Project
Loading...
Searching...
No Matches
glcorearb.h
Go to the documentation of this file.
1#ifndef __gl_glcorearb_h_
2#define __gl_glcorearb_h_ 1
3
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8/*
9** Copyright (c) 2013-2018 The Khronos Group Inc.
10**
11** Permission is hereby granted, free of charge, to any person obtaining a
12** copy of this software and/or associated documentation files (the
13** "Materials"), to deal in the Materials without restriction, including
14** without limitation the rights to use, copy, modify, merge, publish,
15** distribute, sublicense, and/or sell copies of the Materials, and to
16** permit persons to whom the Materials are furnished to do so, subject to
17** the following conditions:
18**
19** The above copyright notice and this permission notice shall be included
20** in all copies or substantial portions of the Materials.
21**
22** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
29*/
30/*
31** This header is generated from the Khronos OpenGL / OpenGL ES XML
32** API Registry. The current version of the Registry, generator scripts
33** used to make the header, and the header can be found at
34** https://github.com/KhronosGroup/OpenGL-Registry
35*/
36
37#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
38#ifndef WIN32_LEAN_AND_MEAN
39#define WIN32_LEAN_AND_MEAN 1
40#endif
41#include <windows.h>
42#endif
43
44#ifndef APIENTRY
45#define APIENTRY
46#endif
47#ifndef APIENTRYP
48#define APIENTRYP APIENTRY*
49#endif
50#ifndef GLAPI
51#define GLAPI extern
52#endif
53
54/* glcorearb.h is for use with OpenGL core profile implementations.
55** It should should be placed in the same directory as gl.h and
56** included as <GL/glcorearb.h>.
57**
58** glcorearb.h includes only APIs in the latest OpenGL core profile
59** implementation together with APIs in newer ARB extensions which
60** can be supported by the core profile. It does not, and never will
61** include functionality removed from the core profile, such as
62** fixed-function vertex and fragment processing.
63**
64** Do not #include both <GL/glcorearb.h> and either of <GL/gl.h> or
65** <GL/glext.h> in the same source file.
66*/
67
68/* Generated C header for:
69 * API: gl
70 * Profile: core
71 * Versions considered: .*
72 * Versions emitted: .*
73 * Default extensions included: glcore
74 * Additional extensions included: _nomatch_^
75 * Extensions removed: _nomatch_^
76 */
77
78#ifndef GL_VERSION_1_0
79#define GL_VERSION_1_0 1
80typedef void GLvoid;
81typedef unsigned int GLenum;
82#include <KHR/khrplatform.h>
84typedef int GLint;
85typedef int GLsizei;
86typedef unsigned int GLbitfield;
87typedef double GLdouble;
88typedef unsigned int GLuint;
89typedef unsigned char GLboolean;
91#define GL_DEPTH_BUFFER_BIT 0x00000100
92#define GL_STENCIL_BUFFER_BIT 0x00000400
93#define GL_COLOR_BUFFER_BIT 0x00004000
94#define GL_FALSE 0
95#define GL_TRUE 1
96#define GL_POINTS 0x0000
97#define GL_LINES 0x0001
98#define GL_LINE_LOOP 0x0002
99#define GL_LINE_STRIP 0x0003
100#define GL_TRIANGLES 0x0004
101#define GL_TRIANGLE_STRIP 0x0005
102#define GL_TRIANGLE_FAN 0x0006
103#define GL_QUADS 0x0007
104#define GL_NEVER 0x0200
105#define GL_LESS 0x0201
106#define GL_EQUAL 0x0202
107#define GL_LEQUAL 0x0203
108#define GL_GREATER 0x0204
109#define GL_NOTEQUAL 0x0205
110#define GL_GEQUAL 0x0206
111#define GL_ALWAYS 0x0207
112#define GL_ZERO 0
113#define GL_ONE 1
114#define GL_SRC_COLOR 0x0300
115#define GL_ONE_MINUS_SRC_COLOR 0x0301
116#define GL_SRC_ALPHA 0x0302
117#define GL_ONE_MINUS_SRC_ALPHA 0x0303
118#define GL_DST_ALPHA 0x0304
119#define GL_ONE_MINUS_DST_ALPHA 0x0305
120#define GL_DST_COLOR 0x0306
121#define GL_ONE_MINUS_DST_COLOR 0x0307
122#define GL_SRC_ALPHA_SATURATE 0x0308
123#define GL_NONE 0
124#define GL_FRONT_LEFT 0x0400
125#define GL_FRONT_RIGHT 0x0401
126#define GL_BACK_LEFT 0x0402
127#define GL_BACK_RIGHT 0x0403
128#define GL_FRONT 0x0404
129#define GL_BACK 0x0405
130#define GL_LEFT 0x0406
131#define GL_RIGHT 0x0407
132#define GL_FRONT_AND_BACK 0x0408
133#define GL_NO_ERROR 0
134#define GL_INVALID_ENUM 0x0500
135#define GL_INVALID_VALUE 0x0501
136#define GL_INVALID_OPERATION 0x0502
137#define GL_OUT_OF_MEMORY 0x0505
138#define GL_CW 0x0900
139#define GL_CCW 0x0901
140#define GL_POINT_SIZE 0x0B11
141#define GL_POINT_SIZE_RANGE 0x0B12
142#define GL_POINT_SIZE_GRANULARITY 0x0B13
143#define GL_LINE_SMOOTH 0x0B20
144#define GL_LINE_WIDTH 0x0B21
145#define GL_LINE_WIDTH_RANGE 0x0B22
146#define GL_LINE_WIDTH_GRANULARITY 0x0B23
147#define GL_POLYGON_MODE 0x0B40
148#define GL_POLYGON_SMOOTH 0x0B41
149#define GL_CULL_FACE 0x0B44
150#define GL_CULL_FACE_MODE 0x0B45
151#define GL_FRONT_FACE 0x0B46
152#define GL_DEPTH_RANGE 0x0B70
153#define GL_DEPTH_TEST 0x0B71
154#define GL_DEPTH_WRITEMASK 0x0B72
155#define GL_DEPTH_CLEAR_VALUE 0x0B73
156#define GL_DEPTH_FUNC 0x0B74
157#define GL_STENCIL_TEST 0x0B90
158#define GL_STENCIL_CLEAR_VALUE 0x0B91
159#define GL_STENCIL_FUNC 0x0B92
160#define GL_STENCIL_VALUE_MASK 0x0B93
161#define GL_STENCIL_FAIL 0x0B94
162#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
163#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
164#define GL_STENCIL_REF 0x0B97
165#define GL_STENCIL_WRITEMASK 0x0B98
166#define GL_VIEWPORT 0x0BA2
167#define GL_DITHER 0x0BD0
168#define GL_BLEND_DST 0x0BE0
169#define GL_BLEND_SRC 0x0BE1
170#define GL_BLEND 0x0BE2
171#define GL_LOGIC_OP_MODE 0x0BF0
172#define GL_DRAW_BUFFER 0x0C01
173#define GL_READ_BUFFER 0x0C02
174#define GL_SCISSOR_BOX 0x0C10
175#define GL_SCISSOR_TEST 0x0C11
176#define GL_COLOR_CLEAR_VALUE 0x0C22
177#define GL_COLOR_WRITEMASK 0x0C23
178#define GL_DOUBLEBUFFER 0x0C32
179#define GL_STEREO 0x0C33
180#define GL_LINE_SMOOTH_HINT 0x0C52
181#define GL_POLYGON_SMOOTH_HINT 0x0C53
182#define GL_UNPACK_SWAP_BYTES 0x0CF0
183#define GL_UNPACK_LSB_FIRST 0x0CF1
184#define GL_UNPACK_ROW_LENGTH 0x0CF2
185#define GL_UNPACK_SKIP_ROWS 0x0CF3
186#define GL_UNPACK_SKIP_PIXELS 0x0CF4
187#define GL_UNPACK_ALIGNMENT 0x0CF5
188#define GL_PACK_SWAP_BYTES 0x0D00
189#define GL_PACK_LSB_FIRST 0x0D01
190#define GL_PACK_ROW_LENGTH 0x0D02
191#define GL_PACK_SKIP_ROWS 0x0D03
192#define GL_PACK_SKIP_PIXELS 0x0D04
193#define GL_PACK_ALIGNMENT 0x0D05
194#define GL_MAX_TEXTURE_SIZE 0x0D33
195#define GL_MAX_VIEWPORT_DIMS 0x0D3A
196#define GL_SUBPIXEL_BITS 0x0D50
197#define GL_TEXTURE_1D 0x0DE0
198#define GL_TEXTURE_2D 0x0DE1
199#define GL_TEXTURE_WIDTH 0x1000
200#define GL_TEXTURE_HEIGHT 0x1001
201#define GL_TEXTURE_BORDER_COLOR 0x1004
202#define GL_DONT_CARE 0x1100
203#define GL_FASTEST 0x1101
204#define GL_NICEST 0x1102
205#define GL_BYTE 0x1400
206#define GL_UNSIGNED_BYTE 0x1401
207#define GL_SHORT 0x1402
208#define GL_UNSIGNED_SHORT 0x1403
209#define GL_INT 0x1404
210#define GL_UNSIGNED_INT 0x1405
211#define GL_FLOAT 0x1406
212#define GL_STACK_OVERFLOW 0x0503
213#define GL_STACK_UNDERFLOW 0x0504
214#define GL_CLEAR 0x1500
215#define GL_AND 0x1501
216#define GL_AND_REVERSE 0x1502
217#define GL_COPY 0x1503
218#define GL_AND_INVERTED 0x1504
219#define GL_NOOP 0x1505
220#define GL_XOR 0x1506
221#define GL_OR 0x1507
222#define GL_NOR 0x1508
223#define GL_EQUIV 0x1509
224#define GL_INVERT 0x150A
225#define GL_OR_REVERSE 0x150B
226#define GL_COPY_INVERTED 0x150C
227#define GL_OR_INVERTED 0x150D
228#define GL_NAND 0x150E
229#define GL_SET 0x150F
230#define GL_TEXTURE 0x1702
231#define GL_COLOR 0x1800
232#define GL_DEPTH 0x1801
233#define GL_STENCIL 0x1802
234#define GL_STENCIL_INDEX 0x1901
235#define GL_DEPTH_COMPONENT 0x1902
236#define GL_RED 0x1903
237#define GL_GREEN 0x1904
238#define GL_BLUE 0x1905
239#define GL_ALPHA 0x1906
240#define GL_RGB 0x1907
241#define GL_RGBA 0x1908
242#define GL_POINT 0x1B00
243#define GL_LINE 0x1B01
244#define GL_FILL 0x1B02
245#define GL_KEEP 0x1E00
246#define GL_REPLACE 0x1E01
247#define GL_INCR 0x1E02
248#define GL_DECR 0x1E03
249#define GL_VENDOR 0x1F00
250#define GL_RENDERER 0x1F01
251#define GL_VERSION 0x1F02
252#define GL_EXTENSIONS 0x1F03
253#define GL_NEAREST 0x2600
254#define GL_LINEAR 0x2601
255#define GL_NEAREST_MIPMAP_NEAREST 0x2700
256#define GL_LINEAR_MIPMAP_NEAREST 0x2701
257#define GL_NEAREST_MIPMAP_LINEAR 0x2702
258#define GL_LINEAR_MIPMAP_LINEAR 0x2703
259#define GL_TEXTURE_MAG_FILTER 0x2800
260#define GL_TEXTURE_MIN_FILTER 0x2801
261#define GL_TEXTURE_WRAP_S 0x2802
262#define GL_TEXTURE_WRAP_T 0x2803
263#define GL_REPEAT 0x2901
264typedef void(APIENTRYP PFNGLCULLFACEPROC)(GLenum mode);
265typedef void(APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode);
266typedef void(APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode);
267typedef void(APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width);
268typedef void(APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size);
269typedef void(APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
270typedef void(APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
271typedef void(APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
272typedef void(APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat* params);
273typedef void(APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
274typedef void(APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint* params);
277typedef void(APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf);
278typedef void(APIENTRYP PFNGLCLEARPROC)(GLbitfield mask);
279typedef void(APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
280typedef void(APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s);
281typedef void(APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth);
282typedef void(APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask);
283typedef void(APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
284typedef void(APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
285typedef void(APIENTRYP PFNGLDISABLEPROC)(GLenum cap);
286typedef void(APIENTRYP PFNGLENABLEPROC)(GLenum cap);
287typedef void(APIENTRYP PFNGLFINISHPROC)(void);
288typedef void(APIENTRYP PFNGLFLUSHPROC)(void);
289typedef void(APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
290typedef void(APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode);
291typedef void(APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
292typedef void(APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
293typedef void(APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func);
294typedef void(APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
295typedef void(APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
296typedef void(APIENTRYP PFNGLREADBUFFERPROC)(GLenum src);
297typedef void(APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels);
298typedef void(APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean* data);
299typedef void(APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble* data);
300typedef GLenum(APIENTRYP PFNGLGETERRORPROC)(void);
301typedef void(APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat* data);
302typedef void(APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint* data);
304typedef void(APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void* pixels);
305typedef void(APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat* params);
306typedef void(APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
307typedef void(APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat* params);
308typedef void(APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint* params);
309typedef GLboolean(APIENTRYP PFNGLISENABLEDPROC)(GLenum cap);
310typedef void(APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f);
311typedef void(APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
312#ifdef GL_GLEXT_PROTOTYPES
335GLAPI void APIENTRY glEnable(GLenum cap);
336GLAPI void APIENTRY glFinish(void);
337GLAPI void APIENTRY glFlush(void);
339GLAPI void APIENTRY glLogicOp(GLenum opcode);
361#endif
362#endif /* GL_VERSION_1_0 */
363
364#ifndef GL_VERSION_1_1
365#define GL_VERSION_1_1 1
367typedef double GLclampd;
368#define GL_COLOR_LOGIC_OP 0x0BF2
369#define GL_POLYGON_OFFSET_UNITS 0x2A00
370#define GL_POLYGON_OFFSET_POINT 0x2A01
371#define GL_POLYGON_OFFSET_LINE 0x2A02
372#define GL_POLYGON_OFFSET_FILL 0x8037
373#define GL_POLYGON_OFFSET_FACTOR 0x8038
374#define GL_TEXTURE_BINDING_1D 0x8068
375#define GL_TEXTURE_BINDING_2D 0x8069
376#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
377#define GL_TEXTURE_RED_SIZE 0x805C
378#define GL_TEXTURE_GREEN_SIZE 0x805D
379#define GL_TEXTURE_BLUE_SIZE 0x805E
380#define GL_TEXTURE_ALPHA_SIZE 0x805F
381#define GL_DOUBLE 0x140A
382#define GL_PROXY_TEXTURE_1D 0x8063
383#define GL_PROXY_TEXTURE_2D 0x8064
384#define GL_R3_G3_B2 0x2A10
385#define GL_RGB4 0x804F
386#define GL_RGB5 0x8050
387#define GL_RGB8 0x8051
388#define GL_RGB10 0x8052
389#define GL_RGB12 0x8053
390#define GL_RGB16 0x8054
391#define GL_RGBA2 0x8055
392#define GL_RGBA4 0x8056
393#define GL_RGB5_A1 0x8057
394#define GL_RGBA8 0x8058
395#define GL_RGB10_A2 0x8059
396#define GL_RGBA12 0x805A
397#define GL_RGBA16 0x805B
398#define GL_VERTEX_ARRAY 0x8074
399typedef void(APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
400typedef void(APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices);
401typedef void(APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void** params);
402typedef void(APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
405typedef void(APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
407typedef void(APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
408typedef void(APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
409typedef void(APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
410typedef void(APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint* textures);
411typedef void(APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint* textures);
412typedef GLboolean(APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
413#ifdef GL_GLEXT_PROTOTYPES
428#endif
429#endif /* GL_VERSION_1_1 */
430
431#ifndef GL_VERSION_1_2
432#define GL_VERSION_1_2 1
433#define GL_UNSIGNED_BYTE_3_3_2 0x8032
434#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
435#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
436#define GL_UNSIGNED_INT_8_8_8_8 0x8035
437#define GL_UNSIGNED_INT_10_10_10_2 0x8036
438#define GL_TEXTURE_BINDING_3D 0x806A
439#define GL_PACK_SKIP_IMAGES 0x806B
440#define GL_PACK_IMAGE_HEIGHT 0x806C
441#define GL_UNPACK_SKIP_IMAGES 0x806D
442#define GL_UNPACK_IMAGE_HEIGHT 0x806E
443#define GL_TEXTURE_3D 0x806F
444#define GL_PROXY_TEXTURE_3D 0x8070
445#define GL_TEXTURE_DEPTH 0x8071
446#define GL_TEXTURE_WRAP_R 0x8072
447#define GL_MAX_3D_TEXTURE_SIZE 0x8073
448#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
449#define GL_UNSIGNED_SHORT_5_6_5 0x8363
450#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
451#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
452#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
453#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
454#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
455#define GL_BGR 0x80E0
456#define GL_BGRA 0x80E1
457#define GL_MAX_ELEMENTS_VERTICES 0x80E8
458#define GL_MAX_ELEMENTS_INDICES 0x80E9
459#define GL_CLAMP_TO_EDGE 0x812F
460#define GL_TEXTURE_MIN_LOD 0x813A
461#define GL_TEXTURE_MAX_LOD 0x813B
462#define GL_TEXTURE_BASE_LEVEL 0x813C
463#define GL_TEXTURE_MAX_LEVEL 0x813D
464#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
465#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
466#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
467#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
468#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
469typedef void(APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices);
473#ifdef GL_GLEXT_PROTOTYPES
478#endif
479#endif /* GL_VERSION_1_2 */
480
481#ifndef GL_VERSION_1_3
482#define GL_VERSION_1_3 1
483#define GL_TEXTURE0 0x84C0
484#define GL_TEXTURE1 0x84C1
485#define GL_TEXTURE2 0x84C2
486#define GL_TEXTURE3 0x84C3
487#define GL_TEXTURE4 0x84C4
488#define GL_TEXTURE5 0x84C5
489#define GL_TEXTURE6 0x84C6
490#define GL_TEXTURE7 0x84C7
491#define GL_TEXTURE8 0x84C8
492#define GL_TEXTURE9 0x84C9
493#define GL_TEXTURE10 0x84CA
494#define GL_TEXTURE11 0x84CB
495#define GL_TEXTURE12 0x84CC
496#define GL_TEXTURE13 0x84CD
497#define GL_TEXTURE14 0x84CE
498#define GL_TEXTURE15 0x84CF
499#define GL_TEXTURE16 0x84D0
500#define GL_TEXTURE17 0x84D1
501#define GL_TEXTURE18 0x84D2
502#define GL_TEXTURE19 0x84D3
503#define GL_TEXTURE20 0x84D4
504#define GL_TEXTURE21 0x84D5
505#define GL_TEXTURE22 0x84D6
506#define GL_TEXTURE23 0x84D7
507#define GL_TEXTURE24 0x84D8
508#define GL_TEXTURE25 0x84D9
509#define GL_TEXTURE26 0x84DA
510#define GL_TEXTURE27 0x84DB
511#define GL_TEXTURE28 0x84DC
512#define GL_TEXTURE29 0x84DD
513#define GL_TEXTURE30 0x84DE
514#define GL_TEXTURE31 0x84DF
515#define GL_ACTIVE_TEXTURE 0x84E0
516#define GL_MULTISAMPLE 0x809D
517#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
518#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
519#define GL_SAMPLE_COVERAGE 0x80A0
520#define GL_SAMPLE_BUFFERS 0x80A8
521#define GL_SAMPLES 0x80A9
522#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
523#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
524#define GL_TEXTURE_CUBE_MAP 0x8513
525#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
526#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
527#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
528#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
529#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
530#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
531#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
532#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
533#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
534#define GL_COMPRESSED_RGB 0x84ED
535#define GL_COMPRESSED_RGBA 0x84EE
536#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
537#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
538#define GL_TEXTURE_COMPRESSED 0x86A1
539#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
540#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
541#define GL_CLAMP_TO_BORDER 0x812D
542typedef void(APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
543typedef void(APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
545typedef void(APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
546typedef void(APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
548typedef void(APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
549typedef void(APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
550typedef void(APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void* img);
551#ifdef GL_GLEXT_PROTOTYPES
561#endif
562#endif /* GL_VERSION_1_3 */
563
564#ifndef GL_VERSION_1_4
565#define GL_VERSION_1_4 1
566#define GL_BLEND_DST_RGB 0x80C8
567#define GL_BLEND_SRC_RGB 0x80C9
568#define GL_BLEND_DST_ALPHA 0x80CA
569#define GL_BLEND_SRC_ALPHA 0x80CB
570#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
571#define GL_DEPTH_COMPONENT16 0x81A5
572#define GL_DEPTH_COMPONENT24 0x81A6
573#define GL_DEPTH_COMPONENT32 0x81A7
574#define GL_MIRRORED_REPEAT 0x8370
575#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
576#define GL_TEXTURE_LOD_BIAS 0x8501
577#define GL_INCR_WRAP 0x8507
578#define GL_DECR_WRAP 0x8508
579#define GL_TEXTURE_DEPTH_SIZE 0x884A
580#define GL_TEXTURE_COMPARE_MODE 0x884C
581#define GL_TEXTURE_COMPARE_FUNC 0x884D
582#define GL_BLEND_COLOR 0x8005
583#define GL_BLEND_EQUATION 0x8009
584#define GL_CONSTANT_COLOR 0x8001
585#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
586#define GL_CONSTANT_ALPHA 0x8003
587#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
588#define GL_FUNC_ADD 0x8006
589#define GL_FUNC_REVERSE_SUBTRACT 0x800B
590#define GL_FUNC_SUBTRACT 0x800A
591#define GL_MIN 0x8007
592#define GL_MAX 0x8008
593typedef void(APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
594typedef void(APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint* first, const GLsizei* count, GLsizei drawcount);
595typedef void(APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei drawcount);
596typedef void(APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
597typedef void(APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat* params);
598typedef void(APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
599typedef void(APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint* params);
600typedef void(APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
601typedef void(APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode);
602#ifdef GL_GLEXT_PROTOTYPES
612#endif
613#endif /* GL_VERSION_1_4 */
614
615#ifndef GL_VERSION_1_5
616#define GL_VERSION_1_5 1
619#define GL_BUFFER_SIZE 0x8764
620#define GL_BUFFER_USAGE 0x8765
621#define GL_QUERY_COUNTER_BITS 0x8864
622#define GL_CURRENT_QUERY 0x8865
623#define GL_QUERY_RESULT 0x8866
624#define GL_QUERY_RESULT_AVAILABLE 0x8867
625#define GL_ARRAY_BUFFER 0x8892
626#define GL_ELEMENT_ARRAY_BUFFER 0x8893
627#define GL_ARRAY_BUFFER_BINDING 0x8894
628#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
629#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
630#define GL_READ_ONLY 0x88B8
631#define GL_WRITE_ONLY 0x88B9
632#define GL_READ_WRITE 0x88BA
633#define GL_BUFFER_ACCESS 0x88BB
634#define GL_BUFFER_MAPPED 0x88BC
635#define GL_BUFFER_MAP_POINTER 0x88BD
636#define GL_STREAM_DRAW 0x88E0
637#define GL_STREAM_READ 0x88E1
638#define GL_STREAM_COPY 0x88E2
639#define GL_STATIC_DRAW 0x88E4
640#define GL_STATIC_READ 0x88E5
641#define GL_STATIC_COPY 0x88E6
642#define GL_DYNAMIC_DRAW 0x88E8
643#define GL_DYNAMIC_READ 0x88E9
644#define GL_DYNAMIC_COPY 0x88EA
645#define GL_SAMPLES_PASSED 0x8914
646#define GL_SRC1_ALPHA 0x8589
647typedef void(APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint* ids);
648typedef void(APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint* ids);
649typedef GLboolean(APIENTRYP PFNGLISQUERYPROC)(GLuint id);
650typedef void(APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
651typedef void(APIENTRYP PFNGLENDQUERYPROC)(GLenum target);
652typedef void(APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint* params);
653typedef void(APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint* params);
654typedef void(APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint* params);
655typedef void(APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
656typedef void(APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint* buffers);
657typedef void(APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint* buffers);
658typedef GLboolean(APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer);
659typedef void(APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void* data, GLenum usage);
660typedef void(APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
661typedef void(APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void* data);
663typedef GLboolean(APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target);
664typedef void(APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
665typedef void(APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void** params);
666#ifdef GL_GLEXT_PROTOTYPES
686#endif
687#endif /* GL_VERSION_1_5 */
688
689#ifndef GL_VERSION_2_0
690#define GL_VERSION_2_0 1
691typedef char GLchar;
695#define GL_BLEND_EQUATION_RGB 0x8009
696#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
697#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
698#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
699#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
700#define GL_CURRENT_VERTEX_ATTRIB 0x8626
701#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
702#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
703#define GL_STENCIL_BACK_FUNC 0x8800
704#define GL_STENCIL_BACK_FAIL 0x8801
705#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
706#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
707#define GL_MAX_DRAW_BUFFERS 0x8824
708#define GL_DRAW_BUFFER0 0x8825
709#define GL_DRAW_BUFFER1 0x8826
710#define GL_DRAW_BUFFER2 0x8827
711#define GL_DRAW_BUFFER3 0x8828
712#define GL_DRAW_BUFFER4 0x8829
713#define GL_DRAW_BUFFER5 0x882A
714#define GL_DRAW_BUFFER6 0x882B
715#define GL_DRAW_BUFFER7 0x882C
716#define GL_DRAW_BUFFER8 0x882D
717#define GL_DRAW_BUFFER9 0x882E
718#define GL_DRAW_BUFFER10 0x882F
719#define GL_DRAW_BUFFER11 0x8830
720#define GL_DRAW_BUFFER12 0x8831
721#define GL_DRAW_BUFFER13 0x8832
722#define GL_DRAW_BUFFER14 0x8833
723#define GL_DRAW_BUFFER15 0x8834
724#define GL_BLEND_EQUATION_ALPHA 0x883D
725#define GL_MAX_VERTEX_ATTRIBS 0x8869
726#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
727#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
728#define GL_FRAGMENT_SHADER 0x8B30
729#define GL_VERTEX_SHADER 0x8B31
730#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
731#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
732#define GL_MAX_VARYING_FLOATS 0x8B4B
733#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
734#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
735#define GL_SHADER_TYPE 0x8B4F
736#define GL_FLOAT_VEC2 0x8B50
737#define GL_FLOAT_VEC3 0x8B51
738#define GL_FLOAT_VEC4 0x8B52
739#define GL_INT_VEC2 0x8B53
740#define GL_INT_VEC3 0x8B54
741#define GL_INT_VEC4 0x8B55
742#define GL_BOOL 0x8B56
743#define GL_BOOL_VEC2 0x8B57
744#define GL_BOOL_VEC3 0x8B58
745#define GL_BOOL_VEC4 0x8B59
746#define GL_FLOAT_MAT2 0x8B5A
747#define GL_FLOAT_MAT3 0x8B5B
748#define GL_FLOAT_MAT4 0x8B5C
749#define GL_SAMPLER_1D 0x8B5D
750#define GL_SAMPLER_2D 0x8B5E
751#define GL_SAMPLER_3D 0x8B5F
752#define GL_SAMPLER_CUBE 0x8B60
753#define GL_SAMPLER_1D_SHADOW 0x8B61
754#define GL_SAMPLER_2D_SHADOW 0x8B62
755#define GL_DELETE_STATUS 0x8B80
756#define GL_COMPILE_STATUS 0x8B81
757#define GL_LINK_STATUS 0x8B82
758#define GL_VALIDATE_STATUS 0x8B83
759#define GL_INFO_LOG_LENGTH 0x8B84
760#define GL_ATTACHED_SHADERS 0x8B85
761#define GL_ACTIVE_UNIFORMS 0x8B86
762#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
763#define GL_SHADER_SOURCE_LENGTH 0x8B88
764#define GL_ACTIVE_ATTRIBUTES 0x8B89
765#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
766#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
767#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
768#define GL_CURRENT_PROGRAM 0x8B8D
769#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
770#define GL_LOWER_LEFT 0x8CA1
771#define GL_UPPER_LEFT 0x8CA2
772#define GL_STENCIL_BACK_REF 0x8CA3
773#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
774#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
775typedef void(APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
776typedef void(APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum* bufs);
777typedef void(APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
778typedef void(APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
779typedef void(APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
780typedef void(APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
781typedef void(APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar* name);
782typedef void(APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
783typedef GLuint(APIENTRYP PFNGLCREATEPROGRAMPROC)(void);
784typedef GLuint(APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
785typedef void(APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
786typedef void(APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
787typedef void(APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
788typedef void(APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
789typedef void(APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
791typedef void(APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
792typedef void(APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders);
793typedef GLint(APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar* name);
794typedef void(APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint* params);
795typedef void(APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
796typedef void(APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint* params);
797typedef void(APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
798typedef void(APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* source);
799typedef GLint(APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar* name);
800typedef void(APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat* params);
801typedef void(APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint* params);
802typedef void(APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble* params);
803typedef void(APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat* params);
804typedef void(APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint* params);
805typedef void(APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void** pointer);
806typedef GLboolean(APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
807typedef GLboolean(APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
808typedef void(APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
809typedef void(APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
810typedef void(APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
811typedef void(APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
812typedef void(APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
813typedef void(APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
814typedef void(APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
815typedef void(APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
816typedef void(APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
817typedef void(APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
818typedef void(APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
819typedef void(APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat* value);
820typedef void(APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat* value);
821typedef void(APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat* value);
822typedef void(APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat* value);
823typedef void(APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint* value);
824typedef void(APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint* value);
825typedef void(APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint* value);
826typedef void(APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint* value);
827typedef void(APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
828typedef void(APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
829typedef void(APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
830typedef void(APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
831typedef void(APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
832typedef void(APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble* v);
833typedef void(APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
834typedef void(APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat* v);
835typedef void(APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
836typedef void(APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort* v);
837typedef void(APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
838typedef void(APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble* v);
839typedef void(APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
840typedef void(APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat* v);
841typedef void(APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
842typedef void(APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort* v);
843typedef void(APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
844typedef void(APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble* v);
845typedef void(APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
846typedef void(APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat* v);
847typedef void(APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
848typedef void(APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort* v);
849typedef void(APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte* v);
850typedef void(APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint* v);
851typedef void(APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort* v);
852typedef void(APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
853typedef void(APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte* v);
854typedef void(APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint* v);
855typedef void(APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort* v);
856typedef void(APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte* v);
857typedef void(APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
858typedef void(APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble* v);
859typedef void(APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
860typedef void(APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat* v);
861typedef void(APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint* v);
862typedef void(APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
863typedef void(APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort* v);
864typedef void(APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte* v);
865typedef void(APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint* v);
866typedef void(APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort* v);
867typedef void(APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer);
868#ifdef GL_GLEXT_PROTOTYPES
903GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
962#endif
963#endif /* GL_VERSION_2_0 */
964
965#ifndef GL_VERSION_2_1
966#define GL_VERSION_2_1 1
967#define GL_PIXEL_PACK_BUFFER 0x88EB
968#define GL_PIXEL_UNPACK_BUFFER 0x88EC
969#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
970#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
971#define GL_FLOAT_MAT2x3 0x8B65
972#define GL_FLOAT_MAT2x4 0x8B66
973#define GL_FLOAT_MAT3x2 0x8B67
974#define GL_FLOAT_MAT3x4 0x8B68
975#define GL_FLOAT_MAT4x2 0x8B69
976#define GL_FLOAT_MAT4x3 0x8B6A
977#define GL_SRGB 0x8C40
978#define GL_SRGB8 0x8C41
979#define GL_SRGB_ALPHA 0x8C42
980#define GL_SRGB8_ALPHA8 0x8C43
981#define GL_COMPRESSED_SRGB 0x8C48
982#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
983typedef void(APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
984typedef void(APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
985typedef void(APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
986typedef void(APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
987typedef void(APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
988typedef void(APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
989#ifdef GL_GLEXT_PROTOTYPES
996#endif
997#endif /* GL_VERSION_2_1 */
998
999#ifndef GL_VERSION_3_0
1000#define GL_VERSION_3_0 1
1002#define GL_COMPARE_REF_TO_TEXTURE 0x884E
1003#define GL_CLIP_DISTANCE0 0x3000
1004#define GL_CLIP_DISTANCE1 0x3001
1005#define GL_CLIP_DISTANCE2 0x3002
1006#define GL_CLIP_DISTANCE3 0x3003
1007#define GL_CLIP_DISTANCE4 0x3004
1008#define GL_CLIP_DISTANCE5 0x3005
1009#define GL_CLIP_DISTANCE6 0x3006
1010#define GL_CLIP_DISTANCE7 0x3007
1011#define GL_MAX_CLIP_DISTANCES 0x0D32
1012#define GL_MAJOR_VERSION 0x821B
1013#define GL_MINOR_VERSION 0x821C
1014#define GL_NUM_EXTENSIONS 0x821D
1015#define GL_CONTEXT_FLAGS 0x821E
1016#define GL_COMPRESSED_RED 0x8225
1017#define GL_COMPRESSED_RG 0x8226
1018#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
1019#define GL_RGBA32F 0x8814
1020#define GL_RGB32F 0x8815
1021#define GL_RGBA16F 0x881A
1022#define GL_RGB16F 0x881B
1023#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
1024#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
1025#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
1026#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
1027#define GL_CLAMP_READ_COLOR 0x891C
1028#define GL_FIXED_ONLY 0x891D
1029#define GL_MAX_VARYING_COMPONENTS 0x8B4B
1030#define GL_TEXTURE_1D_ARRAY 0x8C18
1031#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
1032#define GL_TEXTURE_2D_ARRAY 0x8C1A
1033#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
1034#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
1035#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
1036#define GL_R11F_G11F_B10F 0x8C3A
1037#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
1038#define GL_RGB9_E5 0x8C3D
1039#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
1040#define GL_TEXTURE_SHARED_SIZE 0x8C3F
1041#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
1042#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
1043#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
1044#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
1045#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
1046#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
1047#define GL_PRIMITIVES_GENERATED 0x8C87
1048#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
1049#define GL_RASTERIZER_DISCARD 0x8C89
1050#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
1051#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
1052#define GL_INTERLEAVED_ATTRIBS 0x8C8C
1053#define GL_SEPARATE_ATTRIBS 0x8C8D
1054#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
1055#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
1056#define GL_RGBA32UI 0x8D70
1057#define GL_RGB32UI 0x8D71
1058#define GL_RGBA16UI 0x8D76
1059#define GL_RGB16UI 0x8D77
1060#define GL_RGBA8UI 0x8D7C
1061#define GL_RGB8UI 0x8D7D
1062#define GL_RGBA32I 0x8D82
1063#define GL_RGB32I 0x8D83
1064#define GL_RGBA16I 0x8D88
1065#define GL_RGB16I 0x8D89
1066#define GL_RGBA8I 0x8D8E
1067#define GL_RGB8I 0x8D8F
1068#define GL_RED_INTEGER 0x8D94
1069#define GL_GREEN_INTEGER 0x8D95
1070#define GL_BLUE_INTEGER 0x8D96
1071#define GL_RGB_INTEGER 0x8D98
1072#define GL_RGBA_INTEGER 0x8D99
1073#define GL_BGR_INTEGER 0x8D9A
1074#define GL_BGRA_INTEGER 0x8D9B
1075#define GL_SAMPLER_1D_ARRAY 0x8DC0
1076#define GL_SAMPLER_2D_ARRAY 0x8DC1
1077#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
1078#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
1079#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
1080#define GL_UNSIGNED_INT_VEC2 0x8DC6
1081#define GL_UNSIGNED_INT_VEC3 0x8DC7
1082#define GL_UNSIGNED_INT_VEC4 0x8DC8
1083#define GL_INT_SAMPLER_1D 0x8DC9
1084#define GL_INT_SAMPLER_2D 0x8DCA
1085#define GL_INT_SAMPLER_3D 0x8DCB
1086#define GL_INT_SAMPLER_CUBE 0x8DCC
1087#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
1088#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
1089#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
1090#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
1091#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
1092#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
1093#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
1094#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
1095#define GL_QUERY_WAIT 0x8E13
1096#define GL_QUERY_NO_WAIT 0x8E14
1097#define GL_QUERY_BY_REGION_WAIT 0x8E15
1098#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
1099#define GL_BUFFER_ACCESS_FLAGS 0x911F
1100#define GL_BUFFER_MAP_LENGTH 0x9120
1101#define GL_BUFFER_MAP_OFFSET 0x9121
1102#define GL_DEPTH_COMPONENT32F 0x8CAC
1103#define GL_DEPTH32F_STENCIL8 0x8CAD
1104#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
1105#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
1106#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
1107#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
1108#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
1109#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
1110#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
1111#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
1112#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
1113#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
1114#define GL_FRAMEBUFFER_DEFAULT 0x8218
1115#define GL_FRAMEBUFFER_UNDEFINED 0x8219
1116#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
1117#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
1118#define GL_DEPTH_STENCIL 0x84F9
1119#define GL_UNSIGNED_INT_24_8 0x84FA
1120#define GL_DEPTH24_STENCIL8 0x88F0
1121#define GL_TEXTURE_STENCIL_SIZE 0x88F1
1122#define GL_TEXTURE_RED_TYPE 0x8C10
1123#define GL_TEXTURE_GREEN_TYPE 0x8C11
1124#define GL_TEXTURE_BLUE_TYPE 0x8C12
1125#define GL_TEXTURE_ALPHA_TYPE 0x8C13
1126#define GL_TEXTURE_DEPTH_TYPE 0x8C16
1127#define GL_UNSIGNED_NORMALIZED 0x8C17
1128#define GL_FRAMEBUFFER_BINDING 0x8CA6
