIT   0x0008

Definition at line 1203 of file glcorearb.h.

◆ GL_MAP_INVALIDATE_RANGE_BIT

#define GL_MAP_INVALIDATE_RANGE_BIT   0x0004

Definition at line 1202 of file glcorearb.h.

◆ GL_MAP_PERSISTENT_BIT

#define GL_MAP_PERSISTENT_BIT   0x0040

Definition at line 2575 of file glcorearb.h.

◆ GL_MAP_READ_BIT

#define GL_MAP_READ_BIT   0x0001

Definition at line 1200 of file glcorearb.h.

◆ GL_MAP_UNSYNCHRONIZED_BIT

#define GL_MAP_UNSYNCHRONIZED_BIT   0x0020

Definition at line 1205 of file glcorearb.h.

◆ GL_MAP_WRITE_BIT

#define GL_MAP_WRITE_BIT   0x0002

Definition at line 1201 of file glcorearb.h.

◆ GL_MATRIX_STRIDE

#define GL_MATRIX_STRIDE   0x92FF

Definition at line 2429 of file glcorearb.h.

◆ GL_MAX

#define GL_MAX   0x8008

Definition at line 592 of file glcorearb.h.

◆ GL_MAX_3D_TEXTURE_SIZE

#define GL_MAX_3D_TEXTURE_SIZE   0x8073

Definition at line 447 of file glcorearb.h.

◆ GL_MAX_ARRAY_TEXTURE_LAYERS

#define GL_MAX_ARRAY_TEXTURE_LAYERS   0x88FF

Definition at line 1024 of file glcorearb.h.

◆ GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS

#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS   0x92DC

Definition at line 2118 of file glcorearb.h.

◆ GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE

#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE   0x92D8

Definition at line 2117 of file glcorearb.h.

◆ GL_MAX_CLIP_DISTANCES

#define GL_MAX_CLIP_DISTANCES   0x0D32

Definition at line 1011 of file glcorearb.h.

◆ GL_MAX_COARSE_FRAGMENT_SAMPLES_NV

#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV   0x955F

Definition at line 5730 of file glcorearb.h.

◆ GL_MAX_COLOR_ATTACHMENTS

#define GL_MAX_COLOR_ATTACHMENTS   0x8CDF

Definition at line 1146 of file glcorearb.h.

◆ GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD

#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD   0x91B3

Definition at line 3962 of file glcorearb.h.

◆ GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD

#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD   0x91B4

Definition at line 3963 of file glcorearb.h.

◆ GL_MAX_COLOR_TEXTURE_SAMPLES

#define GL_MAX_COLOR_TEXTURE_SAMPLES   0x910E

Definition at line 1562 of file glcorearb.h.

◆ GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS

#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS   0x92D1

Definition at line 2110 of file glcorearb.h.

◆ GL_MAX_COMBINED_ATOMIC_COUNTERS

#define GL_MAX_COMBINED_ATOMIC_COUNTERS   0x92D7

Definition at line 2116 of file glcorearb.h.

◆ GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES

#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES   0x82FA

Definition at line 2625 of file glcorearb.h.

◆ GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS   0x8266

Definition at line 2245 of file glcorearb.h.

◆ GL_MAX_COMBINED_DIMENSIONS

#define GL_MAX_COMBINED_DIMENSIONS   0x8282

Definition at line 2321 of file glcorearb.h.

◆ GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS   0x8A33

Definition at line 1447 of file glcorearb.h.

◆ GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS   0x8A32

Definition at line 1446 of file glcorearb.h.

◆ GL_MAX_COMBINED_IMAGE_UNIFORMS

#define GL_MAX_COMBINED_IMAGE_UNIFORMS   0x90CF

Definition at line 2185 of file glcorearb.h.

◆ GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS

#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS   0x8F39

Definition at line 2136 of file glcorearb.h.

◆ GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV

#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV   0x8E67

Definition at line 5259 of file glcorearb.h.

◆ GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES

#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES   0x8F39

Definition at line 2462 of file glcorearb.h.

◆ GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS

#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS   0x90DC

Definition at line 2457 of file glcorearb.h.

◆ GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV

#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV   0x8E6F

Definition at line 5267 of file glcorearb.h.

◆ GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS   0x8E1E

Definition at line 1753 of file glcorearb.h.

◆ GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS   0x8E1F

Definition at line 1754 of file glcorearb.h.

◆ GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS

#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS   0x8B4D

Definition at line 734 of file glcorearb.h.

◆ GL_MAX_COMBINED_UNIFORM_BLOCKS

#define GL_MAX_COMBINED_UNIFORM_BLOCKS   0x8A2E

Definition at line 1442 of file glcorearb.h.

◆ GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS   0x8A31

Definition at line 1445 of file glcorearb.h.

◆ GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS

#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS   0x8264

Definition at line 2243 of file glcorearb.h.

◆ GL_MAX_COMPUTE_ATOMIC_COUNTERS

#define GL_MAX_COMPUTE_ATOMIC_COUNTERS   0x8265

Definition at line 2244 of file glcorearb.h.

◆ GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB

#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB   0x90EB

Definition at line 3011 of file glcorearb.h.

◆ GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB

#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB   0x91BF

Definition at line 3013 of file glcorearb.h.

◆ GL_MAX_COMPUTE_IMAGE_UNIFORMS

#define GL_MAX_COMPUTE_IMAGE_UNIFORMS   0x91BD

Definition at line 2240 of file glcorearb.h.

◆ GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS

#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS   0x90DB

Definition at line 2456 of file glcorearb.h.

◆ GL_MAX_COMPUTE_SHARED_MEMORY_SIZE

#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE   0x8262

Definition at line 2241 of file glcorearb.h.

◆ GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS

#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS   0x91BC

Definition at line 2239 of file glcorearb.h.

◆ GL_MAX_COMPUTE_UNIFORM_BLOCKS

#define GL_MAX_COMPUTE_UNIFORM_BLOCKS   0x91BB

Definition at line 2238 of file glcorearb.h.

◆ GL_MAX_COMPUTE_UNIFORM_COMPONENTS

#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS   0x8263

Definition at line 2242 of file glcorearb.h.

◆ GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB

#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB   0x9344

Definition at line 3010 of file glcorearb.h.

◆ GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB

#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB   0x9345

Definition at line 3012 of file glcorearb.h.

◆ GL_MAX_COMPUTE_WORK_GROUP_COUNT

#define GL_MAX_COMPUTE_WORK_GROUP_COUNT   0x91BE

Definition at line 2247 of file glcorearb.h.

◆ GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS

#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS   0x90EB

Definition at line 2246 of file glcorearb.h.

◆ GL_MAX_COMPUTE_WORK_GROUP_SIZE

#define GL_MAX_COMPUTE_WORK_GROUP_SIZE   0x91BF

Definition at line 2248 of file glcorearb.h.

◆ GL_MAX_CUBE_MAP_TEXTURE_SIZE

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE   0x851C

Definition at line 533 of file glcorearb.h.

◆ GL_MAX_CULL_DISTANCES

#define GL_MAX_CULL_DISTANCES   0x82F9

Definition at line 2624 of file glcorearb.h.

◆ GL_MAX_DEBUG_GROUP_STACK_DEPTH

#define GL_MAX_DEBUG_GROUP_STACK_DEPTH   0x826C

Definition at line 2281 of file glcorearb.h.

◆ GL_MAX_DEBUG_LOGGED_MESSAGES

#define GL_MAX_DEBUG_LOGGED_MESSAGES   0x9144

Definition at line 2272 of file glcorearb.h.

◆ GL_MAX_DEBUG_LOGGED_MESSAGES_ARB

#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB   0x9144

Definition at line 3060 of file glcorearb.h.

◆ GL_MAX_DEBUG_MESSAGE_LENGTH

#define GL_MAX_DEBUG_MESSAGE_LENGTH   0x9143

Definition at line 2271 of file glcorearb.h.

◆ GL_MAX_DEBUG_MESSAGE_LENGTH_ARB

#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143

Definition at line 3059 of file glcorearb.h.

◆ GL_MAX_DEPTH

#define GL_MAX_DEPTH   0x8280

Definition at line 2319 of file glcorearb.h.

◆ GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD

#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD   0x91B5

Definition at line 3964 of file glcorearb.h.

◆ GL_MAX_DEPTH_TEXTURE_SAMPLES

#define GL_MAX_DEPTH_TEXTURE_SAMPLES   0x910F

Definition at line 1563 of file glcorearb.h.

◆ GL_MAX_DETACHED_BUFFERS_NV

#define GL_MAX_DETACHED_BUFFERS_NV   0x95AD

Definition at line 5231 of file glcorearb.h.

◆ GL_MAX_DETACHED_TEXTURES_NV

#define GL_MAX_DETACHED_TEXTURES_NV   0x95AC

Definition at line 5230 of file glcorearb.h.

◆ GL_MAX_DRAW_BUFFERS

#define GL_MAX_DRAW_BUFFERS   0x8824

Definition at line 707 of file glcorearb.h.

◆ GL_MAX_DRAW_MESH_TASKS_COUNT_NV

#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV   0x953D

Definition at line 5275 of file glcorearb.h.

◆ GL_MAX_DUAL_SOURCE_DRAW_BUFFERS

#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC

Definition at line 1613 of file glcorearb.h.

◆ GL_MAX_ELEMENT_INDEX

#define GL_MAX_ELEMENT_INDEX   0x8D6B

Definition at line 2236 of file glcorearb.h.

◆ GL_MAX_ELEMENTS_INDICES

#define GL_MAX_ELEMENTS_INDICES   0x80E9

Definition at line 458 of file glcorearb.h.

◆ GL_MAX_ELEMENTS_VERTICES

#define GL_MAX_ELEMENTS_VERTICES   0x80E8

Definition at line 457 of file glcorearb.h.

◆ GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS

#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS   0x92D0

Definition at line 2109 of file glcorearb.h.

◆ GL_MAX_FRAGMENT_ATOMIC_COUNTERS

#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS   0x92D6

Definition at line 2115 of file glcorearb.h.

◆ GL_MAX_FRAGMENT_IMAGE_UNIFORMS

#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS   0x90CE

Definition at line 2184 of file glcorearb.h.

◆ GL_MAX_FRAGMENT_INPUT_COMPONENTS

#define GL_MAX_FRAGMENT_INPUT_COMPONENTS   0x9125

Definition at line 1521 of file glcorearb.h.

◆ GL_MAX_FRAGMENT_INTERPOLATION_OFFSET

#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET   0x8E5C

Definition at line 1703 of file glcorearb.h.

◆ GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS

#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS   0x90DA

Definition at line 2455 of file glcorearb.h.

◆ GL_MAX_FRAGMENT_UNIFORM_BLOCKS

#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS   0x8A2D

Definition at line 1441 of file glcorearb.h.

◆ GL_MAX_FRAGMENT_UNIFORM_COMPONENTS

#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS   0x8B49

Definition at line 730 of file glcorearb.h.

◆ GL_MAX_FRAGMENT_UNIFORM_VECTORS

#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD

Definition at line 1876 of file glcorearb.h.

◆ GL_MAX_FRAMEBUFFER_HEIGHT

#define GL_MAX_FRAMEBUFFER_HEIGHT   0x9316

Definition at line 2299 of file glcorearb.h.

◆ GL_MAX_FRAMEBUFFER_LAYERS

#define GL_MAX_FRAMEBUFFER_LAYERS   0x9317

Definition at line 2300 of file glcorearb.h.

◆ GL_MAX_FRAMEBUFFER_SAMPLES

#define GL_MAX_FRAMEBUFFER_SAMPLES   0x9318

Definition at line 2301 of file glcorearb.h.

◆ GL_MAX_FRAMEBUFFER_WIDTH

#define GL_MAX_FRAMEBUFFER_WIDTH   0x9315

Definition at line 2298 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS

#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS   0x92CF

Definition at line 2108 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_ATOMIC_COUNTERS

#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS   0x92D5

Definition at line 2114 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_IMAGE_UNIFORMS

#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS   0x90CD

Definition at line 2183 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_INPUT_COMPONENTS

#define GL_MAX_GEOMETRY_INPUT_COMPONENTS   0x9123

Definition at line 1519 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_OUTPUT_COMPONENTS

#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS   0x9124

Definition at line 1520 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_OUTPUT_VERTICES

#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0

Definition at line 1516 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB

#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB   0x8DE0

Definition at line 3179 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_SHADER_INVOCATIONS

#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS   0x8E5A

Definition at line 1701 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS

#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS   0x90D7

Definition at line 2452 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS

#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS   0x8C29

Definition at line 1508 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB

#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB   0x8C29

Definition at line 3168 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS

#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS   0x8DE1

Definition at line 1517 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB

#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB   0x8DE1

Definition at line 3180 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_UNIFORM_BLOCKS

#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS   0x8A2C

Definition at line 1440 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_UNIFORM_COMPONENTS

#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS   0x8DDF

Definition at line 1515 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB

#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB   0x8DDF

Definition at line 3178 of file glcorearb.h.

◆ GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB

#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB   0x8DDD

Definition at line 3176 of file glcorearb.h.

◆ GL_MAX_HEIGHT

#define GL_MAX_HEIGHT   0x827F

Definition at line 2318 of file glcorearb.h.

◆ GL_MAX_IMAGE_SAMPLES

#define GL_MAX_IMAGE_SAMPLES   0x906D

Definition at line 2175 of file glcorearb.h.

◆ GL_MAX_IMAGE_UNITS

#define GL_MAX_IMAGE_UNITS   0x8F38

Definition at line 2135 of file glcorearb.h.

◆ GL_MAX_INTEGER_SAMPLES

#define GL_MAX_INTEGER_SAMPLES   0x9110

Definition at line 1564 of file glcorearb.h.

◆ GL_MAX_LABEL_LENGTH

#define GL_MAX_LABEL_LENGTH   0x82E8

Definition at line 2289 of file glcorearb.h.

◆ GL_MAX_LAYERS

#define GL_MAX_LAYERS   0x8281

Definition at line 2320 of file glcorearb.h.

◆ GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV

#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV   0x8E64

Definition at line 5256 of file glcorearb.h.

◆ GL_MAX_MESH_ATOMIC_COUNTERS_NV

#define GL_MAX_MESH_ATOMIC_COUNTERS_NV   0x8E65

Definition at line 5257 of file glcorearb.h.

◆ GL_MAX_MESH_IMAGE_UNIFORMS_NV

#define GL_MAX_MESH_IMAGE_UNIFORMS_NV   0x8E62

Definition at line 5254 of file glcorearb.h.

◆ GL_MAX_MESH_OUTPUT_PRIMITIVES_NV

#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV   0x9539

Definition at line 5273 of file glcorearb.h.

◆ GL_MAX_MESH_OUTPUT_VERTICES_NV

#define GL_MAX_MESH_OUTPUT_VERTICES_NV   0x9538

Definition at line 5272 of file glcorearb.h.

◆ GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV

#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV   0x8E66

Definition at line 5258 of file glcorearb.h.

◆ GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV

#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV   0x8E61

Definition at line 5253 of file glcorearb.h.

◆ GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV

#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV   0x9536

Definition at line 5270 of file glcorearb.h.

◆ GL_MAX_MESH_UNIFORM_BLOCKS_NV

#define GL_MAX_MESH_UNIFORM_BLOCKS_NV   0x8E60

Definition at line 5252 of file glcorearb.h.

◆ GL_MAX_MESH_UNIFORM_COMPONENTS_NV

#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV   0x8E63

Definition at line 5255 of file glcorearb.h.

◆ GL_MAX_MESH_VIEWS_NV

#define GL_MAX_MESH_VIEWS_NV   0x9557

Definition at line 5276 of file glcorearb.h.

◆ GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV

#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV   0x95A2

Definition at line 5268 of file glcorearb.h.

◆ GL_MAX_MESH_WORK_GROUP_SIZE_NV

#define GL_MAX_MESH_WORK_GROUP_SIZE_NV   0x953B

Definition at line 5279 of file glcorearb.h.

◆ GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV

#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV   0x8E11

Definition at line 5095 of file glcorearb.h.

◆ GL_MAX_NAME_LENGTH

#define GL_MAX_NAME_LENGTH   0x92F6

Definition at line 2420 of file glcorearb.h.

◆ GL_MAX_NUM_ACTIVE_VARIABLES

#define GL_MAX_NUM_ACTIVE_VARIABLES   0x92F7

Definition at line 2421 of file glcorearb.h.

◆ GL_MAX_NUM_COMPATIBLE_SUBROUTINES

#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES   0x92F8

Definition at line 2422 of file glcorearb.h.

◆ GL_MAX_PATCH_VERTICES

#define GL_MAX_PATCH_VERTICES   0x8E7D

Definition at line 1739 of file glcorearb.h.

◆ GL_MAX_PROGRAM_TEXEL_OFFSET

#define GL_MAX_PROGRAM_TEXEL_OFFSET   0x8905

Definition at line 1026 of file glcorearb.h.

◆ GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB

#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB   0x8F9F

Definition at line 3733 of file glcorearb.h.

◆ GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET

#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET   0x8E5F

Definition at line 1690 of file glcorearb.h.

◆ GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB

#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB   0x8E5F

Definition at line 3732 of file glcorearb.h.

◆ GL_MAX_RASTER_SAMPLES_EXT

#define GL_MAX_RASTER_SAMPLES_EXT   0x9329

Definition at line 4619 of file glcorearb.h.

◆ GL_MAX_RECTANGLE_TEXTURE_SIZE

#define GL_MAX_RECTANGLE_TEXTURE_SIZE   0x84F8

Definition at line 1421 of file glcorearb.h.

◆ GL_MAX_RENDERBUFFER_SIZE

#define GL_MAX_RENDERBUFFER_SIZE   0x84E8

Definition at line 1117 of file glcorearb.h.

◆ GL_MAX_SAMPLE_MASK_WORDS

#define GL_MAX_SAMPLE_MASK_WORDS   0x8E59

Definition at line 1547 of file glcorearb.h.

◆ GL_MAX_SAMPLES

#define GL_MAX_SAMPLES   0x8D57

Definition at line 1197 of file glcorearb.h.

◆ GL_MAX_SERVER_WAIT_TIMEOUT

#define GL_MAX_SERVER_WAIT_TIMEOUT   0x9111

Definition at line 1529 of file glcorearb.h.

◆ GL_MAX_SHADER_BUFFER_ADDRESS_NV

#define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35

Definition at line 5653 of file glcorearb.h.

◆ GL_MAX_SHADER_COMPILER_THREADS_ARB

#define GL_MAX_SHADER_COMPILER_THREADS_ARB   0x91B0

Definition at line 3387 of file glcorearb.h.

◆ GL_MAX_SHADER_COMPILER_THREADS_KHR

#define GL_MAX_SHADER_COMPILER_THREADS_KHR   0x91B0

Definition at line 3886 of file glcorearb.h.

◆ GL_MAX_SHADER_STORAGE_BLOCK_SIZE

#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE   0x90DE

Definition at line 2459 of file glcorearb.h.

◆ GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS

#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS   0x90DD

Definition at line 2458 of file glcorearb.h.

◆ GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB

#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB   0x9199

Definition at line 3633 of file glcorearb.h.

◆ GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB

#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB   0x919A

Definition at line 3634 of file glcorearb.h.

◆ GL_MAX_SPARSE_TEXTURE_SIZE_ARB

#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB   0x9198

Definition at line 3632 of file glcorearb.h.

◆ GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV

#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV   0x9349

Definition at line 4993 of file glcorearb.h.

◆ GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS

#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS   0x8DE8

Definition at line 1724 of file glcorearb.h.

◆ GL_MAX_SUBROUTINES

#define GL_MAX_SUBROUTINES   0x8DE7

Definition at line 1723 of file glcorearb.h.

◆ GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV

#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV   0x8E6C

Definition at line 5264 of file glcorearb.h.

◆ GL_MAX_TASK_ATOMIC_COUNTERS_NV

#define GL_MAX_TASK_ATOMIC_COUNTERS_NV   0x8E6D

Definition at line 5265 of file glcorearb.h.

◆ GL_MAX_TASK_IMAGE_UNIFORMS_NV

#define GL_MAX_TASK_IMAGE_UNIFORMS_NV   0x8E6A

Definition at line 5262 of file glcorearb.h.

◆ GL_MAX_TASK_OUTPUT_COUNT_NV

#define GL_MAX_TASK_OUTPUT_COUNT_NV   0x953A

Definition at line 5274 of file glcorearb.h.

◆ GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV

#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV   0x8E6E

Definition at line 5266 of file glcorearb.h.

◆ GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV

#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV   0x8E69

Definition at line 5261 of file glcorearb.h.

◆ GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV

#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV   0x9537

Definition at line 5271 of file glcorearb.h.

◆ GL_MAX_TASK_UNIFORM_BLOCKS_NV

#define GL_MAX_TASK_UNIFORM_BLOCKS_NV   0x8E68

Definition at line 5260 of file glcorearb.h.

◆ GL_MAX_TASK_UNIFORM_COMPONENTS_NV

#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV   0x8E6B

Definition at line 5263 of file glcorearb.h.

◆ GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV

#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV   0x95A3

Definition at line 5269 of file glcorearb.h.

◆ GL_MAX_TASK_WORK_GROUP_SIZE_NV

#define GL_MAX_TASK_WORK_GROUP_SIZE_NV   0x953C

Definition at line 5280 of file glcorearb.h.

◆ GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS

#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS   0x92CD

Definition at line 2106 of file glcorearb.h.

◆ GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS

#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS   0x92D3

Definition at line 2112 of file glcorearb.h.

◆ GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS

#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS   0x90CB

Definition at line 2181 of file glcorearb.h.

◆ GL_MAX_TESS_CONTROL_INPUT_COMPONENTS

#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS   0x886C

Definition at line 1751 of file glcorearb.h.

◆ GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS

#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS   0x8E83

Definition at line 1745 of file glcorearb.h.

◆ GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS

#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS   0x90D8

Definition at line 2453 of file glcorearb.h.

◆ GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS

#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS   0x8E81

Definition at line 1743 of file glcorearb.h.

◆ GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS

#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS   0x8E85

Definition at line 1747 of file glcorearb.h.

◆ GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS

#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS   0x8E89

Definition at line 1749 of file glcorearb.h.

◆ GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS

#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS   0x8E7F

Definition at line 1741 of file glcorearb.h.

◆ GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS

#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS   0x92CE

Definition at line 2107 of file glcorearb.h.

◆ GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS

#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS   0x92D4

Definition at line 2113 of file glcorearb.h.

◆ GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS

#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS   0x90CC

Definition at line 2182 of file glcorearb.h.

◆ GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS

#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS   0x886D

Definition at line 1752 of file glcorearb.h.

◆ GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS

#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS   0x8E86

Definition at line 1748 of file glcorearb.h.

◆ GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS

#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS   0x90D9

Definition at line 2454 of file glcorearb.h.

◆ GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS

#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS   0x8E82

Definition at line 1744 of file glcorearb.h.

◆ GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS

#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS   0x8E8A

Definition at line 1750 of file glcorearb.h.

◆ GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS

#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS   0x8E80

Definition at line 1742 of file glcorearb.h.

◆ GL_MAX_TESS_GEN_LEVEL

#define GL_MAX_TESS_GEN_LEVEL   0x8E7E

Definition at line 1740 of file glcorearb.h.

◆ GL_MAX_TESS_PATCH_COMPONENTS

#define GL_MAX_TESS_PATCH_COMPONENTS   0x8E84

Definition at line 1746 of file glcorearb.h.

◆ GL_MAX_TEXTURE_BUFFER_SIZE

#define GL_MAX_TEXTURE_BUFFER_SIZE   0x8C2B

Definition at line 1415 of file glcorearb.h.

◆ GL_MAX_TEXTURE_BUFFER_SIZE_ARB

#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB   0x8C2B

Definition at line 3678 of file glcorearb.h.

◆ GL_MAX_TEXTURE_IMAGE_UNITS

#define GL_MAX_TEXTURE_IMAGE_UNITS   0x8872

Definition at line 727 of file glcorearb.h.

◆ GL_MAX_TEXTURE_LOD_BIAS

#define GL_MAX_TEXTURE_LOD_BIAS   0x84FD

Definition at line 575 of file glcorearb.h.

◆ GL_MAX_TEXTURE_MAX_ANISOTROPY

#define GL_MAX_TEXTURE_MAX_ANISOTROPY   0x84FF

Definition at line 2882 of file glcorearb.h.

◆ GL_MAX_TEXTURE_SIZE

#define GL_MAX_TEXTURE_SIZE   0x0D33

Definition at line 194 of file glcorearb.h.

◆ GL_MAX_TRANSFORM_FEEDBACK_BUFFERS

#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS   0x8E70

Definition at line 1763 of file glcorearb.h.

◆ GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS

#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS   0x8C8A

Definition at line 1050 of file glcorearb.h.

◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS   0x8C8B

Definition at line 1051 of file glcorearb.h.

◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS   0x8C80

Definition at line 1043 of file glcorearb.h.

◆ GL_MAX_UNIFORM_BLOCK_SIZE

#define GL_MAX_UNIFORM_BLOCK_SIZE   0x8A30

Definition at line 1444 of file glcorearb.h.

◆ GL_MAX_UNIFORM_BUFFER_BINDINGS

#define GL_MAX_UNIFORM_BUFFER_BINDINGS   0x8A2F

Definition at line 1443 of file glcorearb.h.

◆ GL_MAX_UNIFORM_LOCATIONS

#define GL_MAX_UNIFORM_LOCATIONS   0x826E

Definition at line 2292 of file glcorearb.h.

◆ GL_MAX_VARYING_COMPONENTS

#define GL_MAX_VARYING_COMPONENTS   0x8B4B

Definition at line 1029 of file glcorearb.h.

◆ GL_MAX_VARYING_FLOATS

#define GL_MAX_VARYING_FLOATS   0x8B4B

Definition at line 732 of file glcorearb.h.

◆ GL_MAX_VARYING_VECTORS

#define GL_MAX_VARYING_VECTORS   0x8DFC

Definition at line 1875 of file glcorearb.h.

◆ GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS

#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS   0x92CC

Definition at line 2105 of file glcorearb.h.

◆ GL_MAX_VERTEX_ATOMIC_COUNTERS

#define GL_MAX_VERTEX_ATOMIC_COUNTERS   0x92D2

Definition at line 2111 of file glcorearb.h.

◆ GL_MAX_VERTEX_ATTRIB_BINDINGS

#define GL_MAX_VERTEX_ATTRIB_BINDINGS   0x82DA

Definition at line 2478 of file glcorearb.h.

◆ GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET

#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET   0x82D9

Definition at line 2477 of file glcorearb.h.

◆ GL_MAX_VERTEX_ATTRIB_STRIDE

#define GL_MAX_VERTEX_ATTRIB_STRIDE   0x82E5

Definition at line 2572 of file glcorearb.h.

◆ GL_MAX_VERTEX_ATTRIBS

#define GL_MAX_VERTEX_ATTRIBS   0x8869

Definition at line 725 of file glcorearb.h.

◆ GL_MAX_VERTEX_IMAGE_UNIFORMS

#define GL_MAX_VERTEX_IMAGE_UNIFORMS   0x90CA

Definition at line 2180 of file glcorearb.h.

◆ GL_MAX_VERTEX_OUTPUT_COMPONENTS

#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122

Definition at line 1518 of file glcorearb.h.

◆ GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS

#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS   0x90D6

Definition at line 2451 of file glcorearb.h.

◆ GL_MAX_VERTEX_STREAMS

#define GL_MAX_VERTEX_STREAMS   0x8E71

Definition at line 1705 of file glcorearb.h.

◆ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS

#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C

Definition at line 733 of file glcorearb.h.

◆ GL_MAX_VERTEX_UNIFORM_BLOCKS

#define GL_MAX_VERTEX_UNIFORM_BLOCKS   0x8A2B

Definition at line 1439 of file glcorearb.h.

◆ GL_MAX_VERTEX_UNIFORM_COMPONENTS

#define GL_MAX_VERTEX_UNIFORM_COMPONENTS   0x8B4A

Definition at line 731 of file glcorearb.h.

◆ GL_MAX_VERTEX_UNIFORM_VECTORS

#define GL_MAX_VERTEX_UNIFORM_VECTORS   0x8DFB

Definition at line 1874 of file glcorearb.h.

◆ GL_MAX_VERTEX_VARYING_COMPONENTS_ARB

#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB   0x8DDE

Definition at line 3177 of file glcorearb.h.

◆ GL_MAX_VIEWPORT_DIMS

#define GL_MAX_VIEWPORT_DIMS   0x0D3A

Definition at line 195 of file glcorearb.h.

◆ GL_MAX_VIEWPORTS

#define GL_MAX_VIEWPORTS   0x825B

Definition at line 1891 of file glcorearb.h.

◆ GL_MAX_VIEWS_OVR

#define GL_MAX_VIEWS_OVR   0x9631

Definition at line 5902 of file glcorearb.h.

◆ GL_MAX_WIDTH

#define GL_MAX_WIDTH   0x827E

Definition at line 2317 of file glcorearb.h.

◆ GL_MAX_WINDOW_RECTANGLES_EXT

#define GL_MAX_WINDOW_RECTANGLES_EXT   0x8F14

Definition at line 4695 of file glcorearb.h.

◆ GL_MEDIUM_FLOAT

#define GL_MEDIUM_FLOAT   0x8DF1

Definition at line 1866 of file glcorearb.h.