1129#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
1130#define GL_RENDERBUFFER_BINDING 0x8CA7
1131#define GL_READ_FRAMEBUFFER 0x8CA8
1132#define GL_DRAW_FRAMEBUFFER 0x8CA9
1133#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
1134#define GL_RENDERBUFFER_SAMPLES 0x8CAB
1135#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
1136#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
1137#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
1138#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
1139#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
1140#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
1141#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
1142#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
1143#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
1144#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
1145#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
1146#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
1147#define GL_COLOR_ATTACHMENT0 0x8CE0
1148#define GL_COLOR_ATTACHMENT1 0x8CE1
1149#define GL_COLOR_ATTACHMENT2 0x8CE2
1150#define GL_COLOR_ATTACHMENT3 0x8CE3
1151#define GL_COLOR_ATTACHMENT4 0x8CE4
1152#define GL_COLOR_ATTACHMENT5 0x8CE5
1153#define GL_COLOR_ATTACHMENT6 0x8CE6
1154#define GL_COLOR_ATTACHMENT7 0x8CE7
1155#define GL_COLOR_ATTACHMENT8 0x8CE8
1156#define GL_COLOR_ATTACHMENT9 0x8CE9
1157#define GL_COLOR_ATTACHMENT10 0x8CEA
1158#define GL_COLOR_ATTACHMENT11 0x8CEB
1159#define GL_COLOR_ATTACHMENT12 0x8CEC
1160#define GL_COLOR_ATTACHMENT13 0x8CED
1161#define GL_COLOR_ATTACHMENT14 0x8CEE
1162#define GL_COLOR_ATTACHMENT15 0x8CEF
1163#define GL_COLOR_ATTACHMENT16 0x8CF0
1164#define GL_COLOR_ATTACHMENT17 0x8CF1
1165#define GL_COLOR_ATTACHMENT18 0x8CF2
1166#define GL_COLOR_ATTACHMENT19 0x8CF3
1167#define GL_COLOR_ATTACHMENT20 0x8CF4
1168#define GL_COLOR_ATTACHMENT21 0x8CF5
1169#define GL_COLOR_ATTACHMENT22 0x8CF6
1170#define GL_COLOR_ATTACHMENT23 0x8CF7
1171#define GL_COLOR_ATTACHMENT24 0x8CF8
1172#define GL_COLOR_ATTACHMENT25 0x8CF9
1173#define GL_COLOR_ATTACHMENT26 0x8CFA
1174#define GL_COLOR_ATTACHMENT27 0x8CFB
1175#define GL_COLOR_ATTACHMENT28 0x8CFC
1176#define GL_COLOR_ATTACHMENT29 0x8CFD
1177#define GL_COLOR_ATTACHMENT30 0x8CFE
1178#define GL_COLOR_ATTACHMENT31 0x8CFF
1179#define GL_DEPTH_ATTACHMENT 0x8D00
1180#define GL_STENCIL_ATTACHMENT 0x8D20
1181#define GL_FRAMEBUFFER 0x8D40
1182#define GL_RENDERBUFFER 0x8D41
1183#define GL_RENDERBUFFER_WIDTH 0x8D42
1184#define GL_RENDERBUFFER_HEIGHT 0x8D43
1185#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
1186#define GL_STENCIL_INDEX1 0x8D46
1187#define GL_STENCIL_INDEX4 0x8D47
1188#define GL_STENCIL_INDEX8 0x8D48
1189#define GL_STENCIL_INDEX16 0x8D49
1190#define GL_RENDERBUFFER_RED_SIZE 0x8D50
1191#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
1192#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
1193#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
1194#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
1195#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
1196#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1197#define GL_MAX_SAMPLES 0x8D57
1198#define GL_FRAMEBUFFER_SRGB 0x8DB9
1199#define GL_HALF_FLOAT 0x140B
1200#define GL_MAP_READ_BIT 0x0001
1201#define GL_MAP_WRITE_BIT 0x0002
1202#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
1203#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
1204#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
1205#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
1206#define GL_COMPRESSED_RED_RGTC1 0x8DBB
1207#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
1208#define GL_COMPRESSED_RG_RGTC2 0x8DBD
1209#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
1210#define GL_RG 0x8227
1211#define GL_RG_INTEGER 0x8228
1212#define GL_R8 0x8229
1213#define GL_R16 0x822A
1214#define GL_RG8 0x822B
1215#define GL_RG16 0x822C
1216#define GL_R16F 0x822D
1217#define GL_R32F 0x822E
1218#define GL_RG16F 0x822F
1219#define GL_RG32F 0x8230
1220#define GL_R8I 0x8231
1221#define GL_R8UI 0x8232
1222#define GL_R16I 0x8233
1223#define GL_R16UI 0x8234
1224#define GL_R32I 0x8235
1225#define GL_R32UI 0x8236
1226#define GL_RG8I 0x8237
1227#define GL_RG8UI 0x8238
1228#define GL_RG16I 0x8239
1229#define GL_RG16UI 0x823A
1230#define GL_RG32I 0x823B
1231#define GL_RG32UI 0x823C
1232#define GL_VERTEX_ARRAY_BINDING 0x85B5
1233typedef void(APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1234typedef void(APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean* data);
1235typedef void(APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint* data);
1236typedef void(APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index);
1237typedef void(APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index);
1238typedef GLboolean(APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
1239typedef void(APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
1240typedef void(APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(void);
1241typedef void(APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
1242typedef void(APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
1243typedef void(APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode);
1244typedef void(APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name);
1245typedef void(APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
1246typedef void(APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
1247typedef void(APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(void);
1248typedef void(APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer);
1249typedef void(APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint* params);
1250typedef void(APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint* params);
1251typedef void(APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
1252typedef void(APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
1253typedef void(APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
1254typedef void(APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
1255typedef void(APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
1256typedef void(APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
1257typedef void(APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
1258typedef void(APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
1259typedef void(APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint* v);
1260typedef void(APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint* v);
1261typedef void(APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint* v);
1262typedef void(APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint* v);
1263typedef void(APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint* v);
1264typedef void(APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint* v);
1265typedef void(APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint* v);
1266typedef void(APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint* v);
1267typedef void(APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte* v);
1268typedef void(APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort* v);
1269typedef void(APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte* v);
1270typedef void(APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort* v);
1271typedef void(APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint* params);
1272typedef void(APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar* name);
1273typedef GLint(APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar* name);
1274typedef void(APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
1275typedef void(APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
1276typedef void(APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
1277typedef void(APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1278typedef void(APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint* value);
1279typedef void(APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint* value);
1280typedef void(APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint* value);
1281typedef void(APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint* value);
1282typedef void(APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint* params);
1283typedef void(APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint* params);
1284typedef void(APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint* params);
1285typedef void(APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint* params);
1286typedef void(APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint* value);
1287typedef void(APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint* value);
1288typedef void(APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat* value);
1289typedef void(APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
1291typedef GLboolean(APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
1292typedef void(APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
1293typedef void(APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint* renderbuffers);
1294typedef void(APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint* renderbuffers);
1295typedef void(APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
1296typedef void(APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
1297typedef GLboolean(APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
1298typedef void(APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
1299typedef void(APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint* framebuffers);
1300typedef void(APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint* framebuffers);
1301typedef GLenum(APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
1302typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
1303typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
1304typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1306typedef void(APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint* params);
1307typedef void(APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target);
1309typedef void(APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1310typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1312typedef void(APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
1313typedef void(APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array);
1314typedef void(APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint* arrays);
1315typedef void(APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint* arrays);
1316typedef GLboolean(APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array);
1317#ifdef GL_GLEXT_PROTOTYPES
1324GLAPI void APIENTRY glBeginTransformFeedback(GLenum primitiveMode);
1402#endif
1403#endif /* GL_VERSION_3_0 */
1404
1405#ifndef GL_VERSION_3_1
1406#define GL_VERSION_3_1 1
1407#define GL_SAMPLER_2D_RECT 0x8B63
1408#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
1409#define GL_SAMPLER_BUFFER 0x8DC2
1410#define GL_INT_SAMPLER_2D_RECT 0x8DCD
1411#define GL_INT_SAMPLER_BUFFER 0x8DD0
1412#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
1413#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
1414#define GL_TEXTURE_BUFFER 0x8C2A
1415#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
1416#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
1417#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
1418#define GL_TEXTURE_RECTANGLE 0x84F5
1419#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
1420#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
1421#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
1422#define GL_R8_SNORM 0x8F94
1423#define GL_RG8_SNORM 0x8F95
1424#define GL_RGB8_SNORM 0x8F96
1425#define GL_RGBA8_SNORM 0x8F97
1426#define GL_R16_SNORM 0x8F98
1427#define GL_RG16_SNORM 0x8F99
1428#define GL_RGB16_SNORM 0x8F9A
1429#define GL_RGBA16_SNORM 0x8F9B
1430#define GL_SIGNED_NORMALIZED 0x8F9C
1431#define GL_PRIMITIVE_RESTART 0x8F9D
1432#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
1433#define GL_COPY_READ_BUFFER 0x8F36
1434#define GL_COPY_WRITE_BUFFER 0x8F37
1435#define GL_UNIFORM_BUFFER 0x8A11
1436#define GL_UNIFORM_BUFFER_BINDING 0x8A28
1437#define GL_UNIFORM_BUFFER_START 0x8A29
1438#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
1439#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
1440#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
1441#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
1442#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
1443#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
1444#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
1445#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
1446#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
1447#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
1448#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
1449#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
1450#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
1451#define GL_UNIFORM_TYPE 0x8A37
1452#define GL_UNIFORM_SIZE 0x8A38
1453#define GL_UNIFORM_NAME_LENGTH 0x8A39
1454#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
1455#define GL_UNIFORM_OFFSET 0x8A3B
1456#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
1457#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
1458#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
1459#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
1460#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
1461#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
1462#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
1463#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
1464#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
1465#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
1466#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
1467#define GL_INVALID_INDEX 0xFFFFFFFFu
1468typedef void(APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
1469typedef void(APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount);
1470typedef void(APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
1471typedef void(APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
1472typedef void(APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1473typedef void(APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
1474typedef void(APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
1476typedef GLuint(APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar* uniformBlockName);
1477typedef void(APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);
1478typedef void(APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);
1480#ifdef GL_GLEXT_PROTOTYPES
1493#endif
1494#endif /* GL_VERSION_3_1 */
1495
1496#ifndef GL_VERSION_3_2
1497#define GL_VERSION_3_2 1
1498typedef struct __GLsync* GLsync;
1501#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
1502#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
1503#define GL_LINES_ADJACENCY 0x000A
1504#define GL_LINE_STRIP_ADJACENCY 0x000B
1505#define GL_TRIANGLES_ADJACENCY 0x000C
1506#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
1507#define GL_PROGRAM_POINT_SIZE 0x8642
1508#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
1509#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
1510#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
1511#define GL_GEOMETRY_SHADER 0x8DD9
1512#define GL_GEOMETRY_VERTICES_OUT 0x8916
1513#define GL_GEOMETRY_INPUT_TYPE 0x8917
1514#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
1515#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
1516#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
1517#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
1518#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
1519#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
1520#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
1521#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
1522#define GL_CONTEXT_PROFILE_MASK 0x9126
1523#define GL_DEPTH_CLAMP 0x864F
1524#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
1525#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
1526#define GL_LAST_VERTEX_CONVENTION 0x8E4E
1527#define GL_PROVOKING_VERTEX 0x8E4F
1528#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
1529#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
1530#define GL_OBJECT_TYPE 0x9112
1531#define GL_SYNC_CONDITION 0x9113
1532#define GL_SYNC_STATUS 0x9114
1533#define GL_SYNC_FLAGS 0x9115
1534#define GL_SYNC_FENCE 0x9116
1535#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
1536#define GL_UNSIGNALED 0x9118
1537#define GL_SIGNALED 0x9119
1538#define GL_ALREADY_SIGNALED 0x911A
1539#define GL_TIMEOUT_EXPIRED 0x911B
1540#define GL_CONDITION_SATISFIED 0x911C
1541#define GL_WAIT_FAILED 0x911D
1542#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
1543#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
1544#define GL_SAMPLE_POSITION 0x8E50
1545#define GL_SAMPLE_MASK 0x8E51
1546#define GL_SAMPLE_MASK_VALUE 0x8E52
1547#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
1548#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
1549#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
1550#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
1551#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
1552#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
1553#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
1554#define GL_TEXTURE_SAMPLES 0x9106
1555#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
1556#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
1557#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
1558#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
1559#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
1560#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
1561#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
1562#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
1563#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
1564#define GL_MAX_INTEGER_SAMPLES 0x9110
1565typedef void(APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLint basevertex);
1566typedef void(APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices, GLint basevertex);
1567typedef void(APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLint basevertex);
1568typedef void(APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei drawcount, const GLint* basevertex);
1569typedef void(APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
1570typedef GLsync(APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
1571typedef GLboolean(APIENTRYP PFNGLISSYNCPROC)(GLsync sync);
1572typedef void(APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync);
1573typedef GLenum(APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
1574typedef void(APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
1575typedef void(APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64* data);
1576typedef void(APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei* length, GLint* values);
1577typedef void(APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64* data);
1578typedef void(APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64* params);
1579typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
1582typedef void(APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat* val);
1583typedef void(APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
1584#ifdef GL_GLEXT_PROTOTYPES
1604#endif
1605#endif /* GL_VERSION_3_2 */
1606
1607#ifndef GL_VERSION_3_3
1608#define GL_VERSION_3_3 1
1609#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
1610#define GL_SRC1_COLOR 0x88F9
1611#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
1612#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
1613#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
1614#define GL_ANY_SAMPLES_PASSED 0x8C2F
1615#define GL_SAMPLER_BINDING 0x8919
1616#define GL_RGB10_A2UI 0x906F
1617#define GL_TEXTURE_SWIZZLE_R 0x8E42
1618#define GL_TEXTURE_SWIZZLE_G 0x8E43
1619#define GL_TEXTURE_SWIZZLE_B 0x8E44
1620#define GL_TEXTURE_SWIZZLE_A 0x8E45
1621#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
1622#define GL_TIME_ELAPSED 0x88BF
1623#define GL_TIMESTAMP 0x8E28
1624#define GL_INT_2_10_10_10_REV 0x8D9F
1625typedef void(APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar* name);
1626typedef GLint(APIENTRYP PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar* name);
1627typedef void(APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint* samplers);
1628typedef void(APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint* samplers);
1629typedef GLboolean(APIENTRYP PFNGLISSAMPLERPROC)(GLuint sampler);
1630typedef void(APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
1631typedef void(APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
1632typedef void(APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint* param);
1633typedef void(APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
1634typedef void(APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat* param);
1635typedef void(APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint* param);
1636typedef void(APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint* param);
1637typedef void(APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint* params);
1638typedef void(APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint* params);
1639typedef void(APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat* params);
1640typedef void(APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint* params);
1641typedef void(APIENTRYP PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target);
1642typedef void(APIENTRYP PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64* params);
1643typedef void(APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64* params);
1644typedef void(APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
1645typedef void(APIENTRYP PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
1646typedef void(APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
1647typedef void(APIENTRYP PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
1648typedef void(APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
1649typedef void(APIENTRYP PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
1650typedef void(APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
1651typedef void(APIENTRYP PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
1652typedef void(APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
1653#ifdef GL_GLEXT_PROTOTYPES
1682#endif
1683#endif /* GL_VERSION_3_3 */
1684
1685#ifndef GL_VERSION_4_0
1686#define GL_VERSION_4_0 1
1687#define GL_SAMPLE_SHADING 0x8C36
1688#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
1689#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
1690#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
1691#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
1692#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
1693#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
1694#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
1695#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
1696#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
1697#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
1698#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
1699#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
1700#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
1701#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
1702#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
1703#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
1704#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
1705#define GL_MAX_VERTEX_STREAMS 0x8E71
1706#define GL_DOUBLE_VEC2 0x8FFC
1707#define GL_DOUBLE_VEC3 0x8FFD
1708#define GL_DOUBLE_VEC4 0x8FFE
1709#define GL_DOUBLE_MAT2 0x8F46
1710#define GL_DOUBLE_MAT3 0x8F47
1711#define GL_DOUBLE_MAT4 0x8F48
1712#define GL_DOUBLE_MAT2x3 0x8F49
1713#define GL_DOUBLE_MAT2x4 0x8F4A
1714#define GL_DOUBLE_MAT3x2 0x8F4B
1715#define GL_DOUBLE_MAT3x4 0x8F4C
1716#define GL_DOUBLE_MAT4x2 0x8F4D
1717#define GL_DOUBLE_MAT4x3 0x8F4E
1718#define GL_ACTIVE_SUBROUTINES 0x8DE5
1719#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
1720#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
1721#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
1722#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
1723#define GL_MAX_SUBROUTINES 0x8DE7
1724#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
1725#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
1726#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
1727#define GL_PATCHES 0x000E
1728#define GL_PATCH_VERTICES 0x8E72
1729#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
1730#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
1731#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
1732#define GL_TESS_GEN_MODE 0x8E76
1733#define GL_TESS_GEN_SPACING 0x8E77
1734#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
1735#define GL_TESS_GEN_POINT_MODE 0x8E79
1736#define GL_ISOLINES 0x8E7A
1737#define GL_FRACTIONAL_ODD 0x8E7B
1738#define GL_FRACTIONAL_EVEN 0x8E7C
1739#define GL_MAX_PATCH_VERTICES 0x8E7D
1740#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
1741#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
1742#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
1743#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
1744#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
1745#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
1746#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
1747#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
1748#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
1749#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
1750#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
1751#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
1752#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
1753#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
1754#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
1755#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
1756#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
1757#define GL_TESS_EVALUATION_SHADER 0x8E87
1758#define GL_TESS_CONTROL_SHADER 0x8E88
1759#define GL_TRANSFORM_FEEDBACK 0x8E22
1760#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
1761#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
1762#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
1763#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
1764typedef void(APIENTRYP PFNGLMINSAMPLESHADINGPROC)(GLfloat value);
1765typedef void(APIENTRYP PFNGLBLENDEQUATIONIPROC)(GLuint buf, GLenum mode);
1766typedef void(APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1767typedef void(APIENTRYP PFNGLBLENDFUNCIPROC)(GLuint buf, GLenum src, GLenum dst);
1768typedef void(APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1769typedef void(APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void* indirect);
1770typedef void(APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void* indirect);
1771typedef void(APIENTRYP PFNGLUNIFORM1DPROC)(GLint location, GLdouble x);
1772typedef void(APIENTRYP PFNGLUNIFORM2DPROC)(GLint location, GLdouble x, GLdouble y);
1773typedef void(APIENTRYP PFNGLUNIFORM3DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z);
1774typedef void(APIENTRYP PFNGLUNIFORM4DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1775typedef void(APIENTRYP PFNGLUNIFORM1DVPROC)(GLint location, GLsizei count, const GLdouble* value);
1776typedef void(APIENTRYP PFNGLUNIFORM2DVPROC)(GLint location, GLsizei count, const GLdouble* value);
1777typedef void(APIENTRYP PFNGLUNIFORM3DVPROC)(GLint location, GLsizei count, const GLdouble* value);
1778typedef void(APIENTRYP PFNGLUNIFORM4DVPROC)(GLint location, GLsizei count, const GLdouble* value);
1779typedef void(APIENTRYP PFNGLUNIFORMMATRIX2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1780typedef void(APIENTRYP PFNGLUNIFORMMATRIX3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1781typedef void(APIENTRYP PFNGLUNIFORMMATRIX4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1782typedef void(APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1783typedef void(APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1784typedef void(APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1785typedef void(APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1786typedef void(APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1787typedef void(APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1788typedef void(APIENTRYP PFNGLGETUNIFORMDVPROC)(GLuint program, GLint location, GLdouble* params);
1789typedef GLint(APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)(GLuint program, GLenum shadertype, const GLchar* name);
1790typedef GLuint(APIENTRYP PFNGLGETSUBROUTINEINDEXPROC)(GLuint program, GLenum shadertype, const GLchar* name);
1791typedef void(APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values);
1792typedef void(APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name);
1793typedef void(APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name);
1794typedef void(APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC)(GLenum shadertype, GLsizei count, const GLuint* indices);
1795typedef void(APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC)(GLenum shadertype, GLint location, GLuint* params);
1796typedef void(APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC)(GLuint program, GLenum shadertype, GLenum pname, GLint* values);
1797typedef void(APIENTRYP PFNGLPATCHPARAMETERIPROC)(GLenum pname, GLint value);
1798typedef void(APIENTRYP PFNGLPATCHPARAMETERFVPROC)(GLenum pname, const GLfloat* values);
1799typedef void(APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id);
1800typedef void(APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint* ids);
1801typedef void(APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint* ids);
1802typedef GLboolean(APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id);
1803typedef void(APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC)(void);
1804typedef void(APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC)(void);
1805typedef void(APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC)(GLenum mode, GLuint id);
1806typedef void(APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)(GLenum mode, GLuint id, GLuint stream);
1807typedef void(APIENTRYP PFNGLBEGINQUERYINDEXEDPROC)(GLenum target, GLuint index, GLuint id);
1808typedef void(APIENTRYP PFNGLENDQUERYINDEXEDPROC)(GLenum target, GLuint index);
1809typedef void(APIENTRYP PFNGLGETQUERYINDEXEDIVPROC)(GLenum target, GLuint index, GLenum pname, GLint* params);
1810#ifdef GL_GLEXT_PROTOTYPES
1857#endif
1858#endif /* GL_VERSION_4_0 */
1859
1860#ifndef GL_VERSION_4_1
1861#define GL_VERSION_4_1 1
1862#define GL_FIXED 0x140C
1863#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
1864#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
1865#define GL_LOW_FLOAT 0x8DF0
1866#define GL_MEDIUM_FLOAT 0x8DF1
1867#define GL_HIGH_FLOAT 0x8DF2
1868#define GL_LOW_INT 0x8DF3
1869#define GL_MEDIUM_INT 0x8DF4
1870#define GL_HIGH_INT 0x8DF5
1871#define GL_SHADER_COMPILER 0x8DFA
1872#define GL_SHADER_BINARY_FORMATS 0x8DF8
1873#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
1874#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
1875#define GL_MAX_VARYING_VECTORS 0x8DFC
1876#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
1877#define GL_RGB565 0x8D62
1878#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
1879#define GL_PROGRAM_BINARY_LENGTH 0x8741
1880#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
1881#define GL_PROGRAM_BINARY_FORMATS 0x87FF
1882#define GL_VERTEX_SHADER_BIT 0x00000001
1883#define GL_FRAGMENT_SHADER_BIT 0x00000002
1884#define GL_GEOMETRY_SHADER_BIT 0x00000004
1885#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
1886#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
1887#define GL_ALL_SHADER_BITS 0xFFFFFFFF
1888#define GL_PROGRAM_SEPARABLE 0x8258
1889#define GL_ACTIVE_PROGRAM 0x8259
1890#define GL_PROGRAM_PIPELINE_BINDING 0x825A
1891#define GL_MAX_VIEWPORTS 0x825B
1892#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
1893#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
1894#define GL_LAYER_PROVOKING_VERTEX 0x825E
1895#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
1896#define GL_UNDEFINED_VERTEX 0x8260
1897typedef void(APIENTRYP PFNGLRELEASESHADERCOMPILERPROC)(void);
1898typedef void(APIENTRYP PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length);
1899typedef void(APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
1900typedef void(APIENTRYP PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
1901typedef void(APIENTRYP PFNGLCLEARDEPTHFPROC)(GLfloat d);
1902typedef void(APIENTRYP PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, void* binary);
1903typedef void(APIENTRYP PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void* binary, GLsizei length);
1904typedef void(APIENTRYP PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value);
1905typedef void(APIENTRYP PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program);
1906typedef void(APIENTRYP PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program);
1907typedef GLuint(APIENTRYP PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar* const* strings);
1908typedef void(APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline);
1909typedef void(APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint* pipelines);
1910typedef void(APIENTRYP PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint* pipelines);
1911typedef GLboolean(APIENTRYP PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline);
1912typedef void(APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint* params);
1913typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0);
1914typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint* value);
1915typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0);
1916typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat* value);
1917typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0);
1918typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble* value);
1919typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0);
1920typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint* value);
1921typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1);
1922typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint* value);
1923typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1);
1924typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat* value);
1925typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1);
1926typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble* value);
1927typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1);
1928typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint* value);
1929typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1930typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint* value);
1931typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1932typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat* value);
1933typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
1934typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble* value);
1935typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1936typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint* value);
1937typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1938typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint* value);
1939typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1940typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat* value);
1941typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
1942typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble* value);
1943typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1944typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint* value);
1945typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1946typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1947typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1948typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1949typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1950typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1951typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1952typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1953typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1954typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1955typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1956typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1957typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1958typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1959typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1960typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1961typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1962typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
1963typedef void(APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline);
1964typedef void(APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
1965typedef void(APIENTRYP PFNGLVERTEXATTRIBL1DPROC)(GLuint index, GLdouble x);
1966typedef void(APIENTRYP PFNGLVERTEXATTRIBL2DPROC)(GLuint index, GLdouble x, GLdouble y);
1967typedef void(APIENTRYP PFNGLVERTEXATTRIBL3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
1968typedef void(APIENTRYP PFNGLVERTEXATTRIBL4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1969typedef void(APIENTRYP PFNGLVERTEXATTRIBL1DVPROC)(GLuint index, const GLdouble* v);
1970typedef void(APIENTRYP PFNGLVERTEXATTRIBL2DVPROC)(GLuint index, const GLdouble* v);
1971typedef void(APIENTRYP PFNGLVERTEXATTRIBL3DVPROC)(GLuint index, const GLdouble* v);
1972typedef void(APIENTRYP PFNGLVERTEXATTRIBL4DVPROC)(GLuint index, const GLdouble* v);
1973typedef void(APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer);
1974typedef void(APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC)(GLuint index, GLenum pname, GLdouble* params);
1975typedef void(APIENTRYP PFNGLVIEWPORTARRAYVPROC)(GLuint first, GLsizei count, const GLfloat* v);
1976typedef void(APIENTRYP PFNGLVIEWPORTINDEXEDFPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
1977typedef void(APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC)(GLuint index, const GLfloat* v);
1978typedef void(APIENTRYP PFNGLSCISSORARRAYVPROC)(GLuint first, GLsizei count, const GLint* v);
1979typedef void(APIENTRYP PFNGLSCISSORINDEXEDPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
1980typedef void(APIENTRYP PFNGLSCISSORINDEXEDVPROC)(GLuint index, const GLint* v);
1981typedef void(APIENTRYP PFNGLDEPTHRANGEARRAYVPROC)(GLuint first, GLsizei count, const GLdouble* v);
1982typedef void(APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f);
1983typedef void(APIENTRYP PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat* data);
1984typedef void(APIENTRYP PFNGLGETDOUBLEI_VPROC)(GLenum target, GLuint index, GLdouble* data);
1985#ifdef GL_GLEXT_PROTOTYPES
2074#endif
2075#endif /* GL_VERSION_4_1 */
2076
2077#ifndef GL_VERSION_4_2
2078#define GL_VERSION_4_2 1
2079#define GL_COPY_READ_BUFFER_BINDING 0x8F36
2080#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
2081#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
2082#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
2083#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
2084#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
2085#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
2086#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
2087#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
2088#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
2089#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
2090#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
2091#define GL_NUM_SAMPLE_COUNTS 0x9380
2092#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
2093#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
2094#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
2095#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
2096#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
2097#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
2098#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
2099#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
2100#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
2101#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