◆ GL_MEDIUM_INT

#define GL_MEDIUM_INT   0x8DF4

Definition at line 1869 of file glcorearb.h.

◆ GL_MEMORY_ATTACHABLE_ALIGNMENT_NV

#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV   0x95A6

Definition at line 5224 of file glcorearb.h.

◆ GL_MEMORY_ATTACHABLE_NV

#define GL_MEMORY_ATTACHABLE_NV   0x95A8

Definition at line 5226 of file glcorearb.h.

◆ GL_MEMORY_ATTACHABLE_SIZE_NV

#define GL_MEMORY_ATTACHABLE_SIZE_NV   0x95A7

Definition at line 5225 of file glcorearb.h.

◆ GL_MESA_framebuffer_flip_y

#define GL_MESA_framebuffer_flip_y   1

Definition at line 4768 of file glcorearb.h.

◆ GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV

#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV   0x9543

Definition at line 5278 of file glcorearb.h.

◆ GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV

#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV   0x92DF

Definition at line 5277 of file glcorearb.h.

◆ GL_MESH_OUTPUT_TYPE_NV

#define GL_MESH_OUTPUT_TYPE_NV   0x957B

Definition at line 5285 of file glcorearb.h.

◆ GL_MESH_PRIMITIVES_OUT_NV

#define GL_MESH_PRIMITIVES_OUT_NV   0x957A

Definition at line 5284 of file glcorearb.h.

◆ GL_MESH_SHADER_BIT_NV

#define GL_MESH_SHADER_BIT_NV   0x00000040

Definition at line 5290 of file glcorearb.h.

◆ GL_MESH_SHADER_NV

#define GL_MESH_SHADER_NV   0x9559

Definition at line 5250 of file glcorearb.h.

◆ GL_MESH_SUBROUTINE_NV

#define GL_MESH_SUBROUTINE_NV   0x957C

Definition at line 5292 of file glcorearb.h.

◆ GL_MESH_SUBROUTINE_UNIFORM_NV

#define GL_MESH_SUBROUTINE_UNIFORM_NV   0x957E

Definition at line 5294 of file glcorearb.h.

◆ GL_MESH_VERTICES_OUT_NV

#define GL_MESH_VERTICES_OUT_NV   0x9579

Definition at line 5283 of file glcorearb.h.

◆ GL_MESH_WORK_GROUP_SIZE_NV

#define GL_MESH_WORK_GROUP_SIZE_NV   0x953E

Definition at line 5281 of file glcorearb.h.

◆ GL_MIN

#define GL_MIN   0x8007

Definition at line 591 of file glcorearb.h.

◆ GL_MIN_FRAGMENT_INTERPOLATION_OFFSET

#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET   0x8E5B

Definition at line 1702 of file glcorearb.h.

◆ GL_MIN_MAP_BUFFER_ALIGNMENT

#define GL_MIN_MAP_BUFFER_ALIGNMENT   0x90BC

Definition at line 2092 of file glcorearb.h.

◆ GL_MIN_PROGRAM_TEXEL_OFFSET

#define GL_MIN_PROGRAM_TEXEL_OFFSET   0x8904

Definition at line 1025 of file glcorearb.h.

◆ GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET

#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET   0x8E5E

Definition at line 1689 of file glcorearb.h.

◆ GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB

#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB   0x8E5E

Definition at line 3731 of file glcorearb.h.

◆ GL_MIN_SAMPLE_SHADING_VALUE

#define GL_MIN_SAMPLE_SHADING_VALUE   0x8C37

Definition at line 1688 of file glcorearb.h.

◆ GL_MIN_SAMPLE_SHADING_VALUE_ARB

#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37

Definition at line 3497 of file glcorearb.h.

◆ GL_MINOR_VERSION

#define GL_MINOR_VERSION   0x821C

Definition at line 1013 of file glcorearb.h.

◆ GL_MINUS_CLAMPED_NV

#define GL_MINUS_CLAMPED_NV   0x92B3

Definition at line 4861 of file glcorearb.h.

◆ GL_MINUS_NV

#define GL_MINUS_NV   0x929F

Definition at line 4862 of file glcorearb.h.

◆ GL_MIPMAP

#define GL_MIPMAP   0x8293

Definition at line 2338 of file glcorearb.h.

◆ GL_MIRROR_CLAMP_TO_EDGE

#define GL_MIRROR_CLAMP_TO_EDGE   0x8743

Definition at line 2590 of file glcorearb.h.

◆ GL_MIRRORED_REPEAT

#define GL_MIRRORED_REPEAT   0x8370

Definition at line 574 of file glcorearb.h.

◆ GL_MIRRORED_REPEAT_ARB

#define GL_MIRRORED_REPEAT_ARB   0x8370

Definition at line 3742 of file glcorearb.h.

◆ GL_MITER_REVERT_NV

#define GL_MITER_REVERT_NV   0x90A7

Definition at line 5359 of file glcorearb.h.

◆ GL_MITER_TRUNCATE_NV

#define GL_MITER_TRUNCATE_NV   0x90A8

Definition at line 5360 of file glcorearb.h.

◆ GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV

#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV   0x932F

Definition at line 5077 of file glcorearb.h.

◆ GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV

#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV   0x9330

Definition at line 5078 of file glcorearb.h.

◆ GL_MOVE_TO_CONTINUES_NV

#define GL_MOVE_TO_CONTINUES_NV   0x90B6

Definition at line 5378 of file glcorearb.h.

◆ GL_MOVE_TO_NV

#define GL_MOVE_TO_NV   0x02

Definition at line 5380 of file glcorearb.h.

◆ GL_MOVE_TO_RESETS_NV

#define GL_MOVE_TO_RESETS_NV   0x90B5

Definition at line 5377 of file glcorearb.h.

◆ GL_MULTIPLY_KHR

#define GL_MULTIPLY_KHR   0x9294

Definition at line 3845 of file glcorearb.h.

◆ GL_MULTIPLY_NV

#define GL_MULTIPLY_NV   0x9294

Definition at line 4863 of file glcorearb.h.

◆ GL_MULTISAMPLE

#define GL_MULTISAMPLE   0x809D

Definition at line 516 of file glcorearb.h.

◆ GL_MULTISAMPLE_COVERAGE_MODES_NV

#define GL_MULTISAMPLE_COVERAGE_MODES_NV   0x8E12

Definition at line 5096 of file glcorearb.h.

◆ GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB

#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB   0x9382

Definition at line 2909 of file glcorearb.h.

◆ GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB

#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB   0x9381

Definition at line 2908 of file glcorearb.h.

◆ GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT

#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT   0x932B

Definition at line 4621 of file glcorearb.h.

◆ GL_MULTISAMPLES_NV

#define GL_MULTISAMPLES_NV   0x9371

Definition at line 5210 of file glcorearb.h.

◆ GL_NAME_LENGTH

#define GL_NAME_LENGTH   0x92F9

Definition at line 2423 of file glcorearb.h.

◆ GL_NAMED_STRING_LENGTH_ARB

#define GL_NAMED_STRING_LENGTH_ARB   0x8DE9

Definition at line 3587 of file glcorearb.h.

◆ GL_NAMED_STRING_TYPE_ARB

#define GL_NAMED_STRING_TYPE_ARB   0x8DEA

Definition at line 3588 of file glcorearb.h.

◆ GL_NAND

#define GL_NAND   0x150E

Definition at line 228 of file glcorearb.h.

◆ GL_NEAREST

#define GL_NEAREST   0x2600

Definition at line 253 of file glcorearb.h.

◆ GL_NEAREST_MIPMAP_LINEAR

#define GL_NEAREST_MIPMAP_LINEAR   0x2702

Definition at line 257 of file glcorearb.h.

◆ GL_NEAREST_MIPMAP_NEAREST

#define GL_NEAREST_MIPMAP_NEAREST   0x2700

Definition at line 255 of file glcorearb.h.

◆ GL_NEGATIVE_ONE_TO_ONE

#define GL_NEGATIVE_ONE_TO_ONE   0x935E

Definition at line 2616 of file glcorearb.h.

◆ GL_NEVER

#define GL_NEVER   0x0200

Definition at line 104 of file glcorearb.h.

◆ GL_NICEST

#define GL_NICEST   0x1102

Definition at line 204 of file glcorearb.h.

◆ GL_NO_ERROR

#define GL_NO_ERROR   0

Definition at line 133 of file glcorearb.h.

◆ GL_NO_RESET_NOTIFICATION

#define GL_NO_RESET_NOTIFICATION   0x8261

Definition at line 2633 of file glcorearb.h.

◆ GL_NO_RESET_NOTIFICATION_ARB

#define GL_NO_RESET_NOTIFICATION_ARB   0x8261

Definition at line 3449 of file glcorearb.h.

◆ GL_NONE

#define GL_NONE   0

Definition at line 123 of file glcorearb.h.

◆ GL_NOOP

#define GL_NOOP   0x1505

Definition at line 219 of file glcorearb.h.

◆ GL_NOP_COMMAND_NV

#define GL_NOP_COMMAND_NV   0x0001

Definition at line 4914 of file glcorearb.h.

◆ GL_NOR

#define GL_NOR   0x1508

Definition at line 222 of file glcorearb.h.

◆ GL_NORMAL_ARRAY_ADDRESS_NV

#define GL_NORMAL_ARRAY_ADDRESS_NV   0x8F22

Definition at line 5825 of file glcorearb.h.

◆ GL_NORMAL_ARRAY_LENGTH_NV

#define GL_NORMAL_ARRAY_LENGTH_NV   0x8F2C

Definition at line 5835 of file glcorearb.h.

◆ GL_NOTEQUAL

#define GL_NOTEQUAL   0x0205

Definition at line 109 of file glcorearb.h.

◆ GL_NUM_ACTIVE_VARIABLES

#define GL_NUM_ACTIVE_VARIABLES   0x9304

Definition at line 2434 of file glcorearb.h.

◆ GL_NUM_COMPATIBLE_SUBROUTINES

#define GL_NUM_COMPATIBLE_SUBROUTINES   0x8E4A

Definition at line 1725 of file glcorearb.h.

◆ GL_NUM_COMPRESSED_TEXTURE_FORMATS

#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2

Definition at line 539 of file glcorearb.h.

◆ GL_NUM_EXTENSIONS

#define GL_NUM_EXTENSIONS   0x821D

Definition at line 1014 of file glcorearb.h.

◆ GL_NUM_PROGRAM_BINARY_FORMATS

#define GL_NUM_PROGRAM_BINARY_FORMATS   0x87FE

Definition at line 1880 of file glcorearb.h.

◆ GL_NUM_SAMPLE_COUNTS

#define GL_NUM_SAMPLE_COUNTS   0x9380

Definition at line 2091 of file glcorearb.h.

◆ GL_NUM_SHADER_BINARY_FORMATS

#define GL_NUM_SHADER_BINARY_FORMATS   0x8DF9

Definition at line 1873 of file glcorearb.h.

◆ GL_NUM_SHADING_LANGUAGE_VERSIONS

#define GL_NUM_SHADING_LANGUAGE_VERSIONS   0x82E9

Definition at line 2222 of file glcorearb.h.

◆ GL_NUM_SPARSE_LEVELS_ARB

#define GL_NUM_SPARSE_LEVELS_ARB   0x91AA

Definition at line 3627 of file glcorearb.h.

◆ GL_NUM_SPIR_V_EXTENSIONS

#define GL_NUM_SPIR_V_EXTENSIONS   0x9554

Definition at line 2880 of file glcorearb.h.

◆ GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD

#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD   0x91B6

Definition at line 3965 of file glcorearb.h.

◆ GL_NUM_VIRTUAL_PAGE_SIZES_ARB

#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB   0x91A8

Definition at line 3628 of file glcorearb.h.

◆ GL_NUM_WINDOW_RECTANGLES_EXT

#define GL_NUM_WINDOW_RECTANGLES_EXT   0x8F15

Definition at line 4696 of file glcorearb.h.

◆ GL_NV_bindless_multi_draw_indirect

#define GL_NV_bindless_multi_draw_indirect   1

Definition at line 4779 of file glcorearb.h.

◆ GL_NV_bindless_multi_draw_indirect_count

#define GL_NV_bindless_multi_draw_indirect_count   1

Definition at line 4789 of file glcorearb.h.

◆ GL_NV_bindless_texture

#define GL_NV_bindless_texture   1

Definition at line 4799 of file glcorearb.h.

◆ GL_NV_blend_equation_advanced

#define GL_NV_blend_equation_advanced   1

Definition at line 4831 of file glcorearb.h.

◆ GL_NV_blend_equation_advanced_coherent

#define GL_NV_blend_equation_advanced_coherent   1

Definition at line 4890 of file glcorearb.h.

◆ GL_NV_blend_minmax_factor

#define GL_NV_blend_minmax_factor   1

Definition at line 4895 of file glcorearb.h.

◆ GL_NV_clip_space_w_scaling

#define GL_NV_clip_space_w_scaling   1

Definition at line 4901 of file glcorearb.h.

◆ GL_NV_command_list

#define GL_NV_command_list   1

Definition at line 4912 of file glcorearb.h.

◆ GL_NV_compute_shader_derivatives

#define GL_NV_compute_shader_derivatives   1

Definition at line 4971 of file glcorearb.h.

◆ GL_NV_conditional_render

#define GL_NV_conditional_render   1

Definition at line 4975 of file glcorearb.h.

◆ GL_NV_conservative_raster

#define GL_NV_conservative_raster   1

Definition at line 4989 of file glcorearb.h.

◆ GL_NV_conservative_raster_dilate

#define GL_NV_conservative_raster_dilate   1

Definition at line 5001 of file glcorearb.h.

◆ GL_NV_conservative_raster_pre_snap

#define GL_NV_conservative_raster_pre_snap   1

Definition at line 5012 of file glcorearb.h.

◆ GL_NV_conservative_raster_pre_snap_triangles

#define GL_NV_conservative_raster_pre_snap_triangles   1

Definition at line 5017 of file glcorearb.h.

◆ GL_NV_conservative_raster_underestimation

#define GL_NV_conservative_raster_underestimation   1

Definition at line 5028 of file glcorearb.h.

◆ GL_NV_draw_vulkan_image

#define GL_NV_draw_vulkan_image   1

Definition at line 5032 of file glcorearb.h.

◆ GL_NV_fill_rectangle

#define GL_NV_fill_rectangle   1

Definition at line 5049 of file glcorearb.h.

◆ GL_NV_fragment_coverage_to_color

#define GL_NV_fragment_coverage_to_color   1

Definition at line 5054 of file glcorearb.h.

◆ GL_NV_fragment_shader_barycentric

#define GL_NV_fragment_shader_barycentric   1

Definition at line 5064 of file glcorearb.h.

◆ GL_NV_fragment_shader_interlock

#define GL_NV_fragment_shader_interlock   1

Definition at line 5068 of file glcorearb.h.

◆ GL_NV_framebuffer_mixed_samples

#define GL_NV_framebuffer_mixed_samples   1

Definition at line 5072 of file glcorearb.h.

◆ GL_NV_framebuffer_multisample_coverage

#define GL_NV_framebuffer_multisample_coverage   1

Definition at line 5092 of file glcorearb.h.

◆ GL_NV_geometry_shader_passthrough

#define GL_NV_geometry_shader_passthrough   1

Definition at line 5104 of file glcorearb.h.

◆ GL_NV_gpu_shader5

#define GL_NV_gpu_shader5   1

Definition at line 5108 of file glcorearb.h.

◆ GL_NV_internalformat_sample_query

#define GL_NV_internalformat_sample_query   1

Definition at line 5209 of file glcorearb.h.

◆ GL_NV_memory_attachment

#define GL_NV_memory_attachment   1

Definition at line 5221 of file glcorearb.h.

◆ GL_NV_mesh_shader

#define GL_NV_mesh_shader   1

Definition at line 5249 of file glcorearb.h.

◆ GL_NV_path_rendering

#define GL_NV_path_rendering   1

Definition at line 5311 of file glcorearb.h.

◆ GL_NV_path_rendering_shared_edge

#define GL_NV_path_rendering_shared_edge   1

Definition at line 5584 of file glcorearb.h.

◆ GL_NV_representative_fragment_test

#define GL_NV_representative_fragment_test   1

Definition at line 5589 of file glcorearb.h.

◆ GL_NV_sample_locations

#define GL_NV_sample_locations   1

Definition at line 5594 of file glcorearb.h.

◆ GL_NV_sample_mask_override_coverage

#define GL_NV_sample_mask_override_coverage   1

Definition at line 5614 of file glcorearb.h.

◆ GL_NV_scissor_exclusive

#define GL_NV_scissor_exclusive   1

Definition at line 5618 of file glcorearb.h.

◆ GL_NV_shader_atomic_counters

#define GL_NV_shader_atomic_counters   1

Definition at line 5630 of file glcorearb.h.

◆ GL_NV_shader_atomic_float

#define GL_NV_shader_atomic_float   1

Definition at line 5634 of file glcorearb.h.

◆ GL_NV_shader_atomic_float64

#define GL_NV_shader_atomic_float64   1

Definition at line 5638 of file glcorearb.h.

◆ GL_NV_shader_atomic_fp16_vector

#define GL_NV_shader_atomic_fp16_vector   1

Definition at line 5642 of file glcorearb.h.

◆ GL_NV_shader_atomic_int64

#define GL_NV_shader_atomic_int64   1

Definition at line 5646 of file glcorearb.h.

◆ GL_NV_shader_buffer_load

#define GL_NV_shader_buffer_load   1

Definition at line 5650 of file glcorearb.h.

◆ GL_NV_shader_buffer_store

#define GL_NV_shader_buffer_store   1

Definition at line 5687 of file glcorearb.h.

◆ GL_NV_shader_subgroup_partitioned

#define GL_NV_shader_subgroup_partitioned   1

Definition at line 5692 of file glcorearb.h.

◆ GL_NV_shader_texture_footprint

#define GL_NV_shader_texture_footprint   1

Definition at line 5697 of file glcorearb.h.

◆ GL_NV_shader_thread_group

#define GL_NV_shader_thread_group   1

Definition at line 5701 of file glcorearb.h.

◆ GL_NV_shader_thread_shuffle

#define GL_NV_shader_thread_shuffle   1

Definition at line 5708 of file glcorearb.h.

◆ GL_NV_shading_rate_image

#define GL_NV_shading_rate_image   1

Definition at line 5712 of file glcorearb.h.

◆ GL_NV_stereo_view_rendering

#define GL_NV_stereo_view_rendering   1

Definition at line 5753 of file glcorearb.h.

◆ GL_NV_texture_barrier

#define GL_NV_texture_barrier   1

Definition at line 5757 of file glcorearb.h.

◆ GL_NV_texture_rectangle_compressed

#define GL_NV_texture_rectangle_compressed   1

Definition at line 5765 of file glcorearb.h.

◆ GL_NV_uniform_buffer_unified_memory

#define GL_NV_uniform_buffer_unified_memory   1

Definition at line 5769 of file glcorearb.h.

◆ GL_NV_vertex_attrib_integer_64bit

#define GL_NV_vertex_attrib_integer_64bit   1

Definition at line 5776 of file glcorearb.h.

◆ GL_NV_vertex_buffer_unified_memory

#define GL_NV_vertex_buffer_unified_memory   1

Definition at line 5820 of file glcorearb.h.

◆ GL_NV_viewport_array2

#define GL_NV_viewport_array2   1

Definition at line 5875 of file glcorearb.h.

◆ GL_NV_viewport_swizzle

#define GL_NV_viewport_swizzle   1

Definition at line 5879 of file glcorearb.h.

◆ GL_OBJECT_TYPE

#define GL_OBJECT_TYPE   0x9112

Definition at line 1530 of file glcorearb.h.

◆ GL_OFFSET

#define GL_OFFSET   0x92FC

Definition at line 2426 of file glcorearb.h.

◆ GL_ONE

#define GL_ONE   1

Definition at line 113 of file glcorearb.h.

◆ GL_ONE_MINUS_CONSTANT_ALPHA

#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004

Definition at line 587 of file glcorearb.h.

◆ GL_ONE_MINUS_CONSTANT_COLOR

#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002

Definition at line 585 of file glcorearb.h.

◆ GL_ONE_MINUS_DST_ALPHA

#define GL_ONE_MINUS_DST_ALPHA   0x0305

Definition at line 119 of file glcorearb.h.

◆ GL_ONE_MINUS_DST_COLOR

#define GL_ONE_MINUS_DST_COLOR   0x0307

Definition at line 121 of file glcorearb.h.

◆ GL_ONE_MINUS_SRC1_ALPHA

#define GL_ONE_MINUS_SRC1_ALPHA   0x88FB

Definition at line 1612 of file glcorearb.h.

◆ GL_ONE_MINUS_SRC1_COLOR

#define GL_ONE_MINUS_SRC1_COLOR   0x88FA

Definition at line 1611 of file glcorearb.h.

◆ GL_ONE_MINUS_SRC_ALPHA

#define GL_ONE_MINUS_SRC_ALPHA   0x0303

Definition at line 117 of file glcorearb.h.

◆ GL_ONE_MINUS_SRC_COLOR

#define GL_ONE_MINUS_SRC_COLOR   0x0301

Definition at line 115 of file glcorearb.h.

◆ GL_OR

#define GL_OR   0x1507

Definition at line 221 of file glcorearb.h.

◆ GL_OR_INVERTED

#define GL_OR_INVERTED   0x150D

Definition at line 227 of file glcorearb.h.

◆ GL_OR_REVERSE

#define GL_OR_REVERSE   0x150B

Definition at line 225 of file glcorearb.h.

◆ GL_OUT_OF_MEMORY

#define GL_OUT_OF_MEMORY   0x0505

Definition at line 137 of file glcorearb.h.

◆ GL_OVERLAY_KHR

#define GL_OVERLAY_KHR   0x9296

Definition at line 3847 of file glcorearb.h.

◆ GL_OVERLAY_NV

#define GL_OVERLAY_NV   0x9296

Definition at line 4864 of file glcorearb.h.

◆ GL_OVR_multiview

#define GL_OVR_multiview   1

Definition at line 5899 of file glcorearb.h.

◆ GL_OVR_multiview2

#define GL_OVR_multiview2   1

Definition at line 5911 of file glcorearb.h.

◆ GL_PACK_ALIGNMENT

#define GL_PACK_ALIGNMENT   0x0D05

Definition at line 193 of file glcorearb.h.

◆ GL_PACK_COMPRESSED_BLOCK_DEPTH

#define GL_PACK_COMPRESSED_BLOCK_DEPTH   0x912D

Definition at line 2089 of file glcorearb.h.

◆ GL_PACK_COMPRESSED_BLOCK_HEIGHT

#define GL_PACK_COMPRESSED_BLOCK_HEIGHT   0x912C

Definition at line 2088 of file glcorearb.h.

◆ GL_PACK_COMPRESSED_BLOCK_SIZE

#define GL_PACK_COMPRESSED_BLOCK_SIZE   0x912E

Definition at line 2090 of file glcorearb.h.

◆ GL_PACK_COMPRESSED_BLOCK_WIDTH

#define GL_PACK_COMPRESSED_BLOCK_WIDTH   0x912B

Definition at line 2087 of file glcorearb.h.

◆ GL_PACK_IMAGE_HEIGHT

#define GL_PACK_IMAGE_HEIGHT   0x806C

Definition at line 440 of file glcorearb.h.

◆ GL_PACK_LSB_FIRST

#define GL_PACK_LSB_FIRST   0x0D01

Definition at line 189 of file glcorearb.h.

◆ GL_PACK_ROW_LENGTH

#define GL_PACK_ROW_LENGTH   0x0D02

Definition at line 190 of file glcorearb.h.

◆ GL_PACK_SKIP_IMAGES

#define GL_PACK_SKIP_IMAGES   0x806B

Definition at line 439 of file glcorearb.h.

◆ GL_PACK_SKIP_PIXELS

#define GL_PACK_SKIP_PIXELS   0x0D04

Definition at line 192 of file glcorearb.h.

◆ GL_PACK_SKIP_ROWS

#define GL_PACK_SKIP_ROWS   0x0D03

Definition at line 191 of file glcorearb.h.

◆ GL_PACK_SWAP_BYTES

#define GL_PACK_SWAP_BYTES   0x0D00

Definition at line 188 of file glcorearb.h.

◆ GL_PARAMETER_BUFFER

#define GL_PARAMETER_BUFFER   0x80EE

Definition at line 2865 of file glcorearb.h.

◆ GL_PARAMETER_BUFFER_ARB

#define GL_PARAMETER_BUFFER_ARB   0x80EE

Definition at line 3314 of file glcorearb.h.

◆ GL_PARAMETER_BUFFER_BINDING

#define GL_PARAMETER_BUFFER_BINDING   0x80EF

Definition at line 2866 of file glcorearb.h.

◆ GL_PARAMETER_BUFFER_BINDING_ARB

#define GL_PARAMETER_BUFFER_BINDING_ARB   0x80EF

Definition at line 3315 of file glcorearb.h.

◆ GL_PATCH_DEFAULT_INNER_LEVEL

#define GL_PATCH_DEFAULT_INNER_LEVEL   0x8E73

Definition at line 1729 of file glcorearb.h.

◆ GL_PATCH_DEFAULT_OUTER_LEVEL

#define GL_PATCH_DEFAULT_OUTER_LEVEL   0x8E74

Definition at line 1730 of file glcorearb.h.

◆ GL_PATCH_VERTICES

#define GL_PATCH_VERTICES   0x8E72

Definition at line 1728 of file glcorearb.h.

◆ GL_PATCHES

#define GL_PATCHES   0x000E

Definition at line 1727 of file glcorearb.h.

◆ GL_PATH_CLIENT_LENGTH_NV

#define GL_PATH_CLIENT_LENGTH_NV   0x907F

Definition at line 5327 of file glcorearb.h.

◆ GL_PATH_COMMAND_COUNT_NV

#define GL_PATH_COMMAND_COUNT_NV   0x909D

Definition at line 5349 of file glcorearb.h.

◆ GL_PATH_COMPUTED_LENGTH_NV

#define GL_PATH_COMPUTED_LENGTH_NV   0x90A0

Definition at line 5352 of file glcorearb.h.

◆ GL_PATH_COORD_COUNT_NV

#define GL_PATH_COORD_COUNT_NV   0x909E

Definition at line 5350 of file glcorearb.h.

◆ GL_PATH_COVER_DEPTH_FUNC_NV

#define GL_PATH_COVER_DEPTH_FUNC_NV   0x90BF

Definition at line 5375 of file glcorearb.h.

◆ GL_PATH_DASH_ARRAY_COUNT_NV

#define GL_PATH_DASH_ARRAY_COUNT_NV   0x909F

Definition at line 5351 of file glcorearb.h.

◆ GL_PATH_DASH_CAPS_NV

#define GL_PATH_DASH_CAPS_NV   0x907B

Definition at line 5323 of file glcorearb.h.

◆ GL_PATH_DASH_OFFSET_NV

#define GL_PATH_DASH_OFFSET_NV   0x907E

Definition at line 5326 of file glcorearb.h.

◆ GL_PATH_DASH_OFFSET_RESET_NV

#define GL_PATH_DASH_OFFSET_RESET_NV   0x90B4

Definition at line 5376 of file glcorearb.h.

◆ GL_PATH_END_CAPS_NV

#define GL_PATH_END_CAPS_NV   0x9076

Definition at line 5318 of file glcorearb.h.

◆ GL_PATH_ERROR_POSITION_NV

#define GL_PATH_ERROR_POSITION_NV   0x90AB

Definition at line 5363 of file glcorearb.h.

◆ GL_PATH_FILL_BOUNDING_BOX_NV

#define GL_PATH_FILL_BOUNDING_BOX_NV   0x90A1

Definition at line 5353 of file glcorearb.h.

◆ GL_PATH_FILL_COVER_MODE_NV

#define GL_PATH_FILL_COVER_MODE_NV   0x9082

Definition at line 5330 of file glcorearb.h.

◆ GL_PATH_FILL_MASK_NV

#define GL_PATH_FILL_MASK_NV   0x9081

Definition at line 5329 of file glcorearb.h.

◆ GL_PATH_FILL_MODE_NV

#define GL_PATH_FILL_MODE_NV   0x9080

Definition at line 5328 of file glcorearb.h.

◆ GL_PATH_FORMAT_PS_NV

#define GL_PATH_FORMAT_PS_NV   0x9071

Definition at line 5313 of file glcorearb.h.

◆ GL_PATH_FORMAT_SVG_NV

#define GL_PATH_FORMAT_SVG_NV   0x9070

Definition at line 5312 of file glcorearb.h.

◆ GL_PATH_GEN_COEFF_NV

#define GL_PATH_GEN_COEFF_NV   0x90B1

Definition at line 5368 of file glcorearb.h.

◆ GL_PATH_GEN_COMPONENTS_NV

#define GL_PATH_GEN_COMPONENTS_NV   0x90B3

Definition at line 5369 of file glcorearb.h.

◆ GL_PATH_GEN_MODE_NV

#define GL_PATH_GEN_MODE_NV   0x90B0

Definition at line 5367 of file glcorearb.h.

◆ GL_PATH_INITIAL_DASH_CAP_NV

#define GL_PATH_INITIAL_DASH_CAP_NV   0x907C

Definition at line 5324 of file glcorearb.h.

◆ GL_PATH_INITIAL_END_CAP_NV

#define GL_PATH_INITIAL_END_CAP_NV   0x9077

Definition at line 5319 of file glcorearb.h.

◆ GL_PATH_JOIN_STYLE_NV

#define GL_PATH_JOIN_STYLE_NV   0x9079

Definition at line 5321 of file glcorearb.h.

◆ GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV

#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV   0x0D36

Definition at line 5458 of file glcorearb.h.

◆ GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV

#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV   0x0D38

Definition at line 5462 of file glcorearb.h.

◆ GL_PATH_MITER_LIMIT_NV

#define GL_PATH_MITER_LIMIT_NV   0x907A

Definition at line 5322 of file glcorearb.h.

◆ GL_PATH_MODELVIEW_MATRIX_NV

#define GL_PATH_MODELVIEW_MATRIX_NV   0x0BA6

Definition at line 5457 of file glcorearb.h.

◆ GL_PATH_MODELVIEW_NV

#define GL_PATH_MODELVIEW_NV   0x1700

Definition at line 5455 of file glcorearb.h.

◆ GL_PATH_MODELVIEW_STACK_DEPTH_NV

#define GL_PATH_MODELVIEW_STACK_DEPTH_NV   0x0BA3

Definition at line 5456 of file glcorearb.h.

◆ GL_PATH_OBJECT_BOUNDING_BOX_NV

#define GL_PATH_OBJECT_BOUNDING_BOX_NV   0x908A

Definition at line 5335 of file glcorearb.h.

◆ GL_PATH_PROJECTION_MATRIX_NV

#define GL_PATH_PROJECTION_MATRIX_NV   0x0BA7

Definition at line 5461 of file glcorearb.h.

◆ GL_PATH_PROJECTION_NV

#define GL_PATH_PROJECTION_NV   0x1701

Definition at line 5454 of file glcorearb.h.

◆ GL_PATH_PROJECTION_STACK_DEPTH_NV

#define GL_PATH_PROJECTION_STACK_DEPTH_NV   0x0BA4

Definition at line 5460 of file glcorearb.h.

◆ GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV

#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV   0x90BD

Definition at line 5373 of file glcorearb.h.

◆ GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV

#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV   0x90BE

Definition at line 5374 of file glcorearb.h.

◆ GL_PATH_STENCIL_FUNC_NV

#define GL_PATH_STENCIL_FUNC_NV   0x90B7

Definition at line 5370 of file glcorearb.h.

◆ GL_PATH_STENCIL_REF_NV

#define GL_PATH_STENCIL_REF_NV   0x90B8

Definition at line 5371 of file glcorearb.h.

◆ GL_PATH_STENCIL_VALUE_MASK_NV

#define GL_PATH_STENCIL_VALUE_MASK_NV   0x90B9

Definition at line 5372 of file glcorearb.h.

◆ GL_PATH_STROKE_BOUNDING_BOX_NV

#define GL_PATH_STROKE_BOUNDING_BOX_NV   0x90A2

Definition at line 5354 of file glcorearb.h.

◆ GL_PATH_STROKE_COVER_MODE_NV

#define GL_PATH_STROKE_COVER_MODE_NV   0x9083

Definition at line 5331 of file glcorearb.h.

◆ GL_PATH_STROKE_MASK_NV

#define GL_PATH_STROKE_MASK_NV   0x9084

Definition at line 5332 of file glcorearb.h.

◆ GL_PATH_STROKE_WIDTH_NV

#define GL_PATH_STROKE_WIDTH_NV   0x9075

Definition at line 5317 of file glcorearb.h.

◆ GL_PATH_TERMINAL_DASH_CAP_NV

#define GL_PATH_TERMINAL_DASH_CAP_NV   0x907D

Definition at line 5325 of file glcorearb.h.

◆ GL_PATH_TERMINAL_END_CAP_NV

#define GL_PATH_TERMINAL_END_CAP_NV   0x9078

Definition at line 5320 of file glcorearb.h.

◆ GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV

#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV   0x84E3

Definition at line 5459 of file glcorearb.h.

◆ GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV

#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV   0x84E4

Definition at line 5463 of file glcorearb.h.

◆ GL_PERCENTAGE_AMD

#define GL_PERCENTAGE_AMD   0x8BC3

Definition at line 3980 of file glcorearb.h.

◆ GL_PERFMON_RESULT_AMD

#define GL_PERFMON_RESULT_AMD   0x8BC6

Definition at line 3983 of file glcorearb.h.

◆ GL_PERFMON_RESULT_AVAILABLE_AMD

#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4

Definition at line 3981 of file glcorearb.h.

◆ GL_PERFMON_RESULT_SIZE_AMD

#define GL_PERFMON_RESULT_SIZE_AMD   0x8BC5

Definition at line 3982 of file glcorearb.h.

◆ GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL

#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL   0x94FC

Definition at line 4738 of file glcorearb.h.

◆ GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL

#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL   0x94FB

Definition at line 4737 of file glcorearb.h.

◆ GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL

#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL   0x94FA

Definition at line 4736 of file glcorearb.h.

◆ GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL

#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL   0x94F8

Definition at line 4734 of file glcorearb.h.

◆ GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL

#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL   0x94F9

Definition at line 4735 of file glcorearb.h.

◆ GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL

#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL   0x94FF

Definition at line 4741 of file glcorearb.h.

◆ GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL

#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL   0x94F1

Definition at line 4729 of file glcorearb.h.

◆ GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL

#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL   0x94F2

Definition at line 4730 of file glcorearb.h.

◆ GL_PERFQUERY_COUNTER_EVENT_INTEL

#define GL_PERFQUERY_COUNTER_EVENT_INTEL   0x94F0

Definition at line 4728 of file glcorearb.h.

◆ GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL

#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL   0x94FE

Definition at line 4740 of file glcorearb.h.

◆ GL_PERFQUERY_COUNTER_RAW_INTEL

#define GL_PERFQUERY_COUNTER_RAW_INTEL   0x94F4

Definition at line 4732 of file glcorearb.h.

◆ GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL

#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL   0x94F3

Definition at line 4731 of file glcorearb.h.

◆ GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL

#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL   0x94F5

Definition at line 4733 of file glcorearb.h.

◆ GL_PERFQUERY_DONOT_FLUSH_INTEL

#define GL_PERFQUERY_DONOT_FLUSH_INTEL   0x83F9

Definition at line 4727 of file glcorearb.h.

◆ GL_PERFQUERY_FLUSH_INTEL

#define GL_PERFQUERY_FLUSH_INTEL   0x83FA

Definition at line 4726 of file glcorearb.h.

◆ GL_PERFQUERY_GLOBAL_CONTEXT_INTEL

#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL   0x00000001

Definition at line 4724 of file glcorearb.h.

◆ GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL

#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL   0x9500

Definition at line 4742 of file glcorearb.h.

◆ GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL

#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL   0x94FD

Definition at line 4739 of file glcorearb.h.

◆ GL_PERFQUERY_SINGLE_CONTEXT_INTEL

#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL   0x00000000

Definition at line 4723 of file glcorearb.h.

◆ GL_PERFQUERY_WAIT_INTEL

#define GL_PERFQUERY_WAIT_INTEL   0x83FB

Definition at line 4725 of file glcorearb.h.

◆ GL_PINLIGHT_NV

#define GL_PINLIGHT_NV   0x92A8

Definition at line 4865 of file glcorearb.h.

◆ GL_PIXEL_BUFFER_BARRIER_BIT

#define GL_PIXEL_BUFFER_BARRIER_BIT   0x00000080

Definition at line 2128 of file glcorearb.h.

◆ GL_PIXEL_PACK_BUFFER

#define GL_PIXEL_PACK_BUFFER   0x88EB

Definition at line 967 of file glcorearb.h.

◆ GL_PIXEL_PACK_BUFFER_ARB

#define GL_PIXEL_PACK_BUFFER_ARB   0x88EB

Definition at line 3411 of file glcorearb.h.

◆ GL_PIXEL_PACK_BUFFER_BINDING

#define GL_PIXEL_PACK_BUFFER_BINDING   0x88ED

Definition at line 969 of file glcorearb.h.

◆ GL_PIXEL_PACK_BUFFER_BINDING_ARB

#define GL_PIXEL_PACK_BUFFER_BINDING_ARB   0x88ED

Definition at line 3413 of file glcorearb.h.

◆ GL_PIXEL_UNPACK_BUFFER

#define GL_PIXEL_UNPACK_BUFFER   0x88EC

Definition at line 968 of file glcorearb.h.

◆ GL_PIXEL_UNPACK_BUFFER_ARB

#define GL_PIXEL_UNPACK_BUFFER_ARB   0x88EC

Definition at line 3412 of file glcorearb.h.

◆ GL_PIXEL_UNPACK_BUFFER_BINDING

#define GL_PIXEL_UNPACK_BUFFER_BINDING   0x88EF

Definition at line 970 of file glcorearb.h.

◆ GL_PIXEL_UNPACK_BUFFER_BINDING_ARB

#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB   0x88EF

Definition at line 3414 of file glcorearb.h.

◆ GL_PLUS_CLAMPED_ALPHA_NV

#define GL_PLUS_CLAMPED_ALPHA_NV   0x92B2

Definition at line 4866 of file glcorearb.h.

◆ GL_PLUS_CLAMPED_NV

#define GL_PLUS_CLAMPED_NV   0x92B1

Definition at line 4867 of file glcorearb.h.

◆ GL_PLUS_DARKER_NV

#define GL_PLUS_DARKER_NV   0x9292

Definition at line 4868 of file glcorearb.h.

◆ GL_PLUS_NV

#define GL_PLUS_NV   0x9291

Definition at line 4869 of file glcorearb.h.

◆ GL_POINT

#define GL_POINT   0x1B00

Definition at line 242 of file glcorearb.h.

◆ GL_POINT_FADE_THRESHOLD_SIZE

#define GL_POINT_FADE_THRESHOLD_SIZE   0x8128

Definition at line 570 of file glcorearb.h.

◆ GL_POINT_SIZE

#define GL_POINT_SIZE   0x0B11

Definition at line 140 of file glcorearb.h.

◆ GL_POINT_SIZE_GRANULARITY

#define GL_POINT_SIZE_GRANULARITY   0x0B13

Definition at line 142 of file glcorearb.h.

◆ GL_POINT_SIZE_RANGE

#define GL_POINT_SIZE_RANGE   0x0B12

Definition at line 141 of file glcorearb.h.

◆ GL_POINT_SPRITE_COORD_ORIGIN

#define GL_POINT_SPRITE_COORD_ORIGIN   0x8CA0

Definition at line 769 of file glcorearb.h.

◆ GL_POINTS

#define GL_POINTS   0x0000

Definition at line 96 of file glcorearb.h.

◆ GL_POLYGON_MODE

#define GL_POLYGON_MODE   0x0B40

Definition at line 147 of file glcorearb.h.

◆ GL_POLYGON_OFFSET_CLAMP

#define GL_POLYGON_OFFSET_CLAMP   0x8E1B

Definition at line 2878 of file glcorearb.h.

◆ GL_POLYGON_OFFSET_CLAMP_EXT

#define GL_POLYGON_OFFSET_CLAMP_EXT   0x8E1B

Definition at line 4604 of file glcorearb.h.

◆ GL_POLYGON_OFFSET_COMMAND_NV

#define GL_POLYGON_OFFSET_COMMAND_NV   0x000E

Definition at line 4927 of file glcorearb.h.

◆ GL_POLYGON_OFFSET_FACTOR

#define GL_POLYGON_OFFSET_FACTOR   0x8038

Definition at line 373 of file glcorearb.h.

◆ GL_POLYGON_OFFSET_FILL

#define GL_POLYGON_OFFSET_FILL   0x8037

Definition at line 372 of file glcorearb.h.

◆ GL_POLYGON_OFFSET_LINE

#define GL_POLYGON_OFFSET_LINE   0x2A02

Definition at line 371 of file glcorearb.h.

◆ GL_POLYGON_OFFSET_POINT

#define GL_POLYGON_OFFSET_POINT   0x2A01

Definition at line 370 of file glcorearb.h.

◆ GL_POLYGON_OFFSET_UNITS

#define GL_POLYGON_OFFSET_UNITS   0x2A00

Definition at line 369 of file glcorearb.h.

◆ GL_POLYGON_SMOOTH

#define GL_POLYGON_SMOOTH   0x0B41

Definition at line 148 of file glcorearb.h.

◆ GL_POLYGON_SMOOTH_HINT

#define GL_POLYGON_SMOOTH_HINT   0x0C53

Definition at line 181 of file glcorearb.h.

◆ GL_PRIMITIVE_BOUNDING_BOX_ARB

#define GL_PRIMITIVE_BOUNDING_BOX_ARB   0x92BE

Definition at line 2907 of file glcorearb.h.

◆ GL_PRIMITIVE_RESTART

#define GL_PRIMITIVE_RESTART   0x8F9D

Definition at line 1431 of file glcorearb.h.

◆ GL_PRIMITIVE_RESTART_FIXED_INDEX

#define GL_PRIMITIVE_RESTART_FIXED_INDEX   0x8D69

Definition at line 2234 of file glcorearb.h.

◆ GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED

#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED   0x8221

Definition at line 2573 of file glcorearb.h.

◆ GL_PRIMITIVE_RESTART_INDEX

#define GL_PRIMITIVE_RESTART_INDEX   0x8F9E

Definition at line 1432 of file glcorearb.h.

◆ GL_PRIMITIVES_GENERATED

#define GL_PRIMITIVES_GENERATED   0x8C87

Definition at line 1047 of file glcorearb.h.

◆ GL_PRIMITIVES_SUBMITTED

#define GL_PRIMITIVES_SUBMITTED   0x82EF

Definition at line 2869 of file glcorearb.h.

◆ GL_PRIMITIVES_SUBMITTED_ARB

#define GL_PRIMITIVES_SUBMITTED_ARB   0x82EF

Definition at line 3398 of file glcorearb.h.

◆ GL_PROGRAM

#define GL_PROGRAM   0x82E2

Definition at line 2285 of file glcorearb.h.

◆ GL_PROGRAM_BINARY_FORMATS

#define GL_PROGRAM_BINARY_FORMATS   0x87FF

Definition at line 1881 of file glcorearb.h.

◆ GL_PROGRAM_BINARY_LENGTH

#define GL_PROGRAM_BINARY_LENGTH   0x8741

Definition at line 1879 of file glcorearb.h.

◆ GL_PROGRAM_BINARY_RETRIEVABLE_HINT

#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT   0x8257

Definition at line 1878 of file glcorearb.h.

◆ GL_PROGRAM_INPUT

#define GL_PROGRAM_INPUT   0x92E3

Definition at line 2402 of file glcorearb.h.

◆ GL_PROGRAM_MATRIX_EXT

#define GL_PROGRAM_MATRIX_EXT   0x8E2D

Definition at line 4063 of file glcorearb.h.

◆ GL_PROGRAM_MATRIX_STACK_DEPTH_EXT

#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT   0x8E2F

Definition at line 4065 of file glcorearb.h.

◆ GL_PROGRAM_OBJECT_EXT

#define GL_PROGRAM_OBJECT_EXT   0x8B40

Definition at line 4036 of file glcorearb.h.

◆ GL_PROGRAM_OUTPUT

#define GL_PROGRAM_OUTPUT   0x92E4

Definition at line 2403 of file glcorearb.h.

◆ GL_PROGRAM_PIPELINE

#define GL_PROGRAM_PIPELINE   0x82E4

Definition at line 2287 of file glcorearb.h.

◆ GL_PROGRAM_PIPELINE_BINDING

#define GL_PROGRAM_PIPELINE_BINDING   0x825A

Definition at line 1890 of file glcorearb.h.

◆ GL_PROGRAM_PIPELINE_OBJECT_EXT

#define GL_PROGRAM_PIPELINE_OBJECT_EXT   0x8A4F

Definition at line 4035 of file glcorearb.h.

◆ GL_PROGRAM_POINT_SIZE

#define GL_PROGRAM_POINT_SIZE   0x8642

Definition at line 1507 of file glcorearb.h.

◆ GL_PROGRAM_POINT_SIZE_ARB

#define GL_PROGRAM_POINT_SIZE_ARB   0x8642

Definition at line 3167 of file glcorearb.h.

◆ GL_PROGRAM_SEPARABLE

#define GL_PROGRAM_SEPARABLE   0x8258

Definition at line 1888 of file glcorearb.h.

◆ GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB

#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB   0x9341

Definition at line 3481 of file glcorearb.h.

◆ GL_PROGRAMMABLE_SAMPLE_LOCATION_NV

#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV   0x9341

Definition at line 5600 of file glcorearb.h.

◆ GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB

#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB   0x9340

Definition at line 3479 of file glcorearb.h.

◆ GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV

#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV   0x9340

Definition at line 5598 of file glcorearb.h.

◆ GL_PROVOKING_VERTEX

#define GL_PROVOKING_VERTEX   0x8E4F

Definition at line 1527 of file glcorearb.h.

◆ GL_PROXY_TEXTURE_1D

#define GL_PROXY_TEXTURE_1D   0x8063

Definition at line 382 of file glcorearb.h.

◆ GL_PROXY_TEXTURE_1D_ARRAY

#define GL_PROXY_TEXTURE_1D_ARRAY   0x8C19

Definition at line 1031 of file glcorearb.h.

◆ GL_PROXY_TEXTURE_2D

#define GL_PROXY_TEXTURE_2D   0x8064

Definition at line 383 of file glcorearb.h.

◆ GL_PROXY_TEXTURE_2D_ARRAY

#define GL_PROXY_TEXTURE_2D_ARRAY   0x8C1B

Definition at line 1033 of file glcorearb.h.

◆ GL_PROXY_TEXTURE_2D_MULTISAMPLE

#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101

Definition at line 1549 of file glcorearb.h.

◆ GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY

#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9103

Definition at line 1551 of file glcorearb.h.

◆ GL_PROXY_TEXTURE_3D

#define GL_PROXY_TEXTURE_3D   0x8070

Definition at line 444 of file glcorearb.h.

◆ GL_PROXY_TEXTURE_CUBE_MAP

#define GL_PROXY_TEXTURE_CUBE_MAP   0x851B

Definition at line 532 of file glcorearb.h.

◆ GL_PROXY_TEXTURE_CUBE_MAP_ARRAY

#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B

Definition at line 1693 of file glcorearb.h.

◆ GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB

#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB   0x900B

Definition at line 3712 of file glcorearb.h.

◆ GL_PROXY_TEXTURE_RECTANGLE

#define GL_PROXY_TEXTURE_RECTANGLE   0x84F7

Definition at line 1420 of file glcorearb.h.

◆ GL_QUADRATIC_CURVE_TO_NV

#define GL_QUADRATIC_CURVE_TO_NV   0x0A

Definition at line 5388 of file glcorearb.h.

◆ GL_QUADS

#define GL_QUADS   0x0007

Definition at line 103 of file glcorearb.h.

◆ GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION

#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION   0x8E4C

Definition at line 1524 of file glcorearb.h.

◆ GL_QUERY

#define GL_QUERY   0x82E3

Definition at line 2286 of file glcorearb.h.

◆ GL_QUERY_BUFFER

#define GL_QUERY_BUFFER   0x9192

Definition at line 2586 of file glcorearb.h.

◆ GL_QUERY_BUFFER_BARRIER_BIT

#define GL_QUERY_BUFFER_BARRIER_BIT   0x00008000

Definition at line 2587 of file glcorearb.h.

◆ GL_QUERY_BUFFER_BINDING

#define GL_QUERY_BUFFER_BINDING   0x9193

Definition at line 2588 of file glcorearb.h.

◆ GL_QUERY_BY_REGION_NO_WAIT

#define GL_QUERY_BY_REGION_NO_WAIT   0x8E16

Definition at line 1098 of file glcorearb.h.

◆ GL_QUERY_BY_REGION_NO_WAIT_INVERTED

#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED   0x8E1A

Definition at line 2623 of file glcorearb.h.

◆ GL_QUERY_BY_REGION_NO_WAIT_NV

#define GL_QUERY_BY_REGION_NO_WAIT_NV   0x8E16

Definition at line 4979 of file glcorearb.h.

◆ GL_QUERY_BY_REGION_WAIT

#define GL_QUERY_BY_REGION_WAIT   0x8E15

Definition at line 1097 of file glcorearb.h.

◆ GL_QUERY_BY_REGION_WAIT_INVERTED

#define GL_QUERY_BY_REGION_WAIT_INVERTED   0x8E19

Definition at line 2622 of file glcorearb.h.

◆ GL_QUERY_BY_REGION_WAIT_NV

#define GL_QUERY_BY_REGION_WAIT_NV   0x8E15

Definition at line 4978 of file glcorearb.h.

◆ GL_QUERY_COUNTER_BITS

#define GL_QUERY_COUNTER_BITS   0x8864

Definition at line 621 of file glcorearb.h.

◆ GL_QUERY_NO_WAIT

#define GL_QUERY_NO_WAIT   0x8E14

Definition at line 1096 of file glcorearb.h.

◆ GL_QUERY_NO_WAIT_INVERTED

#define GL_QUERY_NO_WAIT_INVERTED   0x8E18

Definition at line 2621 of file glcorearb.h.

◆ GL_QUERY_NO_WAIT_NV

#define GL_QUERY_NO_WAIT_NV   0x8E14

Definition at line 4977 of file glcorearb.h.

◆ GL_QUERY_OBJECT_EXT

#define GL_QUERY_OBJECT_EXT   0x9153

Definition at line 4039 of file glcorearb.h.

◆ GL_QUERY_RESULT

#define GL_QUERY_RESULT   0x8866

Definition at line 623 of file glcorearb.h.

◆ GL_QUERY_RESULT_AVAILABLE

#define GL_QUERY_RESULT_AVAILABLE   0x8867

Definition at line 624 of file glcorearb.h.

◆ GL_QUERY_RESULT_NO_WAIT

#define GL_QUERY_RESULT_NO_WAIT   0x9194

Definition at line 2589 of file glcorearb.h.

◆ GL_QUERY_TARGET

#define GL_QUERY_TARGET   0x82EA

Definition at line 2627 of file glcorearb.h.

◆ GL_QUERY_WAIT

#define GL_QUERY_WAIT   0x8E13

Definition at line 1095 of file glcorearb.h.

◆ GL_QUERY_WAIT_INVERTED

#define GL_QUERY_WAIT_INVERTED   0x8E17

Definition at line 2620 of file glcorearb.h.

◆ GL_QUERY_WAIT_NV

#define GL_QUERY_WAIT_NV   0x8E13

Definition at line 4976 of file glcorearb.h.

◆ GL_R11F_G11F_B10F

#define GL_R11F_G11F_B10F   0x8C3A

Definition at line 1036 of file glcorearb.h.

◆ GL_R16

#define GL_R16   0x822A

Definition at line 1213 of file glcorearb.h.

◆ GL_R16_SNORM

#define GL_R16_SNORM   0x8F98

Definition at line 1426 of file glcorearb.h.

◆ GL_R16F

#define GL_R16F   0x822D

Definition at line 1216 of file glcorearb.h.

◆ GL_R16I

#define GL_R16I   0x8233

Definition at line 1222 of file glcorearb.h.

◆ GL_R16UI

#define GL_R16UI   0x8234

Definition at line 1223 of file glcorearb.h.

◆ GL_R32F

#define GL_R32F   0x822E

Definition at line 1217 of file glcorearb.h.

◆ GL_R32I

#define GL_R32I   0x8235

Definition at line 1224 of file glcorearb.h.

◆ GL_R32UI

#define GL_R32UI   0x8236

Definition at line 1225 of file glcorearb.h.

◆ GL_R3_G3_B2

#define GL_R3_G3_B2   0x2A10

Definition at line 384 of file glcorearb.h.

◆ GL_R8

#define GL_R8   0x8229

Definition at line 1212 of file glcorearb.h.

◆ GL_R8_SNORM

#define GL_R8_SNORM   0x8F94

Definition at line 1422 of file glcorearb.h.

◆ GL_R8I

#define GL_R8I   0x8231

Definition at line 1220 of file glcorearb.h.

◆ GL_R8UI

#define GL_R8UI   0x8232

Definition at line 1221 of file glcorearb.h.

◆ GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT

#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT   0x932A

Definition at line 4620 of file glcorearb.h.

◆ GL_RASTER_MULTISAMPLE_EXT

#define GL_RASTER_MULTISAMPLE_EXT   0x9327

Definition at line 4617 of file glcorearb.h.

◆ GL_RASTER_SAMPLES_EXT

#define GL_RASTER_SAMPLES_EXT   0x9328

Definition at line 4618 of file glcorearb.h.

◆ GL_RASTERIZER_DISCARD

#define GL_RASTERIZER_DISCARD   0x8C89

Definition at line 1049 of file glcorearb.h.

◆ GL_READ_BUFFER

#define GL_READ_BUFFER   0x0C02

Definition at line 173 of file glcorearb.h.

◆ GL_READ_FRAMEBUFFER

#define GL_READ_FRAMEBUFFER   0x8CA8

Definition at line 1131 of file glcorearb.h.

◆ GL_READ_FRAMEBUFFER_BINDING

#define GL_READ_FRAMEBUFFER_BINDING   0x8CAA

Definition at line 1133 of file glcorearb.h.

◆ GL_READ_ONLY

#define GL_READ_ONLY   0x88B8

Definition at line 630 of file glcorearb.h.

◆ GL_READ_PIXELS

#define GL_READ_PIXELS   0x828C

Definition at line 2331 of file glcorearb.h.

◆ GL_READ_PIXELS_FORMAT

#define GL_READ_PIXELS_FORMAT   0x828D

Definition at line 2332 of file glcorearb.h.

◆ GL_READ_PIXELS_TYPE

#define GL_READ_PIXELS_TYPE   0x828E

Definition at line 2333 of file glcorearb.h.

◆ GL_READ_WRITE

#define GL_READ_WRITE   0x88BA

Definition at line 632 of file glcorearb.h.

◆ GL_RECT_NV

#define GL_RECT_NV   0xF6

Definition at line 5407 of file glcorearb.h.

◆ GL_RED

#define GL_RED   0x1903

Definition at line 236 of file glcorearb.h.

◆ GL_RED_INTEGER

#define GL_RED_INTEGER   0x8D94

Definition at line 1068 of file glcorearb.h.

◆ GL_RED_NV

#define GL_RED_NV   0x1903

Definition at line 4870 of file glcorearb.h.

◆ GL_REFERENCED_BY_COMPUTE_SHADER

#define GL_REFERENCED_BY_COMPUTE_SHADER   0x930B

Definition at line 2441 of file glcorearb.h.

◆ GL_REFERENCED_BY_FRAGMENT_SHADER

#define GL_REFERENCED_BY_FRAGMENT_SHADER   0x930A

Definition at line 2440 of file glcorearb.h.

◆ GL_REFERENCED_BY_GEOMETRY_SHADER

#define GL_REFERENCED_BY_GEOMETRY_SHADER   0x9309

Definition at line 2439 of file glcorearb.h.

◆ GL_REFERENCED_BY_MESH_SHADER_NV

#define GL_REFERENCED_BY_MESH_SHADER_NV   0x95A0

Definition at line 5288 of file glcorearb.h.

◆ GL_REFERENCED_BY_TASK_SHADER_NV

#define GL_REFERENCED_BY_TASK_SHADER_NV   0x95A1

Definition at line 5289 of file glcorearb.h.

◆ GL_REFERENCED_BY_TESS_CONTROL_SHADER

#define GL_REFERENCED_BY_TESS_CONTROL_SHADER   0x9307

Definition at line 2437 of file glcorearb.h.

◆ GL_REFERENCED_BY_TESS_EVALUATION_SHADER

#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER   0x9308

Definition at line 2438 of file glcorearb.h.

◆ GL_REFERENCED_BY_VERTEX_SHADER

#define GL_REFERENCED_BY_VERTEX_SHADER   0x9306

Definition at line 2436 of file glcorearb.h.

◆ GL_RELATIVE_ARC_TO_NV

#define GL_RELATIVE_ARC_TO_NV   0xFF

Definition at line 5412 of file glcorearb.h.

◆ GL_RELATIVE_CONIC_CURVE_TO_NV

#define GL_RELATIVE_CONIC_CURVE_TO_NV   0x1B

Definition at line 5451 of file glcorearb.h.

◆ GL_RELATIVE_CUBIC_CURVE_TO_NV

#define GL_RELATIVE_CUBIC_CURVE_TO_NV   0x0D

Definition at line 5391 of file glcorearb.h.

◆ GL_RELATIVE_HORIZONTAL_LINE_TO_NV

#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV   0x07

Definition at line 5385 of file glcorearb.h.

◆ GL_RELATIVE_LARGE_CCW_ARC_TO_NV

#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV   0x17

Definition at line 5401 of file glcorearb.h.

◆ GL_RELATIVE_LARGE_CW_ARC_TO_NV

#define GL_RELATIVE_LARGE_CW_ARC_TO_NV   0x19

Definition at line 5403 of file glcorearb.h.

◆ GL_RELATIVE_LINE_TO_NV

#define GL_RELATIVE_LINE_TO_NV   0x05

Definition at line 5383 of file glcorearb.h.

◆ GL_RELATIVE_MOVE_TO_NV

#define GL_RELATIVE_MOVE_TO_NV   0x03

Definition at line 5381 of file glcorearb.h.