2102#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
2103#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
2104#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
2105#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
2106#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
2107#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
2108#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
2109#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
2110#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
2111#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
2112#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
2113#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
2114#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
2115#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
2116#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
2117#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
2118#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
2119#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
2120#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
2121#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
2122#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
2123#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
2124#define GL_UNIFORM_BARRIER_BIT 0x00000004
2125#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
2126#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
2127#define GL_COMMAND_BARRIER_BIT 0x00000040
2128#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
2129#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
2130#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
2131#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
2132#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
2133#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
2134#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
2135#define GL_MAX_IMAGE_UNITS 0x8F38
2136#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
2137#define GL_IMAGE_BINDING_NAME 0x8F3A
2138#define GL_IMAGE_BINDING_LEVEL 0x8F3B
2139#define GL_IMAGE_BINDING_LAYERED 0x8F3C
2140#define GL_IMAGE_BINDING_LAYER 0x8F3D
2141#define GL_IMAGE_BINDING_ACCESS 0x8F3E
2142#define GL_IMAGE_1D 0x904C
2143#define GL_IMAGE_2D 0x904D
2144#define GL_IMAGE_3D 0x904E
2145#define GL_IMAGE_2D_RECT 0x904F
2146#define GL_IMAGE_CUBE 0x9050
2147#define GL_IMAGE_BUFFER 0x9051
2148#define GL_IMAGE_1D_ARRAY 0x9052
2149#define GL_IMAGE_2D_ARRAY 0x9053
2150#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
2151#define GL_IMAGE_2D_MULTISAMPLE 0x9055
2152#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
2153#define GL_INT_IMAGE_1D 0x9057
2154#define GL_INT_IMAGE_2D 0x9058
2155#define GL_INT_IMAGE_3D 0x9059
2156#define GL_INT_IMAGE_2D_RECT 0x905A
2157#define GL_INT_IMAGE_CUBE 0x905B
2158#define GL_INT_IMAGE_BUFFER 0x905C
2159#define GL_INT_IMAGE_1D_ARRAY 0x905D
2160#define GL_INT_IMAGE_2D_ARRAY 0x905E
2161#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
2162#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
2163#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
2164#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
2165#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
2166#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
2167#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
2168#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
2169#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
2170#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
2171#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
2172#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
2173#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
2174#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
2175#define GL_MAX_IMAGE_SAMPLES 0x906D
2176#define GL_IMAGE_BINDING_FORMAT 0x906E
2177#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
2178#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
2179#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
2180#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
2181#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
2182#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
2183#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
2184#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
2185#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
2186#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
2187#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
2188#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
2189#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
2190#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
2191typedef void(APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
2192typedef void(APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLuint baseinstance);
2193typedef void(APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
2194typedef void(APIENTRYP PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint* params);
2195typedef void(APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint program, GLuint bufferIndex, GLenum pname, GLint* params);
2197typedef void(APIENTRYP PFNGLMEMORYBARRIERPROC)(GLbitfield barriers);
2201typedef void(APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum mode, GLuint id, GLsizei instancecount);
2202typedef void(APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
2203#ifdef GL_GLEXT_PROTOTYPES
2216#endif
2217#endif /* GL_VERSION_4_2 */
2218
2219#ifndef GL_VERSION_4_3
2220#define GL_VERSION_4_3 1
2222#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
2223#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
2224#define GL_COMPRESSED_RGB8_ETC2 0x9274
2225#define GL_COMPRESSED_SRGB8_ETC2 0x9275
2226#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
2227#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
2228#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
2229#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
2230#define GL_COMPRESSED_R11_EAC 0x9270
2231#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
2232#define GL_COMPRESSED_RG11_EAC 0x9272
2233#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
2234#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
2235#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
2236#define GL_MAX_ELEMENT_INDEX 0x8D6B
2237#define GL_COMPUTE_SHADER 0x91B9
2238#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
2239#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
2240#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
2241#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
2242#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
2243#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
2244#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
2245#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
2246#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
2247#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
2248#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
2249#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
2250#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
2251#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
2252#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
2253#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
2254#define GL_COMPUTE_SHADER_BIT 0x00000020
2255#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
2256#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
2257#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
2258#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
2259#define GL_DEBUG_SOURCE_API 0x8246
2260#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
2261#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
2262#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
2263#define GL_DEBUG_SOURCE_APPLICATION 0x824A
2264#define GL_DEBUG_SOURCE_OTHER 0x824B
2265#define GL_DEBUG_TYPE_ERROR 0x824C
2266#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
2267#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
2268#define GL_DEBUG_TYPE_PORTABILITY 0x824F
2269#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
2270#define GL_DEBUG_TYPE_OTHER 0x8251
2271#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
2272#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
2273#define GL_DEBUG_LOGGED_MESSAGES 0x9145
2274#define GL_DEBUG_SEVERITY_HIGH 0x9146
2275#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
2276#define GL_DEBUG_SEVERITY_LOW 0x9148
2277#define GL_DEBUG_TYPE_MARKER 0x8268
2278#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
2279#define GL_DEBUG_TYPE_POP_GROUP 0x826A
2280#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
2281#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
2282#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
2283#define GL_BUFFER 0x82E0
2284#define GL_SHADER 0x82E1
2285#define GL_PROGRAM 0x82E2
2286#define GL_QUERY 0x82E3
2287#define GL_PROGRAM_PIPELINE 0x82E4
2288#define GL_SAMPLER 0x82E6
2289#define GL_MAX_LABEL_LENGTH 0x82E8
2290#define GL_DEBUG_OUTPUT 0x92E0
2291#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
2292#define GL_MAX_UNIFORM_LOCATIONS 0x826E
2293#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
2294#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
2295#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
2296#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
2297#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
2298#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
2299#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
2300#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
2301#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
2302#define GL_INTERNALFORMAT_SUPPORTED 0x826F
2303#define GL_INTERNALFORMAT_PREFERRED 0x8270
2304#define GL_INTERNALFORMAT_RED_SIZE 0x8271
2305#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
2306#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
2307#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
2308#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
2309#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
2310#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
2311#define GL_INTERNALFORMAT_RED_TYPE 0x8278
2312#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
2313#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
2314#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
2315#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
2316#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
2317#define GL_MAX_WIDTH 0x827E
2318#define GL_MAX_HEIGHT 0x827F
2319#define GL_MAX_DEPTH 0x8280
2320#define GL_MAX_LAYERS 0x8281
2321#define GL_MAX_COMBINED_DIMENSIONS 0x8282
2322#define GL_COLOR_COMPONENTS 0x8283
2323#define GL_DEPTH_COMPONENTS 0x8284
2324#define GL_STENCIL_COMPONENTS 0x8285
2325#define GL_COLOR_RENDERABLE 0x8286
2326#define GL_DEPTH_RENDERABLE 0x8287
2327#define GL_STENCIL_RENDERABLE 0x8288
2328#define GL_FRAMEBUFFER_RENDERABLE 0x8289
2329#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
2330#define GL_FRAMEBUFFER_BLEND 0x828B
2331#define GL_READ_PIXELS 0x828C
2332#define GL_READ_PIXELS_FORMAT 0x828D
2333#define GL_READ_PIXELS_TYPE 0x828E
2334#define GL_TEXTURE_IMAGE_FORMAT 0x828F
2335#define GL_TEXTURE_IMAGE_TYPE 0x8290
2336#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
2337#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
2338#define GL_MIPMAP 0x8293
2339#define GL_MANUAL_GENERATE_MIPMAP 0x8294
2340#define GL_AUTO_GENERATE_MIPMAP 0x8295
2341#define GL_COLOR_ENCODING 0x8296
2342#define GL_SRGB_READ 0x8297
2343#define GL_SRGB_WRITE 0x8298
2344#define GL_FILTER 0x829A
2345#define GL_VERTEX_TEXTURE 0x829B
2346#define GL_TESS_CONTROL_TEXTURE 0x829C
2347#define GL_TESS_EVALUATION_TEXTURE 0x829D
2348#define GL_GEOMETRY_TEXTURE 0x829E
2349#define GL_FRAGMENT_TEXTURE 0x829F
2350#define GL_COMPUTE_TEXTURE 0x82A0
2351#define GL_TEXTURE_SHADOW 0x82A1
2352#define GL_TEXTURE_GATHER 0x82A2
2353#define GL_TEXTURE_GATHER_SHADOW 0x82A3
2354#define GL_SHADER_IMAGE_LOAD 0x82A4
2355#define GL_SHADER_IMAGE_STORE 0x82A5
2356#define GL_SHADER_IMAGE_ATOMIC 0x82A6
2357#define GL_IMAGE_TEXEL_SIZE 0x82A7
2358#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
2359#define GL_IMAGE_PIXEL_FORMAT 0x82A9
2360#define GL_IMAGE_PIXEL_TYPE 0x82AA
2361#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
2362#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
2363#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
2364#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
2365#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
2366#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
2367#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
2368#define GL_CLEAR_BUFFER 0x82B4
2369#define GL_TEXTURE_VIEW 0x82B5
2370#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
2371#define GL_FULL_SUPPORT 0x82B7
2372#define GL_CAVEAT_SUPPORT 0x82B8
2373#define GL_IMAGE_CLASS_4_X_32 0x82B9
2374#define GL_IMAGE_CLASS_2_X_32 0x82BA
2375#define GL_IMAGE_CLASS_1_X_32 0x82BB
2376#define GL_IMAGE_CLASS_4_X_16 0x82BC
2377#define GL_IMAGE_CLASS_2_X_16 0x82BD
2378#define GL_IMAGE_CLASS_1_X_16 0x82BE
2379#define GL_IMAGE_CLASS_4_X_8 0x82BF
2380#define GL_IMAGE_CLASS_2_X_8 0x82C0
2381#define GL_IMAGE_CLASS_1_X_8 0x82C1
2382#define GL_IMAGE_CLASS_11_11_10 0x82C2
2383#define GL_IMAGE_CLASS_10_10_10_2 0x82C3
2384#define GL_VIEW_CLASS_128_BITS 0x82C4
2385#define GL_VIEW_CLASS_96_BITS 0x82C5
2386#define GL_VIEW_CLASS_64_BITS 0x82C6
2387#define GL_VIEW_CLASS_48_BITS 0x82C7
2388#define GL_VIEW_CLASS_32_BITS 0x82C8
2389#define GL_VIEW_CLASS_24_BITS 0x82C9
2390#define GL_VIEW_CLASS_16_BITS 0x82CA
2391#define GL_VIEW_CLASS_8_BITS 0x82CB
2392#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
2393#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
2394#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
2395#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
2396#define GL_VIEW_CLASS_RGTC1_RED 0x82D0
2397#define GL_VIEW_CLASS_RGTC2_RG 0x82D1
2398#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
2399#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
2400#define GL_UNIFORM 0x92E1
2401#define GL_UNIFORM_BLOCK 0x92E2
2402#define GL_PROGRAM_INPUT 0x92E3
2403#define GL_PROGRAM_OUTPUT 0x92E4
2404#define GL_BUFFER_VARIABLE 0x92E5
2405#define GL_SHADER_STORAGE_BLOCK 0x92E6
2406#define GL_VERTEX_SUBROUTINE 0x92E8
2407#define GL_TESS_CONTROL_SUBROUTINE 0x92E9
2408#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
2409#define GL_GEOMETRY_SUBROUTINE 0x92EB
2410#define GL_FRAGMENT_SUBROUTINE 0x92EC
2411#define GL_COMPUTE_SUBROUTINE 0x92ED
2412#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
2413#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
2414#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
2415#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
2416#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
2417#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
2418#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
2419#define GL_ACTIVE_RESOURCES 0x92F5
2420#define GL_MAX_NAME_LENGTH 0x92F6
2421#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
2422#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
2423#define GL_NAME_LENGTH 0x92F9
2424#define GL_TYPE 0x92FA
2425#define GL_ARRAY_SIZE 0x92FB
2426#define GL_OFFSET 0x92FC
2427#define GL_BLOCK_INDEX 0x92FD
2428#define GL_ARRAY_STRIDE 0x92FE
2429#define GL_MATRIX_STRIDE 0x92FF
2430#define GL_IS_ROW_MAJOR 0x9300
2431#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
2432#define GL_BUFFER_BINDING 0x9302
2433#define GL_BUFFER_DATA_SIZE 0x9303
2434#define GL_NUM_ACTIVE_VARIABLES 0x9304
2435#define GL_ACTIVE_VARIABLES 0x9305
2436#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
2437#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
2438#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
2439#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
2440#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
2441#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
2442#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
2443#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
2444#define GL_LOCATION 0x930E
2445#define GL_LOCATION_INDEX 0x930F
2446#define GL_IS_PER_PATCH 0x92E7
2447#define GL_SHADER_STORAGE_BUFFER 0x90D2
2448#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
2449#define GL_SHADER_STORAGE_BUFFER_START 0x90D4
2450#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
2451#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
2452#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
2453#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
2454#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
2455#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
2456#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
2457#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
2458#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
2459#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
2460#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
2461#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
2462#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
2463#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
2464#define GL_TEXTURE_BUFFER_OFFSET 0x919D
2465#define GL_TEXTURE_BUFFER_SIZE 0x919E
2466#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
2467#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
2468#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
2469#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
2470#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
2471#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
2472#define GL_VERTEX_ATTRIB_BINDING 0x82D4
2473#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
2474#define GL_VERTEX_BINDING_DIVISOR 0x82D6
2475#define GL_VERTEX_BINDING_OFFSET 0x82D7
2476#define GL_VERTEX_BINDING_STRIDE 0x82D8
2477#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
2478#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
2479#define GL_VERTEX_BINDING_BUFFER 0x8F4F
2480typedef void(APIENTRYP PFNGLCLEARBUFFERDATAPROC)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void* data);
2481typedef void(APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data);
2482typedef void(APIENTRYP PFNGLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
2483typedef void(APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect);
2485typedef void(APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
2486typedef void(APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
2487typedef void(APIENTRYP PFNGLGETINTERNALFORMATI64VPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint64* params);
2489typedef void(APIENTRYP PFNGLINVALIDATETEXIMAGEPROC)(GLuint texture, GLint level);
2490typedef void(APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length);
2491typedef void(APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC)(GLuint buffer);
2492typedef void(APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum* attachments);
2493typedef void(APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height);
2494typedef void(APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC)(GLenum mode, const void* indirect, GLsizei drawcount, GLsizei stride);
2495typedef void(APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void* indirect, GLsizei drawcount, GLsizei stride);
2496typedef void(APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface, GLenum pname, GLint* params);
2497typedef GLuint(APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint program, GLenum programInterface, const GLchar* name);
2498typedef void(APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name);
2500typedef GLint(APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program, GLenum programInterface, const GLchar* name);
2501typedef GLint(APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint program, GLenum programInterface, const GLchar* name);
2502typedef void(APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
2507typedef void(APIENTRYP PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
2509typedef void(APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2510typedef void(APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2511typedef void(APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex);
2512typedef void(APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor);
2513typedef void(APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
2514typedef void(APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf);
2515typedef void(APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void* userParam);
2517typedef void(APIENTRYP PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar* message);
2518typedef void(APIENTRYP PFNGLPOPDEBUGGROUPPROC)(void);
2519typedef void(APIENTRYP PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar* label);
2520typedef void(APIENTRYP PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar* label);
2521typedef void(APIENTRYP PFNGLOBJECTPTRLABELPROC)(const void* ptr, GLsizei length, const GLchar* label);
2522typedef void(APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void* ptr, GLsizei bufSize, GLsizei* length, GLchar* label);
2523#ifdef GL_GLEXT_PROTOTYPES
2559GLAPI void APIENTRY glDebugMessageCallback(GLDEBUGPROC callback, const void* userParam);
2562GLAPI void APIENTRY glPopDebugGroup(void);
2565GLAPI void APIENTRY glObjectPtrLabel(const void* ptr, GLsizei length, const GLchar* label);
2567#endif
2568#endif /* GL_VERSION_4_3 */
2569
2570#ifndef GL_VERSION_4_4
2571#define GL_VERSION_4_4 1
2572#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
2573#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
2574#define GL_TEXTURE_BUFFER_BINDING 0x8C2A
2575#define GL_MAP_PERSISTENT_BIT 0x0040
2576#define GL_MAP_COHERENT_BIT 0x0080
2577#define GL_DYNAMIC_STORAGE_BIT 0x0100
2578#define GL_CLIENT_STORAGE_BIT 0x0200
2579#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
2580#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
2581#define GL_BUFFER_STORAGE_FLAGS 0x8220
2582#define GL_CLEAR_TEXTURE 0x9365
2583#define GL_LOCATION_COMPONENT 0x934A
2584#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
2585#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
2586#define GL_QUERY_BUFFER 0x9192
2587#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
2588#define GL_QUERY_BUFFER_BINDING 0x9193
2589#define GL_QUERY_RESULT_NO_WAIT 0x9194
2590#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
2591typedef void(APIENTRYP PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void* data, GLbitfield flags);
2592typedef void(APIENTRYP PFNGLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void* data);
2594typedef void(APIENTRYP PFNGLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint* buffers);
2595typedef void(APIENTRYP PFNGLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr* offsets, const GLsizeiptr* sizes);
2596typedef void(APIENTRYP PFNGLBINDTEXTURESPROC)(GLuint first, GLsizei count, const GLuint* textures);
2597typedef void(APIENTRYP PFNGLBINDSAMPLERSPROC)(GLuint first, GLsizei count, const GLuint* samplers);
2598typedef void(APIENTRYP PFNGLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count, const GLuint* textures);
2599typedef void(APIENTRYP PFNGLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count, const GLuint* buffers, const GLintptr* offsets, const GLsizei* strides);
2600#ifdef GL_GLEXT_PROTOTYPES
2610#endif
2611#endif /* GL_VERSION_4_4 */
2612
2613#ifndef GL_VERSION_4_5
2614#define GL_VERSION_4_5 1
2615#define GL_CONTEXT_LOST 0x0507
2616#define GL_NEGATIVE_ONE_TO_ONE 0x935E
2617#define GL_ZERO_TO_ONE 0x935F
2618#define GL_CLIP_ORIGIN 0x935C
2619#define GL_CLIP_DEPTH_MODE 0x935D
2620#define GL_QUERY_WAIT_INVERTED 0x8E17
2621#define GL_QUERY_NO_WAIT_INVERTED 0x8E18
2622#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
2623#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
2624#define GL_MAX_CULL_DISTANCES 0x82F9
2625#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
2626#define GL_TEXTURE_TARGET 0x1006
2627#define GL_QUERY_TARGET 0x82EA
2628#define GL_GUILTY_CONTEXT_RESET 0x8253
2629#define GL_INNOCENT_CONTEXT_RESET 0x8254
2630#define GL_UNKNOWN_CONTEXT_RESET 0x8255
2631#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
2632#define GL_LOSE_CONTEXT_ON_RESET 0x8252
2633#define GL_NO_RESET_NOTIFICATION 0x8261
2634#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
2635#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
2636#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
2637typedef void(APIENTRYP PFNGLCLIPCONTROLPROC)(GLenum origin, GLenum depth);
2638typedef void(APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint* ids);
2639typedef void(APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index, GLuint buffer);
2640typedef void(APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
2641typedef void(APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint* param);
2642typedef void(APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint* param);
2643typedef void(APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint64* param);
2644typedef void(APIENTRYP PFNGLCREATEBUFFERSPROC)(GLsizei n, GLuint* buffers);
2645typedef void(APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size, const void* data, GLbitfield flags);
2646typedef void(APIENTRYP PFNGLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size, const void* data, GLenum usage);
2647typedef void(APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data);
2648typedef void(APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2649typedef void(APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void* data);
2650typedef void(APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data);
2653typedef GLboolean(APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC)(GLuint buffer);
2654typedef void(APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length);
2655typedef void(APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname, GLint* params);
2656typedef void(APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname, GLint64* params);
2657typedef void(APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname, void** params);
2658typedef void(APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void* data);
2659typedef void(APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint* framebuffers);
2660typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
2661typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname, GLint param);
2662typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
2663typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
2664typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf);
2665typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n, const GLenum* bufs);
2666typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src);
2667typedef void(APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments);
2668typedef void(APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height);
2669typedef void(APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint* value);
2670typedef void(APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint* value);
2671typedef void(APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat* value);
2672typedef void(APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
2674typedef GLenum(APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer, GLenum target);
2675typedef void(APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer, GLenum pname, GLint* param);
2676typedef void(APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params);
2677typedef void(APIENTRYP PFNGLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint* renderbuffers);
2678typedef void(APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
2679typedef void(APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2680typedef void(APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer, GLenum pname, GLint* params);
2681typedef void(APIENTRYP PFNGLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint* textures);
2682typedef void(APIENTRYP PFNGLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat, GLuint buffer);
2683typedef void(APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2684typedef void(APIENTRYP PFNGLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
2685typedef void(APIENTRYP PFNGLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2689typedef void(APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
2690typedef void(APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
2692typedef void(APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
2693typedef void(APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
2694typedef void(APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
2695typedef void(APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
2696typedef void(APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
2697typedef void(APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
2698typedef void(APIENTRYP PFNGLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param);
2699typedef void(APIENTRYP PFNGLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, const GLfloat* param);
2700typedef void(APIENTRYP PFNGLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param);
2701typedef void(APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, const GLint* params);
2702typedef void(APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, const GLuint* params);
2703typedef void(APIENTRYP PFNGLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, const GLint* param);
2704typedef void(APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC)(GLuint texture);
2705typedef void(APIENTRYP PFNGLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture);
2706typedef void(APIENTRYP PFNGLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels);
2707typedef void(APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLsizei bufSize, void* pixels);
2708typedef void(APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level, GLenum pname, GLfloat* params);
2709typedef void(APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level, GLenum pname, GLint* params);
2710typedef void(APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, GLfloat* params);
2711typedef void(APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, GLint* params);
2712typedef void(APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, GLuint* params);
2713typedef void(APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, GLint* params);
2714typedef void(APIENTRYP PFNGLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint* arrays);
2715typedef void(APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
2716typedef void(APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
2717typedef void(APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer);
2718typedef void(APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
2719typedef void(APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr* offsets, const GLsizei* strides);
2720typedef void(APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
2721typedef void(APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
2722typedef void(APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2723typedef void(APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2724typedef void(APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor);
2725typedef void(APIENTRYP PFNGLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint* param);
2726typedef void(APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint* param);
2727typedef void(APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint64* param);
2728typedef void(APIENTRYP PFNGLCREATESAMPLERSPROC)(GLsizei n, GLuint* samplers);
2729typedef void(APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint* pipelines);
2730typedef void(APIENTRYP PFNGLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint* ids);
2731typedef void(APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
2732typedef void(APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
2733typedef void(APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
2734typedef void(APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
2735typedef void(APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers);
2737typedef void(APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void* pixels);
2738typedef GLenum(APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC)(void);
2739typedef void(APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint lod, GLsizei bufSize, void* pixels);
2740typedef void(APIENTRYP PFNGLGETNTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels);
2741typedef void(APIENTRYP PFNGLGETNUNIFORMDVPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble* params);
2742typedef void(APIENTRYP PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat* params);
2743typedef void(APIENTRYP PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint* params);
2744typedef void(APIENTRYP PFNGLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint* params);
2745typedef void(APIENTRYP PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data);
2746typedef void(APIENTRYP PFNGLTEXTUREBARRIERPROC)(void);
2747#ifdef GL_GLEXT_PROTOTYPES
2858#endif
2859#endif /* GL_VERSION_4_5 */
2860
2861#ifndef GL_VERSION_4_6
2862#define GL_VERSION_4_6 1
2863#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
2864#define GL_SPIR_V_BINARY 0x9552
2865#define GL_PARAMETER_BUFFER 0x80EE
2866#define GL_PARAMETER_BUFFER_BINDING 0x80EF
2867#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
2868#define GL_VERTICES_SUBMITTED 0x82EE
2869#define GL_PRIMITIVES_SUBMITTED 0x82EF
2870#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0
2871#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1
2872#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2
2873#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
2874#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
2875#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
2876#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
2877#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
2878#define GL_POLYGON_OFFSET_CLAMP 0x8E1B
2879#define GL_SPIR_V_EXTENSIONS 0x9553
2880#define GL_NUM_SPIR_V_EXTENSIONS 0x9554
2881#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
2882#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
2883#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC
2884#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED
2886typedef void(APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)(GLenum mode, const void* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
2887typedef void(APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)(GLenum mode, GLenum type, const void* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
2888typedef void(APIENTRYP PFNGLPOLYGONOFFSETCLAMPPROC)(GLfloat factor, GLfloat units, GLfloat clamp);
2889#ifdef GL_GLEXT_PROTOTYPES
2894#endif
2895#endif /* GL_VERSION_4_6 */
2896
2897#ifndef GL_ARB_ES2_compatibility
2898#define GL_ARB_ES2_compatibility 1
2899#endif /* GL_ARB_ES2_compatibility */
2900
2901#ifndef GL_ARB_ES3_1_compatibility
2902#define GL_ARB_ES3_1_compatibility 1
2903#endif /* GL_ARB_ES3_1_compatibility */
2904
2905#ifndef GL_ARB_ES3_2_compatibility
2906#define GL_ARB_ES3_2_compatibility 1
2907#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
2908#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
2909#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
2910typedef void(APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXARBPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
2911#ifdef GL_GLEXT_PROTOTYPES
2912GLAPI void APIENTRY glPrimitiveBoundingBoxARB(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
2913#endif
2914#endif /* GL_ARB_ES3_2_compatibility */
2915
2916#ifndef GL_ARB_ES3_compatibility
2917#define GL_ARB_ES3_compatibility 1
2918#endif /* GL_ARB_ES3_compatibility */
2919
2920#ifndef GL_ARB_arrays_of_arrays
2921#define GL_ARB_arrays_of_arrays 1
2922#endif /* GL_ARB_arrays_of_arrays */
2923
2924#ifndef GL_ARB_base_instance
2925#define GL_ARB_base_instance 1
2926#endif /* GL_ARB_base_instance */
2927
2928#ifndef GL_ARB_bindless_texture
2929#define GL_ARB_bindless_texture 1
2931#define GL_UNSIGNED_INT64_ARB 0x140F
2932typedef GLuint64(APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC)(GLuint texture);
2933typedef GLuint64(APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC)(GLuint texture, GLuint sampler);
2934typedef void(APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle);
2935typedef void(APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)(GLuint64 handle);
2936typedef GLuint64(APIENTRYP PFNGLGETIMAGEHANDLEARBPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2937typedef void(APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle, GLenum access);
2938typedef void(APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)(GLuint64 handle);
2939typedef void(APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC)(GLint location, GLuint64 value);
2940typedef void(APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC)(GLint location, GLsizei count, const GLuint64* value);
2941typedef void(APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)(GLuint program, GLint location, GLuint64 value);
2942typedef void(APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64* values);
2943typedef GLboolean(APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle);
2944typedef GLboolean(APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle);
2945typedef void(APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC)(GLuint index, GLuint64EXT x);
2946typedef void(APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC)(GLuint index, const GLuint64EXT* v);
2947typedef void(APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC)(GLuint index, GLenum pname, GLuint64EXT* params);
2948#ifdef GL_GLEXT_PROTOTYPES
2949GLAPI GLuint64 APIENTRY glGetTextureHandleARB(GLuint texture);
2950GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB(GLuint texture, GLuint sampler);
2951GLAPI void APIENTRY glMakeTextureHandleResidentARB(GLuint64 handle);
2952GLAPI void APIENTRY glMakeTextureHandleNonResidentARB(GLuint64 handle);
2954GLAPI void APIENTRY glMakeImageHandleResidentARB(GLuint64 handle, GLenum access);
2955GLAPI void APIENTRY glMakeImageHandleNonResidentARB(GLuint64 handle);
2956GLAPI void APIENTRY glUniformHandleui64ARB(GLint location, GLuint64 value);
2957GLAPI void APIENTRY glUniformHandleui64vARB(GLint location, GLsizei count, const GLuint64* value);
2958GLAPI void APIENTRY glProgramUniformHandleui64ARB(GLuint program, GLint location, GLuint64 value);
2959GLAPI void APIENTRY glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64* values);
2960GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB(GLuint64 handle);
2961GLAPI GLboolean APIENTRY glIsImageHandleResidentARB(GLuint64 handle);
2962GLAPI void APIENTRY glVertexAttribL1ui64ARB(GLuint index, GLuint64EXT x);
2963GLAPI void APIENTRY glVertexAttribL1ui64vARB(GLuint index, const GLuint64EXT* v);
2964GLAPI void APIENTRY glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64EXT* params);
2965#endif
2966#endif /* GL_ARB_bindless_texture */
2967
2968#ifndef GL_ARB_blend_func_extended
2969#define GL_ARB_blend_func_extended 1
2970#endif /* GL_ARB_blend_func_extended */
2971
2972#ifndef GL_ARB_buffer_storage
2973#define GL_ARB_buffer_storage 1
2974#endif /* GL_ARB_buffer_storage */
2975
2976#ifndef GL_ARB_cl_event
2977#define GL_ARB_cl_event 1
2978struct _cl_context;
2979struct _cl_event;
2980#define GL_SYNC_CL_EVENT_ARB 0x8240
2981#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
2982typedef GLsync(APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC)(struct _cl_context* context, struct _cl_event* event, GLbitfield flags);
2983#ifdef GL_GLEXT_PROTOTYPES
2984GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB(struct _cl_context* context, struct _cl_event* event, GLbitfield flags);
2985#endif
2986#endif /* GL_ARB_cl_event */
2987
2988#ifndef GL_ARB_clear_buffer_object
2989#define GL_ARB_clear_buffer_object 1
2990#endif /* GL_ARB_clear_buffer_object */
2991
2992#ifndef GL_ARB_clear_texture
2993#define GL_ARB_clear_texture 1
2994#endif /* GL_ARB_clear_texture */
2995
2996#ifndef GL_ARB_clip_control
2997#define GL_ARB_clip_control 1
2998#endif /* GL_ARB_clip_control */
2999
3000#ifndef GL_ARB_compressed_texture_pixel_storage