◆ GL_RELATIVE_QUADRATIC_CURVE_TO_NV

#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV   0x0B

Definition at line 5389 of file glcorearb.h.

◆ GL_RELATIVE_RECT_NV

#define GL_RELATIVE_RECT_NV   0xF7

Definition at line 5445 of file glcorearb.h.

◆ GL_RELATIVE_ROUNDED_RECT2_NV

#define GL_RELATIVE_ROUNDED_RECT2_NV   0xEB

Definition at line 5440 of file glcorearb.h.

◆ GL_RELATIVE_ROUNDED_RECT4_NV

#define GL_RELATIVE_ROUNDED_RECT4_NV   0xED

Definition at line 5442 of file glcorearb.h.

◆ GL_RELATIVE_ROUNDED_RECT8_NV

#define GL_RELATIVE_ROUNDED_RECT8_NV   0xEF

Definition at line 5444 of file glcorearb.h.

◆ GL_RELATIVE_ROUNDED_RECT_NV

#define GL_RELATIVE_ROUNDED_RECT_NV   0xE9

Definition at line 5438 of file glcorearb.h.

◆ GL_RELATIVE_SMALL_CCW_ARC_TO_NV

#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV   0x13

Definition at line 5397 of file glcorearb.h.

◆ GL_RELATIVE_SMALL_CW_ARC_TO_NV

#define GL_RELATIVE_SMALL_CW_ARC_TO_NV   0x15

Definition at line 5399 of file glcorearb.h.

◆ GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV

#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV   0x11

Definition at line 5395 of file glcorearb.h.

◆ GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV

#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV   0x0F

Definition at line 5393 of file glcorearb.h.

◆ GL_RELATIVE_VERTICAL_LINE_TO_NV

#define GL_RELATIVE_VERTICAL_LINE_TO_NV   0x09

Definition at line 5387 of file glcorearb.h.

◆ GL_RENDERBUFFER

#define GL_RENDERBUFFER   0x8D41

Definition at line 1182 of file glcorearb.h.

◆ GL_RENDERBUFFER_ALPHA_SIZE

#define GL_RENDERBUFFER_ALPHA_SIZE   0x8D53

Definition at line 1193 of file glcorearb.h.

◆ GL_RENDERBUFFER_BINDING

#define GL_RENDERBUFFER_BINDING   0x8CA7

Definition at line 1130 of file glcorearb.h.

◆ GL_RENDERBUFFER_BLUE_SIZE

#define GL_RENDERBUFFER_BLUE_SIZE   0x8D52

Definition at line 1192 of file glcorearb.h.

◆ GL_RENDERBUFFER_COLOR_SAMPLES_NV

#define GL_RENDERBUFFER_COLOR_SAMPLES_NV   0x8E10

Definition at line 5094 of file glcorearb.h.

◆ GL_RENDERBUFFER_COVERAGE_SAMPLES_NV

#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV   0x8CAB

Definition at line 5093 of file glcorearb.h.

◆ GL_RENDERBUFFER_DEPTH_SIZE

#define GL_RENDERBUFFER_DEPTH_SIZE   0x8D54

Definition at line 1194 of file glcorearb.h.

◆ GL_RENDERBUFFER_GREEN_SIZE

#define GL_RENDERBUFFER_GREEN_SIZE   0x8D51

Definition at line 1191 of file glcorearb.h.

◆ GL_RENDERBUFFER_HEIGHT

#define GL_RENDERBUFFER_HEIGHT   0x8D43

Definition at line 1184 of file glcorearb.h.

◆ GL_RENDERBUFFER_INTERNAL_FORMAT

#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44

Definition at line 1185 of file glcorearb.h.

◆ GL_RENDERBUFFER_RED_SIZE

#define GL_RENDERBUFFER_RED_SIZE   0x8D50

Definition at line 1190 of file glcorearb.h.

◆ GL_RENDERBUFFER_SAMPLES

#define GL_RENDERBUFFER_SAMPLES   0x8CAB

Definition at line 1134 of file glcorearb.h.

◆ GL_RENDERBUFFER_STENCIL_SIZE

#define GL_RENDERBUFFER_STENCIL_SIZE   0x8D55

Definition at line 1195 of file glcorearb.h.

◆ GL_RENDERBUFFER_STORAGE_SAMPLES_AMD

#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD   0x91B2

Definition at line 3961 of file glcorearb.h.

◆ GL_RENDERBUFFER_WIDTH

#define GL_RENDERBUFFER_WIDTH   0x8D42

Definition at line 1183 of file glcorearb.h.

◆ GL_RENDERER

#define GL_RENDERER   0x1F01

Definition at line 250 of file glcorearb.h.

◆ GL_REPEAT

#define GL_REPEAT   0x2901

Definition at line 263 of file glcorearb.h.

◆ GL_REPLACE

#define GL_REPLACE   0x1E01

Definition at line 246 of file glcorearb.h.

◆ GL_REPRESENTATIVE_FRAGMENT_TEST_NV

#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV   0x937F

Definition at line 5590 of file glcorearb.h.

◆ GL_RESET_NOTIFICATION_STRATEGY

#define GL_RESET_NOTIFICATION_STRATEGY   0x8256

Definition at line 2631 of file glcorearb.h.

◆ GL_RESET_NOTIFICATION_STRATEGY_ARB

#define GL_RESET_NOTIFICATION_STRATEGY_ARB   0x8256

Definition at line 3448 of file glcorearb.h.

◆ GL_RESTART_PATH_NV

#define GL_RESTART_PATH_NV   0xF0

Definition at line 5404 of file glcorearb.h.

◆ GL_RG

#define GL_RG   0x8227

Definition at line 1210 of file glcorearb.h.

◆ GL_RG16

#define GL_RG16   0x822C

Definition at line 1215 of file glcorearb.h.

◆ GL_RG16_SNORM

#define GL_RG16_SNORM   0x8F99

Definition at line 1427 of file glcorearb.h.

◆ GL_RG16F

#define GL_RG16F   0x822F

Definition at line 1218 of file glcorearb.h.

◆ GL_RG16I

#define GL_RG16I   0x8239

Definition at line 1228 of file glcorearb.h.

◆ GL_RG16UI

#define GL_RG16UI   0x823A

Definition at line 1229 of file glcorearb.h.

◆ GL_RG32F

#define GL_RG32F   0x8230

Definition at line 1219 of file glcorearb.h.

◆ GL_RG32I

#define GL_RG32I   0x823B

Definition at line 1230 of file glcorearb.h.

◆ GL_RG32UI

#define GL_RG32UI   0x823C

Definition at line 1231 of file glcorearb.h.

◆ GL_RG8

#define GL_RG8   0x822B

Definition at line 1214 of file glcorearb.h.

◆ GL_RG8_SNORM

#define GL_RG8_SNORM   0x8F95

Definition at line 1423 of file glcorearb.h.

◆ GL_RG8I

#define GL_RG8I   0x8237

Definition at line 1226 of file glcorearb.h.

◆ GL_RG8UI

#define GL_RG8UI   0x8238

Definition at line 1227 of file glcorearb.h.

◆ GL_RG_INTEGER

#define GL_RG_INTEGER   0x8228

Definition at line 1211 of file glcorearb.h.

◆ GL_RGB

#define GL_RGB   0x1907

Definition at line 240 of file glcorearb.h.

◆ GL_RGB10

#define GL_RGB10   0x8052

Definition at line 388 of file glcorearb.h.

◆ GL_RGB10_A2

#define GL_RGB10_A2   0x8059

Definition at line 395 of file glcorearb.h.

◆ GL_RGB10_A2UI

#define GL_RGB10_A2UI   0x906F

Definition at line 1616 of file glcorearb.h.

◆ GL_RGB12

#define GL_RGB12   0x8053

Definition at line 389 of file glcorearb.h.

◆ GL_RGB16

#define GL_RGB16   0x8054

Definition at line 390 of file glcorearb.h.

◆ GL_RGB16_SNORM

#define GL_RGB16_SNORM   0x8F9A

Definition at line 1428 of file glcorearb.h.

◆ GL_RGB16F

#define GL_RGB16F   0x881B

Definition at line 1022 of file glcorearb.h.

◆ GL_RGB16I

#define GL_RGB16I   0x8D89

Definition at line 1065 of file glcorearb.h.

◆ GL_RGB16UI

#define GL_RGB16UI   0x8D77

Definition at line 1059 of file glcorearb.h.

◆ GL_RGB32F

#define GL_RGB32F   0x8815

Definition at line 1020 of file glcorearb.h.

◆ GL_RGB32I

#define GL_RGB32I   0x8D83

Definition at line 1063 of file glcorearb.h.

◆ GL_RGB32UI

#define GL_RGB32UI   0x8D71

Definition at line 1057 of file glcorearb.h.

◆ GL_RGB4

#define GL_RGB4   0x804F

Definition at line 385 of file glcorearb.h.

◆ GL_RGB5

#define GL_RGB5   0x8050

Definition at line 386 of file glcorearb.h.

◆ GL_RGB565

#define GL_RGB565   0x8D62

Definition at line 1877 of file glcorearb.h.

◆ GL_RGB5_A1

#define GL_RGB5_A1   0x8057

Definition at line 393 of file glcorearb.h.

◆ GL_RGB8

#define GL_RGB8   0x8051

Definition at line 387 of file glcorearb.h.

◆ GL_RGB8_SNORM

#define GL_RGB8_SNORM   0x8F96

Definition at line 1424 of file glcorearb.h.

◆ GL_RGB8I

#define GL_RGB8I   0x8D8F

Definition at line 1067 of file glcorearb.h.

◆ GL_RGB8UI

#define GL_RGB8UI   0x8D7D

Definition at line 1061 of file glcorearb.h.

◆ GL_RGB9_E5

#define GL_RGB9_E5   0x8C3D

Definition at line 1038 of file glcorearb.h.

◆ GL_RGB_422_APPLE

#define GL_RGB_422_APPLE   0x8A1F

Definition at line 4012 of file glcorearb.h.

◆ GL_RGB_INTEGER

#define GL_RGB_INTEGER   0x8D98

Definition at line 1071 of file glcorearb.h.

◆ GL_RGB_RAW_422_APPLE

#define GL_RGB_RAW_422_APPLE   0x8A51

Definition at line 4015 of file glcorearb.h.

◆ GL_RGBA

#define GL_RGBA   0x1908

Definition at line 241 of file glcorearb.h.

◆ GL_RGBA12

#define GL_RGBA12   0x805A

Definition at line 396 of file glcorearb.h.

◆ GL_RGBA16

#define GL_RGBA16   0x805B

Definition at line 397 of file glcorearb.h.

◆ GL_RGBA16_SNORM

#define GL_RGBA16_SNORM   0x8F9B

Definition at line 1429 of file glcorearb.h.

◆ GL_RGBA16F

#define GL_RGBA16F   0x881A

Definition at line 1021 of file glcorearb.h.

◆ GL_RGBA16I

#define GL_RGBA16I   0x8D88

Definition at line 1064 of file glcorearb.h.

◆ GL_RGBA16UI

#define GL_RGBA16UI   0x8D76

Definition at line 1058 of file glcorearb.h.

◆ GL_RGBA2

#define GL_RGBA2   0x8055

Definition at line 391 of file glcorearb.h.

◆ GL_RGBA32F

#define GL_RGBA32F   0x8814

Definition at line 1019 of file glcorearb.h.

◆ GL_RGBA32I

#define GL_RGBA32I   0x8D82

Definition at line 1062 of file glcorearb.h.

◆ GL_RGBA32UI

#define GL_RGBA32UI   0x8D70

Definition at line 1056 of file glcorearb.h.

◆ GL_RGBA4

#define GL_RGBA4   0x8056

Definition at line 392 of file glcorearb.h.

◆ GL_RGBA8

#define GL_RGBA8   0x8058

Definition at line 394 of file glcorearb.h.

◆ GL_RGBA8_SNORM

#define GL_RGBA8_SNORM   0x8F97

Definition at line 1425 of file glcorearb.h.

◆ GL_RGBA8I

#define GL_RGBA8I   0x8D8E

Definition at line 1066 of file glcorearb.h.

◆ GL_RGBA8UI

#define GL_RGBA8UI   0x8D7C

Definition at line 1060 of file glcorearb.h.

◆ GL_RGBA_INTEGER

#define GL_RGBA_INTEGER   0x8D99

Definition at line 1072 of file glcorearb.h.

◆ GL_RIGHT

#define GL_RIGHT   0x0407

Definition at line 131 of file glcorearb.h.

◆ GL_ROUND_NV

#define GL_ROUND_NV   0x90A4

Definition at line 5356 of file glcorearb.h.

◆ GL_ROUNDED_RECT2_NV

#define GL_ROUNDED_RECT2_NV   0xEA

Definition at line 5439 of file glcorearb.h.

◆ GL_ROUNDED_RECT4_NV

#define GL_ROUNDED_RECT4_NV   0xEC

Definition at line 5441 of file glcorearb.h.

◆ GL_ROUNDED_RECT8_NV

#define GL_ROUNDED_RECT8_NV   0xEE

Definition at line 5443 of file glcorearb.h.

◆ GL_ROUNDED_RECT_NV

#define GL_ROUNDED_RECT_NV   0xE8

Definition at line 5437 of file glcorearb.h.

◆ GL_SAMPLE_ALPHA_TO_COVERAGE

#define GL_SAMPLE_ALPHA_TO_COVERAGE   0x809E

Definition at line 517 of file glcorearb.h.

◆ GL_SAMPLE_ALPHA_TO_ONE

#define GL_SAMPLE_ALPHA_TO_ONE   0x809F

Definition at line 518 of file glcorearb.h.

◆ GL_SAMPLE_BUFFERS

#define GL_SAMPLE_BUFFERS   0x80A8

Definition at line 520 of file glcorearb.h.

◆ GL_SAMPLE_COVERAGE

#define GL_SAMPLE_COVERAGE   0x80A0

Definition at line 519 of file glcorearb.h.

◆ GL_SAMPLE_COVERAGE_INVERT

#define GL_SAMPLE_COVERAGE_INVERT   0x80AB

Definition at line 523 of file glcorearb.h.

◆ GL_SAMPLE_COVERAGE_VALUE

#define GL_SAMPLE_COVERAGE_VALUE   0x80AA

Definition at line 522 of file glcorearb.h.

◆ GL_SAMPLE_LOCATION_ARB

#define GL_SAMPLE_LOCATION_ARB   0x8E50

Definition at line 3480 of file glcorearb.h.

◆ GL_SAMPLE_LOCATION_NV

#define GL_SAMPLE_LOCATION_NV   0x8E50

Definition at line 5599 of file glcorearb.h.

◆ GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB

#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB   0x933F

Definition at line 3478 of file glcorearb.h.

◆ GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV

#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV   0x933F

Definition at line 5597 of file glcorearb.h.

◆ GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB

#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB   0x933E

Definition at line 3477 of file glcorearb.h.

◆ GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV

#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV   0x933E

Definition at line 5596 of file glcorearb.h.

◆ GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB

#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB   0x933D

Definition at line 3476 of file glcorearb.h.

◆ GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV

#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV   0x933D

Definition at line 5595 of file glcorearb.h.

◆ GL_SAMPLE_MASK

#define GL_SAMPLE_MASK   0x8E51

Definition at line 1545 of file glcorearb.h.

◆ GL_SAMPLE_MASK_VALUE

#define GL_SAMPLE_MASK_VALUE   0x8E52

Definition at line 1546 of file glcorearb.h.

◆ GL_SAMPLE_POSITION

#define GL_SAMPLE_POSITION   0x8E50

Definition at line 1544 of file glcorearb.h.

◆ GL_SAMPLE_SHADING

#define GL_SAMPLE_SHADING   0x8C36

Definition at line 1687 of file glcorearb.h.

◆ GL_SAMPLE_SHADING_ARB

#define GL_SAMPLE_SHADING_ARB   0x8C36

Definition at line 3496 of file glcorearb.h.

◆ GL_SAMPLER

#define GL_SAMPLER   0x82E6

Definition at line 2288 of file glcorearb.h.

◆ GL_SAMPLER_1D

#define GL_SAMPLER_1D   0x8B5D

Definition at line 749 of file glcorearb.h.

◆ GL_SAMPLER_1D_ARRAY

#define GL_SAMPLER_1D_ARRAY   0x8DC0

Definition at line 1075 of file glcorearb.h.

◆ GL_SAMPLER_1D_ARRAY_SHADOW

#define GL_SAMPLER_1D_ARRAY_SHADOW   0x8DC3

Definition at line 1077 of file glcorearb.h.

◆ GL_SAMPLER_1D_SHADOW

#define GL_SAMPLER_1D_SHADOW   0x8B61

Definition at line 753 of file glcorearb.h.

◆ GL_SAMPLER_2D

#define GL_SAMPLER_2D   0x8B5E

Definition at line 750 of file glcorearb.h.

◆ GL_SAMPLER_2D_ARRAY

#define GL_SAMPLER_2D_ARRAY   0x8DC1

Definition at line 1076 of file glcorearb.h.

◆ GL_SAMPLER_2D_ARRAY_SHADOW

#define GL_SAMPLER_2D_ARRAY_SHADOW   0x8DC4

Definition at line 1078 of file glcorearb.h.

◆ GL_SAMPLER_2D_MULTISAMPLE

#define GL_SAMPLER_2D_MULTISAMPLE   0x9108

Definition at line 1556 of file glcorearb.h.

◆ GL_SAMPLER_2D_MULTISAMPLE_ARRAY

#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B

Definition at line 1559 of file glcorearb.h.

◆ GL_SAMPLER_2D_RECT

#define GL_SAMPLER_2D_RECT   0x8B63

Definition at line 1407 of file glcorearb.h.

◆ GL_SAMPLER_2D_RECT_SHADOW

#define GL_SAMPLER_2D_RECT_SHADOW   0x8B64

Definition at line 1408 of file glcorearb.h.

◆ GL_SAMPLER_2D_SHADOW

#define GL_SAMPLER_2D_SHADOW   0x8B62

Definition at line 754 of file glcorearb.h.

◆ GL_SAMPLER_3D

#define GL_SAMPLER_3D   0x8B5F

Definition at line 751 of file glcorearb.h.

◆ GL_SAMPLER_BINDING

#define GL_SAMPLER_BINDING   0x8919

Definition at line 1615 of file glcorearb.h.

◆ GL_SAMPLER_BUFFER

#define GL_SAMPLER_BUFFER   0x8DC2

Definition at line 1409 of file glcorearb.h.

◆ GL_SAMPLER_CUBE

#define GL_SAMPLER_CUBE   0x8B60

Definition at line 752 of file glcorearb.h.

◆ GL_SAMPLER_CUBE_MAP_ARRAY

#define GL_SAMPLER_CUBE_MAP_ARRAY   0x900C

Definition at line 1694 of file glcorearb.h.

◆ GL_SAMPLER_CUBE_MAP_ARRAY_ARB

#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB   0x900C

Definition at line 3713 of file glcorearb.h.

◆ GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW

#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW   0x900D

Definition at line 1695 of file glcorearb.h.

◆ GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB

#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB   0x900D

Definition at line 3714 of file glcorearb.h.

◆ GL_SAMPLER_CUBE_SHADOW

#define GL_SAMPLER_CUBE_SHADOW   0x8DC5

Definition at line 1079 of file glcorearb.h.

◆ GL_SAMPLES

#define GL_SAMPLES   0x80A9

Definition at line 521 of file glcorearb.h.

◆ GL_SAMPLES_PASSED

#define GL_SAMPLES_PASSED   0x8914

Definition at line 645 of file glcorearb.h.

◆ GL_SCISSOR_BOX

#define GL_SCISSOR_BOX   0x0C10

Definition at line 174 of file glcorearb.h.

◆ GL_SCISSOR_BOX_EXCLUSIVE_NV

#define GL_SCISSOR_BOX_EXCLUSIVE_NV   0x9556

Definition at line 5620 of file glcorearb.h.

◆ GL_SCISSOR_COMMAND_NV

#define GL_SCISSOR_COMMAND_NV   0x0011

Definition at line 4930 of file glcorearb.h.

◆ GL_SCISSOR_TEST

#define GL_SCISSOR_TEST   0x0C11

Definition at line 175 of file glcorearb.h.

◆ GL_SCISSOR_TEST_EXCLUSIVE_NV

#define GL_SCISSOR_TEST_EXCLUSIVE_NV   0x9555

Definition at line 5619 of file glcorearb.h.

◆ GL_SCREEN_KHR

#define GL_SCREEN_KHR   0x9295

Definition at line 3846 of file glcorearb.h.

◆ GL_SCREEN_NV

#define GL_SCREEN_NV   0x9295

Definition at line 4871 of file glcorearb.h.

◆ GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV

#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV   0x8F27

Definition at line 5830 of file glcorearb.h.

◆ GL_SECONDARY_COLOR_ARRAY_LENGTH_NV

#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV   0x8F31

Definition at line 5840 of file glcorearb.h.

◆ GL_SEPARATE_ATTRIBS

#define GL_SEPARATE_ATTRIBS   0x8C8D

Definition at line 1053 of file glcorearb.h.

◆ GL_SET

#define GL_SET   0x150F

Definition at line 229 of file glcorearb.h.

◆ GL_SHADER

#define GL_SHADER   0x82E1

Definition at line 2284 of file glcorearb.h.

◆ GL_SHADER_BINARY_FORMAT_SPIR_V

#define GL_SHADER_BINARY_FORMAT_SPIR_V   0x9551

Definition at line 2863 of file glcorearb.h.

◆ GL_SHADER_BINARY_FORMAT_SPIR_V_ARB

#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB   0x9551

Definition at line 3203 of file glcorearb.h.

◆ GL_SHADER_BINARY_FORMATS

#define GL_SHADER_BINARY_FORMATS   0x8DF8

Definition at line 1872 of file glcorearb.h.

◆ GL_SHADER_COMPILER

#define GL_SHADER_COMPILER   0x8DFA

Definition at line 1871 of file glcorearb.h.

◆ GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV

#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV   0x00000010

Definition at line 5688 of file glcorearb.h.

◆ GL_SHADER_IMAGE_ACCESS_BARRIER_BIT

#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT   0x00000020

Definition at line 2126 of file glcorearb.h.

◆ GL_SHADER_IMAGE_ATOMIC

#define GL_SHADER_IMAGE_ATOMIC   0x82A6

Definition at line 2356 of file glcorearb.h.

◆ GL_SHADER_IMAGE_LOAD

#define GL_SHADER_IMAGE_LOAD   0x82A4

Definition at line 2354 of file glcorearb.h.

◆ GL_SHADER_IMAGE_STORE

#define GL_SHADER_IMAGE_STORE   0x82A5

Definition at line 2355 of file glcorearb.h.

◆ GL_SHADER_INCLUDE_ARB

#define GL_SHADER_INCLUDE_ARB   0x8DAE

Definition at line 3586 of file glcorearb.h.

◆ GL_SHADER_OBJECT_EXT

#define GL_SHADER_OBJECT_EXT   0x8B48

Definition at line 4037 of file glcorearb.h.

◆ GL_SHADER_SOURCE_LENGTH

#define GL_SHADER_SOURCE_LENGTH   0x8B88

Definition at line 763 of file glcorearb.h.

◆ GL_SHADER_STORAGE_BARRIER_BIT

#define GL_SHADER_STORAGE_BARRIER_BIT   0x00002000

Definition at line 2461 of file glcorearb.h.

◆ GL_SHADER_STORAGE_BLOCK

#define GL_SHADER_STORAGE_BLOCK   0x92E6

Definition at line 2405 of file glcorearb.h.

◆ GL_SHADER_STORAGE_BUFFER

#define GL_SHADER_STORAGE_BUFFER   0x90D2

Definition at line 2447 of file glcorearb.h.

◆ GL_SHADER_STORAGE_BUFFER_BINDING

#define GL_SHADER_STORAGE_BUFFER_BINDING   0x90D3

Definition at line 2448 of file glcorearb.h.

◆ GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT

#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT   0x90DF

Definition at line 2460 of file glcorearb.h.

◆ GL_SHADER_STORAGE_BUFFER_SIZE

#define GL_SHADER_STORAGE_BUFFER_SIZE   0x90D5

Definition at line 2450 of file glcorearb.h.

◆ GL_SHADER_STORAGE_BUFFER_START

#define GL_SHADER_STORAGE_BUFFER_START   0x90D4

Definition at line 2449 of file glcorearb.h.

◆ GL_SHADER_TYPE

#define GL_SHADER_TYPE   0x8B4F

Definition at line 735 of file glcorearb.h.

◆ GL_SHADING_LANGUAGE_VERSION

#define GL_SHADING_LANGUAGE_VERSION   0x8B8C

Definition at line 767 of file glcorearb.h.

◆ GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV

#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV   0x956F

Definition at line 5725 of file glcorearb.h.

◆ GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV

#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV   0x9566

Definition at line 5716 of file glcorearb.h.

◆ GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV

#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV   0x9567

Definition at line 5717 of file glcorearb.h.

◆ GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV

#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV   0x9568

Definition at line 5718 of file glcorearb.h.

◆ GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV

#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV   0x9569

Definition at line 5719 of file glcorearb.h.

◆ GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV

#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV   0x956A

Definition at line 5720 of file glcorearb.h.

◆ GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV

#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV   0x956B

Definition at line 5721 of file glcorearb.h.

◆ GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV

#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV   0x9565

Definition at line 5715 of file glcorearb.h.

◆ GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV

#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV   0x956C

Definition at line 5722 of file glcorearb.h.

◆ GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV

#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV   0x956D

Definition at line 5723 of file glcorearb.h.

◆ GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV

#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV   0x956E

Definition at line 5724 of file glcorearb.h.

◆ GL_SHADING_RATE_IMAGE_BINDING_NV

#define GL_SHADING_RATE_IMAGE_BINDING_NV   0x955B

Definition at line 5726 of file glcorearb.h.

◆ GL_SHADING_RATE_IMAGE_NV

#define GL_SHADING_RATE_IMAGE_NV   0x9563

Definition at line 5713 of file glcorearb.h.

◆ GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV

#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV   0x955E

Definition at line 5729 of file glcorearb.h.

◆ GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV

#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV   0x955D

Definition at line 5728 of file glcorearb.h.

◆ GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV

#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV   0x955C

Definition at line 5727 of file glcorearb.h.

◆ GL_SHADING_RATE_NO_INVOCATIONS_NV

#define GL_SHADING_RATE_NO_INVOCATIONS_NV   0x9564

Definition at line 5714 of file glcorearb.h.

◆ GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV

#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV   0x95AE

Definition at line 5731 of file glcorearb.h.

◆ GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV

#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV   0x95AF

Definition at line 5732 of file glcorearb.h.

◆ GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV

#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV   0x95B0

Definition at line 5733 of file glcorearb.h.

◆ GL_SHARED_EDGE_NV

#define GL_SHARED_EDGE_NV   0xC0

Definition at line 5585 of file glcorearb.h.

◆ GL_SHORT

#define GL_SHORT   0x1402

Definition at line 207 of file glcorearb.h.

◆ GL_SIGNALED

#define GL_SIGNALED   0x9119

Definition at line 1537 of file glcorearb.h.

◆ GL_SIGNED_NORMALIZED

#define GL_SIGNED_NORMALIZED   0x8F9C

Definition at line 1430 of file glcorearb.h.

◆ GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST

#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST   0x82AC

Definition at line 2361 of file glcorearb.h.

◆ GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE

#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE   0x82AE

Definition at line 2363 of file glcorearb.h.

◆ GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST

#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST   0x82AD

Definition at line 2362 of file glcorearb.h.

◆ GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE

#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE   0x82AF

Definition at line 2364 of file glcorearb.h.

◆ GL_SKIP_DECODE_EXT

#define GL_SKIP_DECODE_EXT   0x8A4A

Definition at line 4682 of file glcorearb.h.

◆ GL_SKIP_MISSING_GLYPH_NV

#define GL_SKIP_MISSING_GLYPH_NV   0x90A9

Definition at line 5361 of file glcorearb.h.

◆ GL_SM_COUNT_NV

#define GL_SM_COUNT_NV   0x933B

Definition at line 5704 of file glcorearb.h.

◆ GL_SMALL_CCW_ARC_TO_NV

#define GL_SMALL_CCW_ARC_TO_NV   0x12

Definition at line 5396 of file glcorearb.h.

◆ GL_SMALL_CW_ARC_TO_NV

#define GL_SMALL_CW_ARC_TO_NV   0x14

Definition at line 5398 of file glcorearb.h.

◆ GL_SMOOTH_CUBIC_CURVE_TO_NV

#define GL_SMOOTH_CUBIC_CURVE_TO_NV   0x10

Definition at line 5394 of file glcorearb.h.

◆ GL_SMOOTH_LINE_WIDTH_GRANULARITY

#define GL_SMOOTH_LINE_WIDTH_GRANULARITY   0x0B23

Definition at line 467 of file glcorearb.h.

◆ GL_SMOOTH_LINE_WIDTH_RANGE

#define GL_SMOOTH_LINE_WIDTH_RANGE   0x0B22

Definition at line 466 of file glcorearb.h.

◆ GL_SMOOTH_POINT_SIZE_GRANULARITY

#define GL_SMOOTH_POINT_SIZE_GRANULARITY   0x0B13

Definition at line 465 of file glcorearb.h.