3001#define GL_ARB_compressed_texture_pixel_storage 1
3002#endif /* GL_ARB_compressed_texture_pixel_storage */
3003
3004#ifndef GL_ARB_compute_shader
3005#define GL_ARB_compute_shader 1
3006#endif /* GL_ARB_compute_shader */
3007
3008#ifndef GL_ARB_compute_variable_group_size
3009#define GL_ARB_compute_variable_group_size 1
3010#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
3011#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
3012#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
3013#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
3014typedef void(APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
3015#ifdef GL_GLEXT_PROTOTYPES
3017#endif
3018#endif /* GL_ARB_compute_variable_group_size */
3019
3020#ifndef GL_ARB_conditional_render_inverted
3021#define GL_ARB_conditional_render_inverted 1
3022#endif /* GL_ARB_conditional_render_inverted */
3023
3024#ifndef GL_ARB_conservative_depth
3025#define GL_ARB_conservative_depth 1
3026#endif /* GL_ARB_conservative_depth */
3027
3028#ifndef GL_ARB_copy_buffer
3029#define GL_ARB_copy_buffer 1
3030#endif /* GL_ARB_copy_buffer */
3031
3032#ifndef GL_ARB_copy_image
3033#define GL_ARB_copy_image 1
3034#endif /* GL_ARB_copy_image */
3035
3036#ifndef GL_ARB_cull_distance
3037#define GL_ARB_cull_distance 1
3038#endif /* GL_ARB_cull_distance */
3039
3040#ifndef GL_ARB_debug_output
3041#define GL_ARB_debug_output 1
3043#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
3044#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
3045#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
3046#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
3047#define GL_DEBUG_SOURCE_API_ARB 0x8246
3048#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
3049#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
3050#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
3051#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
3052#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
3053#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
3054#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
3055#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
3056#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
3057#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
3058#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
3059#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
3060#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
3061#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
3062#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
3063#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
3064#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
3065typedef void(APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
3066typedef void(APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf);
3067typedef void(APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback, const void* userParam);
3069#ifdef GL_GLEXT_PROTOTYPES
3070GLAPI void APIENTRY glDebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
3071GLAPI void APIENTRY glDebugMessageInsertARB(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf);
3072GLAPI void APIENTRY glDebugMessageCallbackARB(GLDEBUGPROCARB callback, const void* userParam);
3074#endif
3075#endif /* GL_ARB_debug_output */
3076
3077#ifndef GL_ARB_depth_buffer_float
3078#define GL_ARB_depth_buffer_float 1
3079#endif /* GL_ARB_depth_buffer_float */
3080
3081#ifndef GL_ARB_depth_clamp
3082#define GL_ARB_depth_clamp 1
3083#endif /* GL_ARB_depth_clamp */
3084
3085#ifndef GL_ARB_derivative_control
3086#define GL_ARB_derivative_control 1
3087#endif /* GL_ARB_derivative_control */
3088
3089#ifndef GL_ARB_direct_state_access
3090#define GL_ARB_direct_state_access 1
3091#endif /* GL_ARB_direct_state_access */
3092
3093#ifndef GL_ARB_draw_buffers_blend
3094#define GL_ARB_draw_buffers_blend 1
3095typedef void(APIENTRYP PFNGLBLENDEQUATIONIARBPROC)(GLuint buf, GLenum mode);
3096typedef void(APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
3097typedef void(APIENTRYP PFNGLBLENDFUNCIARBPROC)(GLuint buf, GLenum src, GLenum dst);
3098typedef void(APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
3099#ifdef GL_GLEXT_PROTOTYPES
3100GLAPI void APIENTRY glBlendEquationiARB(GLuint buf, GLenum mode);
3101GLAPI void APIENTRY glBlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
3102GLAPI void APIENTRY glBlendFunciARB(GLuint buf, GLenum src, GLenum dst);
3103GLAPI void APIENTRY glBlendFuncSeparateiARB(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
3104#endif
3105#endif /* GL_ARB_draw_buffers_blend */
3106
3107#ifndef GL_ARB_draw_elements_base_vertex
3108#define GL_ARB_draw_elements_base_vertex 1
3109#endif /* GL_ARB_draw_elements_base_vertex */
3110
3111#ifndef GL_ARB_draw_indirect
3112#define GL_ARB_draw_indirect 1
3113#endif /* GL_ARB_draw_indirect */
3114
3115#ifndef GL_ARB_draw_instanced
3116#define GL_ARB_draw_instanced 1
3117typedef void(APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
3118typedef void(APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount);
3119#ifdef GL_GLEXT_PROTOTYPES
3120GLAPI void APIENTRY glDrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
3121GLAPI void APIENTRY glDrawElementsInstancedARB(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount);
3122#endif
3123#endif /* GL_ARB_draw_instanced */
3124
3125#ifndef GL_ARB_enhanced_layouts
3126#define GL_ARB_enhanced_layouts 1
3127#endif /* GL_ARB_enhanced_layouts */
3128
3129#ifndef GL_ARB_explicit_attrib_location
3130#define GL_ARB_explicit_attrib_location 1
3131#endif /* GL_ARB_explicit_attrib_location */
3132
3133#ifndef GL_ARB_explicit_uniform_location
3134#define GL_ARB_explicit_uniform_location 1
3135#endif /* GL_ARB_explicit_uniform_location */
3136
3137#ifndef GL_ARB_fragment_coord_conventions
3138#define GL_ARB_fragment_coord_conventions 1
3139#endif /* GL_ARB_fragment_coord_conventions */
3140
3141#ifndef GL_ARB_fragment_layer_viewport
3142#define GL_ARB_fragment_layer_viewport 1
3143#endif /* GL_ARB_fragment_layer_viewport */
3144
3145#ifndef GL_ARB_fragment_shader_interlock
3146#define GL_ARB_fragment_shader_interlock 1
3147#endif /* GL_ARB_fragment_shader_interlock */
3148
3149#ifndef GL_ARB_framebuffer_no_attachments
3150#define GL_ARB_framebuffer_no_attachments 1
3151#endif /* GL_ARB_framebuffer_no_attachments */
3152
3153#ifndef GL_ARB_framebuffer_object
3154#define GL_ARB_framebuffer_object 1
3155#endif /* GL_ARB_framebuffer_object */
3156
3157#ifndef GL_ARB_framebuffer_sRGB
3158#define GL_ARB_framebuffer_sRGB 1
3159#endif /* GL_ARB_framebuffer_sRGB */
3160
3161#ifndef GL_ARB_geometry_shader4
3162#define GL_ARB_geometry_shader4 1
3163#define GL_LINES_ADJACENCY_ARB 0x000A
3164#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
3165#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
3166#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
3167#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
3168#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
3169#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
3170#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
3171#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
3172#define GL_GEOMETRY_SHADER_ARB 0x8DD9
3173#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
3174#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
3175#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
3176#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
3177#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
3178#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
3179#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
3180#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
3181typedef void(APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC)(GLuint program, GLenum pname, GLint value);
3182typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
3183typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
3184typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
3185#ifdef GL_GLEXT_PROTOTYPES
3186GLAPI void APIENTRY glProgramParameteriARB(GLuint program, GLenum pname, GLint value);
3187GLAPI void APIENTRY glFramebufferTextureARB(GLenum target, GLenum attachment, GLuint texture, GLint level);
3188GLAPI void APIENTRY glFramebufferTextureLayerARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
3189GLAPI void APIENTRY glFramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
3190#endif
3191#endif /* GL_ARB_geometry_shader4 */
3192
3193#ifndef GL_ARB_get_program_binary
3194#define GL_ARB_get_program_binary 1
3195#endif /* GL_ARB_get_program_binary */
3196
3197#ifndef GL_ARB_get_texture_sub_image
3198#define GL_ARB_get_texture_sub_image 1
3199#endif /* GL_ARB_get_texture_sub_image */
3200
3201#ifndef GL_ARB_gl_spirv
3202#define GL_ARB_gl_spirv 1
3203#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551
3204#define GL_SPIR_V_BINARY_ARB 0x9552
3205typedef void(APIENTRYP PFNGLSPECIALIZESHADERARBPROC)(GLuint shader, const GLchar* pEntryPoint, GLuint numSpecializationConstants, const GLuint* pConstantIndex, const GLuint* pConstantValue);
3206#ifdef GL_GLEXT_PROTOTYPES
3208#endif
3209#endif /* GL_ARB_gl_spirv */
3210
3211#ifndef GL_ARB_gpu_shader5
3212#define GL_ARB_gpu_shader5 1
3213#endif /* GL_ARB_gpu_shader5 */
3214
3215#ifndef GL_ARB_gpu_shader_fp64
3216#define GL_ARB_gpu_shader_fp64 1
3217#endif /* GL_ARB_gpu_shader_fp64 */
3218
3219#ifndef GL_ARB_gpu_shader_int64
3220#define GL_ARB_gpu_shader_int64 1
3221#define GL_INT64_ARB 0x140E
3222#define GL_INT64_VEC2_ARB 0x8FE9
3223#define GL_INT64_VEC3_ARB 0x8FEA
3224#define GL_INT64_VEC4_ARB 0x8FEB
3225#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5
3226#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6
3227#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7
3228typedef void(APIENTRYP PFNGLUNIFORM1I64ARBPROC)(GLint location, GLint64 x);
3229typedef void(APIENTRYP PFNGLUNIFORM2I64ARBPROC)(GLint location, GLint64 x, GLint64 y);
3230typedef void(APIENTRYP PFNGLUNIFORM3I64ARBPROC)(GLint location, GLint64 x, GLint64 y, GLint64 z);
3231typedef void(APIENTRYP PFNGLUNIFORM4I64ARBPROC)(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
3232typedef void(APIENTRYP PFNGLUNIFORM1I64VARBPROC)(GLint location, GLsizei count, const GLint64* value);
3233typedef void(APIENTRYP PFNGLUNIFORM2I64VARBPROC)(GLint location, GLsizei count, const GLint64* value);
3234typedef void(APIENTRYP PFNGLUNIFORM3I64VARBPROC)(GLint location, GLsizei count, const GLint64* value);
3235typedef void(APIENTRYP PFNGLUNIFORM4I64VARBPROC)(GLint location, GLsizei count, const GLint64* value);
3236typedef void(APIENTRYP PFNGLUNIFORM1UI64ARBPROC)(GLint location, GLuint64 x);
3237typedef void(APIENTRYP PFNGLUNIFORM2UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y);
3238typedef void(APIENTRYP PFNGLUNIFORM3UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
3239typedef void(APIENTRYP PFNGLUNIFORM4UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
3240typedef void(APIENTRYP PFNGLUNIFORM1UI64VARBPROC)(GLint location, GLsizei count, const GLuint64* value);
3241typedef void(APIENTRYP PFNGLUNIFORM2UI64VARBPROC)(GLint location, GLsizei count, const GLuint64* value);
3242typedef void(APIENTRYP PFNGLUNIFORM3UI64VARBPROC)(GLint location, GLsizei count, const GLuint64* value);
3243typedef void(APIENTRYP PFNGLUNIFORM4UI64VARBPROC)(GLint location, GLsizei count, const GLuint64* value);
3244typedef void(APIENTRYP PFNGLGETUNIFORMI64VARBPROC)(GLuint program, GLint location, GLint64* params);
3245typedef void(APIENTRYP PFNGLGETUNIFORMUI64VARBPROC)(GLuint program, GLint location, GLuint64* params);
3246typedef void(APIENTRYP PFNGLGETNUNIFORMI64VARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint64* params);
3247typedef void(APIENTRYP PFNGLGETNUNIFORMUI64VARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint64* params);
3248typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1I64ARBPROC)(GLuint program, GLint location, GLint64 x);
3249typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y);
3250typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
3251typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
3252typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64* value);
3253typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64* value);
3254typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64* value);
3255typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64* value);
3256typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1UI64ARBPROC)(GLuint program, GLint location, GLuint64 x);
3257typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y);
3258typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
3259typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
3260typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64* value);
3261typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64* value);
3262typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64* value);
3263typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64* value);
3264#ifdef GL_GLEXT_PROTOTYPES
3265GLAPI void APIENTRY glUniform1i64ARB(GLint location, GLint64 x);
3266GLAPI void APIENTRY glUniform2i64ARB(GLint location, GLint64 x, GLint64 y);
3267GLAPI void APIENTRY glUniform3i64ARB(GLint location, GLint64 x, GLint64 y, GLint64 z);
3268GLAPI void APIENTRY glUniform4i64ARB(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
3269GLAPI void APIENTRY glUniform1i64vARB(GLint location, GLsizei count, const GLint64* value);
3270GLAPI void APIENTRY glUniform2i64vARB(GLint location, GLsizei count, const GLint64* value);
3271GLAPI void APIENTRY glUniform3i64vARB(GLint location, GLsizei count, const GLint64* value);
3272GLAPI void APIENTRY glUniform4i64vARB(GLint location, GLsizei count, const GLint64* value);
3273GLAPI void APIENTRY glUniform1ui64ARB(GLint location, GLuint64 x);
3274GLAPI void APIENTRY glUniform2ui64ARB(GLint location, GLuint64 x, GLuint64 y);
3275GLAPI void APIENTRY glUniform3ui64ARB(GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
3276GLAPI void APIENTRY glUniform4ui64ARB(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
3277GLAPI void APIENTRY glUniform1ui64vARB(GLint location, GLsizei count, const GLuint64* value);
3278GLAPI void APIENTRY glUniform2ui64vARB(GLint location, GLsizei count, const GLuint64* value);
3279GLAPI void APIENTRY glUniform3ui64vARB(GLint location, GLsizei count, const GLuint64* value);
3280GLAPI void APIENTRY glUniform4ui64vARB(GLint location, GLsizei count, const GLuint64* value);
3281GLAPI void APIENTRY glGetUniformi64vARB(GLuint program, GLint location, GLint64* params);
3282GLAPI void APIENTRY glGetUniformui64vARB(GLuint program, GLint location, GLuint64* params);
3283GLAPI void APIENTRY glGetnUniformi64vARB(GLuint program, GLint location, GLsizei bufSize, GLint64* params);
3284GLAPI void APIENTRY glGetnUniformui64vARB(GLuint program, GLint location, GLsizei bufSize, GLuint64* params);
3285GLAPI void APIENTRY glProgramUniform1i64ARB(GLuint program, GLint location, GLint64 x);
3286GLAPI void APIENTRY glProgramUniform2i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y);
3287GLAPI void APIENTRY glProgramUniform3i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
3288GLAPI void APIENTRY glProgramUniform4i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
3289GLAPI void APIENTRY glProgramUniform1i64vARB(GLuint program, GLint location, GLsizei count, const GLint64* value);
3290GLAPI void APIENTRY glProgramUniform2i64vARB(GLuint program, GLint location, GLsizei count, const GLint64* value);
3291GLAPI void APIENTRY glProgramUniform3i64vARB(GLuint program, GLint location, GLsizei count, const GLint64* value);
3292GLAPI void APIENTRY glProgramUniform4i64vARB(GLuint program, GLint location, GLsizei count, const GLint64* value);
3293GLAPI void APIENTRY glProgramUniform1ui64ARB(GLuint program, GLint location, GLuint64 x);
3294GLAPI void APIENTRY glProgramUniform2ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y);
3295GLAPI void APIENTRY glProgramUniform3ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
3296GLAPI void APIENTRY glProgramUniform4ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
3297GLAPI void APIENTRY glProgramUniform1ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64* value);
3298GLAPI void APIENTRY glProgramUniform2ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64* value);
3299GLAPI void APIENTRY glProgramUniform3ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64* value);
3300GLAPI void APIENTRY glProgramUniform4ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64* value);
3301#endif
3302#endif /* GL_ARB_gpu_shader_int64 */
3303
3304#ifndef GL_ARB_half_float_vertex
3305#define GL_ARB_half_float_vertex 1
3306#endif /* GL_ARB_half_float_vertex */
3307
3308#ifndef GL_ARB_imaging
3309#define GL_ARB_imaging 1
3310#endif /* GL_ARB_imaging */
3311
3312#ifndef GL_ARB_indirect_parameters
3313#define GL_ARB_indirect_parameters 1
3314#define GL_PARAMETER_BUFFER_ARB 0x80EE
3315#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
3316typedef void(APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)(GLenum mode, const void* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
3317typedef void(APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)(GLenum mode, GLenum type, const void* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
3318#ifdef GL_GLEXT_PROTOTYPES
3319GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB(GLenum mode, const void* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
3320GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB(GLenum mode, GLenum type, const void* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
3321#endif
3322#endif /* GL_ARB_indirect_parameters */
3323
3324#ifndef GL_ARB_instanced_arrays
3325#define GL_ARB_instanced_arrays 1
3326#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
3327typedef void(APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC)(GLuint index, GLuint divisor);
3328#ifdef GL_GLEXT_PROTOTYPES
3329GLAPI void APIENTRY glVertexAttribDivisorARB(GLuint index, GLuint divisor);
3330#endif
3331#endif /* GL_ARB_instanced_arrays */
3332
3333#ifndef GL_ARB_internalformat_query
3334#define GL_ARB_internalformat_query 1
3335#endif /* GL_ARB_internalformat_query */
3336
3337#ifndef GL_ARB_internalformat_query2
3338#define GL_ARB_internalformat_query2 1
3339#define GL_SRGB_DECODE_ARB 0x8299
3340#define GL_VIEW_CLASS_EAC_R11 0x9383
3341#define GL_VIEW_CLASS_EAC_RG11 0x9384
3342#define GL_VIEW_CLASS_ETC2_RGB 0x9385
3343#define GL_VIEW_CLASS_ETC2_RGBA 0x9386
3344#define GL_VIEW_CLASS_ETC2_EAC_RGBA 0x9387
3345#define GL_VIEW_CLASS_ASTC_4x4_RGBA 0x9388
3346#define GL_VIEW_CLASS_ASTC_5x4_RGBA 0x9389
3347#define GL_VIEW_CLASS_ASTC_5x5_RGBA 0x938A
3348#define GL_VIEW_CLASS_ASTC_6x5_RGBA 0x938B
3349#define GL_VIEW_CLASS_ASTC_6x6_RGBA 0x938C
3350#define GL_VIEW_CLASS_ASTC_8x5_RGBA 0x938D
3351#define GL_VIEW_CLASS_ASTC_8x6_RGBA 0x938E
3352#define GL_VIEW_CLASS_ASTC_8x8_RGBA 0x938F
3353#define GL_VIEW_CLASS_ASTC_10x5_RGBA 0x9390
3354#define GL_VIEW_CLASS_ASTC_10x6_RGBA 0x9391
3355#define GL_VIEW_CLASS_ASTC_10x8_RGBA 0x9392
3356#define GL_VIEW_CLASS_ASTC_10x10_RGBA 0x9393
3357#define GL_VIEW_CLASS_ASTC_12x10_RGBA 0x9394
3358#define GL_VIEW_CLASS_ASTC_12x12_RGBA 0x9395
3359#endif /* GL_ARB_internalformat_query2 */
3360
3361#ifndef GL_ARB_invalidate_subdata
3362#define GL_ARB_invalidate_subdata 1
3363#endif /* GL_ARB_invalidate_subdata */
3364
3365#ifndef GL_ARB_map_buffer_alignment
3366#define GL_ARB_map_buffer_alignment 1
3367#endif /* GL_ARB_map_buffer_alignment */
3368
3369#ifndef GL_ARB_map_buffer_range
3370#define GL_ARB_map_buffer_range 1
3371#endif /* GL_ARB_map_buffer_range */
3372
3373#ifndef GL_ARB_multi_bind
3374#define GL_ARB_multi_bind 1
3375#endif /* GL_ARB_multi_bind */
3376
3377#ifndef GL_ARB_multi_draw_indirect
3378#define GL_ARB_multi_draw_indirect 1
3379#endif /* GL_ARB_multi_draw_indirect */
3380
3381#ifndef GL_ARB_occlusion_query2
3382#define GL_ARB_occlusion_query2 1
3383#endif /* GL_ARB_occlusion_query2 */
3384
3385#ifndef GL_ARB_parallel_shader_compile
3386#define GL_ARB_parallel_shader_compile 1
3387#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
3388#define GL_COMPLETION_STATUS_ARB 0x91B1
3389typedef void(APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSARBPROC)(GLuint count);
3390#ifdef GL_GLEXT_PROTOTYPES
3391GLAPI void APIENTRY glMaxShaderCompilerThreadsARB(GLuint count);
3392#endif
3393#endif /* GL_ARB_parallel_shader_compile */
3394
3395#ifndef GL_ARB_pipeline_statistics_query
3396#define GL_ARB_pipeline_statistics_query 1
3397#define GL_VERTICES_SUBMITTED_ARB 0x82EE
3398#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
3399#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0
3400#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1
3401#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2
3402#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
3403#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
3404#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
3405#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
3406#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
3407#endif /* GL_ARB_pipeline_statistics_query */
3408
3409#ifndef GL_ARB_pixel_buffer_object
3410#define GL_ARB_pixel_buffer_object 1
3411#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
3412#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
3413#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
3414#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
3415#endif /* GL_ARB_pixel_buffer_object */
3416
3417#ifndef GL_ARB_polygon_offset_clamp
3418#define GL_ARB_polygon_offset_clamp 1
3419#endif /* GL_ARB_polygon_offset_clamp */
3420
3421#ifndef GL_ARB_post_depth_coverage
3422#define GL_ARB_post_depth_coverage 1
3423#endif /* GL_ARB_post_depth_coverage */
3424
3425#ifndef GL_ARB_program_interface_query
3426#define GL_ARB_program_interface_query 1
3427#endif /* GL_ARB_program_interface_query */
3428
3429#ifndef GL_ARB_provoking_vertex
3430#define GL_ARB_provoking_vertex 1
3431#endif /* GL_ARB_provoking_vertex */
3432
3433#ifndef GL_ARB_query_buffer_object
3434#define GL_ARB_query_buffer_object 1
3435#endif /* GL_ARB_query_buffer_object */
3436
3437#ifndef GL_ARB_robust_buffer_access_behavior
3438#define GL_ARB_robust_buffer_access_behavior 1
3439#endif /* GL_ARB_robust_buffer_access_behavior */
3440
3441#ifndef GL_ARB_robustness
3442#define GL_ARB_robustness 1
3443#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
3444#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
3445#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
3446#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
3447#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
3448#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
3449#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
3450typedef GLenum(APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC)(void);
3451typedef void(APIENTRYP PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img);
3452typedef void(APIENTRYP PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data);
3453typedef void(APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void* img);
3454typedef void(APIENTRYP PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat* params);
3455typedef void(APIENTRYP PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint* params);
3456typedef void(APIENTRYP PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint* params);
3457typedef void(APIENTRYP PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble* params);
3458#ifdef GL_GLEXT_PROTOTYPES
3459GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB(void);
3460GLAPI void APIENTRY glGetnTexImageARB(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img);
3462GLAPI void APIENTRY glGetnCompressedTexImageARB(GLenum target, GLint lod, GLsizei bufSize, void* img);
3463GLAPI void APIENTRY glGetnUniformfvARB(GLuint program, GLint location, GLsizei bufSize, GLfloat* params);
3464GLAPI void APIENTRY glGetnUniformivARB(GLuint program, GLint location, GLsizei bufSize, GLint* params);
3465GLAPI void APIENTRY glGetnUniformuivARB(GLuint program, GLint location, GLsizei bufSize, GLuint* params);
3467#endif
3468#endif /* GL_ARB_robustness */
3469
3470#ifndef GL_ARB_robustness_isolation
3471#define GL_ARB_robustness_isolation 1
3472#endif /* GL_ARB_robustness_isolation */
3473
3474#ifndef GL_ARB_sample_locations
3475#define GL_ARB_sample_locations 1
3476#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
3477#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
3478#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
3479#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
3480#define GL_SAMPLE_LOCATION_ARB 0x8E50
3481#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
3482#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
3483#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
3484typedef void(APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLenum target, GLuint start, GLsizei count, const GLfloat* v);
3485typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v);
3486typedef void(APIENTRYP PFNGLEVALUATEDEPTHVALUESARBPROC)(void);
3487#ifdef GL_GLEXT_PROTOTYPES
3488GLAPI void APIENTRY glFramebufferSampleLocationsfvARB(GLenum target, GLuint start, GLsizei count, const GLfloat* v);
3489GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvARB(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v);
3490GLAPI void APIENTRY glEvaluateDepthValuesARB(void);
3491#endif
3492#endif /* GL_ARB_sample_locations */
3493
3494#ifndef GL_ARB_sample_shading
3495#define GL_ARB_sample_shading 1
3496#define GL_SAMPLE_SHADING_ARB 0x8C36
3497#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
3498typedef void(APIENTRYP PFNGLMINSAMPLESHADINGARBPROC)(GLfloat value);
3499#ifdef GL_GLEXT_PROTOTYPES
3500GLAPI void APIENTRY glMinSampleShadingARB(GLfloat value);
3501#endif
3502#endif /* GL_ARB_sample_shading */
3503
3504#ifndef GL_ARB_sampler_objects
3505#define GL_ARB_sampler_objects 1
3506#endif /* GL_ARB_sampler_objects */
3507
3508#ifndef GL_ARB_seamless_cube_map
3509#define GL_ARB_seamless_cube_map 1
3510#endif /* GL_ARB_seamless_cube_map */
3511
3512#ifndef GL_ARB_seamless_cubemap_per_texture
3513#define GL_ARB_seamless_cubemap_per_texture 1
3514#endif /* GL_ARB_seamless_cubemap_per_texture */
3515
3516#ifndef GL_ARB_separate_shader_objects
3517#define GL_ARB_separate_shader_objects 1
3518#endif /* GL_ARB_separate_shader_objects */
3519
3520#ifndef GL_ARB_shader_atomic_counter_ops
3521#define GL_ARB_shader_atomic_counter_ops 1
3522#endif /* GL_ARB_shader_atomic_counter_ops */
3523
3524#ifndef GL_ARB_shader_atomic_counters
3525#define GL_ARB_shader_atomic_counters 1
3526#endif /* GL_ARB_shader_atomic_counters */
3527
3528#ifndef GL_ARB_shader_ballot
3529#define GL_ARB_shader_ballot 1
3530#endif /* GL_ARB_shader_ballot */
3531
3532#ifndef GL_ARB_shader_bit_encoding
3533#define GL_ARB_shader_bit_encoding 1
3534#endif /* GL_ARB_shader_bit_encoding */
3535
3536#ifndef GL_ARB_shader_clock
3537#define GL_ARB_shader_clock 1
3538#endif /* GL_ARB_shader_clock */
3539
3540#ifndef GL_ARB_shader_draw_parameters
3541#define GL_ARB_shader_draw_parameters 1
3542#endif /* GL_ARB_shader_draw_parameters */
3543
3544#ifndef GL_ARB_shader_group_vote
3545#define GL_ARB_shader_group_vote 1
3546#endif /* GL_ARB_shader_group_vote */
3547
3548#ifndef GL_ARB_shader_image_load_store
3549#define GL_ARB_shader_image_load_store 1
3550#endif /* GL_ARB_shader_image_load_store */
3551
3552#ifndef GL_ARB_shader_image_size
3553#define GL_ARB_shader_image_size 1
3554#endif /* GL_ARB_shader_image_size */
3555
3556#ifndef GL_ARB_shader_precision
3557#define GL_ARB_shader_precision 1
3558#endif /* GL_ARB_shader_precision */
3559
3560#ifndef GL_ARB_shader_stencil_export
3561#define GL_ARB_shader_stencil_export 1
3562#endif /* GL_ARB_shader_stencil_export */
3563
3564#ifndef GL_ARB_shader_storage_buffer_object
3565#define GL_ARB_shader_storage_buffer_object 1
3566#endif /* GL_ARB_shader_storage_buffer_object */
3567
3568#ifndef GL_ARB_shader_subroutine
3569#define GL_ARB_shader_subroutine 1
3570#endif /* GL_ARB_shader_subroutine */
3571
3572#ifndef GL_ARB_shader_texture_image_samples
3573#define GL_ARB_shader_texture_image_samples 1
3574#endif /* GL_ARB_shader_texture_image_samples */
3575
3576#ifndef GL_ARB_shader_viewport_layer_array
3577#define GL_ARB_shader_viewport_layer_array 1
3578#endif /* GL_ARB_shader_viewport_layer_array */
3579
3580#ifndef GL_ARB_shading_language_420pack
3581#define GL_ARB_shading_language_420pack 1
3582#endif /* GL_ARB_shading_language_420pack */
3583
3584#ifndef GL_ARB_shading_language_include
3585#define GL_ARB_shading_language_include 1
3586#define GL_SHADER_INCLUDE_ARB 0x8DAE
3587#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
3588#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
3589typedef void(APIENTRYP PFNGLNAMEDSTRINGARBPROC)(GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar* string);
3590typedef void(APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC)(GLint namelen, const GLchar* name);
3591typedef void(APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC)(GLuint shader, GLsizei count, const GLchar* const* path, const GLint* length);
3592typedef GLboolean(APIENTRYP PFNGLISNAMEDSTRINGARBPROC)(GLint namelen, const GLchar* name);
3593typedef void(APIENTRYP PFNGLGETNAMEDSTRINGARBPROC)(GLint namelen, const GLchar* name, GLsizei bufSize, GLint* stringlen, GLchar* string);
3594typedef void(APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC)(GLint namelen, const GLchar* name, GLenum pname, GLint* params);
3595#ifdef GL_GLEXT_PROTOTYPES
3596GLAPI void APIENTRY glNamedStringARB(GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar* string);
3597GLAPI void APIENTRY glDeleteNamedStringARB(GLint namelen, const GLchar* name);
3598GLAPI void APIENTRY glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar* const* path, const GLint* length);
3599GLAPI GLboolean APIENTRY glIsNamedStringARB(GLint namelen, const GLchar* name);
3600GLAPI void APIENTRY glGetNamedStringARB(GLint namelen, const GLchar* name, GLsizei bufSize, GLint* stringlen, GLchar* string);
3601GLAPI void APIENTRY glGetNamedStringivARB(GLint namelen, const GLchar* name, GLenum pname, GLint* params);
3602#endif
3603#endif /* GL_ARB_shading_language_include */
3604
3605#ifndef GL_ARB_shading_language_packing
3606#define GL_ARB_shading_language_packing 1
3607#endif /* GL_ARB_shading_language_packing */
3608
3609#ifndef GL_ARB_sparse_buffer
3610#define GL_ARB_sparse_buffer 1
3611#define GL_SPARSE_STORAGE_BIT_ARB 0x0400
3612#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8
3613typedef void(APIENTRYP PFNGLBUFFERPAGECOMMITMENTARBPROC)(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
3614typedef void(APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
3615typedef void(APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
3616#ifdef GL_GLEXT_PROTOTYPES
3617GLAPI void APIENTRY glBufferPageCommitmentARB(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
3618GLAPI void APIENTRY glNamedBufferPageCommitmentEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
3619GLAPI void APIENTRY glNamedBufferPageCommitmentARB(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
3620#endif
3621#endif /* GL_ARB_sparse_buffer */
3622
3623#ifndef GL_ARB_sparse_texture
3624#define GL_ARB_sparse_texture 1
3625#define GL_TEXTURE_SPARSE_ARB 0x91A6
3626#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
3627#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA
3628#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
3629#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
3630#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
3631#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
3632#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
3633#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
3634#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
3635#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
3637#ifdef GL_GLEXT_PROTOTYPES
3639#endif
3640#endif /* GL_ARB_sparse_texture */
3641
3642#ifndef GL_ARB_sparse_texture2
3643#define GL_ARB_sparse_texture2 1
3644#endif /* GL_ARB_sparse_texture2 */
3645
3646#ifndef GL_ARB_sparse_texture_clamp
3647#define GL_ARB_sparse_texture_clamp 1
3648#endif /* GL_ARB_sparse_texture_clamp */
3649
3650#ifndef GL_ARB_spirv_extensions
3651#define GL_ARB_spirv_extensions 1
3652#endif /* GL_ARB_spirv_extensions */
3653
3654#ifndef GL_ARB_stencil_texturing
3655#define GL_ARB_stencil_texturing 1
3656#endif /* GL_ARB_stencil_texturing */
3657
3658#ifndef GL_ARB_sync
3659#define GL_ARB_sync 1
3660#endif /* GL_ARB_sync */
3661
3662#ifndef GL_ARB_tessellation_shader
3663#define GL_ARB_tessellation_shader 1
3664#endif /* GL_ARB_tessellation_shader */
3665
3666#ifndef GL_ARB_texture_barrier
3667#define GL_ARB_texture_barrier 1
3668#endif /* GL_ARB_texture_barrier */
3669
3670#ifndef GL_ARB_texture_border_clamp
3671#define GL_ARB_texture_border_clamp 1
3672#define GL_CLAMP_TO_BORDER_ARB 0x812D
3673#endif /* GL_ARB_texture_border_clamp */
3674
3675#ifndef GL_ARB_texture_buffer_object
3676#define GL_ARB_texture_buffer_object 1
3677#define GL_TEXTURE_BUFFER_ARB 0x8C2A
3678#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
3679#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
3680#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
3681#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
3682typedef void(APIENTRYP PFNGLTEXBUFFERARBPROC)(GLenum target, GLenum internalformat, GLuint buffer);
3683#ifdef GL_GLEXT_PROTOTYPES
3685#endif
3686#endif /* GL_ARB_texture_buffer_object */
3687
3688#ifndef GL_ARB_texture_buffer_object_rgb32
3689#define GL_ARB_texture_buffer_object_rgb32 1
3690#endif /* GL_ARB_texture_buffer_object_rgb32 */
3691
3692#ifndef GL_ARB_texture_buffer_range
3693#define GL_ARB_texture_buffer_range 1
3694#endif /* GL_ARB_texture_buffer_range */
3695
3696#ifndef GL_ARB_texture_compression_bptc
3697#define GL_ARB_texture_compression_bptc 1
3698#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
3699#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
3700#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
3701#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
3702#endif /* GL_ARB_texture_compression_bptc */
3703
3704#ifndef GL_ARB_texture_compression_rgtc
3705#define GL_ARB_texture_compression_rgtc 1
3706#endif /* GL_ARB_texture_compression_rgtc */
3707
3708#ifndef GL_ARB_texture_cube_map_array
3709#define GL_ARB_texture_cube_map_array 1
3710#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
3711#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
3712#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
3713#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
3714#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
3715#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
3716#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
3717#endif /* GL_ARB_texture_cube_map_array */
3718
3719#ifndef GL_ARB_texture_filter_anisotropic
3720#define GL_ARB_texture_filter_anisotropic 1
3721#endif /* GL_ARB_texture_filter_anisotropic */
3722
3723#ifndef GL_ARB_texture_filter_minmax
3724#define GL_ARB_texture_filter_minmax 1
3725#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
3726#define GL_WEIGHTED_AVERAGE_ARB 0x9367
3727#endif /* GL_ARB_texture_filter_minmax */
3728
3729#ifndef GL_ARB_texture_gather
3730#define GL_ARB_texture_gather 1
3731#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
3732#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
3733#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
3734#endif /* GL_ARB_texture_gather */
3735
3736#ifndef GL_ARB_texture_mirror_clamp_to_edge
3737#define GL_ARB_texture_mirror_clamp_to_edge 1
3738#endif /* GL_ARB_texture_mirror_clamp_to_edge */
3739
3740#ifndef GL_ARB_texture_mirrored_repeat
3741#define GL_ARB_texture_mirrored_repeat 1
3742#define GL_MIRRORED_REPEAT_ARB 0x8370
3743#endif /* GL_ARB_texture_mirrored_repeat */
3744
3745#ifndef GL_ARB_texture_multisample
3746#define GL_ARB_texture_multisample 1
3747#endif /* GL_ARB_texture_multisample */
3748
3749#ifndef GL_ARB_texture_non_power_of_two
3750#define GL_ARB_texture_non_power_of_two 1
3751#endif /* GL_ARB_texture_non_power_of_two */
3752
3753#ifndef GL_ARB_texture_query_levels
3754#define GL_ARB_texture_query_levels 1
3755#endif /* GL_ARB_texture_query_levels */
3756
3757#ifndef GL_ARB_texture_query_lod
3758#define GL_ARB_texture_query_lod 1
3759#endif /* GL_ARB_texture_query_lod */
3760
3761#ifndef GL_ARB_texture_rg
3762#define GL_ARB_texture_rg 1
3763#endif /* GL_ARB_texture_rg */
3764
3765#ifndef GL_ARB_texture_rgb10_a2ui
3766#define GL_ARB_texture_rgb10_a2ui 1
3767#endif /* GL_ARB_texture_rgb10_a2ui */
3768
3769#ifndef GL_ARB_texture_stencil8
3770#define GL_ARB_texture_stencil8 1
3771#endif /* GL_ARB_texture_stencil8 */
3772
3773#ifndef GL_ARB_texture_storage
3774#define GL_ARB_texture_storage 1
3775#endif /* GL_ARB_texture_storage */
3776
3777#ifndef GL_ARB_texture_storage_multisample
3778#define GL_ARB_texture_storage_multisample 1
3779#endif /* GL_ARB_texture_storage_multisample */
3780
3781#ifndef GL_ARB_texture_swizzle
3782#define GL_ARB_texture_swizzle 1
3783#endif /* GL_ARB_texture_swizzle */
3784
3785#ifndef GL_ARB_texture_view
3786#define GL_ARB_texture_view 1
3787#endif /* GL_ARB_texture_view */
3788
3789#ifndef GL_ARB_timer_query
3790#define GL_ARB_timer_query 1
3791#endif /* GL_ARB_timer_query */
3792
3793#ifndef GL_ARB_transform_feedback2
3794#define GL_ARB_transform_feedback2 1
3795#endif /* GL_ARB_transform_feedback2 */
3796
3797#ifndef GL_ARB_transform_feedback3
3798#define GL_ARB_transform_feedback3 1
3799#endif /* GL_ARB_transform_feedback3 */
3800
3801#ifndef GL_ARB_transform_feedback_instanced
3802#define GL_ARB_transform_feedback_instanced 1
3803#endif /* GL_ARB_transform_feedback_instanced */
3804
3805#ifndef GL_ARB_transform_feedback_overflow_query
3806#define GL_ARB_transform_feedback_overflow_query 1
3807#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC
3808#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED
3809#endif /* GL_ARB_transform_feedback_overflow_query */
3810
3811#ifndef GL_ARB_uniform_buffer_object
3812#define GL_ARB_uniform_buffer_object 1
3813#endif /* GL_ARB_uniform_buffer_object */
3814
3815#ifndef GL_ARB_vertex_array_bgra
3816#define GL_ARB_vertex_array_bgra 1
3817#endif /* GL_ARB_vertex_array_bgra */
3818
3819#ifndef GL_ARB_vertex_array_object
3820#define GL_ARB_vertex_array_object 1
3821#endif /* GL_ARB_vertex_array_object */
3822
3823#ifndef GL_ARB_vertex_attrib_64bit
3824#define GL_ARB_vertex_attrib_64bit 1
3825#endif /* GL_ARB_vertex_attrib_64bit */
3826
3827#ifndef GL_ARB_vertex_attrib_binding
3828#define GL_ARB_vertex_attrib_binding 1
3829#endif /* GL_ARB_vertex_attrib_binding */
3830
3831#ifndef GL_ARB_vertex_type_10f_11f_11f_rev
3832#define GL_ARB_vertex_type_10f_11f_11f_rev 1
3833#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
3834
3835#ifndef GL_ARB_vertex_type_2_10_10_10_rev
3836#define GL_ARB_vertex_type_2_10_10_10_rev 1
3837#endif /* GL_ARB_vertex_type_2_10_10_10_rev */
3838
3839#ifndef GL_ARB_viewport_array
3840#define GL_ARB_viewport_array 1
3841#endif /* GL_ARB_viewport_array */
3842
3843#ifndef GL_KHR_blend_equation_advanced
3844#define GL_KHR_blend_equation_advanced 1
3845#define GL_MULTIPLY_KHR 0x9294
3846#define GL_SCREEN_KHR 0x9295
3847#define GL_OVERLAY_KHR 0x9296
3848#define GL_DARKEN_KHR 0x9297
3849#define GL_LIGHTEN_KHR 0x9298
3850#define GL_COLORDODGE_KHR 0x9299
3851#define GL_COLORBURN_KHR 0x929A
3852#define GL_HARDLIGHT_KHR 0x929B
3853#define GL_SOFTLIGHT_KHR 0x929C
3854#define GL_DIFFERENCE_KHR 0x929E
3855#define GL_EXCLUSION_KHR 0x92A0
3856#define GL_HSL_HUE_KHR 0x92AD
3857#define GL_HSL_SATURATION_KHR 0x92AE
3858#define GL_HSL_COLOR_KHR 0x92AF
3859#define GL_HSL_LUMINOSITY_KHR 0x92B0
3860typedef void(APIENTRYP PFNGLBLENDBARRIERKHRPROC)(void);
3861#ifdef GL_GLEXT_PROTOTYPES
3862GLAPI void APIENTRY glBlendBarrierKHR(void);
3863#endif
3864#endif /* GL_KHR_blend_equation_advanced */
3865
3866#ifndef GL_KHR_blend_equation_advanced_coherent
3867#define GL_KHR_blend_equation_advanced_coherent 1
3868#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
3869#endif /* GL_KHR_blend_equation_advanced_coherent */
3870
3871#ifndef GL_KHR_context_flush_control
3872#define GL_KHR_context_flush_control 1
3873#endif /* GL_KHR_context_flush_control */
3874
3875#ifndef GL_KHR_debug
3876#define GL_KHR_debug 1
3877#endif /* GL_KHR_debug */
3878
3879#ifndef GL_KHR_no_error
3880#define GL_KHR_no_error 1
3881#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
3882#endif /* GL_KHR_no_error */
3883
3884#ifndef GL_KHR_parallel_shader_compile
3885#define GL_KHR_parallel_shader_compile 1
3886#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
3887#define GL_COMPLETION_STATUS_KHR 0x91B1
3888typedef void(APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)(GLuint count);
3889#ifdef GL_GLEXT_PROTOTYPES
3890GLAPI void APIENTRY glMaxShaderCompilerThreadsKHR(GLuint count);
3891#endif
3892#endif /* GL_KHR_parallel_shader_compile */
3893
3894#ifndef GL_KHR_robust_buffer_access_behavior
3895#define GL_KHR_robust_buffer_access_behavior 1
3896#endif /* GL_KHR_robust_buffer_access_behavior */
3897
3898#ifndef GL_KHR_robustness
3899#define GL_KHR_robustness 1
3900#define GL_CONTEXT_ROBUST_ACCESS 0x90F3
3901#endif /* GL_KHR_robustness */
3902
3903#ifndef GL_KHR_shader_subgroup
3904#define GL_KHR_shader_subgroup 1
3905#define GL_SUBGROUP_SIZE_KHR 0x9532
3906#define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533
3907#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534
3908#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535
3909#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001
3910#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002
3911#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004
3912#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008
3913#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010
3914#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020
3915#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040
3916#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080
3917#endif /* GL_KHR_shader_subgroup */
3918
3919#ifndef GL_KHR_texture_compression_astc_hdr
3920#define GL_KHR_texture_compression_astc_hdr 1
3921#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
3922#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
3923#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
3924#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
3925#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
3926#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
3927#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
3928#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
3929#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
3930#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
3931#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
3932#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
3933#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
3934#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
3935#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
3936#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
3937#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
3938#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
3939#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
3940#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
3941#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
3942#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
3943#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
3944#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
3945#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
3946#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
3947#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
3948#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
3949#endif /* GL_KHR_texture_compression_astc_hdr */
3950
3951#ifndef GL_KHR_texture_compression_astc_ldr
3952#define GL_KHR_texture_compression_astc_ldr 1
3953#endif /* GL_KHR_texture_compression_astc_ldr */
3954
3955#ifndef GL_KHR_texture_compression_astc_sectord_3d
3956#define GL_KHR_texture_compression_astc_sectord_3d 1
3957#endif /* GL_KHR_texture_compression_astc_sectord_3d */
3958
3959#ifndef GL_AMD_framebuffer_multisample_advanced
3960#define GL_AMD_framebuffer_multisample_advanced 1
3961#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
3962#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
3963#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
3964#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
3965#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
3966#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
3967typedef void(APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
3968typedef void(APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
3969#ifdef GL_GLEXT_PROTOTYPES
3970GLAPI void APIENTRY glRenderbufferStorageMultisampleAdvancedAMD(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
3971GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
3972#endif
3973#endif /* GL_AMD_framebuffer_multisample_advanced */
3974
3975#ifndef GL_AMD_performance_monitor
3976#define GL_AMD_performance_monitor 1
3977#define GL_COUNTER_TYPE_AMD 0x8BC0
3978#define GL_COUNTER_RANGE_AMD 0x8BC1
3979#define GL_UNSIGNED_INT64_AMD 0x8BC2
3980#define GL_PERCENTAGE_AMD 0x8BC3
3981#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
3982#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
3983#define GL_PERFMON_RESULT_AMD 0x8BC6
3984typedef void(APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC)(GLint* numGroups, GLsizei groupsSize, GLuint* groups);
3986typedef void(APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)(GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString);
3987typedef void(APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString);
3988typedef void(APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)(GLuint group, GLuint counter, GLenum pname, void* data);
3989typedef void(APIENTRYP PFNGLGENPERFMONITORSAMDPROC)(GLsizei n, GLuint* monitors);
3990typedef void(APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC)(GLsizei n, GLuint* monitors);
3991typedef void(APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList);
3992typedef void(APIENTRYP PFNGLBEGINPERFMONITORAMDPROC)(GLuint monitor);
3993typedef void(APIENTRYP PFNGLENDPERFMONITORAMDPROC)(GLuint monitor);
3994typedef void(APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten);
3995#ifdef GL_GLEXT_PROTOTYPES
3996GLAPI void APIENTRY glGetPerfMonitorGroupsAMD(GLint* numGroups, GLsizei groupsSize, GLuint* groups);
3998GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString);
3999GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString);
4000GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, void* data);
4001GLAPI void APIENTRY glGenPerfMonitorsAMD(GLsizei n, GLuint* monitors);
4002GLAPI void APIENTRY glDeletePerfMonitorsAMD(GLsizei n, GLuint* monitors);
4003GLAPI void APIENTRY glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList);
4004GLAPI void APIENTRY glBeginPerfMonitorAMD(GLuint monitor);
4005GLAPI void APIENTRY glEndPerfMonitorAMD(GLuint monitor);
4006GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten);
4007#endif
4008#endif /* GL_AMD_performance_monitor */
4009
4010#ifndef GL_APPLE_rgb_422
4011#define GL_APPLE_rgb_422 1
4012#define GL_RGB_422_APPLE 0x8A1F
4013#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
4014#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
4015#define GL_RGB_RAW_422_APPLE 0x8A51
4016#endif /* GL_APPLE_rgb_422 */
4017
4018#ifndef GL_EXT_EGL_image_storage
4019#define GL_EXT_EGL_image_storage 1
4020typedef void* GLeglImageOES;
4021typedef void(APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC)(GLenum target, GLeglImageOES image, const GLint* attrib_list);
4022typedef void(APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC)(GLuint texture, GLeglImageOES image, const GLint* attrib_list);
4023#ifdef GL_GLEXT_PROTOTYPES
4024GLAPI void APIENTRY glEGLImageTargetTexStorageEXT(GLenum target, GLeglImageOES image, const GLint* attrib_list);
4025GLAPI void APIENTRY glEGLImageTargetTextureStorageEXT(GLuint texture, GLeglImageOES image, const GLint* attrib_list);
4026#endif
4027#endif /* GL_EXT_EGL_image_storage */
4028
4029#ifndef GL_EXT_EGL_sync
4030#define GL_EXT_EGL_sync 1
4031#endif /* GL_EXT_EGL_sync */
4032
4033#ifndef GL_EXT_debug_label
4034#define GL_EXT_debug_label 1
4035#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
4036#define GL_PROGRAM_OBJECT_EXT 0x8B40
4037#define GL_SHADER_OBJECT_EXT 0x8B48
4038#define GL_BUFFER_OBJECT_EXT 0x9151
4039#define GL_QUERY_OBJECT_EXT 0x9153
4040#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
4041typedef void(APIENTRYP PFNGLLABELOBJECTEXTPROC)(GLenum type, GLuint object, GLsizei length, const GLchar* label);
4042typedef void(APIENTRYP PFNGLGETOBJECTLABELEXTPROC)(GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar* label);
4043#ifdef GL_GLEXT_PROTOTYPES
4044GLAPI void APIENTRY glLabelObjectEXT(GLenum type, GLuint object, GLsizei length, const GLchar* label);
4045GLAPI void APIENTRY glGetObjectLabelEXT(GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar* label);
4046#endif
4047#endif /* GL_EXT_debug_label */
4048
4049#ifndef GL_EXT_debug_marker
4050#define GL_EXT_debug_marker 1
4051typedef void(APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC)(GLsizei length, const GLchar* marker);
4052typedef void(APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC)(GLsizei length, const GLchar* marker);
4053typedef void(APIENTRYP PFNGLPOPGROUPMARKEREXTPROC)(void);
4054#ifdef GL_GLEXT_PROTOTYPES
4055GLAPI void APIENTRY glInsertEventMarkerEXT(GLsizei length, const GLchar* marker);
4056GLAPI void APIENTRY glPushGroupMarkerEXT(GLsizei length, const GLchar* marker);
4057GLAPI void APIENTRY glPopGroupMarkerEXT(void);
4058#endif
4059#endif /* GL_EXT_debug_marker */
4060
4061#ifndef GL_EXT_direct_state_access
4062#define GL_EXT_direct_state_access 1
4063#define GL_PROGRAM_MATRIX_EXT 0x8E2D
4064#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
4065#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
4066typedef void(APIENTRYP PFNGLMATRIXLOADFEXTPROC)(GLenum mode, const GLfloat* m);
4067typedef void(APIENTRYP PFNGLMATRIXLOADDEXTPROC)(GLenum mode, const GLdouble* m);
4068typedef void(APIENTRYP PFNGLMATRIXMULTFEXTPROC)(GLenum mode, const GLfloat* m);
4069typedef void(APIENTRYP PFNGLMATRIXMULTDEXTPROC)(GLenum mode, const GLdouble* m);
4070typedef void(APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum mode);
4071typedef void(APIENTRYP PFNGLMATRIXROTATEFEXTPROC)(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
4072typedef void(APIENTRYP PFNGLMATRIXROTATEDEXTPROC)(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
4073typedef void(APIENTRYP PFNGLMATRIXSCALEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
4074typedef void(APIENTRYP PFNGLMATRIXSCALEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
4075typedef void(APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
4076typedef void(APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
4079typedef void(APIENTRYP PFNGLMATRIXPOPEXTPROC)(GLenum mode);
4080typedef void(APIENTRYP PFNGLMATRIXPUSHEXTPROC)(GLenum mode);
4081typedef void(APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask);
4082typedef void(APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask);
4083typedef void(APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat param);
4084typedef void(APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLfloat* params);
4085typedef void(APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint param);
4086typedef void(APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint* params);
4087typedef void(APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels);
4089typedef void(APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
4090typedef void(APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
4091typedef void(APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
4093typedef void(APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
4094typedef void(APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
4095typedef void(APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void* pixels);
4096typedef void(APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat* params);
4097typedef void(APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint* params);
4098typedef void(APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params);
4099typedef void(APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params);
4103typedef void(APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC)(GLenum texunit, GLenum target, GLuint texture);
4104typedef void(APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC)(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void* pointer);
4105typedef void(APIENTRYP PFNGLMULTITEXENVFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
4106typedef void(APIENTRYP PFNGLMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat* params);
4107typedef void(APIENTRYP PFNGLMULTITEXENVIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param);
4108typedef void(APIENTRYP PFNGLMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint* params);
4109typedef void(APIENTRYP PFNGLMULTITEXGENDEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
4110typedef void(APIENTRYP PFNGLMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params);
4111typedef void(APIENTRYP PFNGLMULTITEXGENFEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
4112typedef void(APIENTRYP PFNGLMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params);
4113typedef void(APIENTRYP PFNGLMULTITEXGENIEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint param);
4114typedef void(APIENTRYP PFNGLMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLint* params);
4115typedef void(APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat* params);
4116typedef void(APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint* params);
4117typedef void(APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble* params);
4118typedef void(APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat* params);
4119typedef void(APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint* params);
4120typedef void(APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param);
4121typedef void(APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint* params);
4122typedef void(APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
4123typedef void(APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat* params);
4124typedef void(APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels);
4126typedef void(APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
4127typedef void(APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
4128typedef void(APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
4130typedef void(APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
4131typedef void(APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
4132typedef void(APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void* pixels);
4133typedef void(APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat* params);
4134typedef void(APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint* params);
4135typedef void(APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params);
4136typedef void(APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params);
4139typedef void(APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
4140typedef void(APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index);
4141typedef void(APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index);
4142typedef void(APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC)(GLenum target, GLuint index, GLfloat* data);
4143typedef void(APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC)(GLenum target, GLuint index, GLdouble* data);
4144typedef void(APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC)(GLenum target, GLuint index, void** data);
4145typedef void(APIENTRYP PFNGLENABLEINDEXEDEXTPROC)(GLenum target, GLuint index);
4146typedef void(APIENTRYP PFNGLDISABLEINDEXEDEXTPROC)(GLenum target, GLuint index);
4147typedef GLboolean(APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC)(GLenum target, GLuint index);
4148typedef void(APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC)(GLenum target, GLuint index, GLint* data);
4149typedef void(APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC)(GLenum target, GLuint index, GLboolean* data);
4151typedef void(APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* bits);
4152typedef void(APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* bits);
4153typedef void(APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* bits);
4154typedef void(APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* bits);
4155typedef void(APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* bits);
4156typedef void(APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint lod, void* img);
4157typedef void(APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* bits);
4158typedef void(APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* bits);
4159typedef void(APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* bits);
4160typedef void(APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* bits);
4161typedef void(APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* bits);
4162typedef void(APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* bits);
4163typedef void(APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint lod, void* img);
4164typedef void(APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat* m);
4165typedef void(APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble* m);
4166typedef void(APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat* m);
4167typedef void(APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble* m);
4168typedef void(APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLsizeiptr size, const void* data, GLenum usage);
4169typedef void(APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data);
4171typedef GLboolean(APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC)(GLuint buffer);
4172typedef void(APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)(GLuint buffer, GLenum pname, GLint* params);
4173typedef void(APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)(GLuint buffer, GLenum pname, void** params);
4174typedef void(APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void* data);
4175typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC)(GLuint program, GLint location, GLfloat v0);
4176typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1);
4177typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
4178typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
4179typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC)(GLuint program, GLint location, GLint v0);
4180typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1);
4181typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
4182typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
4183typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat* value);
4184typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat* value);
4185typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat* value);
4186typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat* value);
4187typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint* value);
4188typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint* value);
4189typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint* value);
4190typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint* value);
4191typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4192typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4193typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4194typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4195typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4196typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4197typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4198typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4199typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4200typedef void(APIENTRYP PFNGLTEXTUREBUFFEREXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
4201typedef void(APIENTRYP PFNGLMULTITEXBUFFEREXTPROC)(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
4202typedef void(APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint* params);
4203typedef void(APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLuint* params);
4204typedef void(APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint* params);
4205typedef void(APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLuint* params);
4206typedef void(APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint* params);
4207typedef void(APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLuint* params);
4208typedef void(APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint* params);
4209typedef void(APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLuint* params);
4210typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC)(GLuint program, GLint location, GLuint v0);
4211typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1);
4212typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
4213typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
4214typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint* value);
4215typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint* value);
4216typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint* value);
4217typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint* value);
4218typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params);
4219typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
4220typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLint* params);
4221typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params);
4222typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
4223typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLuint* params);
4224typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params);
4225typedef void(APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLint* params);
4226typedef void(APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint* params);
4227typedef void(APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index);
4228typedef void(APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index);
4229typedef void(APIENTRYP PFNGLGETFLOATI_VEXTPROC)(GLenum pname, GLuint index, GLfloat* params);
4230typedef void(APIENTRYP PFNGLGETDOUBLEI_VEXTPROC)(GLenum pname, GLuint index, GLdouble* params);
4231typedef void(APIENTRYP PFNGLGETPOINTERI_VEXTPROC)(GLenum pname, GLuint index, void** params);
4232typedef void(APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum format, GLsizei len, const void* string);
4233typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
4234typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLdouble* params);
4235typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
4236typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLfloat* params);
4237typedef void(APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble* params);
4238typedef void(APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat* params);
4239typedef void(APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC)(GLuint program, GLenum target, GLenum pname, GLint* params);
4240typedef void(APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum pname, void* string);
4241typedef void(APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
4242typedef void(APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)(GLuint renderbuffer, GLenum pname, GLint* params);
4243typedef void(APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
4244typedef void(APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
4245typedef GLenum(APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)(GLuint framebuffer, GLenum target);
4246typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
4247typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
4248typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
4249typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
4250typedef void(APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params);
4251typedef void(APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC)(GLuint texture, GLenum target);
4252typedef void(APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC)(GLenum texunit, GLenum target);
4253typedef void(APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)(GLuint framebuffer, GLenum mode);
4254typedef void(APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)(GLuint framebuffer, GLsizei n, const GLenum* bufs);
4255typedef void(APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC)(GLuint framebuffer, GLenum mode);
4256typedef void(APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint* params);
4257typedef void(APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
4258typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
4259typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
4260typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
4261typedef void(APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC)(GLuint texture, GLenum target, GLuint renderbuffer);
4262typedef void(APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC)(GLenum texunit, GLenum target, GLuint renderbuffer);
4263typedef void(APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
4264typedef void(APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
4265typedef void(APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
4266typedef void(APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
4267typedef void(APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
4268typedef void(APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
4269typedef void(APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
4270typedef void(APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
4271typedef void(APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
4272typedef void(APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
4273typedef void(APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
4274typedef void(APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array);
4275typedef void(APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array);
4276typedef void(APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index);
4277typedef void(APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index);
4278typedef void(APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC)(GLuint vaobj, GLenum pname, GLint* param);
4279typedef void(APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC)(GLuint vaobj, GLenum pname, void** param);
4280typedef void(APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint* param);
4281typedef void(APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, void** param);
4283typedef void(APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length);
4284typedef void(APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC)(GLuint buffer, GLsizeiptr size, const void* data, GLbitfield flags);
4285typedef void(APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void* data);
4286typedef void(APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data);
4287typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)(GLuint framebuffer, GLenum pname, GLint param);
4288typedef void(APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint* params);
4289typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC)(GLuint program, GLint location, GLdouble x);
4290typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y);
4291typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
4292typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
4293typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble* value);
4294typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble* value);
4295typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble* value);
4296typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble* value);
4297typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4298typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4299typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4300typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4301typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4302typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4303typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4304typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4305typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4307typedef void(APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
4312typedef void(APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
4313typedef void(APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
4314typedef void(APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
4315typedef void(APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
4316typedef void(APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
4317typedef void(APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor);
4318typedef void(APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
4320typedef void(APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)(GLuint vaobj, GLuint index, GLuint divisor);
4321#ifdef GL_GLEXT_PROTOTYPES
4322GLAPI void APIENTRY glMatrixLoadfEXT(GLenum mode, const GLfloat* m);
4323GLAPI void APIENTRY glMatrixLoaddEXT(GLenum mode, const GLdouble* m);
4324GLAPI void APIENTRY glMatrixMultfEXT(GLenum mode, const GLfloat* m);
4325GLAPI void APIENTRY glMatrixMultdEXT(GLenum mode, const GLdouble* m);
4326GLAPI void APIENTRY glMatrixLoadIdentityEXT(GLenum mode);
4327GLAPI void APIENTRY glMatrixRotatefEXT(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
4328GLAPI void APIENTRY glMatrixRotatedEXT(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
4329GLAPI void APIENTRY glMatrixScalefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
4330GLAPI void APIENTRY glMatrixScaledEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
4331GLAPI void APIENTRY glMatrixTranslatefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
4332GLAPI void APIENTRY glMatrixTranslatedEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
4335GLAPI void APIENTRY glMatrixPopEXT(GLenum mode);
4336GLAPI void APIENTRY glMatrixPushEXT(GLenum mode);
4337GLAPI void APIENTRY glClientAttribDefaultEXT(GLbitfield mask);
4338GLAPI void APIENTRY glPushClientAttribDefaultEXT(GLbitfield mask);
4339GLAPI void APIENTRY glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param);
4340GLAPI void APIENTRY glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat* params);
4341GLAPI void APIENTRY glTextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param);
4342GLAPI void APIENTRY glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint* params);
4345GLAPI void APIENTRY glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
4349GLAPI void APIENTRY glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
4351GLAPI void APIENTRY glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void* pixels);
4352GLAPI void APIENTRY glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat* params);
4353GLAPI void APIENTRY glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint* params);
4354GLAPI void APIENTRY glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params);
4355GLAPI void APIENTRY glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params);
4359GLAPI void APIENTRY glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture);
4360GLAPI void APIENTRY glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void* pointer);
4361GLAPI void APIENTRY glMultiTexEnvfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
4362GLAPI void APIENTRY glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat* params);
4363GLAPI void APIENTRY glMultiTexEnviEXT(GLenum texunit, GLenum target, GLenum pname, GLint param);
4364GLAPI void APIENTRY glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint* params);
4365GLAPI void APIENTRY glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
4366GLAPI void APIENTRY glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params);
4367GLAPI void APIENTRY glMultiTexGenfEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
4368GLAPI void APIENTRY glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params);
4369GLAPI void APIENTRY glMultiTexGeniEXT(GLenum texunit, GLenum coord, GLenum pname, GLint param);
4370GLAPI void APIENTRY glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, const GLint* params);
4371GLAPI void APIENTRY glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat* params);
4372GLAPI void APIENTRY glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint* params);
4373GLAPI void APIENTRY glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble* params);
4374GLAPI void APIENTRY glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat* params);
4375GLAPI void APIENTRY glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint* params);
4376GLAPI void APIENTRY glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname, GLint param);
4377GLAPI void APIENTRY glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint* params);
4378GLAPI void APIENTRY glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
4379GLAPI void APIENTRY glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat* params);
4382GLAPI void APIENTRY glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
4386GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
4388GLAPI void APIENTRY glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void* pixels);
4389GLAPI void APIENTRY glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat* params);
4390GLAPI void APIENTRY glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint* params);
4391GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params);
4392GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params);
4396GLAPI void APIENTRY glEnableClientStateIndexedEXT(GLenum array, GLuint index);
4397GLAPI void APIENTRY glDisableClientStateIndexedEXT(GLenum array, GLuint index);
4398GLAPI void APIENTRY glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat* data);
4399GLAPI void APIENTRY glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble* data);
4400GLAPI void APIENTRY glGetPointerIndexedvEXT(GLenum target, GLuint index, void** data);
4401GLAPI void APIENTRY glEnableIndexedEXT(GLenum target, GLuint index);
4402GLAPI void APIENTRY glDisableIndexedEXT(GLenum target, GLuint index);
4403GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT(GLenum target, GLuint index);
4404GLAPI void APIENTRY glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint* data);
4405GLAPI void APIENTRY glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean* data);
4408GLAPI void APIENTRY glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* bits);
4410GLAPI void APIENTRY glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* bits);
4411GLAPI void APIENTRY glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* bits);
4412GLAPI void APIENTRY glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint lod, void* img);
4415GLAPI void APIENTRY glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* bits);
4417GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* bits);
4418GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* bits);
4419GLAPI void APIENTRY glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint lod, void* img);
4420GLAPI void APIENTRY glMatrixLoadTransposefEXT(GLenum mode, const GLfloat* m);
4421GLAPI void APIENTRY glMatrixLoadTransposedEXT(GLenum mode, const GLdouble* m);
4422GLAPI void APIENTRY glMatrixMultTransposefEXT(GLenum mode, const GLfloat* m);
4423GLAPI void APIENTRY glMatrixMultTransposedEXT(GLenum mode, const GLdouble* m);
4424GLAPI void APIENTRY glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, const void* data, GLenum usage);
4425GLAPI void APIENTRY glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data);
4426GLAPI void* APIENTRY glMapNamedBufferEXT(GLuint buffer, GLenum access);
4427GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT(GLuint buffer);
4428GLAPI void APIENTRY glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint* params);
4429GLAPI void APIENTRY glGetNamedBufferPointervEXT(GLuint buffer, GLenum pname, void** params);
4430GLAPI void APIENTRY glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void* data);
4431GLAPI void APIENTRY glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0);
4432GLAPI void APIENTRY glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1);
4433GLAPI void APIENTRY glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
4434GLAPI void APIENTRY glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
4435GLAPI void APIENTRY glProgramUniform1iEXT(GLuint program, GLint location, GLint v0);
4436GLAPI void APIENTRY glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1);
4437GLAPI void APIENTRY glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
4438GLAPI void APIENTRY glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
4439GLAPI void APIENTRY glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat* value);
4440GLAPI void APIENTRY glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat* value);
4441GLAPI void APIENTRY glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat* value);
4442GLAPI void APIENTRY glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat* value);
4443GLAPI void APIENTRY glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint* value);
4444GLAPI void APIENTRY glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint* value);
4445GLAPI void APIENTRY glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint* value);
4446GLAPI void APIENTRY glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint* value);
4447GLAPI void APIENTRY glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4448GLAPI void APIENTRY glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4449GLAPI void APIENTRY glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4450GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4451GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4452GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4453GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4454GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4455GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
4458GLAPI void APIENTRY glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint* params);
4459GLAPI void APIENTRY glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, const GLuint* params);
4460GLAPI void APIENTRY glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint* params);
4461GLAPI void APIENTRY glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint* params);
4462GLAPI void APIENTRY glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint* params);
4463GLAPI void APIENTRY glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, const GLuint* params);
4464GLAPI void APIENTRY glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint* params);
4465GLAPI void APIENTRY glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint* params);
4466GLAPI void APIENTRY glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0);
4467GLAPI void APIENTRY glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1);
4468GLAPI void APIENTRY glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
4469GLAPI void APIENTRY glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
4470GLAPI void APIENTRY glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint* value);
4471GLAPI void APIENTRY glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint* value);
4472GLAPI void APIENTRY glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint* value);
4473GLAPI void APIENTRY glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint* value);
4474GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params);
4475GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
4476GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, const GLint* params);
4477GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params);
4478GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
4479GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint* params);
4480GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params);
4481GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint* params);
4482GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint* params);
4483GLAPI void APIENTRY glEnableClientStateiEXT(GLenum array, GLuint index);
4484GLAPI void APIENTRY glDisableClientStateiEXT(GLenum array, GLuint index);
4485GLAPI void APIENTRY glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat* params);