◆ GL_SMOOTH_POINT_SIZE_RANGE

#define GL_SMOOTH_POINT_SIZE_RANGE   0x0B12

Definition at line 464 of file glcorearb.h.

◆ GL_SMOOTH_QUADRATIC_CURVE_TO_NV

#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV   0x0E

Definition at line 5392 of file glcorearb.h.

◆ GL_SOFTLIGHT_KHR

#define GL_SOFTLIGHT_KHR   0x929C

Definition at line 3853 of file glcorearb.h.

◆ GL_SOFTLIGHT_NV

#define GL_SOFTLIGHT_NV   0x929C

Definition at line 4872 of file glcorearb.h.

◆ GL_SPARSE_BUFFER_PAGE_SIZE_ARB

#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB   0x82F8

Definition at line 3612 of file glcorearb.h.

◆ GL_SPARSE_STORAGE_BIT_ARB

#define GL_SPARSE_STORAGE_BIT_ARB   0x0400

Definition at line 3611 of file glcorearb.h.

◆ GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB

#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB   0x91A9

Definition at line 3635 of file glcorearb.h.

◆ GL_SPIR_V_BINARY

#define GL_SPIR_V_BINARY   0x9552

Definition at line 2864 of file glcorearb.h.

◆ GL_SPIR_V_BINARY_ARB

#define GL_SPIR_V_BINARY_ARB   0x9552

Definition at line 3204 of file glcorearb.h.

◆ GL_SPIR_V_EXTENSIONS

#define GL_SPIR_V_EXTENSIONS   0x9553

Definition at line 2879 of file glcorearb.h.

◆ GL_SQUARE_NV

#define GL_SQUARE_NV   0x90A3

Definition at line 5355 of file glcorearb.h.

◆ GL_SR8_EXT

#define GL_SR8_EXT   0x8FBD

Definition at line 4675 of file glcorearb.h.

◆ GL_SRC1_ALPHA

#define GL_SRC1_ALPHA   0x8589

Definition at line 646 of file glcorearb.h.

◆ GL_SRC1_COLOR

#define GL_SRC1_COLOR   0x88F9

Definition at line 1610 of file glcorearb.h.

◆ GL_SRC_ALPHA

#define GL_SRC_ALPHA   0x0302

Definition at line 116 of file glcorearb.h.

◆ GL_SRC_ALPHA_SATURATE

#define GL_SRC_ALPHA_SATURATE   0x0308

Definition at line 122 of file glcorearb.h.

◆ GL_SRC_ATOP_NV

#define GL_SRC_ATOP_NV   0x928E

Definition at line 4873 of file glcorearb.h.

◆ GL_SRC_COLOR

#define GL_SRC_COLOR   0x0300

Definition at line 114 of file glcorearb.h.

◆ GL_SRC_IN_NV

#define GL_SRC_IN_NV   0x928A

Definition at line 4874 of file glcorearb.h.

◆ GL_SRC_NV

#define GL_SRC_NV   0x9286

Definition at line 4875 of file glcorearb.h.

◆ GL_SRC_OUT_NV

#define GL_SRC_OUT_NV   0x928C

Definition at line 4876 of file glcorearb.h.

◆ GL_SRC_OVER_NV

#define GL_SRC_OVER_NV   0x9288

Definition at line 4877 of file glcorearb.h.

◆ GL_SRGB

#define GL_SRGB   0x8C40

Definition at line 977 of file glcorearb.h.

◆ GL_SRGB8

#define GL_SRGB8   0x8C41

Definition at line 978 of file glcorearb.h.

◆ GL_SRGB8_ALPHA8

#define GL_SRGB8_ALPHA8   0x8C43

Definition at line 980 of file glcorearb.h.

◆ GL_SRGB_ALPHA

#define GL_SRGB_ALPHA   0x8C42

Definition at line 979 of file glcorearb.h.

◆ GL_SRGB_DECODE_ARB

#define GL_SRGB_DECODE_ARB   0x8299

Definition at line 3339 of file glcorearb.h.

◆ GL_SRGB_READ

#define GL_SRGB_READ   0x8297

Definition at line 2342 of file glcorearb.h.

◆ GL_SRGB_WRITE

#define GL_SRGB_WRITE   0x8298

Definition at line 2343 of file glcorearb.h.

◆ GL_STACK_OVERFLOW

#define GL_STACK_OVERFLOW   0x0503

Definition at line 212 of file glcorearb.h.

◆ GL_STACK_UNDERFLOW

#define GL_STACK_UNDERFLOW   0x0504

Definition at line 213 of file glcorearb.h.

◆ GL_STANDARD_FONT_FORMAT_NV

#define GL_STANDARD_FONT_FORMAT_NV   0x936C

Definition at line 5453 of file glcorearb.h.

◆ GL_STANDARD_FONT_NAME_NV

#define GL_STANDARD_FONT_NAME_NV   0x9072

Definition at line 5314 of file glcorearb.h.

◆ GL_STATIC_COPY

#define GL_STATIC_COPY   0x88E6

Definition at line 641 of file glcorearb.h.

◆ GL_STATIC_DRAW

#define GL_STATIC_DRAW   0x88E4

Definition at line 639 of file glcorearb.h.

◆ GL_STATIC_READ

#define GL_STATIC_READ   0x88E5

Definition at line 640 of file glcorearb.h.

◆ GL_STENCIL

#define GL_STENCIL   0x1802

Definition at line 233 of file glcorearb.h.

◆ GL_STENCIL_ATTACHMENT

#define GL_STENCIL_ATTACHMENT   0x8D20

Definition at line 1180 of file glcorearb.h.

◆ GL_STENCIL_BACK_FAIL

#define GL_STENCIL_BACK_FAIL   0x8801

Definition at line 704 of file glcorearb.h.

◆ GL_STENCIL_BACK_FUNC

#define GL_STENCIL_BACK_FUNC   0x8800

Definition at line 703 of file glcorearb.h.

◆ GL_STENCIL_BACK_PASS_DEPTH_FAIL

#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802

Definition at line 705 of file glcorearb.h.

◆ GL_STENCIL_BACK_PASS_DEPTH_PASS

#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803

Definition at line 706 of file glcorearb.h.

◆ GL_STENCIL_BACK_REF

#define GL_STENCIL_BACK_REF   0x8CA3

Definition at line 772 of file glcorearb.h.

◆ GL_STENCIL_BACK_VALUE_MASK

#define GL_STENCIL_BACK_VALUE_MASK   0x8CA4

Definition at line 773 of file glcorearb.h.

◆ GL_STENCIL_BACK_WRITEMASK

#define GL_STENCIL_BACK_WRITEMASK   0x8CA5

Definition at line 774 of file glcorearb.h.

◆ GL_STENCIL_BUFFER_BIT

#define GL_STENCIL_BUFFER_BIT   0x00000400

Definition at line 92 of file glcorearb.h.

◆ GL_STENCIL_CLEAR_VALUE

#define GL_STENCIL_CLEAR_VALUE   0x0B91

Definition at line 158 of file glcorearb.h.

◆ GL_STENCIL_COMPONENTS

#define GL_STENCIL_COMPONENTS   0x8285

Definition at line 2324 of file glcorearb.h.

◆ GL_STENCIL_FAIL

#define GL_STENCIL_FAIL   0x0B94

Definition at line 161 of file glcorearb.h.

◆ GL_STENCIL_FUNC

#define GL_STENCIL_FUNC   0x0B92

Definition at line 159 of file glcorearb.h.

◆ GL_STENCIL_INDEX

#define GL_STENCIL_INDEX   0x1901

Definition at line 234 of file glcorearb.h.

◆ GL_STENCIL_INDEX1

#define GL_STENCIL_INDEX1   0x8D46

Definition at line 1186 of file glcorearb.h.

◆ GL_STENCIL_INDEX16

#define GL_STENCIL_INDEX16   0x8D49

Definition at line 1189 of file glcorearb.h.

◆ GL_STENCIL_INDEX4

#define GL_STENCIL_INDEX4   0x8D47

Definition at line 1187 of file glcorearb.h.

◆ GL_STENCIL_INDEX8

#define GL_STENCIL_INDEX8   0x8D48

Definition at line 1188 of file glcorearb.h.

◆ GL_STENCIL_PASS_DEPTH_FAIL

#define GL_STENCIL_PASS_DEPTH_FAIL   0x0B95

Definition at line 162 of file glcorearb.h.

◆ GL_STENCIL_PASS_DEPTH_PASS

#define GL_STENCIL_PASS_DEPTH_PASS   0x0B96

Definition at line 163 of file glcorearb.h.

◆ GL_STENCIL_REF

#define GL_STENCIL_REF   0x0B97

Definition at line 164 of file glcorearb.h.

◆ GL_STENCIL_REF_COMMAND_NV

#define GL_STENCIL_REF_COMMAND_NV   0x000C

Definition at line 4925 of file glcorearb.h.

◆ GL_STENCIL_RENDERABLE

#define GL_STENCIL_RENDERABLE   0x8288

Definition at line 2327 of file glcorearb.h.

◆ GL_STENCIL_SAMPLES_NV

#define GL_STENCIL_SAMPLES_NV   0x932E

Definition at line 5076 of file glcorearb.h.

◆ GL_STENCIL_TEST

#define GL_STENCIL_TEST   0x0B90

Definition at line 157 of file glcorearb.h.

◆ GL_STENCIL_VALUE_MASK

#define GL_STENCIL_VALUE_MASK   0x0B93

Definition at line 160 of file glcorearb.h.

◆ GL_STENCIL_WRITEMASK

#define GL_STENCIL_WRITEMASK   0x0B98

Definition at line 165 of file glcorearb.h.

◆ GL_STEREO

#define GL_STEREO   0x0C33

Definition at line 179 of file glcorearb.h.

◆ GL_STREAM_COPY

#define GL_STREAM_COPY   0x88E2

Definition at line 638 of file glcorearb.h.

◆ GL_STREAM_DRAW

#define GL_STREAM_DRAW   0x88E0

Definition at line 636 of file glcorearb.h.

◆ GL_STREAM_READ

#define GL_STREAM_READ   0x88E1

Definition at line 637 of file glcorearb.h.

◆ GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR

#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR   0x00000004

Definition at line 3911 of file glcorearb.h.

◆ GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR

#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR   0x00000008

Definition at line 3912 of file glcorearb.h.

◆ GL_SUBGROUP_FEATURE_BASIC_BIT_KHR

#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR   0x00000001

Definition at line 3909 of file glcorearb.h.

◆ GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR

#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR   0x00000040

Definition at line 3915 of file glcorearb.h.

◆ GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV

#define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV   0x00000100

Definition at line 5693 of file glcorearb.h.

◆ GL_SUBGROUP_FEATURE_QUAD_BIT_KHR

#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR   0x00000080

Definition at line 3916 of file glcorearb.h.

◆ GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR

#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR   0x00000010

Definition at line 3913 of file glcorearb.h.

◆ GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR

#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR   0x00000020

Definition at line 3914 of file glcorearb.h.

◆ GL_SUBGROUP_FEATURE_VOTE_BIT_KHR

#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR   0x00000002

Definition at line 3910 of file glcorearb.h.

◆ GL_SUBGROUP_QUAD_ALL_STAGES_KHR

#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR   0x9535

Definition at line 3908 of file glcorearb.h.

◆ GL_SUBGROUP_SIZE_KHR

#define GL_SUBGROUP_SIZE_KHR   0x9532

Definition at line 3905 of file glcorearb.h.

◆ GL_SUBGROUP_SUPPORTED_FEATURES_KHR

#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR   0x9534

Definition at line 3907 of file glcorearb.h.

◆ GL_SUBGROUP_SUPPORTED_STAGES_KHR

#define GL_SUBGROUP_SUPPORTED_STAGES_KHR   0x9533

Definition at line 3906 of file glcorearb.h.

◆ GL_SUBPIXEL_BITS

#define GL_SUBPIXEL_BITS   0x0D50

Definition at line 196 of file glcorearb.h.

◆ GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV

#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV   0x9347

Definition at line 4991 of file glcorearb.h.

◆ GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV

#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV   0x9348

Definition at line 4992 of file glcorearb.h.

◆ GL_SUPERSAMPLE_SCALE_X_NV

#define GL_SUPERSAMPLE_SCALE_X_NV   0x9372

Definition at line 5211 of file glcorearb.h.

◆ GL_SUPERSAMPLE_SCALE_Y_NV

#define GL_SUPERSAMPLE_SCALE_Y_NV   0x9373

Definition at line 5212 of file glcorearb.h.

◆ GL_SUPPORTED_MULTISAMPLE_MODES_AMD

#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD   0x91B7

Definition at line 3966 of file glcorearb.h.

◆ GL_SYNC_CL_EVENT_ARB

#define GL_SYNC_CL_EVENT_ARB   0x8240

Definition at line 2980 of file glcorearb.h.

◆ GL_SYNC_CL_EVENT_COMPLETE_ARB

#define GL_SYNC_CL_EVENT_COMPLETE_ARB   0x8241

Definition at line 2981 of file glcorearb.h.

◆ GL_SYNC_CONDITION

#define GL_SYNC_CONDITION   0x9113

Definition at line 1531 of file glcorearb.h.

◆ GL_SYNC_FENCE

#define GL_SYNC_FENCE   0x9116

Definition at line 1534 of file glcorearb.h.

◆ GL_SYNC_FLAGS

#define GL_SYNC_FLAGS   0x9115

Definition at line 1533 of file glcorearb.h.

◆ GL_SYNC_FLUSH_COMMANDS_BIT

#define GL_SYNC_FLUSH_COMMANDS_BIT   0x00000001

Definition at line 1543 of file glcorearb.h.

◆ GL_SYNC_GPU_COMMANDS_COMPLETE

#define GL_SYNC_GPU_COMMANDS_COMPLETE   0x9117

Definition at line 1535 of file glcorearb.h.

◆ GL_SYNC_STATUS

#define GL_SYNC_STATUS   0x9114

Definition at line 1532 of file glcorearb.h.

◆ GL_SYSTEM_FONT_NAME_NV

#define GL_SYSTEM_FONT_NAME_NV   0x9073

Definition at line 5315 of file glcorearb.h.

◆ GL_TASK_SHADER_BIT_NV

#define GL_TASK_SHADER_BIT_NV   0x00000080

Definition at line 5291 of file glcorearb.h.

◆ GL_TASK_SHADER_NV

#define GL_TASK_SHADER_NV   0x955A

Definition at line 5251 of file glcorearb.h.

◆ GL_TASK_SUBROUTINE_NV

#define GL_TASK_SUBROUTINE_NV   0x957D

Definition at line 5293 of file glcorearb.h.

◆ GL_TASK_SUBROUTINE_UNIFORM_NV

#define GL_TASK_SUBROUTINE_UNIFORM_NV   0x957F

Definition at line 5295 of file glcorearb.h.

◆ GL_TASK_WORK_GROUP_SIZE_NV

#define GL_TASK_WORK_GROUP_SIZE_NV   0x953F

Definition at line 5282 of file glcorearb.h.

◆ GL_TERMINATE_SEQUENCE_COMMAND_NV

#define GL_TERMINATE_SEQUENCE_COMMAND_NV   0x0000

Definition at line 4913 of file glcorearb.h.

◆ GL_TESS_CONTROL_OUTPUT_VERTICES

#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75

Definition at line 1731 of file glcorearb.h.

◆ GL_TESS_CONTROL_SHADER

#define GL_TESS_CONTROL_SHADER   0x8E88

Definition at line 1758 of file glcorearb.h.

◆ GL_TESS_CONTROL_SHADER_BIT

#define GL_TESS_CONTROL_SHADER_BIT   0x00000008

Definition at line 1885 of file glcorearb.h.

◆ GL_TESS_CONTROL_SHADER_PATCHES

#define GL_TESS_CONTROL_SHADER_PATCHES   0x82F1

Definition at line 2871 of file glcorearb.h.

◆ GL_TESS_CONTROL_SHADER_PATCHES_ARB

#define GL_TESS_CONTROL_SHADER_PATCHES_ARB   0x82F1

Definition at line 3400 of file glcorearb.h.

◆ GL_TESS_CONTROL_SUBROUTINE

#define GL_TESS_CONTROL_SUBROUTINE   0x92E9

Definition at line 2407 of file glcorearb.h.

◆ GL_TESS_CONTROL_SUBROUTINE_UNIFORM

#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM   0x92EF

Definition at line 2413 of file glcorearb.h.

◆ GL_TESS_CONTROL_TEXTURE

#define GL_TESS_CONTROL_TEXTURE   0x829C

Definition at line 2346 of file glcorearb.h.

◆ GL_TESS_EVALUATION_SHADER

#define GL_TESS_EVALUATION_SHADER   0x8E87

Definition at line 1757 of file glcorearb.h.

◆ GL_TESS_EVALUATION_SHADER_BIT

#define GL_TESS_EVALUATION_SHADER_BIT   0x00000010

Definition at line 1886 of file glcorearb.h.

◆ GL_TESS_EVALUATION_SHADER_INVOCATIONS

#define GL_TESS_EVALUATION_SHADER_INVOCATIONS   0x82F2

Definition at line 2872 of file glcorearb.h.

◆ GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB

#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB   0x82F2

Definition at line 3401 of file glcorearb.h.

◆ GL_TESS_EVALUATION_SUBROUTINE

#define GL_TESS_EVALUATION_SUBROUTINE   0x92EA

Definition at line 2408 of file glcorearb.h.

◆ GL_TESS_EVALUATION_SUBROUTINE_UNIFORM

#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM   0x92F0

Definition at line 2414 of file glcorearb.h.

◆ GL_TESS_EVALUATION_TEXTURE

#define GL_TESS_EVALUATION_TEXTURE   0x829D

Definition at line 2347 of file glcorearb.h.

◆ GL_TESS_GEN_MODE

#define GL_TESS_GEN_MODE   0x8E76

Definition at line 1732 of file glcorearb.h.

◆ GL_TESS_GEN_POINT_MODE

#define GL_TESS_GEN_POINT_MODE   0x8E79

Definition at line 1735 of file glcorearb.h.

◆ GL_TESS_GEN_SPACING

#define GL_TESS_GEN_SPACING   0x8E77

Definition at line 1733 of file glcorearb.h.

◆ GL_TESS_GEN_VERTEX_ORDER

#define GL_TESS_GEN_VERTEX_ORDER   0x8E78

Definition at line 1734 of file glcorearb.h.

◆ GL_TEXTURE

#define GL_TEXTURE   0x1702

Definition at line 230 of file glcorearb.h.

◆ GL_TEXTURE0

#define GL_TEXTURE0   0x84C0

Definition at line 483 of file glcorearb.h.

◆ GL_TEXTURE1

#define GL_TEXTURE1   0x84C1

Definition at line 484 of file glcorearb.h.

◆ GL_TEXTURE10

#define GL_TEXTURE10   0x84CA

Definition at line 493 of file glcorearb.h.

◆ GL_TEXTURE11

#define GL_TEXTURE11   0x84CB

Definition at line 494 of file glcorearb.h.

◆ GL_TEXTURE12

#define GL_TEXTURE12   0x84CC

Definition at line 495 of file glcorearb.h.

◆ GL_TEXTURE13

#define GL_TEXTURE13   0x84CD

Definition at line 496 of file glcorearb.h.

◆ GL_TEXTURE14

#define GL_TEXTURE14   0x84CE

Definition at line 497 of file glcorearb.h.

◆ GL_TEXTURE15

#define GL_TEXTURE15   0x84CF

Definition at line 498 of file glcorearb.h.

◆ GL_TEXTURE16

#define GL_TEXTURE16   0x84D0

Definition at line 499 of file glcorearb.h.

◆ GL_TEXTURE17

#define GL_TEXTURE17   0x84D1

Definition at line 500 of file glcorearb.h.

◆ GL_TEXTURE18

#define GL_TEXTURE18   0x84D2

Definition at line 501 of file glcorearb.h.

◆ GL_TEXTURE19

#define GL_TEXTURE19   0x84D3

Definition at line 502 of file glcorearb.h.

◆ GL_TEXTURE2

#define GL_TEXTURE2   0x84C2

Definition at line 485 of file glcorearb.h.

◆ GL_TEXTURE20

#define GL_TEXTURE20   0x84D4

Definition at line 503 of file glcorearb.h.

◆ GL_TEXTURE21

#define GL_TEXTURE21   0x84D5

Definition at line 504 of file glcorearb.h.

◆ GL_TEXTURE22

#define GL_TEXTURE22   0x84D6

Definition at line 505 of file glcorearb.h.

◆ GL_TEXTURE23

#define GL_TEXTURE23   0x84D7

Definition at line 506 of file glcorearb.h.

◆ GL_TEXTURE24

#define GL_TEXTURE24   0x84D8

Definition at line 507 of file glcorearb.h.

◆ GL_TEXTURE25

#define GL_TEXTURE25   0x84D9

Definition at line 508 of file glcorearb.h.

◆ GL_TEXTURE26

#define GL_TEXTURE26   0x84DA

Definition at line 509 of file glcorearb.h.

◆ GL_TEXTURE27

#define GL_TEXTURE27   0x84DB

Definition at line 510 of file glcorearb.h.

◆ GL_TEXTURE28

#define GL_TEXTURE28   0x84DC

Definition at line 511 of file glcorearb.h.

◆ GL_TEXTURE29

#define GL_TEXTURE29   0x84DD

Definition at line 512 of file glcorearb.h.

◆ GL_TEXTURE3

#define GL_TEXTURE3   0x84C3

Definition at line 486 of file glcorearb.h.

◆ GL_TEXTURE30

#define GL_TEXTURE30   0x84DE

Definition at line 513 of file glcorearb.h.

◆ GL_TEXTURE31

#define GL_TEXTURE31   0x84DF

Definition at line 514 of file glcorearb.h.

◆ GL_TEXTURE4

#define GL_TEXTURE4   0x84C4

Definition at line 487 of file glcorearb.h.

◆ GL_TEXTURE5

#define GL_TEXTURE5   0x84C5

Definition at line 488 of file glcorearb.h.

◆ GL_TEXTURE6

#define GL_TEXTURE6   0x84C6

Definition at line 489 of file glcorearb.h.

◆ GL_TEXTURE7

#define GL_TEXTURE7   0x84C7

Definition at line 490 of file glcorearb.h.

◆ GL_TEXTURE8

#define GL_TEXTURE8   0x84C8

Definition at line 491 of file glcorearb.h.

◆ GL_TEXTURE9

#define GL_TEXTURE9   0x84C9

Definition at line 492 of file glcorearb.h.

◆ GL_TEXTURE_1D

#define GL_TEXTURE_1D   0x0DE0

Definition at line 197 of file glcorearb.h.

◆ GL_TEXTURE_1D_ARRAY

#define GL_TEXTURE_1D_ARRAY   0x8C18

Definition at line 1030 of file glcorearb.h.

◆ GL_TEXTURE_2D

#define GL_TEXTURE_2D   0x0DE1

Definition at line 198 of file glcorearb.h.

◆ GL_TEXTURE_2D_ARRAY

#define GL_TEXTURE_2D_ARRAY   0x8C1A

Definition at line 1032 of file glcorearb.h.

◆ GL_TEXTURE_2D_MULTISAMPLE

#define GL_TEXTURE_2D_MULTISAMPLE   0x9100

Definition at line 1548 of file glcorearb.h.

◆ GL_TEXTURE_2D_MULTISAMPLE_ARRAY

#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102

Definition at line 1550 of file glcorearb.h.

◆ GL_TEXTURE_3D

#define GL_TEXTURE_3D   0x806F

Definition at line 443 of file glcorearb.h.

◆ GL_TEXTURE_ALPHA_SIZE

#define GL_TEXTURE_ALPHA_SIZE   0x805F

Definition at line 380 of file glcorearb.h.

◆ GL_TEXTURE_ALPHA_TYPE

#define GL_TEXTURE_ALPHA_TYPE   0x8C13

Definition at line 1125 of file glcorearb.h.

◆ GL_TEXTURE_BASE_LEVEL

#define GL_TEXTURE_BASE_LEVEL   0x813C

Definition at line 462 of file glcorearb.h.

◆ GL_TEXTURE_BINDING_1D

#define GL_TEXTURE_BINDING_1D   0x8068

Definition at line 374 of file glcorearb.h.

◆ GL_TEXTURE_BINDING_1D_ARRAY

#define GL_TEXTURE_BINDING_1D_ARRAY   0x8C1C

Definition at line 1034 of file glcorearb.h.

◆ GL_TEXTURE_BINDING_2D

#define GL_TEXTURE_BINDING_2D   0x8069

Definition at line 375 of file glcorearb.h.

◆ GL_TEXTURE_BINDING_2D_ARRAY

#define GL_TEXTURE_BINDING_2D_ARRAY   0x8C1D

Definition at line 1035 of file glcorearb.h.

◆ GL_TEXTURE_BINDING_2D_MULTISAMPLE

#define GL_TEXTURE_BINDING_2D_MULTISAMPLE   0x9104

Definition at line 1552 of file glcorearb.h.

◆ GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY

#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY   0x9105

Definition at line 1553 of file glcorearb.h.

◆ GL_TEXTURE_BINDING_3D

#define GL_TEXTURE_BINDING_3D   0x806A

Definition at line 438 of file glcorearb.h.

◆ GL_TEXTURE_BINDING_BUFFER

#define GL_TEXTURE_BINDING_BUFFER   0x8C2C

Definition at line 1416 of file glcorearb.h.

◆ GL_TEXTURE_BINDING_BUFFER_ARB

#define GL_TEXTURE_BINDING_BUFFER_ARB   0x8C2C

Definition at line 3679 of file glcorearb.h.

◆ GL_TEXTURE_BINDING_CUBE_MAP

#define GL_TEXTURE_BINDING_CUBE_MAP   0x8514

Definition at line 525 of file glcorearb.h.

◆ GL_TEXTURE_BINDING_CUBE_MAP_ARRAY

#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY   0x900A

Definition at line 1692 of file glcorearb.h.

◆ GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB

#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB   0x900A

Definition at line 3711 of file glcorearb.h.

◆ GL_TEXTURE_BINDING_RECTANGLE

#define GL_TEXTURE_BINDING_RECTANGLE   0x84F6

Definition at line 1419 of file glcorearb.h.

◆ GL_TEXTURE_BLUE_SIZE

#define GL_TEXTURE_BLUE_SIZE   0x805E

Definition at line 379 of file glcorearb.h.

◆ GL_TEXTURE_BLUE_TYPE

#define GL_TEXTURE_BLUE_TYPE   0x8C12

Definition at line 1124 of file glcorearb.h.

◆ GL_TEXTURE_BORDER_COLOR

#define GL_TEXTURE_BORDER_COLOR   0x1004

Definition at line 201 of file glcorearb.h.

◆ GL_TEXTURE_BUFFER

#define GL_TEXTURE_BUFFER   0x8C2A

Definition at line 1414 of file glcorearb.h.

◆ GL_TEXTURE_BUFFER_ARB

#define GL_TEXTURE_BUFFER_ARB   0x8C2A

Definition at line 3677 of file glcorearb.h.

◆ GL_TEXTURE_BUFFER_BINDING

#define GL_TEXTURE_BUFFER_BINDING   0x8C2A

Definition at line 2574 of file glcorearb.h.

◆ GL_TEXTURE_BUFFER_DATA_STORE_BINDING

#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING   0x8C2D

Definition at line 1417 of file glcorearb.h.

◆ GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB

#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB   0x8C2D

Definition at line 3680 of file glcorearb.h.

◆ GL_TEXTURE_BUFFER_FORMAT_ARB

#define GL_TEXTURE_BUFFER_FORMAT_ARB   0x8C2E

Definition at line 3681 of file glcorearb.h.

◆ GL_TEXTURE_BUFFER_OFFSET

#define GL_TEXTURE_BUFFER_OFFSET   0x919D

Definition at line 2464 of file glcorearb.h.

◆ GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT

#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT   0x919F

Definition at line 2466 of file glcorearb.h.

◆ GL_TEXTURE_BUFFER_SIZE

#define GL_TEXTURE_BUFFER_SIZE   0x919E

Definition at line 2465 of file glcorearb.h.

◆ GL_TEXTURE_COMPARE_FUNC

#define GL_TEXTURE_COMPARE_FUNC   0x884D

Definition at line 581 of file glcorearb.h.

◆ GL_TEXTURE_COMPARE_MODE

#define GL_TEXTURE_COMPARE_MODE   0x884C

Definition at line 580 of file glcorearb.h.

◆ GL_TEXTURE_COMPRESSED

#define GL_TEXTURE_COMPRESSED   0x86A1

Definition at line 538 of file glcorearb.h.

◆ GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT

#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT   0x82B2

Definition at line 2366 of file glcorearb.h.

◆ GL_TEXTURE_COMPRESSED_BLOCK_SIZE

#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE   0x82B3

Definition at line 2367 of file glcorearb.h.

◆ GL_TEXTURE_COMPRESSED_BLOCK_WIDTH

#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH   0x82B1

Definition at line 2365 of file glcorearb.h.

◆ GL_TEXTURE_COMPRESSED_IMAGE_SIZE

#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE   0x86A0

Definition at line 537 of file glcorearb.h.

◆ GL_TEXTURE_COMPRESSION_HINT

#define GL_TEXTURE_COMPRESSION_HINT   0x84EF

Definition at line 536 of file glcorearb.h.