4486GLAPI void APIENTRY glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble* params);
4487GLAPI void APIENTRY glGetPointeri_vEXT(GLenum pname, GLuint index, void** params);
4488GLAPI void APIENTRY glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, const void* string);
4489GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
4490GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble* params);
4491GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
4492GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat* params);
4493GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble* params);
4494GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat* params);
4495GLAPI void APIENTRY glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint* params);
4496GLAPI void APIENTRY glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, void* string);
4497GLAPI void APIENTRY glNamedRenderbufferStorageEXT(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
4498GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint* params);
4499GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
4500GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
4501GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target);
4502GLAPI void APIENTRY glNamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
4503GLAPI void APIENTRY glNamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
4506GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params);
4507GLAPI void APIENTRY glGenerateTextureMipmapEXT(GLuint texture, GLenum target);
4508GLAPI void APIENTRY glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target);
4509GLAPI void APIENTRY glFramebufferDrawBufferEXT(GLuint framebuffer, GLenum mode);
4510GLAPI void APIENTRY glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, const GLenum* bufs);
4511GLAPI void APIENTRY glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode);
4512GLAPI void APIENTRY glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint* params);
4513GLAPI void APIENTRY glNamedCopyBufferSubDataEXT(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
4514GLAPI void APIENTRY glNamedFramebufferTextureEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
4515GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
4516GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
4517GLAPI void APIENTRY glTextureRenderbufferEXT(GLuint texture, GLenum target, GLuint renderbuffer);
4518GLAPI void APIENTRY glMultiTexRenderbufferEXT(GLenum texunit, GLenum target, GLuint renderbuffer);
4519GLAPI void APIENTRY glVertexArrayVertexOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
4520GLAPI void APIENTRY glVertexArrayColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
4521GLAPI void APIENTRY glVertexArrayEdgeFlagOffsetEXT(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
4522GLAPI void APIENTRY glVertexArrayIndexOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
4523GLAPI void APIENTRY glVertexArrayNormalOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
4524GLAPI void APIENTRY glVertexArrayTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
4525GLAPI void APIENTRY glVertexArrayMultiTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
4526GLAPI void APIENTRY glVertexArrayFogCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
4527GLAPI void APIENTRY glVertexArraySecondaryColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
4528GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
4529GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
4530GLAPI void APIENTRY glEnableVertexArrayEXT(GLuint vaobj, GLenum array);
4531GLAPI void APIENTRY glDisableVertexArrayEXT(GLuint vaobj, GLenum array);
4532GLAPI void APIENTRY glEnableVertexArrayAttribEXT(GLuint vaobj, GLuint index);
4533GLAPI void APIENTRY glDisableVertexArrayAttribEXT(GLuint vaobj, GLuint index);
4534GLAPI void APIENTRY glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint* param);
4535GLAPI void APIENTRY glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void** param);
4536GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint* param);
4537GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void** param);
4538GLAPI void* APIENTRY glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
4539GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length);
4540GLAPI void APIENTRY glNamedBufferStorageEXT(GLuint buffer, GLsizeiptr size, const void* data, GLbitfield flags);
4541GLAPI void APIENTRY glClearNamedBufferDataEXT(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void* data);
4542GLAPI void APIENTRY glClearNamedBufferSubDataEXT(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data);
4543GLAPI void APIENTRY glNamedFramebufferParameteriEXT(GLuint framebuffer, GLenum pname, GLint param);
4544GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint* params);
4545GLAPI void APIENTRY glProgramUniform1dEXT(GLuint program, GLint location, GLdouble x);
4546GLAPI void APIENTRY glProgramUniform2dEXT(GLuint program, GLint location, GLdouble x, GLdouble y);
4547GLAPI void APIENTRY glProgramUniform3dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
4548GLAPI void APIENTRY glProgramUniform4dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
4549GLAPI void APIENTRY glProgramUniform1dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble* value);
4550GLAPI void APIENTRY glProgramUniform2dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble* value);
4551GLAPI void APIENTRY glProgramUniform3dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble* value);
4552GLAPI void APIENTRY glProgramUniform4dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble* value);
4553GLAPI void APIENTRY glProgramUniformMatrix2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4554GLAPI void APIENTRY glProgramUniformMatrix3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4555GLAPI void APIENTRY glProgramUniformMatrix4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4556GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4557GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4558GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4559GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4560GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4561GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
4568GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
4569GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
4570GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
4571GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
4572GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
4573GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT(GLuint vaobj, GLuint bindingindex, GLuint divisor);
4574GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
4576GLAPI void APIENTRY glVertexArrayVertexAttribDivisorEXT(GLuint vaobj, GLuint index, GLuint divisor);
4577#endif
4578#endif /* GL_EXT_direct_state_access */
4579
4580#ifndef GL_EXT_draw_instanced
4581#define GL_EXT_draw_instanced 1
4582typedef void(APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC)(GLenum mode, GLint start, GLsizei count, GLsizei primcount);
4583typedef void(APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount);
4584#ifdef GL_GLEXT_PROTOTYPES
4585GLAPI void APIENTRY glDrawArraysInstancedEXT(GLenum mode, GLint start, GLsizei count, GLsizei primcount);
4586GLAPI void APIENTRY glDrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount);
4587#endif
4588#endif /* GL_EXT_draw_instanced */
4589
4590#ifndef GL_EXT_multiview_tessellation_geometry_shader
4591#define GL_EXT_multiview_tessellation_geometry_shader 1
4592#endif /* GL_EXT_multiview_tessellation_geometry_shader */
4593
4594#ifndef GL_EXT_multiview_texture_multisample
4595#define GL_EXT_multiview_texture_multisample 1
4596#endif /* GL_EXT_multiview_texture_multisample */
4597
4598#ifndef GL_EXT_multiview_timer_query
4599#define GL_EXT_multiview_timer_query 1
4600#endif /* GL_EXT_multiview_timer_query */
4601
4602#ifndef GL_EXT_polygon_offset_clamp
4603#define GL_EXT_polygon_offset_clamp 1
4604#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
4605typedef void(APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC)(GLfloat factor, GLfloat units, GLfloat clamp);
4606#ifdef GL_GLEXT_PROTOTYPES
4607GLAPI void APIENTRY glPolygonOffsetClampEXT(GLfloat factor, GLfloat units, GLfloat clamp);
4608#endif
4609#endif /* GL_EXT_polygon_offset_clamp */
4610
4611#ifndef GL_EXT_post_depth_coverage
4612#define GL_EXT_post_depth_coverage 1
4613#endif /* GL_EXT_post_depth_coverage */
4614
4615#ifndef GL_EXT_raster_multisample
4616#define GL_EXT_raster_multisample 1
4617#define GL_RASTER_MULTISAMPLE_EXT 0x9327
4618#define GL_RASTER_SAMPLES_EXT 0x9328
4619#define GL_MAX_RASTER_SAMPLES_EXT 0x9329
4620#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
4621#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
4622#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
4623typedef void(APIENTRYP PFNGLRASTERSAMPLESEXTPROC)(GLuint samples, GLboolean fixedsamplelocations);
4624#ifdef GL_GLEXT_PROTOTYPES
4625GLAPI void APIENTRY glRasterSamplesEXT(GLuint samples, GLboolean fixedsamplelocations);
4626#endif
4627#endif /* GL_EXT_raster_multisample */
4628
4629#ifndef GL_EXT_separate_shader_objects
4630#define GL_EXT_separate_shader_objects 1
4631#define GL_ACTIVE_PROGRAM_EXT 0x8B8D
4632typedef void(APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC)(GLenum type, GLuint program);
4633typedef void(APIENTRYP PFNGLACTIVEPROGRAMEXTPROC)(GLuint program);
4634typedef GLuint(APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC)(GLenum type, const GLchar* string);
4635#ifdef GL_GLEXT_PROTOTYPES
4636GLAPI void APIENTRY glUseShaderProgramEXT(GLenum type, GLuint program);
4637GLAPI void APIENTRY glActiveProgramEXT(GLuint program);
4638GLAPI GLuint APIENTRY glCreateShaderProgramEXT(GLenum type, const GLchar* string);
4639#endif
4640#endif /* GL_EXT_separate_shader_objects */
4641
4642#ifndef GL_EXT_shader_framebuffer_fetch
4643#define GL_EXT_shader_framebuffer_fetch 1
4644#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
4645#endif /* GL_EXT_shader_framebuffer_fetch */
4646
4647#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
4648#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
4649typedef void(APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC)(void);
4650#ifdef GL_GLEXT_PROTOTYPES
4651GLAPI void APIENTRY glFramebufferFetchBarrierEXT(void);
4652#endif
4653#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
4654
4655#ifndef GL_EXT_shader_integer_mix
4656#define GL_EXT_shader_integer_mix 1
4657#endif /* GL_EXT_shader_integer_mix */
4658
4659#ifndef GL_EXT_texture_compression_s3tc
4660#define GL_EXT_texture_compression_s3tc 1
4661#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
4662#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
4663#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
4664#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
4665#endif /* GL_EXT_texture_compression_s3tc */
4666
4667#ifndef GL_EXT_texture_filter_minmax
4668#define GL_EXT_texture_filter_minmax 1
4669#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
4670#define GL_WEIGHTED_AVERAGE_EXT 0x9367
4671#endif /* GL_EXT_texture_filter_minmax */
4672
4673#ifndef GL_EXT_texture_sRGB_R8
4674#define GL_EXT_texture_sRGB_R8 1
4675#define GL_SR8_EXT 0x8FBD
4676#endif /* GL_EXT_texture_sRGB_R8 */
4677
4678#ifndef GL_EXT_texture_sRGB_decode
4679#define GL_EXT_texture_sRGB_decode 1
4680#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
4681#define GL_DECODE_EXT 0x8A49
4682#define GL_SKIP_DECODE_EXT 0x8A4A
4683#endif /* GL_EXT_texture_sRGB_decode */
4684
4685#ifndef GL_EXT_texture_shadow_lod
4686#define GL_EXT_texture_shadow_lod 1
4687#endif /* GL_EXT_texture_shadow_lod */
4688
4689#ifndef GL_EXT_window_rectangles
4690#define GL_EXT_window_rectangles 1
4691#define GL_INCLUSIVE_EXT 0x8F10
4692#define GL_EXCLUSIVE_EXT 0x8F11
4693#define GL_WINDOW_RECTANGLE_EXT 0x8F12
4694#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
4695#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
4696#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
4697typedef void(APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC)(GLenum mode, GLsizei count, const GLint* box);
4698#ifdef GL_GLEXT_PROTOTYPES
4699GLAPI void APIENTRY glWindowRectanglesEXT(GLenum mode, GLsizei count, const GLint* box);
4700#endif
4701#endif /* GL_EXT_window_rectangles */
4702
4703#ifndef GL_INTEL_blackhole_render
4704#define GL_INTEL_blackhole_render 1
4705#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
4706#endif /* GL_INTEL_blackhole_render */
4707
4708#ifndef GL_INTEL_conservative_rasterization
4709#define GL_INTEL_conservative_rasterization 1
4710#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
4711#endif /* GL_INTEL_conservative_rasterization */
4712
4713#ifndef GL_INTEL_framebuffer_CMAA
4714#define GL_INTEL_framebuffer_CMAA 1
4715typedef void(APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)(void);
4716#ifdef GL_GLEXT_PROTOTYPES
4717GLAPI void APIENTRY glApplyFramebufferAttachmentCMAAINTEL(void);
4718#endif
4719#endif /* GL_INTEL_framebuffer_CMAA */
4720
4721#ifndef GL_INTEL_performance_query
4722#define GL_INTEL_performance_query 1
4723#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
4724#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
4725#define GL_PERFQUERY_WAIT_INTEL 0x83FB
4726#define GL_PERFQUERY_FLUSH_INTEL 0x83FA
4727#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
4728#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
4729#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
4730#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
4731#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
4732#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
4733#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
4734#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
4735#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
4736#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
4737#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
4738#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
4739#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
4740#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
4741#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
4742#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
4743typedef void(APIENTRYP PFNGLBEGINPERFQUERYINTELPROC)(GLuint queryHandle);
4744typedef void(APIENTRYP PFNGLCREATEPERFQUERYINTELPROC)(GLuint queryId, GLuint* queryHandle);
4745typedef void(APIENTRYP PFNGLDELETEPERFQUERYINTELPROC)(GLuint queryHandle);
4746typedef void(APIENTRYP PFNGLENDPERFQUERYINTELPROC)(GLuint queryHandle);
4747typedef void(APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC)(GLuint* queryId);
4748typedef void(APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC)(GLuint queryId, GLuint* nextQueryId);
4750typedef void(APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC)(GLuint queryHandle, GLuint flags, GLsizei dataSize, void* data, GLuint* bytesWritten);
4751typedef void(APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC)(GLchar* queryName, GLuint* queryId);
4753#ifdef GL_GLEXT_PROTOTYPES
4754GLAPI void APIENTRY glBeginPerfQueryINTEL(GLuint queryHandle);
4755GLAPI void APIENTRY glCreatePerfQueryINTEL(GLuint queryId, GLuint* queryHandle);
4756GLAPI void APIENTRY glDeletePerfQueryINTEL(GLuint queryHandle);
4757GLAPI void APIENTRY glEndPerfQueryINTEL(GLuint queryHandle);
4758GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL(GLuint* queryId);
4759GLAPI void APIENTRY glGetNextPerfQueryIdINTEL(GLuint queryId, GLuint* nextQueryId);
4761GLAPI void APIENTRY glGetPerfQueryDataINTEL(GLuint queryHandle, GLuint flags, GLsizei dataSize, void* data, GLuint* bytesWritten);
4762GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL(GLchar* queryName, GLuint* queryId);
4764#endif
4765#endif /* GL_INTEL_performance_query */
4766
4767#ifndef GL_MESA_framebuffer_flip_y
4768#define GL_MESA_framebuffer_flip_y 1
4769#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
4770typedef void(APIENTRYP PFNGLFRAMEBUFFERPARAMETERIMESAPROC)(GLenum target, GLenum pname, GLint param);
4771typedef void(APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC)(GLenum target, GLenum pname, GLint* params);
4772#ifdef GL_GLEXT_PROTOTYPES
4775#endif
4776#endif /* GL_MESA_framebuffer_flip_y */
4777
4778#ifndef GL_NV_bindless_multi_draw_indirect
4779#define GL_NV_bindless_multi_draw_indirect 1
4780typedef void(APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)(GLenum mode, const void* indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
4781typedef void(APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)(GLenum mode, GLenum type, const void* indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
4782#ifdef GL_GLEXT_PROTOTYPES
4783GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessNV(GLenum mode, const void* indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
4784GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV(GLenum mode, GLenum type, const void* indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
4785#endif
4786#endif /* GL_NV_bindless_multi_draw_indirect */
4787
4788#ifndef GL_NV_bindless_multi_draw_indirect_count
4789#define GL_NV_bindless_multi_draw_indirect_count 1
4790typedef void(APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)(GLenum mode, const void* indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
4791typedef void(APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)(GLenum mode, GLenum type, const void* indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
4792#ifdef GL_GLEXT_PROTOTYPES
4793GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, const void* indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
4794GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, const void* indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
4795#endif
4796#endif /* GL_NV_bindless_multi_draw_indirect_count */
4797
4798#ifndef GL_NV_bindless_texture
4799#define GL_NV_bindless_texture 1
4800typedef GLuint64(APIENTRYP PFNGLGETTEXTUREHANDLENVPROC)(GLuint texture);
4801typedef GLuint64(APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC)(GLuint texture, GLuint sampler);
4802typedef void(APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle);
4803typedef void(APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)(GLuint64 handle);
4804typedef GLuint64(APIENTRYP PFNGLGETIMAGEHANDLENVPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
4805typedef void(APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle, GLenum access);
4806typedef void(APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)(GLuint64 handle);
4807typedef void(APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC)(GLint location, GLuint64 value);
4808typedef void(APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC)(GLint location, GLsizei count, const GLuint64* value);
4809typedef void(APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)(GLuint program, GLint location, GLuint64 value);
4810typedef void(APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64* values);
4811typedef GLboolean(APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle);
4812typedef GLboolean(APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle);
4813#ifdef GL_GLEXT_PROTOTYPES
4814GLAPI GLuint64 APIENTRY glGetTextureHandleNV(GLuint texture);
4815GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV(GLuint texture, GLuint sampler);
4816GLAPI void APIENTRY glMakeTextureHandleResidentNV(GLuint64 handle);
4817GLAPI void APIENTRY glMakeTextureHandleNonResidentNV(GLuint64 handle);
4819GLAPI void APIENTRY glMakeImageHandleResidentNV(GLuint64 handle, GLenum access);
4820GLAPI void APIENTRY glMakeImageHandleNonResidentNV(GLuint64 handle);
4821GLAPI void APIENTRY glUniformHandleui64NV(GLint location, GLuint64 value);
4822GLAPI void APIENTRY glUniformHandleui64vNV(GLint location, GLsizei count, const GLuint64* value);
4823GLAPI void APIENTRY glProgramUniformHandleui64NV(GLuint program, GLint location, GLuint64 value);
4824GLAPI void APIENTRY glProgramUniformHandleui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64* values);
4825GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV(GLuint64 handle);
4826GLAPI GLboolean APIENTRY glIsImageHandleResidentNV(GLuint64 handle);
4827#endif
4828#endif /* GL_NV_bindless_texture */
4829
4830#ifndef GL_NV_blend_equation_advanced
4831#define GL_NV_blend_equation_advanced 1
4832#define GL_BLEND_OVERLAP_NV 0x9281
4833#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
4834#define GL_BLUE_NV 0x1905
4835#define GL_COLORBURN_NV 0x929A
4836#define GL_COLORDODGE_NV 0x9299
4837#define GL_CONJOINT_NV 0x9284
4838#define GL_CONTRAST_NV 0x92A1
4839#define GL_DARKEN_NV 0x9297
4840#define GL_DIFFERENCE_NV 0x929E
4841#define GL_DISJOINT_NV 0x9283
4842#define GL_DST_ATOP_NV 0x928F
4843#define GL_DST_IN_NV 0x928B
4844#define GL_DST_NV 0x9287
4845#define GL_DST_OUT_NV 0x928D
4846#define GL_DST_OVER_NV 0x9289
4847#define GL_EXCLUSION_NV 0x92A0
4848#define GL_GREEN_NV 0x1904
4849#define GL_HARDLIGHT_NV 0x929B
4850#define GL_HARDMIX_NV 0x92A9
4851#define GL_HSL_COLOR_NV 0x92AF
4852#define GL_HSL_HUE_NV 0x92AD
4853#define GL_HSL_LUMINOSITY_NV 0x92B0
4854#define GL_HSL_SATURATION_NV 0x92AE
4855#define GL_INVERT_OVG_NV 0x92B4
4856#define GL_INVERT_RGB_NV 0x92A3
4857#define GL_LIGHTEN_NV 0x9298
4858#define GL_LINEARBURN_NV 0x92A5
4859#define GL_LINEARDODGE_NV 0x92A4
4860#define GL_LINEARLIGHT_NV 0x92A7
4861#define GL_MINUS_CLAMPED_NV 0x92B3
4862#define GL_MINUS_NV 0x929F
4863#define GL_MULTIPLY_NV 0x9294
4864#define GL_OVERLAY_NV 0x9296
4865#define GL_PINLIGHT_NV 0x92A8
4866#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
4867#define GL_PLUS_CLAMPED_NV 0x92B1
4868#define GL_PLUS_DARKER_NV 0x9292
4869#define GL_PLUS_NV 0x9291
4870#define GL_RED_NV 0x1903
4871#define GL_SCREEN_NV 0x9295
4872#define GL_SOFTLIGHT_NV 0x929C
4873#define GL_SRC_ATOP_NV 0x928E
4874#define GL_SRC_IN_NV 0x928A
4875#define GL_SRC_NV 0x9286
4876#define GL_SRC_OUT_NV 0x928C
4877#define GL_SRC_OVER_NV 0x9288
4878#define GL_UNCORRELATED_NV 0x9282
4879#define GL_VIVIDLIGHT_NV 0x92A6
4880#define GL_XOR_NV 0x1506
4881typedef void(APIENTRYP PFNGLBLENDPARAMETERINVPROC)(GLenum pname, GLint value);
4882typedef void(APIENTRYP PFNGLBLENDBARRIERNVPROC)(void);
4883#ifdef GL_GLEXT_PROTOTYPES
4884GLAPI void APIENTRY glBlendParameteriNV(GLenum pname, GLint value);
4885GLAPI void APIENTRY glBlendBarrierNV(void);
4886#endif
4887#endif /* GL_NV_blend_equation_advanced */
4888
4889#ifndef GL_NV_blend_equation_advanced_coherent
4890#define GL_NV_blend_equation_advanced_coherent 1
4891#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
4892#endif /* GL_NV_blend_equation_advanced_coherent */
4893
4894#ifndef GL_NV_blend_minmax_factor
4895#define GL_NV_blend_minmax_factor 1
4896#define GL_FACTOR_MIN_AMD 0x901C
4897#define GL_FACTOR_MAX_AMD 0x901D
4898#endif /* GL_NV_blend_minmax_factor */
4899
4900#ifndef GL_NV_clip_space_w_scaling
4901#define GL_NV_clip_space_w_scaling 1
4902#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
4903#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
4904#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
4905typedef void(APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC)(GLuint index, GLfloat xcoeff, GLfloat ycoeff);
4906#ifdef GL_GLEXT_PROTOTYPES
4907GLAPI void APIENTRY glViewportPositionWScaleNV(GLuint index, GLfloat xcoeff, GLfloat ycoeff);
4908#endif
4909#endif /* GL_NV_clip_space_w_scaling */
4910
4911#ifndef GL_NV_command_list
4912#define GL_NV_command_list 1
4913#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
4914#define GL_NOP_COMMAND_NV 0x0001
4915#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
4916#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
4917#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
4918#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
4919#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
4920#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
4921#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
4922#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
4923#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A
4924#define GL_BLEND_COLOR_COMMAND_NV 0x000B
4925#define GL_STENCIL_REF_COMMAND_NV 0x000C
4926#define GL_LINE_WIDTH_COMMAND_NV 0x000D
4927#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E
4928#define GL_ALPHA_REF_COMMAND_NV 0x000F
4929#define GL_VIEWPORT_COMMAND_NV 0x0010
4930#define GL_SCISSOR_COMMAND_NV 0x0011
4931#define GL_FRONT_FACE_COMMAND_NV 0x0012
4932typedef void(APIENTRYP PFNGLCREATESTATESNVPROC)(GLsizei n, GLuint* states);
4933typedef void(APIENTRYP PFNGLDELETESTATESNVPROC)(GLsizei n, const GLuint* states);
4934typedef GLboolean(APIENTRYP PFNGLISSTATENVPROC)(GLuint state);
4935typedef void(APIENTRYP PFNGLSTATECAPTURENVPROC)(GLuint state, GLenum mode);
4936typedef GLuint(APIENTRYP PFNGLGETCOMMANDHEADERNVPROC)(GLenum tokenID, GLuint size);
4937typedef GLushort(APIENTRYP PFNGLGETSTAGEINDEXNVPROC)(GLenum shadertype);
4938typedef void(APIENTRYP PFNGLDRAWCOMMANDSNVPROC)(GLenum primitiveMode, GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, GLuint count);
4939typedef void(APIENTRYP PFNGLDRAWCOMMANDSADDRESSNVPROC)(GLenum primitiveMode, const GLuint64* indirects, const GLsizei* sizes, GLuint count);
4940typedef void(APIENTRYP PFNGLDRAWCOMMANDSSTATESNVPROC)(GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count);
4941typedef void(APIENTRYP PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)(const GLuint64* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count);
4942typedef void(APIENTRYP PFNGLCREATECOMMANDLISTSNVPROC)(GLsizei n, GLuint* lists);
4943typedef void(APIENTRYP PFNGLDELETECOMMANDLISTSNVPROC)(GLsizei n, const GLuint* lists);
4944typedef GLboolean(APIENTRYP PFNGLISCOMMANDLISTNVPROC)(GLuint list);
4945typedef void(APIENTRYP PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)(GLuint list, GLuint segment, const void** indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count);
4946typedef void(APIENTRYP PFNGLCOMMANDLISTSEGMENTSNVPROC)(GLuint list, GLuint segments);
4947typedef void(APIENTRYP PFNGLCOMPILECOMMANDLISTNVPROC)(GLuint list);
4948typedef void(APIENTRYP PFNGLCALLCOMMANDLISTNVPROC)(GLuint list);
4949#ifdef GL_GLEXT_PROTOTYPES
4950GLAPI void APIENTRY glCreateStatesNV(GLsizei n, GLuint* states);
4951GLAPI void APIENTRY glDeleteStatesNV(GLsizei n, const GLuint* states);
4952GLAPI GLboolean APIENTRY glIsStateNV(GLuint state);
4953GLAPI void APIENTRY glStateCaptureNV(GLuint state, GLenum mode);
4954GLAPI GLuint APIENTRY glGetCommandHeaderNV(GLenum tokenID, GLuint size);
4955GLAPI GLushort APIENTRY glGetStageIndexNV(GLenum shadertype);
4956GLAPI void APIENTRY glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, GLuint count);
4957GLAPI void APIENTRY glDrawCommandsAddressNV(GLenum primitiveMode, const GLuint64* indirects, const GLsizei* sizes, GLuint count);
4958GLAPI void APIENTRY glDrawCommandsStatesNV(GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count);
4959GLAPI void APIENTRY glDrawCommandsStatesAddressNV(const GLuint64* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count);
4960GLAPI void APIENTRY glCreateCommandListsNV(GLsizei n, GLuint* lists);
4961GLAPI void APIENTRY glDeleteCommandListsNV(GLsizei n, const GLuint* lists);
4962GLAPI GLboolean APIENTRY glIsCommandListNV(GLuint list);
4963GLAPI void APIENTRY glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, const void** indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count);
4964GLAPI void APIENTRY glCommandListSegmentsNV(GLuint list, GLuint segments);
4965GLAPI void APIENTRY glCompileCommandListNV(GLuint list);
4966GLAPI void APIENTRY glCallCommandListNV(GLuint list);
4967#endif
4968#endif /* GL_NV_command_list */
4969
4970#ifndef GL_NV_compute_shader_derivatives
4971#define GL_NV_compute_shader_derivatives 1
4972#endif /* GL_NV_compute_shader_derivatives */
4973
4974#ifndef GL_NV_conditional_render
4975#define GL_NV_conditional_render 1
4976#define GL_QUERY_WAIT_NV 0x8E13
4977#define GL_QUERY_NO_WAIT_NV 0x8E14
4978#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
4979#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
4980typedef void(APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC)(GLuint id, GLenum mode);
4981typedef void(APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC)(void);
4982#ifdef GL_GLEXT_PROTOTYPES
4983GLAPI void APIENTRY glBeginConditionalRenderNV(GLuint id, GLenum mode);
4984GLAPI void APIENTRY glEndConditionalRenderNV(void);
4985#endif
4986#endif /* GL_NV_conditional_render */
4987
4988#ifndef GL_NV_conservative_raster
4989#define GL_NV_conservative_raster 1
4990#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
4991#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
4992#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
4993#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
4994typedef void(APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC)(GLuint xbits, GLuint ybits);
4995#ifdef GL_GLEXT_PROTOTYPES
4996GLAPI void APIENTRY glSubpixelPrecisionBiasNV(GLuint xbits, GLuint ybits);
4997#endif
4998#endif /* GL_NV_conservative_raster */
4999
5000#ifndef GL_NV_conservative_raster_dilate
5001#define GL_NV_conservative_raster_dilate 1
5002#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
5003#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
5004#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
5005typedef void(APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)(GLenum pname, GLfloat value);
5006#ifdef GL_GLEXT_PROTOTYPES
5007GLAPI void APIENTRY glConservativeRasterParameterfNV(GLenum pname, GLfloat value);
5008#endif
5009#endif /* GL_NV_conservative_raster_dilate */
5010
5011#ifndef GL_NV_conservative_raster_pre_snap
5012#define GL_NV_conservative_raster_pre_snap 1
5013#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
5014#endif /* GL_NV_conservative_raster_pre_snap */
5015
5016#ifndef GL_NV_conservative_raster_pre_snap_triangles
5017#define GL_NV_conservative_raster_pre_snap_triangles 1
5018#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
5019#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
5020#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
5021typedef void(APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC)(GLenum pname, GLint param);
5022#ifdef GL_GLEXT_PROTOTYPES
5023GLAPI void APIENTRY glConservativeRasterParameteriNV(GLenum pname, GLint param);
5024#endif
5025#endif /* GL_NV_conservative_raster_pre_snap_triangles */
5026
5027#ifndef GL_NV_conservative_raster_underestimation
5028#define GL_NV_conservative_raster_underestimation 1
5029#endif /* GL_NV_conservative_raster_underestimation */
5030
5031#ifndef GL_NV_draw_vulkan_image
5032#define GL_NV_draw_vulkan_image 1
5035typedef GLVULKANPROCNV(APIENTRYP PFNGLGETVKPROCADDRNVPROC)(const GLchar* name);
5036typedef void(APIENTRYP PFNGLWAITVKSEMAPHORENVPROC)(GLuint64 vkSemaphore);
5037typedef void(APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC)(GLuint64 vkSemaphore);
5038typedef void(APIENTRYP PFNGLSIGNALVKFENCENVPROC)(GLuint64 vkFence);
5039#ifdef GL_GLEXT_PROTOTYPES
5041GLAPI GLVULKANPROCNV APIENTRY glGetVkProcAddrNV(const GLchar* name);
5042GLAPI void APIENTRY glWaitVkSemaphoreNV(GLuint64 vkSemaphore);
5043GLAPI void APIENTRY glSignalVkSemaphoreNV(GLuint64 vkSemaphore);
5044GLAPI void APIENTRY glSignalVkFenceNV(GLuint64 vkFence);
5045#endif
5046#endif /* GL_NV_draw_vulkan_image */
5047
5048#ifndef GL_NV_fill_rectangle
5049#define GL_NV_fill_rectangle 1
5050#define GL_FILL_RECTANGLE_NV 0x933C
5051#endif /* GL_NV_fill_rectangle */
5052
5053#ifndef GL_NV_fragment_coverage_to_color
5054#define GL_NV_fragment_coverage_to_color 1
5055#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
5056#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
5057typedef void(APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC)(GLuint color);
5058#ifdef GL_GLEXT_PROTOTYPES
5059GLAPI void APIENTRY glFragmentCoverageColorNV(GLuint color);
5060#endif
5061#endif /* GL_NV_fragment_coverage_to_color */
5062
5063#ifndef GL_NV_fragment_shader_barycentric
5064#define GL_NV_fragment_shader_barycentric 1
5065#endif /* GL_NV_fragment_shader_barycentric */
5066
5067#ifndef GL_NV_fragment_shader_interlock
5068#define GL_NV_fragment_shader_interlock 1
5069#endif /* GL_NV_fragment_shader_interlock */
5070
5071#ifndef GL_NV_framebuffer_mixed_samples
5072#define GL_NV_framebuffer_mixed_samples 1
5073#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
5074#define GL_COLOR_SAMPLES_NV 0x8E20
5075#define GL_DEPTH_SAMPLES_NV 0x932D
5076#define GL_STENCIL_SAMPLES_NV 0x932E
5077#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
5078#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
5079#define GL_COVERAGE_MODULATION_NV 0x9332
5080#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
5081typedef void(APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC)(GLsizei n, const GLfloat* v);
5082typedef void(APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC)(GLsizei bufSize, GLfloat* v);
5083typedef void(APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC)(GLenum components);
5084#ifdef GL_GLEXT_PROTOTYPES
5085GLAPI void APIENTRY glCoverageModulationTableNV(GLsizei n, const GLfloat* v);
5086GLAPI void APIENTRY glGetCoverageModulationTableNV(GLsizei bufSize, GLfloat* v);
5087GLAPI void APIENTRY glCoverageModulationNV(GLenum components);
5088#endif
5089#endif /* GL_NV_framebuffer_mixed_samples */
5090
5091#ifndef GL_NV_framebuffer_multisample_coverage
5092#define GL_NV_framebuffer_multisample_coverage 1
5093#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
5094#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
5095#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
5096#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
5097typedef void(APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
5098#ifdef GL_GLEXT_PROTOTYPES
5100#endif
5101#endif /* GL_NV_framebuffer_multisample_coverage */
5102
5103#ifndef GL_NV_geometry_shader_passthrough
5104#define GL_NV_geometry_shader_passthrough 1
5105#endif /* GL_NV_geometry_shader_passthrough */
5106
5107#ifndef GL_NV_gpu_shader5
5108#define GL_NV_gpu_shader5 1
5110#define GL_INT64_NV 0x140E
5111#define GL_UNSIGNED_INT64_NV 0x140F
5112#define GL_INT8_NV 0x8FE0
5113#define GL_INT8_VEC2_NV 0x8FE1
5114#define GL_INT8_VEC3_NV 0x8FE2
5115#define GL_INT8_VEC4_NV 0x8FE3
5116#define GL_INT16_NV 0x8FE4
5117#define GL_INT16_VEC2_NV 0x8FE5
5118#define GL_INT16_VEC3_NV 0x8FE6
5119#define GL_INT16_VEC4_NV 0x8FE7
5120#define GL_INT64_VEC2_NV 0x8FE9
5121#define GL_INT64_VEC3_NV 0x8FEA
5122#define GL_INT64_VEC4_NV 0x8FEB
5123#define GL_UNSIGNED_INT8_NV 0x8FEC
5124#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
5125#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
5126#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
5127#define GL_UNSIGNED_INT16_NV 0x8FF0
5128#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
5129#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
5130#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
5131#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
5132#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
5133#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
5134#define GL_FLOAT16_NV 0x8FF8
5135#define GL_FLOAT16_VEC2_NV 0x8FF9
5136#define GL_FLOAT16_VEC3_NV 0x8FFA
5137#define GL_FLOAT16_VEC4_NV 0x8FFB
5138typedef void(APIENTRYP PFNGLUNIFORM1I64NVPROC)(GLint location, GLint64EXT x);
5139typedef void(APIENTRYP PFNGLUNIFORM2I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y);
5140typedef void(APIENTRYP PFNGLUNIFORM3I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
5141typedef void(APIENTRYP PFNGLUNIFORM4I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
5142typedef void(APIENTRYP PFNGLUNIFORM1I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT* value);
5143typedef void(APIENTRYP PFNGLUNIFORM2I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT* value);
5144typedef void(APIENTRYP PFNGLUNIFORM3I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT* value);
5145typedef void(APIENTRYP PFNGLUNIFORM4I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT* value);
5146typedef void(APIENTRYP PFNGLUNIFORM1UI64NVPROC)(GLint location, GLuint64EXT x);
5147typedef void(APIENTRYP PFNGLUNIFORM2UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y);
5148typedef void(APIENTRYP PFNGLUNIFORM3UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
5149typedef void(APIENTRYP PFNGLUNIFORM4UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
5150typedef void(APIENTRYP PFNGLUNIFORM1UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT* value);
5151typedef void(APIENTRYP PFNGLUNIFORM2UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT* value);
5152typedef void(APIENTRYP PFNGLUNIFORM3UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT* value);
5153typedef void(APIENTRYP PFNGLUNIFORM4UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT* value);
5154typedef void(APIENTRYP PFNGLGETUNIFORMI64VNVPROC)(GLuint program, GLint location, GLint64EXT* params);
5155typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC)(GLuint program, GLint location, GLint64EXT x);
5156typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
5157typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
5158typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
5159typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
5160typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
5161typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
5162typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
5163typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x);
5164typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
5165typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
5166typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
5167typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
5168typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
5169typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
5170typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
5171#ifdef GL_GLEXT_PROTOTYPES
5172GLAPI void APIENTRY glUniform1i64NV(GLint location, GLint64EXT x);
5173GLAPI void APIENTRY glUniform2i64NV(GLint location, GLint64EXT x, GLint64EXT y);
5174GLAPI void APIENTRY glUniform3i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
5176GLAPI void APIENTRY glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT* value);
5177GLAPI void APIENTRY glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT* value);
5178GLAPI void APIENTRY glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT* value);
5179GLAPI void APIENTRY glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT* value);
5180GLAPI void APIENTRY glUniform1ui64NV(GLint location, GLuint64EXT x);
5181GLAPI void APIENTRY glUniform2ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y);
5184GLAPI void APIENTRY glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT* value);
5185GLAPI void APIENTRY glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT* value);
5186GLAPI void APIENTRY glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT* value);
5187GLAPI void APIENTRY glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT* value);
5188GLAPI void APIENTRY glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT* params);
5189GLAPI void APIENTRY glProgramUniform1i64NV(GLuint program, GLint location, GLint64EXT x);
5190GLAPI void APIENTRY glProgramUniform2i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
5191GLAPI void APIENTRY glProgramUniform3i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
5193GLAPI void APIENTRY glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
5194GLAPI void APIENTRY glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
5195GLAPI void APIENTRY glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
5196GLAPI void APIENTRY glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
5197GLAPI void APIENTRY glProgramUniform1ui64NV(GLuint program, GLint location, GLuint64EXT x);
5198GLAPI void APIENTRY glProgramUniform2ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
5199GLAPI void APIENTRY glProgramUniform3ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
5201GLAPI void APIENTRY glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
5202GLAPI void APIENTRY glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
5203GLAPI void APIENTRY glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
5204GLAPI void APIENTRY glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
5205#endif
5206#endif /* GL_NV_gpu_shader5 */
5207
5208#ifndef GL_NV_internalformat_sample_query
5209#define GL_NV_internalformat_sample_query 1
5210#define GL_MULTISAMPLES_NV 0x9371
5211#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
5212#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
5213#define GL_CONFORMANT_NV 0x9374
5214typedef void(APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)(GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint* params);
5215#ifdef GL_GLEXT_PROTOTYPES
5217#endif
5218#endif /* GL_NV_internalformat_sample_query */
5219
5220#ifndef GL_NV_memory_attachment
5221#define GL_NV_memory_attachment 1
5222#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
5223#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
5224#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
5225#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
5226#define GL_MEMORY_ATTACHABLE_NV 0x95A8
5227#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
5228#define GL_DETACHED_TEXTURES_NV 0x95AA
5229#define GL_DETACHED_BUFFERS_NV 0x95AB
5230#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
5231#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
5232typedef void(APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC)(GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint* params);
5233typedef void(APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC)(GLuint memory, GLenum pname);
5234typedef void(APIENTRYP PFNGLTEXATTACHMEMORYNVPROC)(GLenum target, GLuint memory, GLuint64 offset);
5235typedef void(APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC)(GLenum target, GLuint memory, GLuint64 offset);
5236typedef void(APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC)(GLuint texture, GLuint memory, GLuint64 offset);
5237typedef void(APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC)(GLuint buffer, GLuint memory, GLuint64 offset);
5238#ifdef GL_GLEXT_PROTOTYPES
5239GLAPI void APIENTRY glGetMemoryObjectDetachedResourcesuivNV(GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint* params);
5240GLAPI void APIENTRY glResetMemoryObjectParameterNV(GLuint memory, GLenum pname);
5241GLAPI void APIENTRY glTexAttachMemoryNV(GLenum target, GLuint memory, GLuint64 offset);
5242GLAPI void APIENTRY glBufferAttachMemoryNV(GLenum target, GLuint memory, GLuint64 offset);
5243GLAPI void APIENTRY glTextureAttachMemoryNV(GLuint texture, GLuint memory, GLuint64 offset);
5244GLAPI void APIENTRY glNamedBufferAttachMemoryNV(GLuint buffer, GLuint memory, GLuint64 offset);
5245#endif
5246#endif /* GL_NV_memory_attachment */
5247
5248#ifndef GL_NV_mesh_shader
5249#define GL_NV_mesh_shader 1
5250#define GL_MESH_SHADER_NV 0x9559
5251#define GL_TASK_SHADER_NV 0x955A
5252#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
5253#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
5254#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
5255#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
5256#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
5257#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
5258#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
5259#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
5260#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
5261#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
5262#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
5263#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
5264#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
5265#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
5266#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
5267#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
5268#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
5269#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
5270#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
5271#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
5272#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
5273#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
5274#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
5275#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
5276#define GL_MAX_MESH_VIEWS_NV 0x9557
5277#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
5278#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
5279#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
5280#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
5281#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
5282#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
5283#define GL_MESH_VERTICES_OUT_NV 0x9579
5284#define GL_MESH_PRIMITIVES_OUT_NV 0x957A
5285#define GL_MESH_OUTPUT_TYPE_NV 0x957B
5286#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
5287#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
5288#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
5289#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
5290#define GL_MESH_SHADER_BIT_NV 0x00000040
5291#define GL_TASK_SHADER_BIT_NV 0x00000080
5292#define GL_MESH_SUBROUTINE_NV 0x957C
5293#define GL_TASK_SUBROUTINE_NV 0x957D
5294#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
5295#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
5296#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
5297#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
5298typedef void(APIENTRYP PFNGLDRAWMESHTASKSNVPROC)(GLuint first, GLuint count);
5299typedef void(APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC)(GLintptr indirect);
5300typedef void(APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC)(GLintptr indirect, GLsizei drawcount, GLsizei stride);
5301typedef void(APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC)(GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
5302#ifdef GL_GLEXT_PROTOTYPES
5303GLAPI void APIENTRY glDrawMeshTasksNV(GLuint first, GLuint count);
5304GLAPI void APIENTRY glDrawMeshTasksIndirectNV(GLintptr indirect);
5305GLAPI void APIENTRY glMultiDrawMeshTasksIndirectNV(GLintptr indirect, GLsizei drawcount, GLsizei stride);
5306GLAPI void APIENTRY glMultiDrawMeshTasksIndirectCountNV(GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
5307#endif
5308#endif /* GL_NV_mesh_shader */
5309
5310#ifndef GL_NV_path_rendering
5311#define GL_NV_path_rendering 1
5312#define GL_PATH_FORMAT_SVG_NV 0x9070
5313#define GL_PATH_FORMAT_PS_NV 0x9071
5314#define GL_STANDARD_FONT_NAME_NV 0x9072
5315#define GL_SYSTEM_FONT_NAME_NV 0x9073
5316#define GL_FILE_NAME_NV 0x9074
5317#define GL_PATH_STROKE_WIDTH_NV 0x9075
5318#define GL_PATH_END_CAPS_NV 0x9076
5319#define GL_PATH_INITIAL_END_CAP_NV 0x9077
5320#define GL_PATH_TERMINAL_END_CAP_NV 0x9078
5321#define GL_PATH_JOIN_STYLE_NV 0x9079
5322#define GL_PATH_MITER_LIMIT_NV 0x907A
5323#define GL_PATH_DASH_CAPS_NV 0x907B
5324#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
5325#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
5326#define GL_PATH_DASH_OFFSET_NV 0x907E
5327#define GL_PATH_CLIENT_LENGTH_NV 0x907F
5328#define GL_PATH_FILL_MODE_NV 0x9080
5329#define GL_PATH_FILL_MASK_NV 0x9081
5330#define GL_PATH_FILL_COVER_MODE_NV 0x9082
5331#define GL_PATH_STROKE_COVER_MODE_NV 0x9083
5332#define GL_PATH_STROKE_MASK_NV 0x9084
5333#define GL_COUNT_UP_NV 0x9088
5334#define GL_COUNT_DOWN_NV 0x9089
5335#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
5336#define GL_CONVEX_HULL_NV 0x908B
5337#define GL_BOUNDING_BOX_NV 0x908D
5338#define GL_TRANSLATE_X_NV 0x908E
5339#define GL_TRANSLATE_Y_NV 0x908F
5340#define GL_TRANSLATE_2D_NV 0x9090
5341#define GL_TRANSLATE_3D_NV 0x9091
5342#define GL_AFFINE_2D_NV 0x9092
5343#define GL_AFFINE_3D_NV 0x9094
5344#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
5345#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
5346#define GL_UTF8_NV 0x909A
5347#define GL_UTF16_NV 0x909B
5348#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
5349#define GL_PATH_COMMAND_COUNT_NV 0x909D
5350#define GL_PATH_COORD_COUNT_NV 0x909E
5351#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
5352#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
5353#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
5354#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
5355#define GL_SQUARE_NV 0x90A3
5356#define GL_ROUND_NV 0x90A4
5357#define GL_TRIANGULAR_NV 0x90A5
5358#define GL_BEVEL_NV 0x90A6
5359#define GL_MITER_REVERT_NV 0x90A7
5360#define GL_MITER_TRUNCATE_NV 0x90A8
5361#define GL_SKIP_MISSING_GLYPH_NV 0x90A9
5362#define GL_USE_MISSING_GLYPH_NV 0x90AA
5363#define GL_PATH_ERROR_POSITION_NV 0x90AB
5364#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
5365#define GL_ADJACENT_PAIRS_NV 0x90AE
5366#define GL_FIRST_TO_REST_NV 0x90AF
5367#define GL_PATH_GEN_MODE_NV 0x90B0
5368#define GL_PATH_GEN_COEFF_NV 0x90B1
5369#define GL_PATH_GEN_COMPONENTS_NV 0x90B3
5370#define GL_PATH_STENCIL_FUNC_NV 0x90B7
5371#define GL_PATH_STENCIL_REF_NV 0x90B8
5372#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
5373#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
5374#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
5375#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
5376#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
5377#define GL_MOVE_TO_RESETS_NV 0x90B5
5378#define GL_MOVE_TO_CONTINUES_NV 0x90B6
5379#define GL_CLOSE_PATH_NV 0x00
5380#define GL_MOVE_TO_NV 0x02
5381#define GL_RELATIVE_MOVE_TO_NV 0x03
5382#define GL_LINE_TO_NV 0x04
5383#define GL_RELATIVE_LINE_TO_NV 0x05
5384#define GL_HORIZONTAL_LINE_TO_NV 0x06
5385#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
5386#define GL_VERTICAL_LINE_TO_NV 0x08
5387#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
5388#define GL_QUADRATIC_CURVE_TO_NV 0x0A
5389#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
5390#define GL_CUBIC_CURVE_TO_NV 0x0C
5391#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
5392#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
5393#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
5394#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
5395#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
5396#define GL_SMALL_CCW_ARC_TO_NV 0x12
5397#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
5398#define GL_SMALL_CW_ARC_TO_NV 0x14
5399#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
5400#define GL_LARGE_CCW_ARC_TO_NV 0x16
5401#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
5402#define GL_LARGE_CW_ARC_TO_NV 0x18
5403#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
5404#define GL_RESTART_PATH_NV 0xF0
5405#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
5406#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
5407#define GL_RECT_NV 0xF6
5408#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
5409#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
5410#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
5411#define GL_ARC_TO_NV 0xFE
5412#define GL_RELATIVE_ARC_TO_NV 0xFF
5413#define GL_BOLD_BIT_NV 0x01
5414#define GL_ITALIC_BIT_NV 0x02
5415#define GL_GLYPH_WIDTH_BIT_NV 0x01
5416#define GL_GLYPH_HEIGHT_BIT_NV 0x02
5417#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
5418#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
5419#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
5420#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
5421#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
5422#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
5423#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
5424#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
5425#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
5426#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
5427#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
5428#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
5429#define GL_FONT_ASCENDER_BIT_NV 0x00200000
5430#define GL_FONT_DESCENDER_BIT_NV 0x00400000
5431#define GL_FONT_HEIGHT_BIT_NV 0x00800000
5432#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
5433#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
5434#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
5435#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
5436#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
5437#define GL_ROUNDED_RECT_NV 0xE8
5438#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
5439#define GL_ROUNDED_RECT2_NV 0xEA
5440#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
5441#define GL_ROUNDED_RECT4_NV 0xEC
5442#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
5443#define GL_ROUNDED_RECT8_NV 0xEE
5444#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
5445#define GL_RELATIVE_RECT_NV 0xF7
5446#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
5447#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
5448#define GL_FONT_UNAVAILABLE_NV 0x936A
5449#define GL_FONT_UNINTELLIGIBLE_NV 0x936B
5450#define GL_CONIC_CURVE_TO_NV 0x1A
5451#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
5452#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
5453#define GL_STANDARD_FONT_FORMAT_NV 0x936C
5454#define GL_PATH_PROJECTION_NV 0x1701
5455#define GL_PATH_MODELVIEW_NV 0x1700
5456#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
5457#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
5458#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
5459#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
5460#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
5461#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
5462#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
5463#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
5464#define GL_FRAGMENT_INPUT_NV 0x936D
5465typedef GLuint(APIENTRYP PFNGLGENPATHSNVPROC)(GLsizei range);
5466typedef void(APIENTRYP PFNGLDELETEPATHSNVPROC)(GLuint path, GLsizei range);
5467typedef GLboolean(APIENTRYP PFNGLISPATHNVPROC)(GLuint path);
5468typedef void(APIENTRYP PFNGLPATHCOMMANDSNVPROC)(GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void* coords);
5469typedef void(APIENTRYP PFNGLPATHCOORDSNVPROC)(GLuint path, GLsizei numCoords, GLenum coordType, const void* coords);
5471typedef void(APIENTRYP PFNGLPATHSUBCOORDSNVPROC)(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords);
5472typedef void(APIENTRYP PFNGLPATHSTRINGNVPROC)(GLuint path, GLenum format, GLsizei length, const void* pathString);
5475typedef void(APIENTRYP PFNGLWEIGHTPATHSNVPROC)(GLuint resultPath, GLsizei numPaths, const GLuint* paths, const GLfloat* weights);
5476typedef void(APIENTRYP PFNGLCOPYPATHNVPROC)(GLuint resultPath, GLuint srcPath);
5477typedef void(APIENTRYP PFNGLINTERPOLATEPATHSNVPROC)(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
5478typedef void(APIENTRYP PFNGLTRANSFORMPATHNVPROC)(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues);
5479typedef void(APIENTRYP PFNGLPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, const GLint* value);
5480typedef void(APIENTRYP PFNGLPATHPARAMETERINVPROC)(GLuint path, GLenum pname, GLint value);
5481typedef void(APIENTRYP PFNGLPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname, const GLfloat* value);
5482typedef void(APIENTRYP PFNGLPATHPARAMETERFNVPROC)(GLuint path, GLenum pname, GLfloat value);
5483typedef void(APIENTRYP PFNGLPATHDASHARRAYNVPROC)(GLuint path, GLsizei dashCount, const GLfloat* dashArray);
5484typedef void(APIENTRYP PFNGLPATHSTENCILFUNCNVPROC)(GLenum func, GLint ref, GLuint mask);
5485typedef void(APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC)(GLfloat factor, GLfloat units);
5486typedef void(APIENTRYP PFNGLSTENCILFILLPATHNVPROC)(GLuint path, GLenum fillMode, GLuint mask);
5487typedef void(APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC)(GLuint path, GLint reference, GLuint mask);
5489typedef void(APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat* transformValues);
5490typedef void(APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC)(GLenum func);
5491typedef void(APIENTRYP PFNGLCOVERFILLPATHNVPROC)(GLuint path, GLenum coverMode);
5492typedef void(APIENTRYP PFNGLCOVERSTROKEPATHNVPROC)(GLuint path, GLenum coverMode);
5493typedef void(APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues);
5494typedef void(APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues);
5495typedef void(APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, GLint* value);
5496typedef void(APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname, GLfloat* value);
5497typedef void(APIENTRYP PFNGLGETPATHCOMMANDSNVPROC)(GLuint path, GLubyte* commands);
5498typedef void(APIENTRYP PFNGLGETPATHCOORDSNVPROC)(GLuint path, GLfloat* coords);
5499typedef void(APIENTRYP PFNGLGETPATHDASHARRAYNVPROC)(GLuint path, GLfloat* dashArray);
5500typedef void(APIENTRYP PFNGLGETPATHMETRICSNVPROC)(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLsizei stride, GLfloat* metrics);
5501typedef void(APIENTRYP PFNGLGETPATHMETRICRANGENVPROC)(GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics);
5503typedef GLboolean(APIENTRYP PFNGLISPOINTINFILLPATHNVPROC)(GLuint path, GLuint mask, GLfloat x, GLfloat y);
5504typedef GLboolean(APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC)(GLuint path, GLfloat x, GLfloat y);
5507typedef void(APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC)(GLenum matrixMode, const GLfloat* m);
5508typedef void(APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC)(GLenum matrixMode, const GLfloat* m);
5509typedef void(APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)(GLenum matrixMode, const GLfloat* m);
5510typedef void(APIENTRYP PFNGLMATRIXMULT3X2FNVPROC)(GLenum matrixMode, const GLfloat* m);
5511typedef void(APIENTRYP PFNGLMATRIXMULT3X3FNVPROC)(GLenum matrixMode, const GLfloat* m);
5512typedef void(APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)(GLenum matrixMode, const GLfloat* m);
5513typedef void(APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC)(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
5514typedef void(APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)(GLuint path, GLint reference, GLuint mask, GLenum coverMode);
5515typedef void(APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat* transformValues);
5516typedef void(APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat* transformValues);
5520typedef void(APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat* coeffs);
5522#ifdef GL_GLEXT_PROTOTYPES
5523GLAPI GLuint APIENTRY glGenPathsNV(GLsizei range);
5524GLAPI void APIENTRY glDeletePathsNV(GLuint path, GLsizei range);
5525GLAPI GLboolean APIENTRY glIsPathNV(GLuint path);
5526GLAPI void APIENTRY glPathCommandsNV(GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void* coords);
5527GLAPI void APIENTRY glPathCoordsNV(GLuint path, GLsizei numCoords, GLenum coordType, const void* coords);
5529GLAPI void APIENTRY glPathSubCoordsNV(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords);
5530GLAPI void APIENTRY glPathStringNV(GLuint path, GLenum format, GLsizei length, const void* pathString);
5533GLAPI void APIENTRY glWeightPathsNV(GLuint resultPath, GLsizei numPaths, const GLuint* paths, const GLfloat* weights);
5534GLAPI void APIENTRY glCopyPathNV(GLuint resultPath, GLuint srcPath);
5535GLAPI void APIENTRY glInterpolatePathsNV(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
5536GLAPI void APIENTRY glTransformPathNV(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues);
5537GLAPI void APIENTRY glPathParameterivNV(GLuint path, GLenum pname, const GLint* value);
5538GLAPI void APIENTRY glPathParameteriNV(GLuint path, GLenum pname, GLint value);
5539GLAPI void APIENTRY glPathParameterfvNV(GLuint path, GLenum pname, const GLfloat* value);
5540GLAPI void APIENTRY glPathParameterfNV(GLuint path, GLenum pname, GLfloat value);
5541GLAPI void APIENTRY glPathDashArrayNV(GLuint path, GLsizei dashCount, const GLfloat* dashArray);
5542GLAPI void APIENTRY glPathStencilFuncNV(GLenum func, GLint ref, GLuint mask);
5543GLAPI void APIENTRY glPathStencilDepthOffsetNV(GLfloat factor, GLfloat units);
5544GLAPI void APIENTRY glStencilFillPathNV(GLuint path, GLenum fillMode, GLuint mask);
5545GLAPI void APIENTRY glStencilStrokePathNV(GLuint path, GLint reference, GLuint mask);
5548GLAPI void APIENTRY glPathCoverDepthFuncNV(GLenum func);
5549GLAPI void APIENTRY glCoverFillPathNV(GLuint path, GLenum coverMode);
5550GLAPI void APIENTRY glCoverStrokePathNV(GLuint path, GLenum coverMode);
5553GLAPI void APIENTRY glGetPathParameterivNV(GLuint path, GLenum pname, GLint* value);
5554GLAPI void APIENTRY glGetPathParameterfvNV(GLuint path, GLenum pname, GLfloat* value);
5555GLAPI void APIENTRY glGetPathCommandsNV(GLuint path, GLubyte* commands);
5556GLAPI void APIENTRY glGetPathCoordsNV(GLuint path, GLfloat* coords);
5557GLAPI void APIENTRY glGetPathDashArrayNV(GLuint path, GLfloat* dashArray);
5558GLAPI void APIENTRY glGetPathMetricsNV(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLsizei stride, GLfloat* metrics);
5559GLAPI void APIENTRY glGetPathMetricRangeNV(GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics);
5561GLAPI GLboolean APIENTRY glIsPointInFillPathNV(GLuint path, GLuint mask, GLfloat x, GLfloat y);
5562GLAPI GLboolean APIENTRY glIsPointInStrokePathNV(GLuint path, GLfloat x, GLfloat y);
5565GLAPI void APIENTRY glMatrixLoad3x2fNV(GLenum matrixMode, const GLfloat* m);
5566GLAPI void APIENTRY glMatrixLoad3x3fNV(GLenum matrixMode, const GLfloat* m);
5567GLAPI void APIENTRY glMatrixLoadTranspose3x3fNV(GLenum matrixMode, const GLfloat* m);
5568GLAPI void APIENTRY glMatrixMult3x2fNV(GLenum matrixMode, const GLfloat* m);
5569GLAPI void APIENTRY glMatrixMult3x3fNV(GLenum matrixMode, const GLfloat* m);
5570GLAPI void APIENTRY glMatrixMultTranspose3x3fNV(GLenum matrixMode, const GLfloat* m);
5571GLAPI void APIENTRY glStencilThenCoverFillPathNV(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
5572GLAPI void APIENTRY glStencilThenCoverStrokePathNV(GLuint path, GLint reference, GLuint mask, GLenum coverMode);
5574GLAPI void APIENTRY glStencilThenCoverStrokePathInstancedNV(GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat* transformValues);
5578GLAPI void APIENTRY glProgramPathFragmentInputGenNV(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat* coeffs);
5580#endif
5581#endif /* GL_NV_path_rendering */
5582
5583#ifndef GL_NV_path_rendering_shared_edge
5584#define GL_NV_path_rendering_shared_edge 1
5585#define GL_SHARED_EDGE_NV 0xC0
5586#endif /* GL_NV_path_rendering_shared_edge */
5587
5588#ifndef GL_NV_representative_fragment_test
5589#define GL_NV_representative_fragment_test 1
5590#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
5591#endif /* GL_NV_representative_fragment_test */
5592
5593#ifndef GL_NV_sample_locations
5594#define GL_NV_sample_locations 1
5595#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
5596#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
5597#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
5598#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
5599#define GL_SAMPLE_LOCATION_NV 0x8E50
5600#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
5601#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
5602#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
5603typedef void(APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLenum target, GLuint start, GLsizei count, const GLfloat* v);
5604typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v);
5605typedef void(APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC)(void);
5606#ifdef GL_GLEXT_PROTOTYPES
5607GLAPI void APIENTRY glFramebufferSampleLocationsfvNV(GLenum target, GLuint start, GLsizei count, const GLfloat* v);
5608GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvNV(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v);
5609GLAPI void APIENTRY glResolveDepthValuesNV(void);
5610#endif
5611#endif /* GL_NV_sample_locations */
5612
5613#ifndef GL_NV_sample_mask_override_coverage
5614#define GL_NV_sample_mask_override_coverage 1
5615#endif /* GL_NV_sample_mask_override_coverage */
5616
5617#ifndef GL_NV_scissor_exclusive
5618#define GL_NV_scissor_exclusive 1
5619#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
5620#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
5621typedef void(APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
5622typedef void(APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC)(GLuint first, GLsizei count, const GLint* v);
5623#ifdef GL_GLEXT_PROTOTYPES
5624GLAPI void APIENTRY glScissorExclusiveNV(GLint x, GLint y, GLsizei width, GLsizei height);
5625GLAPI void APIENTRY glScissorExclusiveArrayvNV(GLuint first, GLsizei count, const GLint* v);
5626#endif
5627#endif /* GL_NV_scissor_exclusive */
5628
5629#ifndef GL_NV_shader_atomic_counters
5630#define GL_NV_shader_atomic_counters 1
5631#endif /* GL_NV_shader_atomic_counters */
5632
5633#ifndef GL_NV_shader_atomic_float
5634#define GL_NV_shader_atomic_float 1
5635#endif /* GL_NV_shader_atomic_float */
5636
5637#ifndef GL_NV_shader_atomic_float64
5638#define GL_NV_shader_atomic_float64 1
5639#endif /* GL_NV_shader_atomic_float64 */
5640
5641#ifndef GL_NV_shader_atomic_fp16_vector
5642#define GL_NV_shader_atomic_fp16_vector 1
5643#endif /* GL_NV_shader_atomic_fp16_vector */
5644
5645#ifndef GL_NV_shader_atomic_int64
5646#define GL_NV_shader_atomic_int64 1
5647#endif /* GL_NV_shader_atomic_int64 */
5648
5649#ifndef GL_NV_shader_buffer_load
5650#define GL_NV_shader_buffer_load 1
5651#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
5652#define GL_GPU_ADDRESS_NV 0x8F34
5653#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
5654typedef void(APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC)(GLenum target, GLenum access);
5655typedef void(APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC)(GLenum target);
5656typedef GLboolean(APIENTRYP PFNGLISBUFFERRESIDENTNVPROC)(GLenum target);
5657typedef void(APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)(GLuint buffer, GLenum access);
5658typedef void(APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)(GLuint buffer);
5659typedef GLboolean(APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC)(GLuint buffer);
5660typedef void(APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC)(GLenum target, GLenum pname, GLuint64EXT* params);
5661typedef void(APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)(GLuint buffer, GLenum pname, GLuint64EXT* params);
5662typedef void(APIENTRYP PFNGLGETINTEGERUI64VNVPROC)(GLenum value, GLuint64EXT* result);
5663typedef void(APIENTRYP PFNGLUNIFORMUI64NVPROC)(GLint location, GLuint64EXT value);
5664typedef void(APIENTRYP PFNGLUNIFORMUI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT* value);
5665typedef void(APIENTRYP PFNGLGETUNIFORMUI64VNVPROC)(GLuint program, GLint location, GLuint64EXT* params);
5666typedef void(APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC)(GLuint program, GLint location, GLuint64EXT value);
5667typedef void(APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
5668#ifdef GL_GLEXT_PROTOTYPES
5669GLAPI void APIENTRY glMakeBufferResidentNV(GLenum target, GLenum access);
5670GLAPI void APIENTRY glMakeBufferNonResidentNV(GLenum target);
5671GLAPI GLboolean APIENTRY glIsBufferResidentNV(GLenum target);
5672GLAPI void APIENTRY glMakeNamedBufferResidentNV(GLuint buffer, GLenum access);
5673GLAPI void APIENTRY glMakeNamedBufferNonResidentNV(GLuint buffer);
5674GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV(GLuint buffer);
5675GLAPI void APIENTRY glGetBufferParameterui64vNV(GLenum target, GLenum pname, GLuint64EXT* params);
5676GLAPI void APIENTRY glGetNamedBufferParameterui64vNV(GLuint buffer, GLenum pname, GLuint64EXT* params);
5677GLAPI void APIENTRY glGetIntegerui64vNV(GLenum value, GLuint64EXT* result);
5678GLAPI void APIENTRY glUniformui64NV(GLint location, GLuint64EXT value);
5679GLAPI void APIENTRY glUniformui64vNV(GLint location, GLsizei count, const GLuint64EXT* value);
5680GLAPI void APIENTRY glGetUniformui64vNV(GLuint program, GLint location, GLuint64EXT* params);
5681GLAPI void APIENTRY glProgramUniformui64NV(GLuint program, GLint location, GLuint64EXT value);
5682GLAPI void APIENTRY glProgramUniformui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
5683#endif
5684#endif /* GL_NV_shader_buffer_load */
5685
5686#ifndef GL_NV_shader_buffer_store
5687#define GL_NV_shader_buffer_store 1
5688#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
5689#endif /* GL_NV_shader_buffer_store */
5690
5691#ifndef GL_NV_shader_subgroup_partitioned
5692#define GL_NV_shader_subgroup_partitioned 1
5693#define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100
5694#endif /* GL_NV_shader_subgroup_partitioned */
5695
5696#ifndef GL_NV_shader_texture_footprint
5697#define GL_NV_shader_texture_footprint 1
5698#endif /* GL_NV_shader_texture_footprint */
5699
5700#ifndef GL_NV_shader_thread_group
5701#define GL_NV_shader_thread_group 1
5702#define GL_WARP_SIZE_NV 0x9339
5703#define GL_WARPS_PER_SM_NV 0x933A
5704#define GL_SM_COUNT_NV 0x933B
5705#endif /* GL_NV_shader_thread_group */
5706
5707#ifndef GL_NV_shader_thread_shuffle
5708#define GL_NV_shader_thread_shuffle 1
5709#endif /* GL_NV_shader_thread_shuffle */
5710
5711#ifndef GL_NV_shading_rate_image
5712#define GL_NV_shading_rate_image 1
5713#define GL_SHADING_RATE_IMAGE_NV 0x9563
5714#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
5715#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
5716#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
5717#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
5718#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
5719#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
5720#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
5721#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
5722#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
5723#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
5724#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
5725#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
5726#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
5727#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
5728#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
5729#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
5730#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
5731#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
5732#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
5733#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
5734typedef void(APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC)(GLuint texture);
5735typedef void(APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC)(GLuint viewport, GLuint entry, GLenum* rate);
5736typedef void(APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC)(GLenum rate, GLuint samples, GLuint index, GLint* location);
5737typedef void(APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC)(GLboolean synchronize);
5738typedef void(APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC)(GLuint viewport, GLuint first, GLsizei count, const GLenum* rates);
5739typedef void(APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC)(GLenum order);
5740typedef void(APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC)(GLenum rate, GLuint samples, const GLint* locations);
5741#ifdef GL_GLEXT_PROTOTYPES
5742GLAPI void APIENTRY glBindShadingRateImageNV(GLuint texture);
5743GLAPI void APIENTRY glGetShadingRateImagePaletteNV(GLuint viewport, GLuint entry, GLenum* rate);
5744GLAPI void APIENTRY glGetShadingRateSampleLocationivNV(GLenum rate, GLuint samples, GLuint index, GLint* location);
5745GLAPI void APIENTRY glShadingRateImageBarrierNV(GLboolean synchronize);
5746GLAPI void APIENTRY glShadingRateImagePaletteNV(GLuint viewport, GLuint first, GLsizei count, const GLenum* rates);
5747GLAPI void APIENTRY glShadingRateSampleOrderNV(GLenum order);
5748GLAPI void APIENTRY glShadingRateSampleOrderCustomNV(GLenum rate, GLuint samples, const GLint* locations);
5749#endif
5750#endif /* GL_NV_shading_rate_image */
5751
5752#ifndef GL_NV_stereo_view_rendering
5753#define GL_NV_stereo_view_rendering 1
5754#endif /* GL_NV_stereo_view_rendering */
5755
5756#ifndef GL_NV_texture_barrier
5757#define GL_NV_texture_barrier 1
5758typedef void(APIENTRYP PFNGLTEXTUREBARRIERNVPROC)(void);
5759#ifdef GL_GLEXT_PROTOTYPES
5760GLAPI void APIENTRY glTextureBarrierNV(void);
5761#endif
5762#endif /* GL_NV_texture_barrier */
5763
5764#ifndef GL_NV_texture_rectangle_compressed
5765#define GL_NV_texture_rectangle_compressed 1
5766#endif /* GL_NV_texture_rectangle_compressed */
5767
5768#ifndef GL_NV_uniform_buffer_unified_memory
5769#define GL_NV_uniform_buffer_unified_memory 1
5770#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
5771#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F
5772#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370
5773#endif /* GL_NV_uniform_buffer_unified_memory */
5774
5775#ifndef GL_NV_vertex_attrib_integer_64bit
5776#define GL_NV_vertex_attrib_integer_64bit 1
5777typedef void(APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC)(GLuint index, GLint64EXT x);
5778typedef void(APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y);
5779typedef void(APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
5780typedef void(APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
5781typedef void(APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC)(GLuint index, const GLint64EXT* v);
5782typedef void(APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC)(GLuint index, const GLint64EXT* v);
5783typedef void(APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC)(GLuint index, const GLint64EXT* v);
5784typedef void(APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC)(GLuint index, const GLint64EXT* v);
5785typedef void(APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC)(GLuint index, GLuint64EXT x);
5786typedef void(APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y);
5787typedef void(APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
5788typedef void(APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
5789typedef void(APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC)(GLuint index, const GLuint64EXT* v);
5790typedef void(APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC)(GLuint index, const GLuint64EXT* v);
5791typedef void(APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC)(GLuint index, const GLuint64EXT* v);
5792typedef void(APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC)(GLuint index, const GLuint64EXT* v);
5793typedef void(APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC)(GLuint index, GLenum pname, GLint64EXT* params);
5794typedef void(APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC)(GLuint index, GLenum pname, GLuint64EXT* params);
5795typedef void(APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLsizei stride);
5796#ifdef GL_GLEXT_PROTOTYPES
5797GLAPI void APIENTRY glVertexAttribL1i64NV(GLuint index, GLint64EXT x);
5798GLAPI void APIENTRY glVertexAttribL2i64NV(GLuint index, GLint64EXT x, GLint64EXT y);
5799GLAPI void APIENTRY glVertexAttribL3i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
5800GLAPI void APIENTRY glVertexAttribL4i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
5801GLAPI void APIENTRY glVertexAttribL1i64vNV(GLuint index, const GLint64EXT* v);
5802GLAPI void APIENTRY glVertexAttribL2i64vNV(GLuint index, const GLint64EXT* v);
5803GLAPI void APIENTRY glVertexAttribL3i64vNV(GLuint index, const GLint64EXT* v);
5804GLAPI void APIENTRY glVertexAttribL4i64vNV(GLuint index, const GLint64EXT* v);
5805GLAPI void APIENTRY glVertexAttribL1ui64NV(GLuint index, GLuint64EXT x);
5806GLAPI void APIENTRY glVertexAttribL2ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y);
5807GLAPI void APIENTRY glVertexAttribL3ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
5808GLAPI void APIENTRY glVertexAttribL4ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
5809GLAPI void APIENTRY glVertexAttribL1ui64vNV(GLuint index, const GLuint64EXT* v);
5810GLAPI void APIENTRY glVertexAttribL2ui64vNV(GLuint index, const GLuint64EXT* v);
5811GLAPI void APIENTRY glVertexAttribL3ui64vNV(GLuint index, const GLuint64EXT* v);
5812GLAPI void APIENTRY glVertexAttribL4ui64vNV(GLuint index, const GLuint64EXT* v);
5813GLAPI void APIENTRY glGetVertexAttribLi64vNV(GLuint index, GLenum pname, GLint64EXT* params);
5814GLAPI void APIENTRY glGetVertexAttribLui64vNV(GLuint index, GLenum pname, GLuint64EXT* params);
5815GLAPI void APIENTRY glVertexAttribLFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride);
5816#endif
5817#endif /* GL_NV_vertex_attrib_integer_64bit */
5818
5819#ifndef GL_NV_vertex_buffer_unified_memory
5820#define GL_NV_vertex_buffer_unified_memory 1
5821#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
5822#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
5823#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
5824#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
5825#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
5826#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
5827#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
5828#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
5829#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
5830#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
5831#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
5832#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
5833#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
5834#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
5835#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
5836#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
5837#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
5838#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
5839#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
5840#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
5841#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
5842#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
5843#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
5844#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
5845#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
5846typedef void(APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC)(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
5847typedef void(APIENTRYP PFNGLVERTEXFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
5848typedef void(APIENTRYP PFNGLNORMALFORMATNVPROC)(GLenum type, GLsizei stride);
5849typedef void(APIENTRYP PFNGLCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
5850typedef void(APIENTRYP PFNGLINDEXFORMATNVPROC)(GLenum type, GLsizei stride);
5851typedef void(APIENTRYP PFNGLTEXCOORDFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
5852typedef void(APIENTRYP PFNGLEDGEFLAGFORMATNVPROC)(GLsizei stride);
5853typedef void(APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
5854typedef void(APIENTRYP PFNGLFOGCOORDFORMATNVPROC)(GLenum type, GLsizei stride);
5855typedef void(APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
5856typedef void(APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLsizei stride);
5857typedef void(APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC)(GLenum value, GLuint index, GLuint64EXT* result);
5858#ifdef GL_GLEXT_PROTOTYPES
5859GLAPI void APIENTRY glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
5860GLAPI void APIENTRY glVertexFormatNV(GLint size, GLenum type, GLsizei stride);
5861GLAPI void APIENTRY glNormalFormatNV(GLenum type, GLsizei stride);
5862GLAPI void APIENTRY glColorFormatNV(GLint size, GLenum type, GLsizei stride);
5863GLAPI void APIENTRY glIndexFormatNV(GLenum type, GLsizei stride);
5864GLAPI void APIENTRY glTexCoordFormatNV(GLint size, GLenum type, GLsizei stride);
5865GLAPI void APIENTRY glEdgeFlagFormatNV(GLsizei stride);
5866GLAPI void APIENTRY glSecondaryColorFormatNV(GLint size, GLenum type, GLsizei stride);
5867GLAPI void APIENTRY glFogCoordFormatNV(GLenum type, GLsizei stride);
5868GLAPI void APIENTRY glVertexAttribFormatNV(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
5869GLAPI void APIENTRY glVertexAttribIFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride);
5870GLAPI void APIENTRY glGetIntegerui64i_vNV(GLenum value, GLuint index, GLuint64EXT* result);
5871#endif
5872#endif /* GL_NV_vertex_buffer_unified_memory */
5873
5874#ifndef GL_NV_viewport_array2
5875#define GL_NV_viewport_array2 1
5876#endif /* GL_NV_viewport_array2 */
5877
5878#ifndef GL_NV_viewport_swizzle
5879#define GL_NV_viewport_swizzle 1
5880#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