◆ GL_TEXTURE_COORD_ARRAY_ADDRESS_NV

#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV   0x8F25

Definition at line 5828 of file glcorearb.h.

◆ GL_TEXTURE_COORD_ARRAY_LENGTH_NV

#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV   0x8F2F

Definition at line 5838 of file glcorearb.h.

◆ GL_TEXTURE_CUBE_MAP

#define GL_TEXTURE_CUBE_MAP   0x8513

Definition at line 524 of file glcorearb.h.

◆ GL_TEXTURE_CUBE_MAP_ARRAY

#define GL_TEXTURE_CUBE_MAP_ARRAY   0x9009

Definition at line 1691 of file glcorearb.h.

◆ GL_TEXTURE_CUBE_MAP_ARRAY_ARB

#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB   0x9009

Definition at line 3710 of file glcorearb.h.

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_X

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X   0x8516

Definition at line 527 of file glcorearb.h.

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y   0x8518

Definition at line 529 of file glcorearb.h.

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z   0x851A

Definition at line 531 of file glcorearb.h.

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_X

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X   0x8515

Definition at line 526 of file glcorearb.h.

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Y

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y   0x8517

Definition at line 528 of file glcorearb.h.

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Z

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z   0x8519

Definition at line 530 of file glcorearb.h.

◆ GL_TEXTURE_CUBE_MAP_SEAMLESS

#define GL_TEXTURE_CUBE_MAP_SEAMLESS   0x884F

Definition at line 1528 of file glcorearb.h.

◆ GL_TEXTURE_DEPTH

#define GL_TEXTURE_DEPTH   0x8071

Definition at line 445 of file glcorearb.h.

◆ GL_TEXTURE_DEPTH_SIZE

#define GL_TEXTURE_DEPTH_SIZE   0x884A

Definition at line 579 of file glcorearb.h.

◆ GL_TEXTURE_DEPTH_TYPE

#define GL_TEXTURE_DEPTH_TYPE   0x8C16

Definition at line 1126 of file glcorearb.h.

◆ GL_TEXTURE_FETCH_BARRIER_BIT

#define GL_TEXTURE_FETCH_BARRIER_BIT   0x00000008

Definition at line 2125 of file glcorearb.h.

◆ GL_TEXTURE_FIXED_SAMPLE_LOCATIONS

#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS   0x9107

Definition at line 1555 of file glcorearb.h.

◆ GL_TEXTURE_GATHER

#define GL_TEXTURE_GATHER   0x82A2

Definition at line 2352 of file glcorearb.h.

◆ GL_TEXTURE_GATHER_SHADOW

#define GL_TEXTURE_GATHER_SHADOW   0x82A3

Definition at line 2353 of file glcorearb.h.

◆ GL_TEXTURE_GREEN_SIZE

#define GL_TEXTURE_GREEN_SIZE   0x805D

Definition at line 378 of file glcorearb.h.

◆ GL_TEXTURE_GREEN_TYPE

#define GL_TEXTURE_GREEN_TYPE   0x8C11

Definition at line 1123 of file glcorearb.h.

◆ GL_TEXTURE_HEIGHT

#define GL_TEXTURE_HEIGHT   0x1001

Definition at line 200 of file glcorearb.h.

◆ GL_TEXTURE_IMAGE_FORMAT

#define GL_TEXTURE_IMAGE_FORMAT   0x828F

Definition at line 2334 of file glcorearb.h.

◆ GL_TEXTURE_IMAGE_TYPE

#define GL_TEXTURE_IMAGE_TYPE   0x8290

Definition at line 2335 of file glcorearb.h.

◆ GL_TEXTURE_IMMUTABLE_FORMAT

#define GL_TEXTURE_IMMUTABLE_FORMAT   0x912F

Definition at line 2190 of file glcorearb.h.

◆ GL_TEXTURE_IMMUTABLE_LEVELS

#define GL_TEXTURE_IMMUTABLE_LEVELS   0x82DF

Definition at line 2471 of file glcorearb.h.

◆ GL_TEXTURE_INTERNAL_FORMAT

#define GL_TEXTURE_INTERNAL_FORMAT   0x1003

Definition at line 376 of file glcorearb.h.

◆ GL_TEXTURE_LOD_BIAS

#define GL_TEXTURE_LOD_BIAS   0x8501

Definition at line 576 of file glcorearb.h.

◆ GL_TEXTURE_MAG_FILTER

#define GL_TEXTURE_MAG_FILTER   0x2800

Definition at line 259 of file glcorearb.h.

◆ GL_TEXTURE_MAX_ANISOTROPY

#define GL_TEXTURE_MAX_ANISOTROPY   0x84FE

Definition at line 2881 of file glcorearb.h.

◆ GL_TEXTURE_MAX_LEVEL

#define GL_TEXTURE_MAX_LEVEL   0x813D

Definition at line 463 of file glcorearb.h.

◆ GL_TEXTURE_MAX_LOD

#define GL_TEXTURE_MAX_LOD   0x813B

Definition at line 461 of file glcorearb.h.

◆ GL_TEXTURE_MIN_FILTER

#define GL_TEXTURE_MIN_FILTER   0x2801

Definition at line 260 of file glcorearb.h.

◆ GL_TEXTURE_MIN_LOD

#define GL_TEXTURE_MIN_LOD   0x813A

Definition at line 460 of file glcorearb.h.

◆ GL_TEXTURE_RECTANGLE

#define GL_TEXTURE_RECTANGLE   0x84F5

Definition at line 1418 of file glcorearb.h.

◆ GL_TEXTURE_RED_SIZE

#define GL_TEXTURE_RED_SIZE   0x805C

Definition at line 377 of file glcorearb.h.

◆ GL_TEXTURE_RED_TYPE

#define GL_TEXTURE_RED_TYPE   0x8C10

Definition at line 1122 of file glcorearb.h.

◆ GL_TEXTURE_REDUCTION_MODE_ARB

#define GL_TEXTURE_REDUCTION_MODE_ARB   0x9366

Definition at line 3725 of file glcorearb.h.

◆ GL_TEXTURE_REDUCTION_MODE_EXT

#define GL_TEXTURE_REDUCTION_MODE_EXT   0x9366

Definition at line 4669 of file glcorearb.h.

◆ GL_TEXTURE_SAMPLES

#define GL_TEXTURE_SAMPLES   0x9106

Definition at line 1554 of file glcorearb.h.

◆ GL_TEXTURE_SHADOW

#define GL_TEXTURE_SHADOW   0x82A1

Definition at line 2351 of file glcorearb.h.

◆ GL_TEXTURE_SHARED_SIZE

#define GL_TEXTURE_SHARED_SIZE   0x8C3F

Definition at line 1040 of file glcorearb.h.

◆ GL_TEXTURE_SPARSE_ARB

#define GL_TEXTURE_SPARSE_ARB   0x91A6

Definition at line 3625 of file glcorearb.h.

◆ GL_TEXTURE_SRGB_DECODE_EXT

#define GL_TEXTURE_SRGB_DECODE_EXT   0x8A48

Definition at line 4680 of file glcorearb.h.

◆ GL_TEXTURE_STENCIL_SIZE

#define GL_TEXTURE_STENCIL_SIZE   0x88F1

Definition at line 1121 of file glcorearb.h.

◆ GL_TEXTURE_SWIZZLE_A

#define GL_TEXTURE_SWIZZLE_A   0x8E45

Definition at line 1620 of file glcorearb.h.

◆ GL_TEXTURE_SWIZZLE_B

#define GL_TEXTURE_SWIZZLE_B   0x8E44

Definition at line 1619 of file glcorearb.h.

◆ GL_TEXTURE_SWIZZLE_G

#define GL_TEXTURE_SWIZZLE_G   0x8E43

Definition at line 1618 of file glcorearb.h.

◆ GL_TEXTURE_SWIZZLE_R

#define GL_TEXTURE_SWIZZLE_R   0x8E42

Definition at line 1617 of file glcorearb.h.

◆ GL_TEXTURE_SWIZZLE_RGBA

#define GL_TEXTURE_SWIZZLE_RGBA   0x8E46

Definition at line 1621 of file glcorearb.h.

◆ GL_TEXTURE_TARGET

#define GL_TEXTURE_TARGET   0x1006

Definition at line 2626 of file glcorearb.h.

◆ GL_TEXTURE_UPDATE_BARRIER_BIT

#define GL_TEXTURE_UPDATE_BARRIER_BIT   0x00000100

Definition at line 2129 of file glcorearb.h.

◆ GL_TEXTURE_VIEW

#define GL_TEXTURE_VIEW   0x82B5

Definition at line 2369 of file glcorearb.h.

◆ GL_TEXTURE_VIEW_MIN_LAYER

#define GL_TEXTURE_VIEW_MIN_LAYER   0x82DD

Definition at line 2469 of file glcorearb.h.

◆ GL_TEXTURE_VIEW_MIN_LEVEL

#define GL_TEXTURE_VIEW_MIN_LEVEL   0x82DB

Definition at line 2467 of file glcorearb.h.

◆ GL_TEXTURE_VIEW_NUM_LAYERS

#define GL_TEXTURE_VIEW_NUM_LAYERS   0x82DE

Definition at line 2470 of file glcorearb.h.

◆ GL_TEXTURE_VIEW_NUM_LEVELS

#define GL_TEXTURE_VIEW_NUM_LEVELS   0x82DC

Definition at line 2468 of file glcorearb.h.

◆ GL_TEXTURE_WIDTH

#define GL_TEXTURE_WIDTH   0x1000

Definition at line 199 of file glcorearb.h.

◆ GL_TEXTURE_WRAP_R

#define GL_TEXTURE_WRAP_R   0x8072

Definition at line 446 of file glcorearb.h.

◆ GL_TEXTURE_WRAP_S

#define GL_TEXTURE_WRAP_S   0x2802

Definition at line 261 of file glcorearb.h.

◆ GL_TEXTURE_WRAP_T

#define GL_TEXTURE_WRAP_T   0x2803

Definition at line 262 of file glcorearb.h.

◆ GL_TIME_ELAPSED

#define GL_TIME_ELAPSED   0x88BF

Definition at line 1622 of file glcorearb.h.

◆ GL_TIMEOUT_EXPIRED

#define GL_TIMEOUT_EXPIRED   0x911B

Definition at line 1539 of file glcorearb.h.

◆ GL_TIMEOUT_IGNORED

#define GL_TIMEOUT_IGNORED   0xFFFFFFFFFFFFFFFFull

Definition at line 1542 of file glcorearb.h.

◆ GL_TIMESTAMP

#define GL_TIMESTAMP   0x8E28

Definition at line 1623 of file glcorearb.h.

◆ GL_TOP_LEVEL_ARRAY_SIZE

#define GL_TOP_LEVEL_ARRAY_SIZE   0x930C

Definition at line 2442 of file glcorearb.h.

◆ GL_TOP_LEVEL_ARRAY_STRIDE

#define GL_TOP_LEVEL_ARRAY_STRIDE   0x930D

Definition at line 2443 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK

#define GL_TRANSFORM_FEEDBACK   0x8E22

Definition at line 1759 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_ACTIVE

#define GL_TRANSFORM_FEEDBACK_ACTIVE   0x8E24

Definition at line 2081 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_BARRIER_BIT

#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT   0x00000800

Definition at line 2132 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_BINDING

#define GL_TRANSFORM_FEEDBACK_BINDING   0x8E25

Definition at line 1762 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_BUFFER

#define GL_TRANSFORM_FEEDBACK_BUFFER   0x8C8E

Definition at line 1054 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE

#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE   0x8E24

Definition at line 1761 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_BUFFER_BINDING

#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING   0x8C8F

Definition at line 1055 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_BUFFER_INDEX

#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX   0x934B

Definition at line 2584 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_BUFFER_MODE

#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE   0x8C7F

Definition at line 1042 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED

#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED   0x8E23

Definition at line 1760 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_BUFFER_SIZE

#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE   0x8C85

Definition at line 1046 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_BUFFER_START

#define GL_TRANSFORM_FEEDBACK_BUFFER_START   0x8C84

Definition at line 1045 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE

#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE   0x934C

Definition at line 2585 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_OVERFLOW

#define GL_TRANSFORM_FEEDBACK_OVERFLOW   0x82EC

Definition at line 2883 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB

#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB   0x82EC

Definition at line 3807 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_PAUSED

#define GL_TRANSFORM_FEEDBACK_PAUSED   0x8E23

Definition at line 2082 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN

#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN   0x8C88

Definition at line 1048 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW

#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW   0x82ED

Definition at line 2884 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB

#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB   0x82ED

Definition at line 3808 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_VARYING

#define GL_TRANSFORM_FEEDBACK_VARYING   0x92F4

Definition at line 2418 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH

#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH   0x8C76

Definition at line 1041 of file glcorearb.h.

◆ GL_TRANSFORM_FEEDBACK_VARYINGS

#define GL_TRANSFORM_FEEDBACK_VARYINGS   0x8C83

Definition at line 1044 of file glcorearb.h.

◆ GL_TRANSLATE_2D_NV

#define GL_TRANSLATE_2D_NV   0x9090

Definition at line 5340 of file glcorearb.h.

◆ GL_TRANSLATE_3D_NV

#define GL_TRANSLATE_3D_NV   0x9091

Definition at line 5341 of file glcorearb.h.

◆ GL_TRANSLATE_X_NV

#define GL_TRANSLATE_X_NV   0x908E

Definition at line 5338 of file glcorearb.h.

◆ GL_TRANSLATE_Y_NV

#define GL_TRANSLATE_Y_NV   0x908F

Definition at line 5339 of file glcorearb.h.

◆ GL_TRANSPOSE_AFFINE_2D_NV

#define GL_TRANSPOSE_AFFINE_2D_NV   0x9096

Definition at line 5344 of file glcorearb.h.

◆ GL_TRANSPOSE_AFFINE_3D_NV

#define GL_TRANSPOSE_AFFINE_3D_NV   0x9098

Definition at line 5345 of file glcorearb.h.

◆ GL_TRANSPOSE_PROGRAM_MATRIX_EXT

#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E

Definition at line 4064 of file glcorearb.h.

◆ GL_TRIANGLE_FAN

#define GL_TRIANGLE_FAN   0x0006

Definition at line 102 of file glcorearb.h.

◆ GL_TRIANGLE_STRIP

#define GL_TRIANGLE_STRIP   0x0005

Definition at line 101 of file glcorearb.h.

◆ GL_TRIANGLE_STRIP_ADJACENCY

#define GL_TRIANGLE_STRIP_ADJACENCY   0x000D

Definition at line 1506 of file glcorearb.h.

◆ GL_TRIANGLE_STRIP_ADJACENCY_ARB

#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D

Definition at line 3166 of file glcorearb.h.

◆ GL_TRIANGLES

#define GL_TRIANGLES   0x0004

Definition at line 100 of file glcorearb.h.

◆ GL_TRIANGLES_ADJACENCY

#define GL_TRIANGLES_ADJACENCY   0x000C

Definition at line 1505 of file glcorearb.h.

◆ GL_TRIANGLES_ADJACENCY_ARB

#define GL_TRIANGLES_ADJACENCY_ARB   0x000C

Definition at line 3165 of file glcorearb.h.

◆ GL_TRIANGULAR_NV

#define GL_TRIANGULAR_NV   0x90A5

Definition at line 5357 of file glcorearb.h.

◆ GL_TRUE

#define GL_TRUE   1

Definition at line 95 of file glcorearb.h.

◆ GL_TYPE

#define GL_TYPE   0x92FA

Definition at line 2424 of file glcorearb.h.

◆ GL_UNCORRELATED_NV

#define GL_UNCORRELATED_NV   0x9282

Definition at line 4878 of file glcorearb.h.

◆ GL_UNDEFINED_VERTEX

#define GL_UNDEFINED_VERTEX   0x8260

Definition at line 1896 of file glcorearb.h.

◆ GL_UNIFORM

#define GL_UNIFORM   0x92E1

Definition at line 2400 of file glcorearb.h.

◆ GL_UNIFORM_ADDRESS_COMMAND_NV

#define GL_UNIFORM_ADDRESS_COMMAND_NV   0x000A

Definition at line 4923 of file glcorearb.h.

◆ GL_UNIFORM_ARRAY_STRIDE

#define GL_UNIFORM_ARRAY_STRIDE   0x8A3C

Definition at line 1456 of file glcorearb.h.

◆ GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX

#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX   0x92DA

Definition at line 2120 of file glcorearb.h.

◆ GL_UNIFORM_BARRIER_BIT

#define GL_UNIFORM_BARRIER_BIT   0x00000004

Definition at line 2124 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK

#define GL_UNIFORM_BLOCK   0x92E2

Definition at line 2401 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES

#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES   0x8A43

Definition at line 1463 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS

#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS   0x8A42

Definition at line 1462 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK_BINDING

#define GL_UNIFORM_BLOCK_BINDING   0x8A3F

Definition at line 1459 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK_DATA_SIZE

#define GL_UNIFORM_BLOCK_DATA_SIZE   0x8A40

Definition at line 1460 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK_INDEX

#define GL_UNIFORM_BLOCK_INDEX   0x8A3A

Definition at line 1454 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK_NAME_LENGTH

#define GL_UNIFORM_BLOCK_NAME_LENGTH   0x8A41

Definition at line 1461 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER   0x90EC

Definition at line 2250 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER   0x8A46

Definition at line 1466 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER   0x8A45

Definition at line 1465 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV

#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV   0x959C

Definition at line 5286 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV

#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV   0x959D

Definition at line 5287 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER   0x84F0

Definition at line 1755 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER   0x84F1

Definition at line 1756 of file glcorearb.h.

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER   0x8A44

Definition at line 1464 of file glcorearb.h.

◆ GL_UNIFORM_BUFFER

#define GL_UNIFORM_BUFFER   0x8A11

Definition at line 1435 of file glcorearb.h.

◆ GL_UNIFORM_BUFFER_ADDRESS_NV

#define GL_UNIFORM_BUFFER_ADDRESS_NV   0x936F

Definition at line 5771 of file glcorearb.h.

◆ GL_UNIFORM_BUFFER_BINDING

#define GL_UNIFORM_BUFFER_BINDING   0x8A28

Definition at line 1436 of file glcorearb.h.

◆ GL_UNIFORM_BUFFER_LENGTH_NV

#define GL_UNIFORM_BUFFER_LENGTH_NV   0x9370

Definition at line 5772 of file glcorearb.h.

◆ GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT

#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT   0x8A34

Definition at line 1448 of file glcorearb.h.

◆ GL_UNIFORM_BUFFER_SIZE

#define GL_UNIFORM_BUFFER_SIZE   0x8A2A

Definition at line 1438 of file glcorearb.h.

◆ GL_UNIFORM_BUFFER_START

#define GL_UNIFORM_BUFFER_START   0x8A29

Definition at line 1437 of file glcorearb.h.

◆ GL_UNIFORM_BUFFER_UNIFIED_NV

#define GL_UNIFORM_BUFFER_UNIFIED_NV   0x936E

Definition at line 5770 of file glcorearb.h.

◆ GL_UNIFORM_IS_ROW_MAJOR

#define GL_UNIFORM_IS_ROW_MAJOR   0x8A3E

Definition at line 1458 of file glcorearb.h.

◆ GL_UNIFORM_MATRIX_STRIDE

#define GL_UNIFORM_MATRIX_STRIDE   0x8A3D

Definition at line 1457 of file glcorearb.h.

◆ GL_UNIFORM_NAME_LENGTH

#define GL_UNIFORM_NAME_LENGTH   0x8A39

Definition at line 1453 of file glcorearb.h.

◆ GL_UNIFORM_OFFSET

#define GL_UNIFORM_OFFSET   0x8A3B

Definition at line 1455 of file glcorearb.h.

◆ GL_UNIFORM_SIZE

#define GL_UNIFORM_SIZE   0x8A38

Definition at line 1452 of file glcorearb.h.

◆ GL_UNIFORM_TYPE

#define GL_UNIFORM_TYPE   0x8A37

Definition at line 1451 of file glcorearb.h.

◆ GL_UNKNOWN_CONTEXT_RESET

#define GL_UNKNOWN_CONTEXT_RESET   0x8255

Definition at line 2630 of file glcorearb.h.

◆ GL_UNKNOWN_CONTEXT_RESET_ARB

#define GL_UNKNOWN_CONTEXT_RESET_ARB   0x8255

Definition at line 3447 of file glcorearb.h.

◆ GL_UNPACK_ALIGNMENT

#define GL_UNPACK_ALIGNMENT   0x0CF5

Definition at line 187 of file glcorearb.h.

◆ GL_UNPACK_COMPRESSED_BLOCK_DEPTH

#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH   0x9129

Definition at line 2085 of file glcorearb.h.

◆ GL_UNPACK_COMPRESSED_BLOCK_HEIGHT

#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT   0x9128

Definition at line 2084 of file glcorearb.h.

◆ GL_UNPACK_COMPRESSED_BLOCK_SIZE

#define GL_UNPACK_COMPRESSED_BLOCK_SIZE   0x912A

Definition at line 2086 of file glcorearb.h.

◆ GL_UNPACK_COMPRESSED_BLOCK_WIDTH

#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH   0x9127

Definition at line 2083 of file glcorearb.h.

◆ GL_UNPACK_IMAGE_HEIGHT

#define GL_UNPACK_IMAGE_HEIGHT   0x806E

Definition at line 442 of file glcorearb.h.

◆ GL_UNPACK_LSB_FIRST

#define GL_UNPACK_LSB_FIRST   0x0CF1

Definition at line 183 of file glcorearb.h.

◆ GL_UNPACK_ROW_LENGTH

#define GL_UNPACK_ROW_LENGTH   0x0CF2

Definition at line 184 of file glcorearb.h.

◆ GL_UNPACK_SKIP_IMAGES

#define GL_UNPACK_SKIP_IMAGES   0x806D

Definition at line 441 of file glcorearb.h.

◆ GL_UNPACK_SKIP_PIXELS

#define GL_UNPACK_SKIP_PIXELS   0x0CF4

Definition at line 186 of file glcorearb.h.

◆ GL_UNPACK_SKIP_ROWS

#define GL_UNPACK_SKIP_ROWS   0x0CF3

Definition at line 185 of file glcorearb.h.

◆ GL_UNPACK_SWAP_BYTES

#define GL_UNPACK_SWAP_BYTES   0x0CF0

Definition at line 182 of file glcorearb.h.

◆ GL_UNSIGNALED

#define GL_UNSIGNALED   0x9118

Definition at line 1536 of file glcorearb.h.

◆ GL_UNSIGNED_BYTE

#define GL_UNSIGNED_BYTE   0x1401

Definition at line 206 of file glcorearb.h.

◆ GL_UNSIGNED_BYTE_2_3_3_REV

#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362

Definition at line 448 of file glcorearb.h.

◆ GL_UNSIGNED_BYTE_3_3_2

#define GL_UNSIGNED_BYTE_3_3_2   0x8032

Definition at line 433 of file glcorearb.h.

◆ GL_UNSIGNED_INT

#define GL_UNSIGNED_INT   0x1405

Definition at line 210 of file glcorearb.h.

◆ GL_UNSIGNED_INT16_NV

#define GL_UNSIGNED_INT16_NV   0x8FF0

Definition at line 5127 of file glcorearb.h.

◆ GL_UNSIGNED_INT16_VEC2_NV

#define GL_UNSIGNED_INT16_VEC2_NV   0x8FF1

Definition at line 5128 of file glcorearb.h.

◆ GL_UNSIGNED_INT16_VEC3_NV

#define GL_UNSIGNED_INT16_VEC3_NV   0x8FF2

Definition at line 5129 of file glcorearb.h.

◆ GL_UNSIGNED_INT16_VEC4_NV

#define GL_UNSIGNED_INT16_VEC4_NV   0x8FF3

Definition at line 5130 of file glcorearb.h.

◆ GL_UNSIGNED_INT64_AMD

#define GL_UNSIGNED_INT64_AMD   0x8BC2

Definition at line 3979 of file glcorearb.h.

◆ GL_UNSIGNED_INT64_ARB

#define GL_UNSIGNED_INT64_ARB   0x140F

Definition at line 2931 of file glcorearb.h.

◆ GL_UNSIGNED_INT64_NV

#define GL_UNSIGNED_INT64_NV   0x140F

Definition at line 5111 of file glcorearb.h.

◆ GL_UNSIGNED_INT64_VEC2_ARB

#define GL_UNSIGNED_INT64_VEC2_ARB   0x8FF5

Definition at line 3225 of file glcorearb.h.

◆ GL_UNSIGNED_INT64_VEC2_NV

#define GL_UNSIGNED_INT64_VEC2_NV   0x8FF5

Definition at line 5131 of file glcorearb.h.

◆ GL_UNSIGNED_INT64_VEC3_ARB

#define GL_UNSIGNED_INT64_VEC3_ARB   0x8FF6

Definition at line 3226 of file glcorearb.h.

◆ GL_UNSIGNED_INT64_VEC3_NV

#define GL_UNSIGNED_INT64_VEC3_NV   0x8FF6

Definition at line 5132 of file glcorearb.h.

◆ GL_UNSIGNED_INT64_VEC4_ARB

#define GL_UNSIGNED_INT64_VEC4_ARB   0x8FF7

Definition at line 3227 of file glcorearb.h.

◆ GL_UNSIGNED_INT64_VEC4_NV

#define GL_UNSIGNED_INT64_VEC4_NV   0x8FF7

Definition at line 5133 of file glcorearb.h.

◆ GL_UNSIGNED_INT8_NV

#define GL_UNSIGNED_INT8_NV   0x8FEC

Definition at line 5123 of file glcorearb.h.

◆ GL_UNSIGNED_INT8_VEC2_NV

#define GL_UNSIGNED_INT8_VEC2_NV   0x8FED

Definition at line 5124 of file glcorearb.h.

◆ GL_UNSIGNED_INT8_VEC3_NV

#define GL_UNSIGNED_INT8_VEC3_NV   0x8FEE

Definition at line 5125 of file glcorearb.h.

◆ GL_UNSIGNED_INT8_VEC4_NV

#define GL_UNSIGNED_INT8_VEC4_NV   0x8FEF

Definition at line 5126 of file glcorearb.h.

◆ GL_UNSIGNED_INT_10_10_10_2

#define GL_UNSIGNED_INT_10_10_10_2   0x8036

Definition at line 437 of file glcorearb.h.

◆ GL_UNSIGNED_INT_10F_11F_11F_REV

#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B

Definition at line 1037 of file glcorearb.h.

◆ GL_UNSIGNED_INT_24_8

#define GL_UNSIGNED_INT_24_8   0x84FA

Definition at line 1119 of file glcorearb.h.

◆ GL_UNSIGNED_INT_2_10_10_10_REV

#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368

Definition at line 454 of file glcorearb.h.

◆ GL_UNSIGNED_INT_5_9_9_9_REV

#define GL_UNSIGNED_INT_5_9_9_9_REV   0x8C3E

Definition at line 1039 of file glcorearb.h.

◆ GL_UNSIGNED_INT_8_8_8_8

#define GL_UNSIGNED_INT_8_8_8_8   0x8035

Definition at line 436 of file glcorearb.h.

◆ GL_UNSIGNED_INT_8_8_8_8_REV

#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367

Definition at line 453 of file glcorearb.h.

◆ GL_UNSIGNED_INT_ATOMIC_COUNTER

#define GL_UNSIGNED_INT_ATOMIC_COUNTER   0x92DB

Definition at line 2121 of file glcorearb.h.

◆ GL_UNSIGNED_INT_IMAGE_1D

#define GL_UNSIGNED_INT_IMAGE_1D   0x9062

Definition at line 2164 of file glcorearb.h.

◆ GL_UNSIGNED_INT_IMAGE_1D_ARRAY

#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY   0x9068

Definition at line 2170 of file glcorearb.h.

◆ GL_UNSIGNED_INT_IMAGE_2D

#define GL_UNSIGNED_INT_IMAGE_2D   0x9063

Definition at line 2165 of file glcorearb.h.

◆ GL_UNSIGNED_INT_IMAGE_2D_ARRAY

#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY   0x9069

Definition at line 2171 of file glcorearb.h.

◆ GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE

#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE   0x906B

Definition at line 2173 of file glcorearb.h.

◆ GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY

#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY   0x906C

Definition at line 2174 of file glcorearb.h.

◆ GL_UNSIGNED_INT_IMAGE_2D_RECT

#define GL_UNSIGNED_INT_IMAGE_2D_RECT   0x9065

Definition at line 2167 of file glcorearb.h.

◆ GL_UNSIGNED_INT_IMAGE_3D

#define GL_UNSIGNED_INT_IMAGE_3D   0x9064

Definition at line 2166 of file glcorearb.h.

◆ GL_UNSIGNED_INT_IMAGE_BUFFER

#define GL_UNSIGNED_INT_IMAGE_BUFFER   0x9067

Definition at line 2169 of file glcorearb.h.

◆ GL_UNSIGNED_INT_IMAGE_CUBE

#define GL_UNSIGNED_INT_IMAGE_CUBE   0x9066

Definition at line 2168 of file glcorearb.h.

◆ GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY

#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY   0x906A

Definition at line 2172 of file glcorearb.h.

◆ GL_UNSIGNED_INT_SAMPLER_1D

#define GL_UNSIGNED_INT_SAMPLER_1D   0x8DD1

Definition at line 1089 of file glcorearb.h.

◆ GL_UNSIGNED_INT_SAMPLER_1D_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY   0x8DD6

Definition at line 1093 of file glcorearb.h.

◆ GL_UNSIGNED_INT_SAMPLER_2D

#define GL_UNSIGNED_INT_SAMPLER_2D   0x8DD2

Definition at line 1090 of file glcorearb.h.

◆ GL_UNSIGNED_INT_SAMPLER_2D_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY   0x8DD7

Definition at line 1094 of file glcorearb.h.

◆ GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE

#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE   0x910A

Definition at line 1558 of file glcorearb.h.

◆ GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910D

Definition at line 1561 of file glcorearb.h.

◆ GL_UNSIGNED_INT_SAMPLER_2D_RECT

#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5

Definition at line 1412 of file glcorearb.h.

◆ GL_UNSIGNED_INT_SAMPLER_3D

#define GL_UNSIGNED_INT_SAMPLER_3D   0x8DD3

Definition at line 1091 of file glcorearb.h.

◆ GL_UNSIGNED_INT_SAMPLER_BUFFER

#define GL_UNSIGNED_INT_SAMPLER_BUFFER   0x8DD8

Definition at line 1413 of file glcorearb.h.

◆ GL_UNSIGNED_INT_SAMPLER_CUBE

#define GL_UNSIGNED_INT_SAMPLER_CUBE   0x8DD4

Definition at line 1092 of file glcorearb.h.

◆ GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY   0x900F

Definition at line 1697 of file glcorearb.h.

◆ GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB

#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB   0x900F

Definition at line 3716 of file glcorearb.h.

◆ GL_UNSIGNED_INT_VEC2

#define GL_UNSIGNED_INT_VEC2   0x8DC6

Definition at line 1080 of file glcorearb.h.

◆ GL_UNSIGNED_INT_VEC3

#define GL_UNSIGNED_INT_VEC3   0x8DC7

Definition at line 1081 of file glcorearb.h.

◆ GL_UNSIGNED_INT_VEC4

#define GL_UNSIGNED_INT_VEC4   0x8DC8

Definition at line 1082 of file glcorearb.h.

◆ GL_UNSIGNED_NORMALIZED

#define GL_UNSIGNED_NORMALIZED   0x8C17

Definition at line 1127 of file glcorearb.h.

◆ GL_UNSIGNED_SHORT

#define GL_UNSIGNED_SHORT   0x1403

Definition at line 208 of file glcorearb.h.

◆ GL_UNSIGNED_SHORT_1_5_5_5_REV

#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366

Definition at line 452 of file glcorearb.h.

◆ GL_UNSIGNED_SHORT_4_4_4_4

#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033

Definition at line 434 of file glcorearb.h.

◆ GL_UNSIGNED_SHORT_4_4_4_4_REV

#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365

Definition at line 451 of file glcorearb.h.

◆ GL_UNSIGNED_SHORT_5_5_5_1

#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034

Definition at line 435 of file glcorearb.h.

◆ GL_UNSIGNED_SHORT_5_6_5

#define GL_UNSIGNED_SHORT_5_6_5   0x8363

Definition at line 449 of file glcorearb.h.

◆ GL_UNSIGNED_SHORT_5_6_5_REV

#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364

Definition at line 450 of file glcorearb.h.

◆ GL_UNSIGNED_SHORT_8_8_APPLE

#define GL_UNSIGNED_SHORT_8_8_APPLE   0x85BA

Definition at line 4013 of file glcorearb.h.

◆ GL_UNSIGNED_SHORT_8_8_REV_APPLE

#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB

Definition at line 4014 of file glcorearb.h.

◆ GL_UPPER_LEFT

#define GL_UPPER_LEFT   0x8CA2

Definition at line 771 of file glcorearb.h.

◆ GL_USE_MISSING_GLYPH_NV

#define GL_USE_MISSING_GLYPH_NV   0x90AA

Definition at line 5362 of file glcorearb.h.

◆ GL_UTF16_NV

#define GL_UTF16_NV   0x909B

Definition at line 5347 of file glcorearb.h.

◆ GL_UTF8_NV

#define GL_UTF8_NV   0x909A

Definition at line 5346 of file glcorearb.h.

◆ GL_VALIDATE_STATUS

#define GL_VALIDATE_STATUS   0x8B83

Definition at line 758 of file glcorearb.h.

◆ GL_VENDOR

#define GL_VENDOR   0x1F00

Definition at line 249 of file glcorearb.h.

◆ GL_VERSION

#define GL_VERSION   0x1F02

Definition at line 251 of file glcorearb.h.

◆ GL_VERSION_1_0

#define GL_VERSION_1_0   1

Definition at line 79 of file glcorearb.h.

◆ GL_VERSION_1_1

#define GL_VERSION_1_1   1

Definition at line 365 of file glcorearb.h.

◆ GL_VERSION_1_2

#define GL_VERSION_1_2   1

Definition at line 432 of file glcorearb.h.

◆ GL_VERSION_1_3

#define GL_VERSION_1_3   1

Definition at line 482 of file glcorearb.h.

◆ GL_VERSION_1_4

#define GL_VERSION_1_4   1

Definition at line 565 of file glcorearb.h.

◆ GL_VERSION_1_5

#define GL_VERSION_1_5   1

Definition at line 616 of file glcorearb.h.

◆ GL_VERSION_2_0

#define GL_VERSION_2_0   1

Definition at line 690 of file glcorearb.h.

◆ GL_VERSION_2_1

#define GL_VERSION_2_1   1

Definition at line 966 of file glcorearb.h.

◆ GL_VERSION_3_0

#define GL_VERSION_3_0   1

Definition at line 1000 of file glcorearb.h.

◆ GL_VERSION_3_1

#define GL_VERSION_3_1   1

Definition at line 1406 of file glcorearb.h.

◆ GL_VERSION_3_2

#define GL_VERSION_3_2   1

Definition at line 1497 of file glcorearb.h.

◆ GL_VERSION_3_3

#define GL_VERSION_3_3   1

Definition at line 1608 of file glcorearb.h.

◆ GL_VERSION_4_0

#define GL_VERSION_4_0   1

Definition at line 1686 of file glcorearb.h.

◆ GL_VERSION_4_1

#define GL_VERSION_4_1   1

Definition at line 1861 of file glcorearb.h.

◆ GL_VERSION_4_2

#define GL_VERSION_4_2   1

Definition at line 2078 of file glcorearb.h.

◆ GL_VERSION_4_3

#define GL_VERSION_4_3   1

Definition at line 2220 of file glcorearb.h.

◆ GL_VERSION_4_4

#define GL_VERSION_4_4   1

Definition at line 2571 of file glcorearb.h.

◆ GL_VERSION_4_5

#define GL_VERSION_4_5   1

Definition at line 2614 of file glcorearb.h.

◆ GL_VERSION_4_6

#define GL_VERSION_4_6   1

Definition at line 2862 of file glcorearb.h.

◆ GL_VERTEX_ARRAY

#define GL_VERTEX_ARRAY   0x8074

Definition at line 398 of file glcorearb.h.

◆ GL_VERTEX_ARRAY_ADDRESS_NV

#define GL_VERTEX_ARRAY_ADDRESS_NV   0x8F21

Definition at line 5824 of file glcorearb.h.

◆ GL_VERTEX_ARRAY_BINDING

#define GL_VERTEX_ARRAY_BINDING   0x85B5

Definition at line 1232 of file glcorearb.h.

◆ GL_VERTEX_ARRAY_LENGTH_NV

#define GL_VERTEX_ARRAY_LENGTH_NV   0x8F2B

Definition at line 5834 of file glcorearb.h.

◆ GL_VERTEX_ARRAY_OBJECT_EXT

#define GL_VERTEX_ARRAY_OBJECT_EXT   0x9154

Definition at line 4040 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV

#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV   0x8F20

Definition at line 5823 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT

#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT   0x00000001

Definition at line 2122 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING

#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING   0x889F

Definition at line 629 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_DIVISOR

#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR   0x88FE

Definition at line 1609 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB

#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB   0x88FE

Definition at line 3326 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_ENABLED

#define GL_VERTEX_ATTRIB_ARRAY_ENABLED   0x8622

Definition at line 696 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_INTEGER

#define GL_VERTEX_ATTRIB_ARRAY_INTEGER   0x88FD

Definition at line 1023 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV

#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV   0x8F2A

Definition at line 5833 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_LONG

#define GL_VERTEX_ATTRIB_ARRAY_LONG   0x874E

Definition at line 2223 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED

#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED   0x886A

Definition at line 726 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_POINTER

#define GL_VERTEX_ATTRIB_ARRAY_POINTER   0x8645

Definition at line 702 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_SIZE

#define GL_VERTEX_ATTRIB_ARRAY_SIZE   0x8623

Definition at line 697 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_STRIDE

#define GL_VERTEX_ATTRIB_ARRAY_STRIDE   0x8624

Definition at line 698 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_TYPE

#define GL_VERTEX_ATTRIB_ARRAY_TYPE   0x8625

Definition at line 699 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV

#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV   0x8F1E

Definition at line 5821 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_BINDING

#define GL_VERTEX_ATTRIB_BINDING   0x82D4

Definition at line 2472 of file glcorearb.h.

◆ GL_VERTEX_ATTRIB_RELATIVE_OFFSET

#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET   0x82D5

Definition at line 2473 of file glcorearb.h.

◆ GL_VERTEX_BINDING_BUFFER

#define GL_VERTEX_BINDING_BUFFER   0x8F4F

Definition at line 2479 of file glcorearb.h.

◆ GL_VERTEX_BINDING_DIVISOR

#define GL_VERTEX_BINDING_DIVISOR   0x82D6

Definition at line 2474 of file glcorearb.h.

◆ GL_VERTEX_BINDING_OFFSET

#define GL_VERTEX_BINDING_OFFSET   0x82D7

Definition at line 2475 of file glcorearb.h.

◆ GL_VERTEX_BINDING_STRIDE

#define GL_VERTEX_BINDING_STRIDE   0x82D8

Definition at line 2476 of file glcorearb.h.

◆ GL_VERTEX_PROGRAM_POINT_SIZE

#define GL_VERTEX_PROGRAM_POINT_SIZE   0x8642

Definition at line 701 of file glcorearb.h.

◆ GL_VERTEX_SHADER

#define GL_VERTEX_SHADER   0x8B31

Definition at line 729 of file glcorearb.h.

◆ GL_VERTEX_SHADER_BIT

#define GL_VERTEX_SHADER_BIT   0x00000001

Definition at line 1882 of file glcorearb.h.

◆ GL_VERTEX_SHADER_INVOCATIONS

#define GL_VERTEX_SHADER_INVOCATIONS   0x82F0

Definition at line 2870 of file glcorearb.h.

◆ GL_VERTEX_SHADER_INVOCATIONS_ARB

#define GL_VERTEX_SHADER_INVOCATIONS_ARB   0x82F0

Definition at line 3399 of file glcorearb.h.

◆ GL_VERTEX_SUBROUTINE

#define GL_VERTEX_SUBROUTINE   0x92E8

Definition at line 2406 of file glcorearb.h.

◆ GL_VERTEX_SUBROUTINE_UNIFORM

#define GL_VERTEX_SUBROUTINE_UNIFORM   0x92EE

Definition at line 2412 of file glcorearb.h.

◆ GL_VERTEX_TEXTURE

#define GL_VERTEX_TEXTURE   0x829B

Definition at line 2345 of file glcorearb.h.

◆ GL_VERTICAL_LINE_TO_NV

#define GL_VERTICAL_LINE_TO_NV   0x08

Definition at line 5386 of file glcorearb.h.

◆ GL_VERTICES_SUBMITTED

#define GL_VERTICES_SUBMITTED   0x82EE

Definition at line 2868 of file glcorearb.h.

◆ GL_VERTICES_SUBMITTED_ARB

#define GL_VERTICES_SUBMITTED_ARB   0x82EE

Definition at line 3397 of file glcorearb.h.

◆ GL_VIEW_CLASS_128_BITS

#define GL_VIEW_CLASS_128_BITS   0x82C4

Definition at line 2384 of file glcorearb.h.

◆ GL_VIEW_CLASS_16_BITS

#define GL_VIEW_CLASS_16_BITS   0x82CA

Definition at line 2390 of file glcorearb.h.

◆ GL_VIEW_CLASS_24_BITS

#define GL_VIEW_CLASS_24_BITS   0x82C9

Definition at line 2389 of file glcorearb.h.

◆ GL_VIEW_CLASS_32_BITS

#define GL_VIEW_CLASS_32_BITS   0x82C8

Definition at line 2388 of file glcorearb.h.

◆ GL_VIEW_CLASS_48_BITS

#define GL_VIEW_CLASS_48_BITS   0x82C7

Definition at line 2387 of file glcorearb.h.

◆ GL_VIEW_CLASS_64_BITS

#define GL_VIEW_CLASS_64_BITS   0x82C6

Definition at line 2386 of file glcorearb.h.

◆ GL_VIEW_CLASS_8_BITS

#define GL_VIEW_CLASS_8_BITS   0x82CB

Definition at line 2391 of file glcorearb.h.

◆ GL_VIEW_CLASS_96_BITS

#define GL_VIEW_CLASS_96_BITS   0x82C5

Definition at line 2385 of file glcorearb.h.

◆ GL_VIEW_CLASS_ASTC_10x10_RGBA

#define GL_VIEW_CLASS_ASTC_10x10_RGBA   0x9393

Definition at line 3356 of file glcorearb.h.

◆ GL_VIEW_CLASS_ASTC_10x5_RGBA

#define GL_VIEW_CLASS_ASTC_10x5_RGBA   0x9390

Definition at line 3353 of file glcorearb.h.

◆ GL_VIEW_CLASS_ASTC_10x6_RGBA

#define GL_VIEW_CLASS_ASTC_10x6_RGBA   0x9391

Definition at line 3354 of file glcorearb.h.

◆ GL_VIEW_CLASS_ASTC_10x8_RGBA

#define GL_VIEW_CLASS_ASTC_10x8_RGBA   0x9392

Definition at line 3355 of file glcorearb.h.

◆ GL_VIEW_CLASS_ASTC_12x10_RGBA

#define GL_VIEW_CLASS_ASTC_12x10_RGBA   0x9394

Definition at line 3357 of file glcorearb.h.

◆ GL_VIEW_CLASS_ASTC_12x12_RGBA

#define GL_VIEW_CLASS_ASTC_12x12_RGBA   0x9395

Definition at line 3358 of file glcorearb.h.

◆ GL_VIEW_CLASS_ASTC_4x4_RGBA

#define GL_VIEW_CLASS_ASTC_4x4_RGBA   0x9388

Definition at line 3345 of file glcorearb.h.

◆ GL_VIEW_CLASS_ASTC_5x4_RGBA

#define GL_VIEW_CLASS_ASTC_5x4_RGBA   0x9389

Definition at line 3346 of file glcorearb.h.

◆ GL_VIEW_CLASS_ASTC_5x5_RGBA

#define GL_VIEW_CLASS_ASTC_5x5_RGBA   0x938A

Definition at line 3347 of file glcorearb.h.

◆ GL_VIEW_CLASS_ASTC_6x5_RGBA

#define GL_VIEW_CLASS_ASTC_6x5_RGBA   0x938B

Definition at line 3348 of file glcorearb.h.

◆ GL_VIEW_CLASS_ASTC_6x6_RGBA

#define GL_VIEW_CLASS_ASTC_6x6_RGBA   0x938C

Definition at line 3349 of file glcorearb.h.

◆ GL_VIEW_CLASS_ASTC_8x5_RGBA

#define GL_VIEW_CLASS_ASTC_8x5_RGBA   0x938D

Definition at line 3350 of file glcorearb.h.

◆ GL_VIEW_CLASS_ASTC_8x6_RGBA

#define GL_VIEW_CLASS_ASTC_8x6_RGBA   0x938E

Definition at line 3351 of file glcorearb.h.

◆ GL_VIEW_CLASS_ASTC_8x8_RGBA

#define GL_VIEW_CLASS_ASTC_8x8_RGBA   0x938F

Definition at line 3352 of file glcorearb.h.

◆ GL_VIEW_CLASS_BPTC_FLOAT

#define GL_VIEW_CLASS_BPTC_FLOAT   0x82D3

Definition at line 2399 of file glcorearb.h.

◆ GL_VIEW_CLASS_BPTC_UNORM

#define GL_VIEW_CLASS_BPTC_UNORM   0x82D2

Definition at line 2398 of file glcorearb.h.

◆ GL_VIEW_CLASS_EAC_R11

#define GL_VIEW_CLASS_EAC_R11   0x9383

Definition at line 3340 of file glcorearb.h.

◆ GL_VIEW_CLASS_EAC_RG11

#define GL_VIEW_CLASS_EAC_RG11   0x9384

Definition at line 3341 of file glcorearb.h.

◆ GL_VIEW_CLASS_ETC2_EAC_RGBA

#define GL_VIEW_CLASS_ETC2_EAC_RGBA   0x9387

Definition at line 3344 of file glcorearb.h.

◆ GL_VIEW_CLASS_ETC2_RGB

#define GL_VIEW_CLASS_ETC2_RGB   0x9385

Definition at line 3342 of file glcorearb.h.

◆ GL_VIEW_CLASS_ETC2_RGBA

#define GL_VIEW_CLASS_ETC2_RGBA   0x9386

Definition at line 3343 of file glcorearb.h.

◆ GL_VIEW_CLASS_RGTC1_RED

#define GL_VIEW_CLASS_RGTC1_RED   0x82D0

Definition at line 2396 of file glcorearb.h.

◆ GL_VIEW_CLASS_RGTC2_RG

#define GL_VIEW_CLASS_RGTC2_RG   0x82D1

Definition at line 2397 of file glcorearb.h.

◆ GL_VIEW_CLASS_S3TC_DXT1_RGB

#define GL_VIEW_CLASS_S3TC_DXT1_RGB   0x82CC

Definition at line 2392 of file glcorearb.h.

◆ GL_VIEW_CLASS_S3TC_DXT1_RGBA

#define GL_VIEW_CLASS_S3TC_DXT1_RGBA   0x82CD

Definition at line 2393 of file glcorearb.h.

◆ GL_VIEW_CLASS_S3TC_DXT3_RGBA

#define GL_VIEW_CLASS_S3TC_DXT3_RGBA   0x82CE

Definition at line 2394 of file glcorearb.h.

◆ GL_VIEW_CLASS_S3TC_DXT5_RGBA

#define GL_VIEW_CLASS_S3TC_DXT5_RGBA   0x82CF

Definition at line 2395 of file glcorearb.h.

◆ GL_VIEW_COMPATIBILITY_CLASS

#define GL_VIEW_COMPATIBILITY_CLASS   0x82B6

Definition at line 2370 of file glcorearb.h.

◆ GL_VIEWPORT

#define GL_VIEWPORT   0x0BA2

Definition at line 166 of file glcorearb.h.

◆ GL_VIEWPORT_BOUNDS_RANGE

#define GL_VIEWPORT_BOUNDS_RANGE   0x825D

Definition at line 1893 of file glcorearb.h.

◆ GL_VIEWPORT_COMMAND_NV

#define GL_VIEWPORT_COMMAND_NV   0x0010

Definition at line 4929 of file glcorearb.h.

◆ GL_VIEWPORT_INDEX_PROVOKING_VERTEX

#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX   0x825F

Definition at line 1895 of file glcorearb.h.

◆ GL_VIEWPORT_POSITION_W_SCALE_NV

#define GL_VIEWPORT_POSITION_W_SCALE_NV   0x937C

Definition at line 4902 of file glcorearb.h.

◆ GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV

#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV   0x937D

Definition at line 4903 of file glcorearb.h.

◆ GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV

#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV   0x937E

Definition at line 4904 of file glcorearb.h.

◆ GL_VIEWPORT_SUBPIXEL_BITS

#define GL_VIEWPORT_SUBPIXEL_BITS   0x825C

Definition at line 1892 of file glcorearb.h.

◆ GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV

#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV   0x9357

Definition at line 5887 of file glcorearb.h.

◆ GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV

#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV   0x9351

Definition at line 5881 of file glcorearb.h.

◆ GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV

#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV   0x9353

Definition at line 5883 of file glcorearb.h.

◆ GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV

#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV   0x9355

Definition at line 5885 of file glcorearb.h.

◆ GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV

#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV   0x9356

Definition at line 5886 of file glcorearb.h.

◆ GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV

#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV   0x9350

Definition at line 5880 of file glcorearb.h.

◆ GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV

#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV   0x9352

Definition at line 5882 of file glcorearb.h.

◆ GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV

#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV   0x9354

Definition at line 5884 of file glcorearb.h.

◆ GL_VIEWPORT_SWIZZLE_W_NV

#define GL_VIEWPORT_SWIZZLE_W_NV   0x935B

Definition at line 5891 of file glcorearb.h.

◆ GL_VIEWPORT_SWIZZLE_X_NV

#define GL_VIEWPORT_SWIZZLE_X_NV   0x9358

Definition at line 5888 of file glcorearb.h.

◆ GL_VIEWPORT_SWIZZLE_Y_NV

#define GL_VIEWPORT_SWIZZLE_Y_NV   0x9359

Definition at line 5889 of file glcorearb.h.

◆ GL_VIEWPORT_SWIZZLE_Z_NV

#define GL_VIEWPORT_SWIZZLE_Z_NV   0x935A

Definition at line 5890 of file glcorearb.h.

◆ GL_VIRTUAL_PAGE_SIZE_INDEX_ARB

#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB   0x91A7

Definition at line 3626 of file glcorearb.h.

◆ GL_VIRTUAL_PAGE_SIZE_X_ARB

#define GL_VIRTUAL_PAGE_SIZE_X_ARB   0x9195

Definition at line 3629 of file glcorearb.h.

◆ GL_VIRTUAL_PAGE_SIZE_Y_ARB

#define GL_VIRTUAL_PAGE_SIZE_Y_ARB   0x9196

Definition at line 3630 of file glcorearb.h.

◆ GL_VIRTUAL_PAGE_SIZE_Z_ARB

#define GL_VIRTUAL_PAGE_SIZE_Z_ARB   0x9197

Definition at line 3631 of file glcorearb.h.

◆ GL_VIVIDLIGHT_NV

#define GL_VIVIDLIGHT_NV   0x92A6

Definition at line 4879 of file glcorearb.h.

◆ GL_WAIT_FAILED

#define GL_WAIT_FAILED   0x911D

Definition at line 1541 of file glcorearb.h.

◆ GL_WARP_SIZE_NV

#define GL_WARP_SIZE_NV   0x9339

Definition at line 5702 of file glcorearb.h.

◆ GL_WARPS_PER_SM_NV

#define GL_WARPS_PER_SM_NV   0x933A

Definition at line 5703 of file glcorearb.h.

◆ GL_WEIGHTED_AVERAGE_ARB

#define GL_WEIGHTED_AVERAGE_ARB   0x9367

Definition at line 3726 of file glcorearb.h.

◆ GL_WEIGHTED_AVERAGE_EXT

#define GL_WEIGHTED_AVERAGE_EXT   0x9367

Definition at line 4670 of file glcorearb.h.

◆ GL_WINDOW_RECTANGLE_EXT

#define GL_WINDOW_RECTANGLE_EXT   0x8F12

Definition at line 4693 of file glcorearb.h.

◆ GL_WINDOW_RECTANGLE_MODE_EXT

#define GL_WINDOW_RECTANGLE_MODE_EXT   0x8F13

Definition at line 4694 of file glcorearb.h.

◆ GL_WRITE_ONLY

#define GL_WRITE_ONLY   0x88B9

Definition at line 631 of file glcorearb.h.

◆ GL_XOR

#define GL_XOR   0x1506

Definition at line 220 of file glcorearb.h.

◆ GL_XOR_NV

#define GL_XOR_NV   0x1506

Definition at line 4880 of file glcorearb.h.

◆ GL_ZERO

#define GL_ZERO   0

Definition at line 112 of file glcorearb.h.

◆ GL_ZERO_TO_ONE

#define GL_ZERO_TO_ONE   0x935F

Definition at line 2617 of file glcorearb.h.

◆ GLAPI

#define GLAPI   extern

Definition at line 51 of file glcorearb.h.

Typedef Documentation

◆ a

Definition at line 1233 of file glcorearb.h.

◆ access

typedef GLenum access

Definition at line 2196 of file glcorearb.h.

◆ address

Definition at line 5846 of file glcorearb.h.

◆ advanceScale

Definition at line 5502 of file glcorearb.h.

◆ alpha

Definition at line 279 of file glcorearb.h.

◆ angle

typedef GLdouble angle

Definition at line 4071 of file glcorearb.h.

◆ array

typedef GLenum array

Definition at line 4274 of file glcorearb.h.

◆ arrays

typedef GLuint * arrays

Definition at line 1314 of file glcorearb.h.

◆ attachment

typedef GLenum attachment

Definition at line 1302 of file glcorearb.h.

◆ attachments

typedef GLsizei const GLenum * attachments

Definition at line 2492 of file glcorearb.h.

◆ attrib_list

typedef GLeglImageOES const GLint * attrib_list

Definition at line 4021 of file glcorearb.h.

◆ attribindex

Definition at line 2720 of file glcorearb.h.

◆ b

Definition at line 1233 of file glcorearb.h.

◆ baseAndCount

typedef const void GLbitfield GLuint GLfloat GLuint baseAndCount[2]

Definition at line 5517 of file glcorearb.h.

◆ baseinstance

Definition at line 2191 of file glcorearb.h.

◆ basevertex

Definition at line 1565 of file glcorearb.h.

◆ baseViewIndex

Definition at line 5904 of file glcorearb.h.

◆ binary

typedef GLenum const void * binary

Definition at line 1898 of file glcorearb.h.

◆ binaryformat

typedef const GLuint GLenum binaryformat

Definition at line 1898 of file glcorearb.h.

◆ binaryFormat

Definition at line 1902 of file glcorearb.h.

◆ bindingindex

Definition at line 2511 of file glcorearb.h.

◆ bits

Definition at line 4150 of file glcorearb.h.

◆ blue

typedef GLfloat GLfloat blue

Definition at line 279 of file glcorearb.h.

◆ border

Definition at line 275 of file glcorearb.h.

◆ bottom

Definition at line 1979 of file glcorearb.h.

◆ box

typedef GLsizei const GLint* box

Definition at line 4697 of file glcorearb.h.

◆ buf

typedef GLenum GLuint GLenum GLsizei const GLchar * buf

Definition at line 2514 of file glcorearb.h.

◆ buffer

typedef GLuint buffer

Definition at line 655 of file glcorearb.h.

◆ bufferIndex

Definition at line 2195 of file glcorearb.h.

◆ bufferMode

typedef GLsizei const GLchar* const GLenum bufferMode

Definition at line 1243 of file glcorearb.h.

◆ buffers

typedef GLuint GLsizei const GLuint * buffers

Definition at line 656 of file glcorearb.h.

◆ bufs

typedef GLsizei const GLenum * bufs

Definition at line 776 of file glcorearb.h.

◆ bufSize

Definition at line 790 of file glcorearb.h.

◆ bytesWritten

Definition at line 3994 of file glcorearb.h.

◆ capsMask

Definition at line 4752 of file glcorearb.h.

◆ charcodes

Definition at line 5473 of file glcorearb.h.

◆ clamp

Definition at line 1245 of file glcorearb.h.

◆ coeffs

typedef GLint GLenum GLint const GLfloat* coeffs

Definition at line 5520 of file glcorearb.h.

◆ color

typedef GLuint color

Definition at line 1272 of file glcorearb.h.

◆ colorNumber

Definition at line 1625 of file glcorearb.h.

◆ colorSamples

Definition at line 4244 of file glcorearb.h.

◆ commands

typedef GLubyte * commands

Definition at line 5468 of file glcorearb.h.

◆ commandStart

Definition at line 5470 of file glcorearb.h.

◆ commandsToDelete

Definition at line 5470 of file glcorearb.h.

◆ commit

Definition at line 3613 of file glcorearb.h.

◆ components

Definition at line 5520 of file glcorearb.h.

◆ coord

typedef GLenum coord

Definition at line 4109 of file glcorearb.h.

◆ coords

typedef GLfloat * coords

Definition at line 5468 of file glcorearb.h.

◆ coordStart

Definition at line 5471 of file glcorearb.h.

◆ coordType

Definition at line 5468 of file glcorearb.h.

◆ count

typedef GLuint GLsizei count

Definition at line 399 of file glcorearb.h.

◆ counter

typedef GLuint counter

Definition at line 3987 of file glcorearb.h.

◆ counterDataSize

Definition at line 4749 of file glcorearb.h.

◆ counterDataTypeEnum

◆ counterDesc

Definition at line 4749 of file glcorearb.h.

◆ counterDescLength

Definition at line 4749 of file glcorearb.h.

◆ counterId

typedef GLuint counterId

Definition at line 4749 of file glcorearb.h.

◆ counterList

Definition at line 3991 of file glcorearb.h.

◆ counterName

Definition at line 4749 of file glcorearb.h.

◆ counterNameLength

Definition at line 4749 of file glcorearb.h.

◆ counterOffset

Definition at line 4749 of file glcorearb.h.

◆ counters

Definition at line 3985 of file glcorearb.h.

◆ counterSize

Definition at line 3985 of file glcorearb.h.

◆ counterString

Definition at line 3987 of file glcorearb.h.

◆ counterTypeEnum

◆ coverageSamples

Definition at line 4244 of file glcorearb.h.

◆ coverMode

Definition at line 5491 of file glcorearb.h.

◆ dashArray

typedef GLfloat * dashArray

Definition at line 5483 of file glcorearb.h.

◆ dashCount

typedef GLsizei dashCount

Definition at line 5483 of file glcorearb.h.

◆ data

typedef GLuint GLsizei void * data

Definition at line 298 of file glcorearb.h.

◆ dataSize

Definition at line 3994 of file glcorearb.h.

◆ depth

Definition at line 470 of file glcorearb.h.

◆ dfactor

typedef GLenum dfactor

Definition at line 289 of file glcorearb.h.

◆ dfactorAlpha

Definition at line 593 of file glcorearb.h.

◆ dfactorRGB

typedef GLenum dfactorRGB

Definition at line 593 of file glcorearb.h.

◆ distance

Definition at line 5506 of file glcorearb.h.

◆ divisor

Definition at line 1644 of file glcorearb.h.

◆ dpfail

typedef GLenum GLenum dpfail

Definition at line 777 of file glcorearb.h.

◆ dppass

Definition at line 777 of file glcorearb.h.

◆ drawbuffer

Definition at line 1286 of file glcorearb.h.

◆ drawcount

Definition at line 594 of file glcorearb.h.

◆ drawCount

typedef GLenum const void GLsizei drawCount

Definition at line 4780 of file glcorearb.h.

◆ drawFramebuffer

Definition at line 2673 of file glcorearb.h.

◆ dst

typedef GLenum GLenum dst

Definition at line 1767 of file glcorearb.h.

◆ dstAlpha

Definition at line 1768 of file glcorearb.h.

◆ dstLevel

Definition at line 2484 of file glcorearb.h.

◆ dstName

Definition at line 2484 of file glcorearb.h.

◆ dstRGB

typedef GLenum GLenum dstRGB

Definition at line 1768 of file glcorearb.h.

◆ dstTarget

Definition at line 2484 of file glcorearb.h.

◆ dstX

Definition at line 2484 of file glcorearb.h.

◆ dstX0

Definition at line 1308 of file glcorearb.h.

◆ dstX1

Definition at line 1308 of file glcorearb.h.

◆ dstY

Definition at line 2484 of file glcorearb.h.

◆ dstY0

Definition at line 1308 of file glcorearb.h.

◆ dstY1

Definition at line 1308 of file glcorearb.h.

◆ dstZ

◆ emScale

Definition at line 5473 of file glcorearb.h.

◆ enable

typedef GLboolean enable

Definition at line 3991 of file glcorearb.h.

◆ enabled

Definition at line 2513 of file glcorearb.h.

◆ end

typedef GLuint GLuint end

Definition at line 469 of file glcorearb.h.

◆ entry

typedef GLuint entry

Definition at line 5735 of file glcorearb.h.

◆ event

typedef struct _cl_event* event

Definition at line 2982 of file glcorearb.h.

◆ f

typedef GLdouble GLdouble f

Definition at line 310 of file glcorearb.h.

◆ face

Definition at line 3184 of file glcorearb.h.

◆ faceIndex

Definition at line 5519 of file glcorearb.h.

◆ fbos

typedef GLuint const void const GLsizei const GLuint const GLuint * fbos

Definition at line 4940 of file glcorearb.h.

◆ fillMode

typedef GLenum const void GLuint GLenum fillMode

Definition at line 5486 of file glcorearb.h.

◆ filter

◆ first

typedef GLuint first

Definition at line 399 of file glcorearb.h.

◆ firstGlyph

Definition at line 5474 of file glcorearb.h.

◆ firstGlyphIndex

Definition at line 5518 of file glcorearb.h.

◆ firstPathName

Definition at line 5501 of file glcorearb.h.

◆ fixedsamplelocations

Definition at line 1580 of file glcorearb.h.

◆ flags

typedef GLuint flags

Definition at line 1570 of file glcorearb.h.

◆ fontData

typedef GLenum GLsizeiptr const void* fontData

Definition at line 5519 of file glcorearb.h.

◆ fontName

typedef GLenum const void * fontName

Definition at line 5473 of file glcorearb.h.

◆ fontSize

Definition at line 5519 of file glcorearb.h.

◆ fontStyle

Definition at line 5473 of file glcorearb.h.

◆ fontTarget

typedef GLenum fontTarget

Definition at line 5473 of file glcorearb.h.

◆ format

typedef GLenum format

Definition at line 275 of file glcorearb.h.

◆ framebuffer

Definition at line 1298 of file glcorearb.h.

◆ framebuffers

typedef GLuint * framebuffers

Definition at line 1299 of file glcorearb.h.

◆ func

typedef GLenum func

Definition at line 778 of file glcorearb.h.

◆ g

Definition at line 1233 of file glcorearb.h.

◆ genMode

typedef GLint GLenum genMode

Definition at line 5520 of file glcorearb.h.

◆ GLbitfield

typedef unsigned int GLbitfield

Definition at line 86 of file glcorearb.h.

◆ GLboolean

typedef GLboolean

Definition at line 89 of file glcorearb.h.

◆ GLbyte

Definition at line 693 of file glcorearb.h.

◆ GLchar

typedef char GLchar

Definition at line 691 of file glcorearb.h.

◆ GLclampd

typedef double GLclampd

Definition at line 367 of file glcorearb.h.

◆ GLclampf

Definition at line 366 of file glcorearb.h.

◆ GLDEBUGPROC

Definition at line 2221 of file glcorearb.h.

◆ GLDEBUGPROCARB

typedef void(APIENTRY * GLDEBUGPROCARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)

Definition at line 3042 of file glcorearb.h.

◆ GLdouble

typedef double GLdouble

Definition at line 87 of file glcorearb.h.

◆ GLeglImageOES

typedef void* GLeglImageOES

Definition at line 4020 of file glcorearb.h.

◆ GLenum

typedef GLenum

Definition at line 81 of file glcorearb.h.

◆ GLfloat

Definition at line 83 of file glcorearb.h.

◆ GLhalf

Definition at line 1001 of file glcorearb.h.

◆ GLint

typedef GLint

Definition at line 84 of file glcorearb.h.

◆ GLint64

Definition at line 1500 of file glcorearb.h.

◆ GLint64EXT

Definition at line 5109 of file glcorearb.h.

◆ GLintptr

Definition at line 618 of file glcorearb.h.

◆ GLshort

Definition at line 692 of file glcorearb.h.

◆ GLsizei

typedef int GLsizei

Definition at line 85 of file glcorearb.h.

◆ GLsizeiptr

Definition at line 617 of file glcorearb.h.

◆ GLsync

typedef GLsync

Definition at line 1498 of file glcorearb.h.

◆ GLubyte

Definition at line 90 of file glcorearb.h.

◆ GLuint

typedef GLuint

Definition at line 88 of file glcorearb.h.

◆ GLuint64

typedef GLuint64

Definition at line 1499 of file glcorearb.h.

◆ GLuint64EXT

Definition at line 2930 of file glcorearb.h.

◆ GLushort

Definition at line 694 of file glcorearb.h.

◆ GLvoid

typedef void GLvoid

Definition at line 80 of file glcorearb.h.

◆ GLVULKANPROCNV

typedef void(APIENTRY * GLVULKANPROCNV) (void)

Definition at line 5033 of file glcorearb.h.

◆ green

typedef GLfloat green

Definition at line 279 of file glcorearb.h.

◆ group

Definition at line 3991 of file glcorearb.h.

◆ group_size_x

Definition at line 3014 of file glcorearb.h.

◆ group_size_y

Definition at line 3014 of file glcorearb.h.

◆ group_size_z

Definition at line 3014 of file glcorearb.h.

◆ groups

typedef GLsizei GLuint* groups

Definition at line 3984 of file glcorearb.h.

◆ groupsSize

Definition at line 3984 of file glcorearb.h.

◆ groupString

Definition at line 3986 of file glcorearb.h.

◆ h

Definition at line 1976 of file glcorearb.h.

◆ handleMissingGlyphs

Definition at line 5473 of file glcorearb.h.

◆ height

Definition at line 270 of file glcorearb.h.

◆ id

typedef GLenum GLuint id

Definition at line 650 of file glcorearb.h.

◆ ids

Definition at line 647 of file glcorearb.h.

◆ image

Definition at line 4021 of file glcorearb.h.

◆ imageSize

Definition at line 544 of file glcorearb.h.

◆ img

typedef GLenum GLint void * img

Definition at line 550 of file glcorearb.h.

◆ index

typedef GLuint index

Definition at line 781 of file glcorearb.h.

◆ indices

typedef GLsizei GLenum const void * indices

Definition at line 400 of file glcorearb.h.

◆ indirect

typedef GLenum const void * indirect

Definition at line 1769 of file glcorearb.h.

◆ indirects

typedef GLuint const void ** indirects

Definition at line 4938 of file glcorearb.h.

◆ infoLog

Definition at line 795 of file glcorearb.h.

◆ instancecount

Definition at line 1468 of file glcorearb.h.

◆ internalformat

Definition at line 275 of file glcorearb.h.

◆ invert

typedef GLboolean invert

Definition at line 543 of file glcorearb.h.

◆ kerningScale

Definition at line 5502 of file glcorearb.h.

◆ label

Definition at line 2519 of file glcorearb.h.

◆ layer

Definition at line 1310 of file glcorearb.h.

◆ layered

Definition at line 2196 of file glcorearb.h.

◆ left

typedef GLdouble left

Definition at line 1979 of file glcorearb.h.

◆ len

Definition at line 4232 of file glcorearb.h.

◆ length

Definition at line 790 of file glcorearb.h.

◆ lengths

Definition at line 2516 of file glcorearb.h.

◆ level

Definition at line 275 of file glcorearb.h.

◆ levels

Definition at line 2198 of file glcorearb.h.

◆ lists

typedef const GLuint * lists

Definition at line 4942 of file glcorearb.h.

◆ location

Definition at line 800 of file glcorearb.h.

◆ locations

typedef GLuint const GLint* locations

Definition at line 5740 of file glcorearb.h.

◆ lod

typedef GLenum GLint lod

Definition at line 2739 of file glcorearb.h.

◆ m

typedef const GLfloat * m

Definition at line 4066 of file glcorearb.h.

◆ marker

typedef const GLchar * marker

Definition at line 4051 of file glcorearb.h.

◆ mask

typedef GLenum const void GLuint GLint GLuint mask

Definition at line 291 of file glcorearb.h.

◆ maxActiveCounters

Definition at line 3985 of file glcorearb.h.

◆ maxCount

typedef GLsizei maxCount

Definition at line 792 of file glcorearb.h.

◆ maxdrawcount

Definition at line 2886 of file glcorearb.h.

◆ maxDrawCount

Definition at line 4790 of file glcorearb.h.

◆ maxW

Definition at line 2910 of file glcorearb.h.

◆ maxX

Definition at line 2910 of file glcorearb.h.

◆ maxY

Definition at line 2910 of file glcorearb.h.

◆ maxZ

Definition at line 2910 of file glcorearb.h.

◆ memory

typedef GLuint memory

Definition at line 5234 of file glcorearb.h.

◆ message

typedef GLuint GLsizei const GLchar* message

Definition at line 2517 of file glcorearb.h.

◆ messageLog

Definition at line 2516 of file glcorearb.h.

◆ metrics

Definition at line 5500 of file glcorearb.h.

◆ minlayer

Definition at line 2506 of file glcorearb.h.

◆ minlevel

Definition at line 2506 of file glcorearb.h.

◆ minW

Definition at line 2910 of file glcorearb.h.

◆ minY

typedef GLfloat minY

Definition at line 2910 of file glcorearb.h.

◆ minZ

typedef GLfloat GLfloat minZ

Definition at line 2910 of file glcorearb.h.

◆ mode

typedef GLenum mode

Definition at line 266 of file glcorearb.h.

◆ modeAlpha

Definition at line 775 of file glcorearb.h.

◆ modeRGB

typedef GLenum modeRGB

Definition at line 1766 of file glcorearb.h.

◆ monitors

typedef GLuint * monitors

Definition at line 3989 of file glcorearb.h.

◆ n

typedef GLsizei n

Definition at line 1982 of file glcorearb.h.

◆ name

typedef const GLchar * name

Definition at line 781 of file glcorearb.h.

◆ namelen

typedef GLint namelen

Definition at line 3589 of file glcorearb.h.

◆ nextQueryId

typedef GLuint* nextQueryId

Definition at line 4748 of file glcorearb.h.

◆ noCounters

Definition at line 4752 of file glcorearb.h.

◆ noInstances

Definition at line 4752 of file glcorearb.h.

◆ normalized

Definition at line 867 of file glcorearb.h.

◆ num_groups_y

Definition at line 2482 of file glcorearb.h.

◆ num_groups_z

Definition at line 2482 of file glcorearb.h.

◆ numAttachments

Definition at line 2492 of file glcorearb.h.

◆ numCommands

Definition at line 5468 of file glcorearb.h.

◆ numCoords

Definition at line 5468 of file glcorearb.h.

◆ numCounters

Definition at line 3985 of file glcorearb.h.

◆ numGlyphs

Definition at line 5473 of file glcorearb.h.

◆ numlayers

Definition at line 2506 of file glcorearb.h.

◆ numlevels

Definition at line 2506 of file glcorearb.h.

◆ numPaths

typedef GLsizei numPaths

Definition at line 5475 of file glcorearb.h.

◆ numSegments

Definition at line 5505 of file glcorearb.h.

◆ numSpecializationConstants

Definition at line 2885 of file glcorearb.h.

◆ numViews

Definition at line 5904 of file glcorearb.h.

◆ object

typedef GLuint object

Definition at line 4041 of file glcorearb.h.

◆ offset

Definition at line 660 of file glcorearb.h.

◆ offsets

typedef GLuint GLsizei const GLuint const GLintptr * offsets

Definition at line 2595 of file glcorearb.h.

◆ origtexture

Definition at line 2506 of file glcorearb.h.

◆ param

typedef GLint param

Definition at line 271 of file glcorearb.h.

◆ params

Initial value:
{
BOOST_REQUIRE(gGeoManager != nullptr)

Definition at line 272 of file glcorearb.h.

◆ path

typedef GLsizei const GLchar* const* path

Definition at line 3591 of file glcorearb.h.

◆ pathA

typedef GLuint pathA

Definition at line 5477 of file glcorearb.h.

◆ pathB

typedef GLuint GLuint pathB

Definition at line 5477 of file glcorearb.h.

◆ pathBase

typedef GLenum const void GLuint pathBase

Definition at line 5488 of file glcorearb.h.

◆ pathNameType

Definition at line 5488 of file glcorearb.h.

◆ pathParameterTemplate

◆ paths

typedef GLenum const void * paths

Definition at line 5475 of file glcorearb.h.

◆ pathString

typedef GLenum GLsizei const void* pathString

Definition at line 5472 of file glcorearb.h.

◆ pConstantIndex

typedef const GLchar GLuint const GLuint * pConstantIndex

Definition at line 2885 of file glcorearb.h.

◆ pConstantValue

typedef const GLchar GLuint const GLuint const GLuint * pConstantValue

Definition at line 2885 of file glcorearb.h.

◆ pEntryPoint

typedef const GLchar * pEntryPoint

Definition at line 2885 of file glcorearb.h.

◆ PFNGLGETSTRINGIPROC

typedef const GLubyte *APIENTRYP PFNGLGETSTRINGIPROC(GLenum name, GLuint index)

Definition at line 1290 of file glcorearb.h.

◆ PFNGLGETSTRINGPROC

typedef const GLubyte *APIENTRYP PFNGLGETSTRINGPROC(GLenum name)

Definition at line 303 of file glcorearb.h.

◆ PFNGLMAPBUFFERPROC

typedef void *APIENTRYP PFNGLMAPBUFFERPROC(GLenum target, GLenum access)

Definition at line 662 of file glcorearb.h.

◆ PFNGLMAPBUFFERRANGEPROC

typedef void *APIENTRYP PFNGLMAPBUFFERRANGEPROC(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)

Definition at line 1311 of file glcorearb.h.

◆ PFNGLMAPNAMEDBUFFEREXTPROC

typedef void *APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC(GLuint buffer, GLenum access)

Definition at line 4170 of file glcorearb.h.

◆ PFNGLMAPNAMEDBUFFERPROC

typedef void *APIENTRYP PFNGLMAPNAMEDBUFFERPROC(GLuint buffer, GLenum access)

Definition at line 2651 of file glcorearb.h.

◆ PFNGLMAPNAMEDBUFFERRANGEEXTPROC

typedef void *APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)

Definition at line 4282 of file glcorearb.h.

◆ PFNGLMAPNAMEDBUFFERRANGEPROC

typedef void *APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)

Definition at line 2652 of file glcorearb.h.

◆ pipelines

typedef GLuint * pipelines

Definition at line 1909 of file glcorearb.h.

◆ pixels

Definition at line 275 of file glcorearb.h.

◆ pname

typedef GLenum pname

Definition at line 271 of file glcorearb.h.

◆ pointer

typedef GLint GLenum GLsizei const void * pointer

Definition at line 805 of file glcorearb.h.

◆ precision

Definition at line 1899 of file glcorearb.h.

◆ precisiontype

Definition at line 1899 of file glcorearb.h.

◆ primcount

Definition at line 3117 of file glcorearb.h.

◆ program

typedef GLuint program

Definition at line 1905 of file glcorearb.h.

◆ programInterface

Definition at line 2496 of file glcorearb.h.

◆ propCount

Definition at line 2499 of file glcorearb.h.

◆ props

typedef GLenum GLuint GLsizei const GLenum * props

Definition at line 2499 of file glcorearb.h.

◆ queryHandle

typedef GLuint* queryHandle

Definition at line 4744 of file glcorearb.h.

◆ queryId

typedef GLuint* queryId

Definition at line 4751 of file glcorearb.h.

◆ queryName

Definition at line 4752 of file glcorearb.h.

◆ queryNameLength

Definition at line 4752 of file glcorearb.h.

◆ r

typedef GLboolean r

Definition at line 1233 of file glcorearb.h.

◆ range

typedef GLsizei range

Definition at line 1899 of file glcorearb.h.

◆ rate

typedef GLuint GLenum* rate

Definition at line 5735 of file glcorearb.h.

◆ rates

typedef GLuint GLsizei const GLenum* rates

Definition at line 5738 of file glcorearb.h.

◆ rawCounterMaxValue

◆ readOffset

Definition at line 1472 of file glcorearb.h.

◆ ref

typedef GLint ref

Definition at line 291 of file glcorearb.h.

◆ reference

typedef GLenum const void GLuint GLint reference

Definition at line 5487 of file glcorearb.h.

◆ relativeoffset

Definition at line 2508 of file glcorearb.h.

◆ renderbuffer

Definition at line 1292 of file glcorearb.h.

◆ renderbuffers

typedef GLuint * renderbuffers

Definition at line 1293 of file glcorearb.h.

◆ renderbuffertarget

Definition at line 1305 of file glcorearb.h.

◆ result

Definition at line 5662 of file glcorearb.h.

◆ returnedSpacing

Definition at line 5502 of file glcorearb.h.

◆ right

Definition at line 4077 of file glcorearb.h.

◆ s0

Definition at line 5034 of file glcorearb.h.

◆ s1

◆ sampler

typedef GLuint sampler

Definition at line 1630 of file glcorearb.h.

◆ samplers

typedef GLuint * samplers

Definition at line 1627 of file glcorearb.h.

◆ samples

typedef GLuint samples

Definition at line 1309 of file glcorearb.h.

◆ segment

typedef GLuint segment

Definition at line 4945 of file glcorearb.h.

◆ segments

typedef GLuint segments

Definition at line 4946 of file glcorearb.h.

◆ severities

Definition at line 2516 of file glcorearb.h.

◆ severity

Definition at line 2513 of file glcorearb.h.

◆ sfactorAlpha

Definition at line 593 of file glcorearb.h.

◆ sfail

typedef GLenum sfail

Definition at line 777 of file glcorearb.h.

◆ shader

typedef GLuint shader

Definition at line 780 of file glcorearb.h.

◆ shaders

typedef const GLuint * shaders

Definition at line 792 of file glcorearb.h.

◆ shadertype

typedef GLenum shadertype

Definition at line 1789 of file glcorearb.h.

◆ size

typedef GLint size

Definition at line 659 of file glcorearb.h.

◆ sizes

typedef GLuint const void const GLsizei * sizes

Definition at line 2595 of file glcorearb.h.

◆ source

Definition at line 798 of file glcorearb.h.

◆ sources

typedef GLsizei GLenum * sources

Definition at line 2516 of file glcorearb.h.

◆ src

typedef GLenum src

Definition at line 1767 of file glcorearb.h.

◆ srcAlpha

Definition at line 1768 of file glcorearb.h.

◆ srcDepth

◆ srcHeight

◆ srcLevel

Definition at line 2484 of file glcorearb.h.

◆ srcPath

typedef GLuint srcPath

Definition at line 5476 of file glcorearb.h.

◆ srcRGB

typedef GLenum srcRGB

Definition at line 1768 of file glcorearb.h.

◆ srcTarget

typedef GLenum srcTarget

Definition at line 2484 of file glcorearb.h.

◆ srcWidth

◆ srcX

Definition at line 2484 of file glcorearb.h.

◆ srcX0

typedef GLuint GLint srcX0

Definition at line 2673 of file glcorearb.h.

◆ srcX1

Definition at line 1308 of file glcorearb.h.

◆ srcY

Definition at line 2484 of file glcorearb.h.

◆ srcY0

Definition at line 1308 of file glcorearb.h.

◆ srcY1

Definition at line 1308 of file glcorearb.h.

◆ srcZ

Definition at line 2484 of file glcorearb.h.

◆ stages

typedef GLbitfield stages

Definition at line 1905 of file glcorearb.h.

◆ start

typedef GLuint start

Definition at line 469 of file glcorearb.h.

◆ startSegment

Definition at line 5505 of file glcorearb.h.

◆ states

typedef GLuint const void const GLsizei const GLuint * states

Definition at line 4932 of file glcorearb.h.

◆ stencil

Definition at line 1289 of file glcorearb.h.

◆ storageBlockBinding

Definition at line 2502 of file glcorearb.h.

◆ storageBlockIndex

Definition at line 2502 of file glcorearb.h.

◆ storageSamples

Definition at line 3967 of file glcorearb.h.

◆ stream

typedef GLuint GLuint stream

Definition at line 1806 of file glcorearb.h.

◆ stride

Definition at line 867 of file glcorearb.h.

◆ strides

typedef GLuint GLsizei const GLuint const GLintptr const GLsizei * strides

Definition at line 2599 of file glcorearb.h.

◆ string

typedef const GLchar * string

Definition at line 809 of file glcorearb.h.

◆ stringlen

typedef const GLchar GLsizei GLint * stringlen

Definition at line 3589 of file glcorearb.h.

◆ strings

typedef GLsizei const GLchar* const* strings

Definition at line 1907 of file glcorearb.h.

◆ swizzlew

Definition at line 5892 of file glcorearb.h.

◆ swizzlex

typedef GLenum swizzlex

Definition at line 5892 of file glcorearb.h.

◆ swizzley

Definition at line 5892 of file glcorearb.h.

◆ swizzlez

Definition at line 5892 of file glcorearb.h.

◆ t0

Definition at line 5034 of file glcorearb.h.

◆ t1

◆ tangentX

Definition at line 5506 of file glcorearb.h.

◆ tangentY

Definition at line 5506 of file glcorearb.h.

◆ target

VectorOfTObjectPtrs target {target1_1, target1_2}

Definition at line 1641 of file glcorearb.h.

◆ textarget

Definition at line 1302 of file glcorearb.h.

◆ texture

Definition at line 409 of file glcorearb.h.

◆ textures

typedef GLsizei GLuint * textures

Definition at line 410 of file glcorearb.h.

◆ texunit

Definition at line 4269 of file glcorearb.h.

◆ timeout

Definition at line 1573 of file glcorearb.h.

◆ top

Definition at line 4077 of file glcorearb.h.

◆ transformType

Definition at line 5478 of file glcorearb.h.

◆ transformValues

Definition at line 5478 of file glcorearb.h.

◆ transpose

Definition at line 827 of file glcorearb.h.

◆ type

typedef GLint GLenum type

Definition at line 275 of file glcorearb.h.

◆ types

Definition at line 2516 of file glcorearb.h.

◆ uniformBlockBinding

Definition at line 1479 of file glcorearb.h.

◆ uniformBlockIndex

Definition at line 1477 of file glcorearb.h.

◆ uniformBlockName

Definition at line 1476 of file glcorearb.h.

◆ uniformCount

Definition at line 1473 of file glcorearb.h.

◆ uniformIndex

Definition at line 1475 of file glcorearb.h.

◆ uniformIndices

typedef GLsizei const GLuint * uniformIndices

Definition at line 1473 of file glcorearb.h.

◆ uniformName

Definition at line 1475 of file glcorearb.h.

◆ uniformNames

typedef GLsizei const GLchar* const* uniformNames

Definition at line 1473 of file glcorearb.h.

◆ units

typedef GLfloat units

Definition at line 402 of file glcorearb.h.

◆ usage

typedef GLsizeiptr const void GLenum usage

Definition at line 659 of file glcorearb.h.

◆ userParam

typedef const void * userParam

Definition at line 2515 of file glcorearb.h.

◆ v

typedef const GLuint64EXT * v

Definition at line 832 of file glcorearb.h.

◆ v0

typedef GLint GLuint v0

Definition at line 811 of file glcorearb.h.

◆ v1

typedef GLint GLuint GLuint v1

Definition at line 812 of file glcorearb.h.

◆ v2

Definition at line 813 of file glcorearb.h.

◆ v3

Definition at line 814 of file glcorearb.h.

◆ val

typedef GLuint GLfloat* val

Definition at line 1582 of file glcorearb.h.

◆ value

typedef GLint GLsizei const GLuint64EXT * value

Definition at line 819 of file glcorearb.h.

◆ values

typedef GLint GLsizei const GLuint64 * values

Definition at line 1576 of file glcorearb.h.

◆ varyings

typedef GLsizei const GLchar* const* varyings

Definition at line 1243 of file glcorearb.h.

◆ vertexBufferCount

Definition at line 4780 of file glcorearb.h.

◆ w

Definition at line 852 of file glcorearb.h.

◆ weight

Definition at line 5477 of file glcorearb.h.

◆ weights

typedef GLsizei const GLuint const GLfloat* weights

Definition at line 5475 of file glcorearb.h.

◆ width

typedef GLint GLsizei width

Definition at line 270 of file glcorearb.h.

◆ writeBuffer

Definition at line 2648 of file glcorearb.h.

◆ writeOffset

Definition at line 1472 of file glcorearb.h.

◆ writeTarget

Definition at line 1472 of file glcorearb.h.

◆ x

typedef GLuint64EXT x

Definition at line 403 of file glcorearb.h.

◆ x0

typedef GLuint GLfloat x0

Definition at line 5034 of file glcorearb.h.

◆ x1

Definition at line 5034 of file glcorearb.h.

◆ xcoeff

typedef GLfloat xcoeff

Definition at line 4905 of file glcorearb.h.

◆ xoffset

typedef GLint GLint xoffset

Definition at line 405 of file glcorearb.h.

◆ y

Definition at line 270 of file glcorearb.h.

◆ y0

Definition at line 5034 of file glcorearb.h.

◆ y1

Definition at line 5034 of file glcorearb.h.

◆ ybits

typedef GLuint ybits

Definition at line 4994 of file glcorearb.h.

◆ ycoeff

Definition at line 4905 of file glcorearb.h.

◆ yoffset

Definition at line 406 of file glcorearb.h.

◆ z

Definition at line 843 of file glcorearb.h.

◆ zfail

typedef GLenum zfail

Definition at line 292 of file glcorearb.h.

◆ zFar

Definition at line 4077 of file glcorearb.h.

◆ zNear

Definition at line 4077 of file glcorearb.h.

◆ zoffset

Definition at line 471 of file glcorearb.h.

◆ zpass

typedef GLenum GLenum zpass

Definition at line 292 of file glcorearb.h.

Function Documentation

◆ GLboolean()

typedef GLboolean ( APIENTRYP  PFNGLISENABLEDPROC)

◆ GLenum()

typedef GLenum ( APIENTRYP  PFNGLGETERRORPROC)

◆ GLfloat()

typedef GLfloat ( APIENTRYP  PFNGLGETPATHLENGTHNVPROC)

◆ GLint()

typedef GLint ( APIENTRYP  PFNGLGETATTRIBLOCATIONPROC)

◆ GLsync()

typedef GLsync ( APIENTRYP  PFNGLFENCESYNCPROC)

◆ GLuint()

typedef GLuint ( APIENTRYP  PFNGLCREATEPROGRAMPROC)

◆ GLuint64()

typedef GLuint64 ( APIENTRYP  PFNGLGETTEXTUREHANDLEARBPROC)

◆ GLushort()

typedef GLushort ( APIENTRYP  PFNGLGETSTAGEINDEXNVPROC)

◆ GLVULKANPROCNV()

typedef GLVULKANPROCNV ( APIENTRYP  PFNGLGETVKPROCADDRNVPROC) const

◆ void()

typedef void ( APIENTRYP  PFNGLCULLFACEPROC)