5881#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
5882#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
5883#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
5884#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
5885#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
5886#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
5887#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
5888#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
5889#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
5890#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
5891#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
5893#ifdef GL_GLEXT_PROTOTYPES
5895#endif
5896#endif /* GL_NV_viewport_swizzle */
5897
5898#ifndef GL_OVR_multiview
5899#define GL_OVR_multiview 1
5900#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
5901#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
5902#define GL_MAX_VIEWS_OVR 0x9631
5903#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
5904typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
5905#ifdef GL_GLEXT_PROTOTYPES
5907#endif
5908#endif /* GL_OVR_multiview */
5909
5910#ifndef GL_OVR_multiview2
5911#define GL_OVR_multiview2 1
5912#endif /* GL_OVR_multiview2 */
5913
5914#ifdef __cplusplus
5915}
5916#endif
5917
5918#endif
benchmark::State & state
TBranch * ptr
Class for time synchronization of RawReader instances.
#define glGetTexLevelParameteriv
Definition gl3w.h:996
#define glVertexAttrib2d
Definition gl3w.h:1304
#define glClearTexSubImage
Definition gl3w.h:789
#define glClearBufferuiv
Definition gl3w.h:777
#define glSampleCoverage
Definition gl3w.h:1168
#define glMultiDrawElementsIndirectCount
Definition gl3w.h:1076
#define glBeginTransformFeedback
Definition gl3w.h:731
#define glUniform4d
Definition gl3w.h:1256
#define glGetVertexAttribiv
Definition gl3w.h:1030
#define glCopyTexImage2D
Definition gl3w.h:808
#define glUniformMatrix2x3fv
Definition gl3w.h:1268
#define glGetUniformdv
Definition gl3w.h:1017
#define glGetTextureSubImage
Definition gl3w.h:1008
#define glBlendColor
Definition gl3w.h:754
#define glGetTextureLevelParameterfv
Definition gl3w.h:1002
#define glVertexArrayAttribBinding
Definition gl3w.h:1290
#define glDisableVertexAttribArray
Definition gl3w.h:852
#define glReadnPixels
Definition gl3w.h:1163
#define glGetIntegeri_v
Definition gl3w.h:943
#define glNamedBufferData
Definition gl3w.h:1077
#define glGetTexParameterIiv
Definition gl3w.h:997
#define glBindProgramPipeline
Definition gl3w.h:743
#define glCompressedTextureSubImage2D
Definition gl3w.h:802
#define glGetError
Definition gl3w.h:932
#define glVertexAttrib1d
Definition gl3w.h:1298
#define glGetVertexAttribdv
Definition gl3w.h:1028
#define glProgramUniformMatrix3fv
Definition gl3w.h:1147
#define glVertexAttrib3s
Definition gl3w.h:1314
#define glProgramUniform3dv
Definition gl3w.h:1125
#define glFenceSync
Definition gl3w.h:883
#define glDebugMessageCallback
Definition gl3w.h:828
#define glAttachShader
Definition gl3w.h:727
#define glUniformMatrix3x4fv
Definition gl3w.h:1276
#define glClearNamedFramebufferfv
Definition gl3w.h:784
#define glDebugMessageInsert
Definition gl3w.h:830
#define glGetUniformLocation
Definition gl3w.h:1015
#define glProgramUniformMatrix2fv
Definition gl3w.h:1141
#define glUniform3i
Definition gl3w.h:1252
#define glLogicOp
Definition gl3w.h:1062
#define glVertexAttribI4ubv
Definition gl3w.h:1353
#define glClearColor
Definition gl3w.h:778
#define glVertexAttribL1d
Definition gl3w.h:1359
#define glTexStorage2DMultisample
Definition gl3w.h:1205
#define glGetActiveSubroutineUniformName
Definition gl3w.h:911
#define glIsEnabledi
Definition gl3w.h:1048
#define glProgramUniform4dv
Definition gl3w.h:1133
#define glGetFloatv
Definition gl3w.h:934
#define glVertexAttribP3uiv
Definition gl3w.h:1374
#define glTexStorage3DMultisample
Definition gl3w.h:1207
#define glBindFragDataLocationIndexed
Definition gl3w.h:739
#define glFramebufferTexture3D
Definition gl3w.h:894
#define glInvalidateTexImage
Definition gl3w.h:1044
#define glGetNamedBufferSubData
Definition gl3w.h:951
#define glDrawArraysIndirect
Definition gl3w.h:857
#define glGenBuffers
Definition gl3w.h:897
#define glVertexAttribP2ui
Definition gl3w.h:1371
#define glGetQueryBufferObjecti64v
Definition gl3w.h:970
#define glGetShaderPrecisionFormat
Definition gl3w.h:986
#define glCreateFramebuffers
Definition gl3w.h:816
#define glCompressedTexSubImage2D
Definition gl3w.h:799
#define glUniformMatrix4fv
Definition gl3w.h:1278
#define glUnmapNamedBuffer
Definition gl3w.h:1285
#define glGetUniformIndices
Definition gl3w.h:1014
#define glSpecializeShader
Definition gl3w.h:1183
#define glNamedFramebufferParameteri
Definition gl3w.h:1082
#define glGetVertexAttribPointerv
Definition gl3w.h:1027
#define glVertexBindingDivisor
Definition gl3w.h:1378
#define glPopDebugGroup
Definition gl3w.h:1104
#define glSamplerParameterIuiv
Definition gl3w.h:1171
#define glGetActiveAttrib
Definition gl3w.h:909
#define glUseProgramStages
Definition gl3w.h:1287
#define glCheckFramebufferStatus
Definition gl3w.h:768
#define glVertexAttrib4iv
Definition gl3w.h:1328
#define glCullFace
Definition gl3w.h:827
#define glGetAttribLocation
Definition gl3w.h:919
#define glUniform1f
Definition gl3w.h:1234
#define glDeleteVertexArrays
Definition gl3w.h:842
#define glBlitFramebuffer
Definition gl3w.h:763
#define glVertexAttribI3uiv
Definition gl3w.h:1348
#define glVertexAttribBinding
Definition gl3w.h:1334
#define glBlendFuncSeparate
Definition gl3w.h:760
#define glGetTextureParameteriv
Definition gl3w.h:1007
#define glVertexAttribL1dv
Definition gl3w.h:1360
#define glVertexAttrib4dv
Definition gl3w.h:1325
#define glVertexAttrib1s
Definition gl3w.h:1302
#define glFramebufferTexture
Definition gl3w.h:891
#define glBindBufferRange
Definition gl3w.h:735
#define glVertexAttrib4s
Definition gl3w.h:1329
#define glIsTexture
Definition gl3w.h:1057
#define glIsShader
Definition gl3w.h:1055
#define glStencilOpSeparate
Definition gl3w.h:1189
#define glReleaseShaderCompiler
Definition gl3w.h:1164
#define glBlendFunci
Definition gl3w.h:762
#define glGetQueryBufferObjectiv
Definition gl3w.h:971
#define glUniform3fv
Definition gl3w.h:1251
#define glCreateBuffers
Definition gl3w.h:815
#define glTransformFeedbackVaryings
Definition gl3w.h:1231
#define glVertexAttribI4iv
Definition gl3w.h:1351
#define glScissorArrayv
Definition gl3w.h:1177
#define glTexStorage2D
Definition gl3w.h:1204
#define glProgramUniform2f
Definition gl3w.h:1118
#define glDrawElementsInstancedBaseVertexBaseInstance
Definition gl3w.h:868
#define glMemoryBarrier
Definition gl3w.h:1067
#define glVertexAttribP4ui
Definition gl3w.h:1375
#define glCompressedTextureSubImage1D
Definition gl3w.h:801
#define glDrawTransformFeedback
Definition gl3w.h:871
#define glValidateProgram
Definition gl3w.h:1288
#define glProgramUniformMatrix3dv
Definition gl3w.h:1146
#define glPolygonOffsetClamp
Definition gl3w.h:1103
#define glTexParameteriv
Definition gl3w.h:1202
#define glInvalidateNamedFramebufferSubData
Definition gl3w.h:1042
#define glBindSamplers
Definition gl3w.h:746
#define glInvalidateNamedFramebufferData
Definition gl3w.h:1041
#define glGetVertexAttribLdv
Definition gl3w.h:1026
#define glUniform4fv
Definition gl3w.h:1259
#define glPixelStorei
Definition gl3w.h:1095
#define glGetTextureLevelParameteriv
Definition gl3w.h:1003
#define glGetShaderInfoLog
Definition gl3w.h:985
#define glGetCompressedTextureImage
Definition gl3w.h:927
#define glIsProgram
Definition gl3w.h:1050
#define glDrawArraysInstanced
Definition gl3w.h:858
#define glVertexAttrib1sv
Definition gl3w.h:1303
#define glGetSamplerParameterIuiv
Definition gl3w.h:982
#define glProgramUniform1iv
Definition gl3w.h:1113
#define glActiveShaderProgram
Definition gl3w.h:725
#define glGetNamedBufferPointerv
Definition gl3w.h:950
#define glVertexAttribIFormat
Definition gl3w.h:1357
#define glUniformMatrix4dv
Definition gl3w.h:1277
#define glGetBufferPointerv
Definition gl3w.h:924
#define glShaderSource
Definition gl3w.h:1181
#define glGetShaderSource
Definition gl3w.h:987
#define glClearBufferData
Definition gl3w.h:772
#define glMinSampleShading
Definition gl3w.h:1069
#define glClientWaitSync
Definition gl3w.h:790
#define glViewportIndexedf
Definition gl3w.h:1381
#define glPauseTransformFeedback
Definition gl3w.h:1093
#define glGetActiveAtomicCounterBufferiv
Definition gl3w.h:908
#define glIsRenderbuffer
Definition gl3w.h:1053
#define glCreateShaderProgramv
Definition gl3w.h:823
#define glEnablei
Definition gl3w.h:878
#define glFlushMappedNamedBufferRange
Definition gl3w.h:887
#define glVertexAttrib4Nsv
Definition gl3w.h:1318
#define glGetProgramStageiv
Definition gl3w.h:968
#define glUniform4uiv
Definition gl3w.h:1263
#define glGetTransformFeedbacki_v
Definition gl3w.h:1011
#define glBindTransformFeedback
Definition gl3w.h:750
#define glBindBuffer
Definition gl3w.h:733
#define glInvalidateBufferSubData
Definition gl3w.h:1039
#define glDrawBuffer
Definition gl3w.h:860
#define glDisableVertexArrayAttrib
Definition gl3w.h:851
#define glGetUniformiv
Definition gl3w.h:1019
#define glInvalidateSubFramebuffer
Definition gl3w.h:1043
#define glCompressedTexImage3D
Definition gl3w.h:797
#define glVertexAttrib3dv
Definition gl3w.h:1311
#define glBindBuffersRange
Definition gl3w.h:737
#define glBindVertexBuffer
Definition gl3w.h:752
#define glUniform2d
Definition gl3w.h:1240
#define glEnable
Definition gl3w.h:875
#define glFramebufferTexture2D
Definition gl3w.h:893
#define glPolygonOffset
Definition gl3w.h:1102
#define glGenTransformFeedbacks
Definition gl3w.h:904
#define glMultiDrawElements
Definition gl3w.h:1073
#define glDeleteProgramPipelines
Definition gl3w.h:834
#define glVertexAttrib4Nbv
Definition gl3w.h:1316
#define glVertexAttribI3i
Definition gl3w.h:1345
#define glGetProgramPipelineInfoLog
Definition gl3w.h:961
#define glGetBufferParameteri64v
Definition gl3w.h:922
#define glVertexAttribI1uiv
Definition gl3w.h:1340
#define glIsQuery
Definition gl3w.h:1052
#define glGetTexImage
Definition gl3w.h:994
#define glTexStorage1D
Definition gl3w.h:1203
#define glProgramUniform1fv
Definition gl3w.h:1111
#define glPatchParameterfv
Definition gl3w.h:1091
#define glTexBuffer
Definition gl3w.h:1190
#define glUniformMatrix4x3dv
Definition gl3w.h:1281
#define glGetTexParameterIuiv
Definition gl3w.h:998
#define glDrawTransformFeedbackStream
Definition gl3w.h:873
#define glProgramUniformMatrix4x2fv
Definition gl3w.h:1155
#define glIsVertexArray
Definition gl3w.h:1059
#define glGenSamplers
Definition gl3w.h:902
#define glProgramUniform2iv
Definition gl3w.h:1121
#define glProgramUniform1f
Definition gl3w.h:1110
#define glVertexAttrib4fv
Definition gl3w.h:1327
#define glProgramUniform2uiv
Definition gl3w.h:1123
#define glTexSubImage1D
Definition gl3w.h:1208
#define glIsSampler
Definition gl3w.h:1054
#define glTexBufferRange
Definition gl3w.h:1191
#define glMapNamedBufferRange
Definition gl3w.h:1066
#define glBindVertexArray
Definition gl3w.h:751
#define glVertexAttribIPointer
Definition gl3w.h:1358
#define glCopyNamedBufferSubData
Definition gl3w.h:806
#define glProgramUniform3uiv
Definition gl3w.h:1131
#define glCreateShader
Definition gl3w.h:822
#define glPatchParameteri
Definition gl3w.h:1092
#define glProgramUniform4i
Definition gl3w.h:1136
#define glUniform2ui
Definition gl3w.h:1246
#define glBlendEquation
Definition gl3w.h:755
#define glBlendFuncSeparatei
Definition gl3w.h:761
#define glDispatchCompute
Definition gl3w.h:854
#define glGetFragDataIndex
Definition gl3w.h:935
#define glGetTextureImage
Definition gl3w.h:1001
#define glPointParameterfv
Definition gl3w.h:1097
#define glTextureStorage2D
Definition gl3w.h:1221
#define glEndQuery
Definition gl3w.h:880
#define glGetTransformFeedbackVarying
Definition gl3w.h:1009
#define glGetSamplerParameterIiv
Definition gl3w.h:981
#define glGetProgramiv
Definition gl3w.h:969
#define glRenderbufferStorageMultisample
Definition gl3w.h:1166
#define glMemoryBarrierByRegion
Definition gl3w.h:1068
#define glVertexAttrib4Nub
Definition gl3w.h:1319
#define glDrawArraysInstancedBaseInstance
Definition gl3w.h:859
#define glFramebufferTexture1D
Definition gl3w.h:892
#define glBindFragDataLocation
Definition gl3w.h:738
#define glVertexAttribI2ui
Definition gl3w.h:1343
#define glGetVertexArrayIndexediv
Definition gl3w.h:1022
#define glMultiDrawArrays
Definition gl3w.h:1070
#define glDepthFunc
Definition gl3w.h:843
#define glGetDoublev
Definition gl3w.h:931
#define glViewportIndexedfv
Definition gl3w.h:1382
#define glVertexAttribDivisor
Definition gl3w.h:1335
#define glUniformSubroutinesuiv
Definition gl3w.h:1283
#define glCopyTexSubImage3D
Definition gl3w.h:811
#define glTextureBuffer
Definition gl3w.h:1212
#define glVertexAttribI3ui
Definition gl3w.h:1347
#define glDeleteBuffers
Definition gl3w.h:831
#define glTextureBufferRange
Definition gl3w.h:1213
#define glNamedFramebufferTexture
Definition gl3w.h:1085
#define glVertexAttribL2d
Definition gl3w.h:1361
#define glUniform1uiv
Definition gl3w.h:1239
#define glUniform2f
Definition gl3w.h:1242
#define glVertexAttribI4usv
Definition gl3w.h:1356
#define glGetnUniformuiv
Definition gl3w.h:1036
#define glPointParameteri
Definition gl3w.h:1098
#define glDrawElementsIndirect
Definition gl3w.h:864
#define glReadBuffer
Definition gl3w.h:1161
#define glTexParameteri
Definition gl3w.h:1201
#define glGetTextureParameterIuiv
Definition gl3w.h:1005
#define glGetProgramPipelineiv
Definition gl3w.h:962
#define glGetBooleani_v
Definition gl3w.h:920
#define glNamedFramebufferTextureLayer
Definition gl3w.h:1086
#define glProgramUniform3iv
Definition gl3w.h:1129
#define glScissor
Definition gl3w.h:1176
#define glClearNamedFramebufferiv
Definition gl3w.h:785
#define glCreateVertexArrays
Definition gl3w.h:826
#define glProgramUniformMatrix2x3fv
Definition gl3w.h:1143
#define glDepthRangeArrayv
Definition gl3w.h:846
#define glGetUniformfv
Definition gl3w.h:1018
#define glProgramUniformMatrix3x2dv
Definition gl3w.h:1148
#define glGetProgramInterfaceiv
Definition gl3w.h:960
#define glGetSamplerParameterfv
Definition gl3w.h:983
#define glPushDebugGroup
Definition gl3w.h:1159
#define glUniform4i
Definition gl3w.h:1260
#define glCopyImageSubData
Definition gl3w.h:805
#define glCompressedTexSubImage3D
Definition gl3w.h:800
#define glClearDepth
Definition gl3w.h:779
#define glGetCompressedTexImage
Definition gl3w.h:926
#define glProgramUniform2d
Definition gl3w.h:1116
#define glGetVertexArrayiv
Definition gl3w.h:1023
#define glBindSampler
Definition gl3w.h:745
#define glReadPixels
Definition gl3w.h:1162
#define glGetTexLevelParameterfv
Definition gl3w.h:995
#define glUniformMatrix3dv
Definition gl3w.h:1271
#define glFinish
Definition gl3w.h:884
#define glGetQueryObjectui64v
Definition gl3w.h:977
#define glClearBufferSubData
Definition gl3w.h:773
#define glFramebufferTextureLayer
Definition gl3w.h:895
#define glTextureParameterfv
Definition gl3w.h:1217
#define glGetProgramResourceiv
Definition gl3w.h:967
#define glVertexAttrib1fv
Definition gl3w.h:1301
#define glGetStringi
Definition gl3w.h:990
#define glSamplerParameterIiv
Definition gl3w.h:1170
#define glDepthRange
Definition gl3w.h:845
#define glSamplerParameterfv
Definition gl3w.h:1173
#define glBindBuffersBase
Definition gl3w.h:736
#define glVertexAttrib4usv
Definition gl3w.h:1333
#define glGetNamedRenderbufferParameteriv
Definition gl3w.h:954
#define glProgramUniform4ui
Definition gl3w.h:1138
#define glGetQueryObjectuiv
Definition gl3w.h:978
#define glDrawElementsInstancedBaseInstance
Definition gl3w.h:866
#define glBufferStorage
Definition gl3w.h:766
#define glScissorIndexed
Definition gl3w.h:1178
#define glVertexAttrib2s
Definition gl3w.h:1308
#define glStencilOp
Definition gl3w.h:1188
#define glGetProgramResourceLocationIndex
Definition gl3w.h:965
#define glUniformMatrix4x2dv
Definition gl3w.h:1279
#define glGetNamedBufferParameteriv
Definition gl3w.h:949
#define glInvalidateTexSubImage
Definition gl3w.h:1045
#define glBindTextureUnit
Definition gl3w.h:748
#define glProgramUniform2ui
Definition gl3w.h:1122
#define glProgramUniformMatrix4dv
Definition gl3w.h:1152
#define glEnableVertexAttribArray
Definition gl3w.h:877
#define glInvalidateFramebuffer
Definition gl3w.h:1040
#define glClipControl
Definition gl3w.h:791
#define glTexParameterf
Definition gl3w.h:1199
#define glEndTransformFeedback
Definition gl3w.h:882
#define glVertexAttribI4uiv
Definition gl3w.h:1355
#define glCompressedTexImage1D
Definition gl3w.h:795
#define glStencilFuncSeparate
Definition gl3w.h:1185
#define glCreateTextures
Definition gl3w.h:824
#define glProgramUniform3fv
Definition gl3w.h:1127
#define glCopyTexSubImage2D
Definition gl3w.h:810
#define glGetIntegerv
Definition gl3w.h:944
#define glGenVertexArrays
Definition gl3w.h:905
#define glUniform2uiv
Definition gl3w.h:1247
#define glTexParameterfv
Definition gl3w.h:1200
#define glGetObjectLabel
Definition gl3w.h:955
#define glGetSubroutineUniformLocation
Definition gl3w.h:992
#define glShaderBinary
Definition gl3w.h:1180
#define glProgramUniform1i
Definition gl3w.h:1112
#define glGetTransformFeedbacki64_v
Definition gl3w.h:1010
#define glVertexAttribLPointer
Definition gl3w.h:1368
#define glGetNamedFramebufferAttachmentParameteriv
Definition gl3w.h:952
#define glMultiDrawArraysIndirectCount
Definition gl3w.h:1072
#define glGetString
Definition gl3w.h:989
#define glVertexAttrib4ubv
Definition gl3w.h:1331
#define glBindImageTexture
Definition gl3w.h:741
#define glBlendEquationi
Definition gl3w.h:758
#define glSamplerParameterf
Definition gl3w.h:1172
#define glGetUniformSubroutineuiv
Definition gl3w.h:1016
#define glGetFramebufferParameteriv
Definition gl3w.h:938
#define glUniform3dv
Definition gl3w.h:1249
#define glVertexAttribI2iv
Definition gl3w.h:1342
#define glProgramUniform2i
Definition gl3w.h:1120
#define glBlendEquationSeparatei
Definition gl3w.h:757
#define glDrawTransformFeedbackStreamInstanced
Definition gl3w.h:874
#define glColorMask
Definition gl3w.h:792
#define glVertexAttrib2f
Definition gl3w.h:1306
#define glGetBufferSubData
Definition gl3w.h:925
#define glGetTransformFeedbackiv
Definition gl3w.h:1012
#define glUniform1fv
Definition gl3w.h:1235
#define glTexImage3DMultisample
Definition gl3w.h:1196
#define glUniform1iv
Definition gl3w.h:1237
#define glIsBuffer
Definition gl3w.h:1046
#define glTexImage2D
Definition gl3w.h:1193
#define glProgramUniformMatrix3x4fv
Definition gl3w.h:1151
#define glGetInternalformativ
Definition gl3w.h:946
#define glBindFramebuffer
Definition gl3w.h:740
#define glObjectPtrLabel
Definition gl3w.h:1090
#define glGetQueryObjectiv
Definition gl3w.h:976
#define glProgramUniformMatrix4fv
Definition gl3w.h:1153
#define glPointSize
Definition gl3w.h:1100
#define glUniform3uiv
Definition gl3w.h:1255
#define glDrawRangeElements
Definition gl3w.h:869
#define glUniform2i
Definition gl3w.h:1244
#define glVertexAttrib4Nuiv
Definition gl3w.h:1321
#define glVertexAttribI4sv
Definition gl3w.h:1352
#define glDrawElements
Definition gl3w.h:862
#define glGenTextures
Definition gl3w.h:903
#define glProgramUniform1dv
Definition gl3w.h:1109
#define glBindVertexBuffers
Definition gl3w.h:753
#define glProgramUniformMatrix2x3dv
Definition gl3w.h:1142
#define glSamplerParameteriv
Definition gl3w.h:1175
#define glPrimitiveRestartIndex
Definition gl3w.h:1105
#define glBeginConditionalRender
Definition gl3w.h:728
#define glUniformMatrix3fv
Definition gl3w.h:1272
#define glUniform4dv
Definition gl3w.h:1257
#define glPointParameterf
Definition gl3w.h:1096
#define glUniform3d
Definition gl3w.h:1248
#define glGetVertexAttribfv
Definition gl3w.h:1029
#define glTextureSubImage3D
Definition gl3w.h:1227
#define glTextureParameterIuiv
Definition gl3w.h:1215
#define glCompressedTexSubImage1D
Definition gl3w.h:798
#define glCreateQueries
Definition gl3w.h:819
#define glGetBufferParameteriv
Definition gl3w.h:923
#define glProgramUniform3ui
Definition gl3w.h:1130
#define glBindBufferBase
Definition gl3w.h:734
#define glStencilFunc
Definition gl3w.h:1184
#define glVertexAttribI4ui
Definition gl3w.h:1354
#define glMapBuffer
Definition gl3w.h:1063
#define glGetFramebufferAttachmentParameteriv
Definition gl3w.h:937
#define glDrawArrays
Definition gl3w.h:856
#define glProgramUniformMatrix2x4fv
Definition gl3w.h:1145
#define glGenProgramPipelines
Definition gl3w.h:899
#define glCopyTexImage1D
Definition gl3w.h:807
#define glFramebufferParameteri
Definition gl3w.h:888
#define glVertexAttribI4bv
Definition gl3w.h:1349
#define glVertexAttribPointer
Definition gl3w.h:1377
#define glClearNamedBufferData
Definition gl3w.h:781
#define glGenRenderbuffers
Definition gl3w.h:901
#define glTexImage1D
Definition gl3w.h:1192
#define glVertexAttrib3fv
Definition gl3w.h:1313
#define glVertexAttribP1uiv
Definition gl3w.h:1370
#define glGetQueryIndexediv
Definition gl3w.h:974
#define glTextureView
Definition gl3w.h:1228
#define glVertexAttribP4uiv
Definition gl3w.h:1376
#define glGetnUniformdv
Definition gl3w.h:1033
#define glDeleteSync
Definition gl3w.h:839
#define glUniform1dv
Definition gl3w.h:1233
#define glClearDepthf
Definition gl3w.h:780
#define glUniform2fv
Definition gl3w.h:1243
#define glTexSubImage2D
Definition gl3w.h:1209
#define glGetMultisamplefv
Definition gl3w.h:947
#define glVertexAttribI4i
Definition gl3w.h:1350
#define glVertexAttrib2fv
Definition gl3w.h:1307
#define glVertexAttribL3d
Definition gl3w.h:1363
#define glDepthRangef
Definition gl3w.h:848
#define glBeginQuery
Definition gl3w.h:729
#define glBindTextures
Definition gl3w.h:749
#define glVertexAttribI3iv
Definition gl3w.h:1346
#define glDepthMask
Definition gl3w.h:844
#define glTextureStorage1D
Definition gl3w.h:1220
#define glBufferData
Definition gl3w.h:765
#define glGetActiveUniformsiv
Definition gl3w.h:917
#define glUniformMatrix2dv
Definition gl3w.h:1265
#define glDeleteProgram
Definition gl3w.h:833
#define glGetActiveUniformName
Definition gl3w.h:916
#define glUniform3iv
Definition gl3w.h:1253
#define glDepthRangeIndexed
Definition gl3w.h:847
#define glVertexAttrib4d
Definition gl3w.h:1324
#define glGetInteger64i_v
Definition gl3w.h:941
#define glBindTexture
Definition gl3w.h:747
#define glVertexAttribI1i
Definition gl3w.h:1337
#define glVertexAttrib1f
Definition gl3w.h:1300
#define glProgramUniform2dv
Definition gl3w.h:1117
#define glDeleteQueries
Definition gl3w.h:835
#define glDeleteSamplers
Definition gl3w.h:837
#define glGetProgramResourceName
Definition gl3w.h:966
#define glIsProgramPipeline
Definition gl3w.h:1051
#define glCreateTransformFeedbacks
Definition gl3w.h:825
#define glTransformFeedbackBufferBase
Definition gl3w.h:1229
#define glTexSubImage3D
Definition gl3w.h:1210
#define glDrawElementsInstanced
Definition gl3w.h:865
#define glMapNamedBuffer
Definition gl3w.h:1065
#define glGetAttachedShaders
Definition gl3w.h:918
#define glFrontFace
Definition gl3w.h:896
#define glBindRenderbuffer
Definition gl3w.h:744
#define glVertexAttribI2uiv
Definition gl3w.h:1344
#define glClearTexImage
Definition gl3w.h:788
#define glViewportArrayv
Definition gl3w.h:1380
#define glUniform3ui
Definition gl3w.h:1254
#define glTextureParameteriv
Definition gl3w.h:1219
#define glNamedRenderbufferStorage
Definition gl3w.h:1087
#define glBlitNamedFramebuffer
Definition gl3w.h:764
#define glProgramUniformMatrix4x3dv
Definition gl3w.h:1156
#define glClampColor
Definition gl3w.h:770
#define glVertexAttribL4d
Definition gl3w.h:1365
#define glDeleteFramebuffers
Definition gl3w.h:832
#define glDrawRangeElementsBaseVertex
Definition gl3w.h:870
#define glGetProgramResourceIndex
Definition gl3w.h:963
#define glFramebufferParameteriMESA
Definition gl3w.h:889
#define glFramebufferRenderbuffer
Definition gl3w.h:890
#define glUniformMatrix2fv
Definition gl3w.h:1266
#define glVertexAttrib3sv
Definition gl3w.h:1315
#define glCopyTextureSubImage3D
Definition gl3w.h:814
#define glGetActiveUniformBlockName
Definition gl3w.h:914
#define glResumeTransformFeedback
Definition gl3w.h:1167
#define glVertexAttribI1iv
Definition gl3w.h:1338
#define glGetSynciv
Definition gl3w.h:993
#define glCopyTexSubImage1D
Definition gl3w.h:809
#define glVertexAttribP2uiv
Definition gl3w.h:1372
#define glTextureBarrier
Definition gl3w.h:1211
#define glUniform4iv
Definition gl3w.h:1261
#define glTextureStorage3D
Definition gl3w.h:1223
#define glClearStencil
Definition gl3w.h:787
#define glProgramUniformMatrix2x4dv
Definition gl3w.h:1144
#define glCopyTextureSubImage1D
Definition gl3w.h:812
#define glVertexAttrib2dv
Definition gl3w.h:1305
#define glGetFramebufferParameterivMESA
Definition gl3w.h:939
#define glGetUniformBlockIndex
Definition gl3w.h:1013
#define glVertexAttribLFormat
Definition gl3w.h:1367
#define glMultiDrawArraysIndirect
Definition gl3w.h:1071
#define glDrawElementsBaseVertex
Definition gl3w.h:863
#define glTexImage2DMultisample
Definition gl3w.h:1194
#define glUniformMatrix3x4dv
Definition gl3w.h:1275
#define glBufferSubData
Definition gl3w.h:767
#define glNamedFramebufferReadBuffer
Definition gl3w.h:1083
#define glTextureStorage3DMultisample
Definition gl3w.h:1224
#define glUniform4ui
Definition gl3w.h:1262
#define glTexParameterIuiv
Definition gl3w.h:1198
#define glVertexAttrib4sv
Definition gl3w.h:1330
#define glGetRenderbufferParameteriv
Definition gl3w.h:980
#define glVertexAttrib4f
Definition gl3w.h:1326
#define glGetVertexAttribIuiv
Definition gl3w.h:1025
#define glViewport
Definition gl3w.h:1379
#define glVertexAttrib4bv
Definition gl3w.h:1323
#define glBindAttribLocation
Definition gl3w.h:732
#define glProgramUniformMatrix4x3fv
Definition gl3w.h:1157
#define glGetInteger64v
Definition gl3w.h:942
#define glGetUniformuiv
Definition gl3w.h:1020
#define glUniformMatrix2x3dv
Definition gl3w.h:1267
#define glVertexAttribP1ui
Definition gl3w.h:1369
#define glFlushMappedBufferRange
Definition gl3w.h:886
#define glGetObjectPtrLabel
Definition gl3w.h:956
#define glProgramUniform3d
Definition gl3w.h:1124
#define glVertexArrayBindingDivisor
Definition gl3w.h:1294
#define glVertexAttrib4Niv
Definition gl3w.h:1317
#define glNamedBufferSubData
Definition gl3w.h:1079
#define glGetNamedBufferParameteri64v
Definition gl3w.h:948
#define glDisablei
Definition gl3w.h:853
#define glGetTextureParameterfv
Definition gl3w.h:1006
#define glVertexArrayElementBuffer
Definition gl3w.h:1295
#define glUniform1i
Definition gl3w.h:1236
#define glGetVertexAttribIiv
Definition gl3w.h:1024
#define glDeleteShader
Definition gl3w.h:838
#define glIsEnabled
Definition gl3w.h:1047
#define glWaitSync
Definition gl3w.h:1383
#define glUniformMatrix4x2fv
Definition gl3w.h:1280
#define glBeginQueryIndexed
Definition gl3w.h:730
#define glVertexAttribI2i
Definition gl3w.h:1341
#define glProvokingVertex
Definition gl3w.h:1158
#define glGetBooleanv
Definition gl3w.h:921
#define glGetNamedFramebufferParameteriv
Definition gl3w.h:953
#define glVertexAttrib4Nusv
Definition gl3w.h:1322
#define glInvalidateBufferData
Definition gl3w.h:1038
#define glBindImageTextures
Definition gl3w.h:742
#define glTextureSubImage1D
Definition gl3w.h:1225
#define glUniformMatrix2x4dv
Definition gl3w.h:1269
#define glSampleMaski
Definition gl3w.h:1169
#define glColorMaski
Definition gl3w.h:793
#define glHint
Definition gl3w.h:1037
#define glGetCompressedTextureSubImage
Definition gl3w.h:928
#define glNamedRenderbufferStorageMultisample
Definition gl3w.h:1088
#define glIsTransformFeedback
Definition gl3w.h:1058
#define glVertexArrayVertexBuffer
Definition gl3w.h:1296
#define glGetVertexArrayIndexed64iv
Definition gl3w.h:1021
#define glEndQueryIndexed
Definition gl3w.h:881
#define glLineWidth
Definition gl3w.h:1060
#define glProgramUniform1uiv
Definition gl3w.h:1115
#define glGetActiveSubroutineName
Definition gl3w.h:910
#define glUniformMatrix4x3fv
Definition gl3w.h:1282
#define glGetDebugMessageLog
Definition gl3w.h:929
#define glGetnUniformfv
Definition gl3w.h:1034
#define glMultiDrawElementsIndirect
Definition gl3w.h:1075
#define glUniform4f
Definition gl3w.h:1258
#define glGetTexParameterfv
Definition gl3w.h:999
#define glProgramUniform4iv
Definition gl3w.h:1137
#define glStencilMask
Definition gl3w.h:1186
#define glGetActiveSubroutineUniformiv
Definition gl3w.h:912
#define glGetSubroutineIndex
Definition gl3w.h:991
#define glUniformMatrix3x2fv
Definition gl3w.h:1274
#define glCompileShader
Definition gl3w.h:794
#define glVertexAttribL2dv
Definition gl3w.h:1362
#define glFlush
Definition gl3w.h:885
#define glCreateProgram
Definition gl3w.h:817
#define glObjectLabel
Definition gl3w.h:1089
#define glVertexAttrib4uiv
Definition gl3w.h:1332
#define glTextureParameterf
Definition gl3w.h:1216
#define glDrawTransformFeedbackInstanced
Definition gl3w.h:872
#define glGetProgramInfoLog
Definition gl3w.h:959
#define glUniform1d
Definition gl3w.h:1232
#define glPolygonMode
Definition gl3w.h:1101
#define glLinkProgram
Definition gl3w.h:1061
#define glGetInternalformati64v
Definition gl3w.h:945
#define glDeleteRenderbuffers
Definition gl3w.h:836
#define glCreateRenderbuffers
Definition gl3w.h:820
#define glProgramParameteri
Definition gl3w.h:1107
#define glIsFramebuffer
Definition gl3w.h:1049
#define glGetActiveUniformBlockiv
Definition gl3w.h:915
#define glTexParameterIiv
Definition gl3w.h:1197
#define glIsSync
Definition gl3w.h:1056
#define glUniformMatrix2x4fv
Definition gl3w.h:1270
#define glGetGraphicsResetStatus
Definition gl3w.h:940
#define glGetnCompressedTexImage
Definition gl3w.h:1031
#define glVertexArrayAttribFormat
Definition gl3w.h:1291
#define glUseProgram
Definition gl3w.h:1286
#define glClearNamedFramebufferuiv
Definition gl3w.h:786
#define glCheckNamedFramebufferStatus
Definition gl3w.h:769
#define glCompressedTextureSubImage3D
Definition gl3w.h:803
#define glRenderbufferStorage
Definition gl3w.h:1165
#define glGetProgramBinary
Definition gl3w.h:958
#define glClearBufferfv
Definition gl3w.h:775
#define glClearNamedBufferSubData
Definition gl3w.h:782
#define glGetnUniformiv
Definition gl3w.h:1035
#define glDisable
Definition gl3w.h:850
#define glGenQueries
Definition gl3w.h:900
#define glClearBufferfi
Definition gl3w.h:774
#define glVertexAttribFormat
Definition gl3w.h:1336
#define glTextureStorage2DMultisample
Definition gl3w.h:1222
#define glVertexAttribL3dv
Definition gl3w.h:1364
#define glCopyTextureSubImage2D
Definition gl3w.h:813
#define glMultiDrawElementsBaseVertex
Definition gl3w.h:1074
#define glVertexArrayVertexBuffers
Definition gl3w.h:1297
#define glClearBufferiv
Definition gl3w.h:776
#define glProgramUniform4d
Definition gl3w.h:1132
#define glTexStorage3D
Definition gl3w.h:1206
#define glTextureParameteri
Definition gl3w.h:1218
#define glTexImage3D
Definition gl3w.h:1195
#define glVertexAttrib1dv
Definition gl3w.h:1299
#define glDispatchComputeIndirect
Definition gl3w.h:855
#define glShaderStorageBlockBinding
Definition gl3w.h:1182
#define glProgramUniform4f
Definition gl3w.h:1134
#define glNamedFramebufferDrawBuffers
Definition gl3w.h:1081
#define glUniform3f
Definition gl3w.h:1250
#define glValidateProgramPipeline
Definition gl3w.h:1289
#define glGenerateTextureMipmap
Definition gl3w.h:907
#define glNamedFramebufferRenderbuffer
Definition gl3w.h:1084
#define glGetTextureParameterIiv
Definition gl3w.h:1004
#define glDrawBuffers
Definition gl3w.h:861
#define glGetQueryBufferObjectuiv
Definition gl3w.h:973
#define glVertexAttrib4Nubv
Definition gl3w.h:1320
#define glGetnTexImage
Definition gl3w.h:1032
#define glUnmapBuffer
Definition gl3w.h:1284
#define glProgramUniform4fv
Definition gl3w.h:1135
#define glGetShaderiv
Definition gl3w.h:988
#define glGetTexParameteriv
Definition gl3w.h:1000
#define glCreateProgramPipelines
Definition gl3w.h:818
#define glVertexAttribP3ui
Definition gl3w.h:1373
#define glProgramUniformMatrix3x4dv
Definition gl3w.h:1150
#define glGetQueryObjecti64v
Definition gl3w.h:975
#define glProgramUniform1ui
Definition gl3w.h:1114
#define glVertexAttribI1ui
Definition gl3w.h:1339
#define glEnableVertexArrayAttrib
Definition gl3w.h:876
#define glClearNamedFramebufferfi
Definition gl3w.h:783
#define glProgramUniformMatrix3x2fv
Definition gl3w.h:1149
#define glPixelStoref
Definition gl3w.h:1094
#define glVertexAttrib2sv
Definition gl3w.h:1309
#define glVertexArrayAttribLFormat
Definition gl3w.h:1293
#define glUniformMatrix3x2dv
Definition gl3w.h:1273
#define glDebugMessageControl
Definition gl3w.h:829
#define glDeleteTextures
Definition gl3w.h:840
#define glCreateSamplers
Definition gl3w.h:821
#define glGetActiveUniform
Definition gl3w.h:913
#define glGetQueryBufferObjectui64v
Definition gl3w.h:972
#define glUniform1ui
Definition gl3w.h:1238
#define glBlendEquationSeparate
Definition gl3w.h:756
#define glGetPointerv
Definition gl3w.h:957
#define glActiveTexture
Definition gl3w.h:726
#define glVertexAttrib3f
Definition gl3w.h:1312
#define glQueryCounter
Definition gl3w.h:1160
#define glGetSamplerParameteriv
Definition gl3w.h:984
#define glDeleteTransformFeedbacks
Definition gl3w.h:841
#define glSamplerParameteri
Definition gl3w.h:1174
#define glGenerateMipmap
Definition gl3w.h:906
#define glProgramUniform3f
Definition gl3w.h:1126
#define glNamedFramebufferDrawBuffer
Definition gl3w.h:1080
#define glCopyBufferSubData
Definition gl3w.h:804
#define glProgramBinary
Definition gl3w.h:1106
#define glTextureSubImage2D
Definition gl3w.h:1226
#define glEndConditionalRender
Definition gl3w.h:879
#define glProgramUniformMatrix2dv
Definition gl3w.h:1140
#define glDrawElementsInstancedBaseVertex
Definition gl3w.h:867
#define glVertexAttribL4dv
Definition gl3w.h:1366
#define glUniform2iv
Definition gl3w.h:1245
#define glGetFloati_v
Definition gl3w.h:933
#define glNamedBufferStorage
Definition gl3w.h:1078
#define glVertexAttrib3d
Definition gl3w.h:1310
#define glStencilMaskSeparate
Definition gl3w.h:1187
#define glProgramUniform2fv
Definition gl3w.h:1119
#define glProgramUniform1d
Definition gl3w.h:1108
#define glMapBufferRange
Definition gl3w.h:1064
#define glUniform2dv
Definition gl3w.h:1241
#define glGetDoublei_v
Definition gl3w.h:930
#define glGetProgramResourceLocation
Definition gl3w.h:964
#define glDetachShader
Definition gl3w.h:849
#define glCompressedTexImage2D
Definition gl3w.h:796
#define glGenFramebuffers
Definition gl3w.h:898
#define glScissorIndexedv
Definition gl3w.h:1179
#define glTextureParameterIiv
Definition gl3w.h:1214
#define glBlendFunc
Definition gl3w.h:759
#define glClear
Definition gl3w.h:771
#define glGetQueryiv
Definition gl3w.h:979
#define glUniformBlockBinding
Definition gl3w.h:1264
#define glPointParameteriv
Definition gl3w.h:1099
#define glVertexArrayAttribIFormat
Definition gl3w.h:1292
#define glTransformFeedbackBufferRange
Definition gl3w.h:1230
#define glGetFragDataLocation
Definition gl3w.h:936
#define glProgramUniform4uiv
Definition gl3w.h:1139
#define glProgramUniformMatrix4x2dv
Definition gl3w.h:1154
#define glProgramUniform3i
Definition gl3w.h:1128
GLenum modeRGB
Definition glcorearb.h:1766
GLint GLint GLsizei GLint border
Definition glcorearb.h:275
GLuint const GLintptr * indirects
Definition glcorearb.h:4938
struct _cl_event * event
Definition glcorearb.h:2982
GLenum GLenum GLenum dfactorAlpha
Definition glcorearb.h:593
GLenum GLsizei GLuint GLint * bytesWritten
Definition glcorearb.h:3994
GLsizei const GLchar *const * string
Definition glcorearb.h:809
GLenum zfail
Definition glcorearb.h:292
GLdouble n
Definition glcorearb.h:1982
GLsizei GLenum GLsizei GLsizei GLboolean fixedsamplelocations
Definition glcorearb.h:1580
GLint GLint GLint GLint dstX0
Definition glcorearb.h:1308
GLfloat GLfloat GLfloat alpha
Definition glcorearb.h:279
GLuint GLuint num_groups_z
Definition glcorearb.h:2482
GLeglImageOES image
Definition glcorearb.h:4021
const GLuint GLenum const void * binary
Definition glcorearb.h:1898
GLenum GLuint GLenum GLuint GLuint GLuint GLuint numlayers
Definition glcorearb.h:2506
GLint GLenum GLint x
Definition glcorearb.h:403
GLenum const void GLbitfield GLsizei GLenum const void GLenum GLuint pathParameterTemplate
Definition glcorearb.h:5473
GLenum GLsizeiptr const void GLsizei faceIndex
Definition glcorearb.h:5519
GLint const GLchar GLint stringlen
Definition glcorearb.h:3589
unsigned int GLbitfield
Definition glcorearb.h:86
GLbitfield stages
Definition glcorearb.h:1905
const GLfloat * m
Definition glcorearb.h:4066
GLuint const GLint * locations
Definition glcorearb.h:5740
GLuint GLint GLboolean layered
Definition glcorearb.h:2196
GLdouble GLdouble GLdouble GLdouble GLdouble zNear
Definition glcorearb.h:4077
khronos_uint64_t GLuint64
Definition glcorearb.h:1499
const GLchar * uniformBlockName
Definition glcorearb.h:1476
GLuint GLint srcX0
Definition glcorearb.h:2673
GLenum GLenum sfactorAlpha
Definition glcorearb.h:593
GLuint GLuint GLchar GLuint counterDescLength
Definition glcorearb.h:4749
GLsizei uniformCount
Definition glcorearb.h:1473
GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar
Definition glcorearb.h:4077
GLenum func
Definition glcorearb.h:778
GLsizei GLenum GLenum GLuint GLenum GLsizei * lengths
Definition glcorearb.h:2516
GLuint * queryHandle
Definition glcorearb.h:4744
GLuint GLchar GLuint GLuint GLuint GLuint * capsMask
Definition glcorearb.h:4752
void GLvoid
Definition glcorearb.h:80
GLenum mode
Definition glcorearb.h:266
GLuint writeBuffer
Definition glcorearb.h:2648
GLenum programInterface
Definition glcorearb.h:2496
khronos_uint16_t GLushort
Definition glcorearb.h:694
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint dstY
Definition glcorearb.h:2484
const GLintptr const GLsizei const GLuint const GLuint * fbos
Definition glcorearb.h:4940
GLenum void ** pointer
Definition glcorearb.h:805
GLsizei const GLuint const GLfloat * weights
Definition glcorearb.h:5475
khronos_int16_t GLshort
Definition glcorearb.h:692
GLsizei GLsizei GLchar * groupString
Definition glcorearb.h:3986
GLuint GLuint64EXT address
Definition glcorearb.h:5846
GLsizei GLuint * groups
Definition glcorearb.h:3984
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei srcHeight
Definition glcorearb.h:2484
GLenum src
Definition glcorearb.h:1767
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei GLsizei srcDepth
Definition glcorearb.h:2484
GLenum modeAlpha
Definition glcorearb.h:775
GLsizei GLenum GLenum GLuint GLenum * severities
Definition glcorearb.h:2516
GLuint GLenum const GLfloat * transformValues
Definition glcorearb.h:5478
GLenum GLintptr readOffset
Definition glcorearb.h:1472
GLuint segment
Definition glcorearb.h:4945
const GLuint * pipelines
Definition glcorearb.h:1909
GLfloat GLfloat GLfloat GLfloat GLfloat maxY
Definition glcorearb.h:2910
GLsizei coverageSamples
Definition glcorearb.h:4244
GLint GLsizei count
Definition glcorearb.h:399
GLuint64EXT * result
Definition glcorearb.h:5662
GLuint GLsizei GLsizei GLchar * uniformName
Definition glcorearb.h:1475
GLint void * img
Definition glcorearb.h:550
GLint GLsizei GLsizei GLuint baseinstance
Definition glcorearb.h:2191
GLsizei const GLchar *const * strings
Definition glcorearb.h:1907
GLenum fillMode
Definition glcorearb.h:5486
GLuint buffer
Definition glcorearb.h:655
GLuint entry
Definition glcorearb.h:5735
GLenum shadertype
Definition glcorearb.h:1789
GLenum const void GLbitfield GLsizei GLenum const void GLenum GLuint GLfloat emScale
Definition glcorearb.h:5473
GLuint divisor
Definition glcorearb.h:1644
GLuint * queryId
Definition glcorearb.h:4751
GLfloat GLfloat ycoeff
Definition glcorearb.h:4905
GLint GLint GLsizei GLuint * counters
Definition glcorearb.h:3985
GLint GLint GLsizei counterSize
Definition glcorearb.h:3985
GLuint GLfloat GLfloat GLfloat GLfloat y1
Definition glcorearb.h:5034
GLuint * monitors
Definition glcorearb.h:3989
GLsizei numCommands
Definition glcorearb.h:5468
GLenum GLuint GLint GLint baseViewIndex
Definition glcorearb.h:5904
GLsizeiptr size
Definition glcorearb.h:659
GLuint color
Definition glcorearb.h:1272
GLenum GLuint origtexture
Definition glcorearb.h:2506
GLenum GLuint GLenum GLuint GLuint GLuint minlayer
Definition glcorearb.h:2506
GLenum GLint GLint GLint GLint GLuint GLenum GLint dstLevel
Definition glcorearb.h:2484
#define APIENTRY
Definition glcorearb.h:45
GLuint GLsizei const GLuint const GLintptr * offsets
Definition glcorearb.h:2595
GLuint GLuint end
Definition glcorearb.h:469
GLsizei commandStart
Definition glcorearb.h:5470
GLuint GLenum * rate
Definition glcorearb.h:5735
GLenum GLint GLint GLint GLint GLuint GLenum dstTarget
Definition glcorearb.h:2484
GLuint * ids
Definition glcorearb.h:647
GLuint GLsizei bufSize
Definition glcorearb.h:790
const GLdouble * v
Definition glcorearb.h:832
khronos_ssize_t GLsizeiptr
Definition glcorearb.h:617
GLuint GLuint GLchar GLuint GLchar * counterDesc
Definition glcorearb.h:4749
GLuint GLsizei const GLuint const GLintptr const GLsizeiptr * sizes
Definition glcorearb.h:2595
GLenum GLenum zpass
Definition glcorearb.h:292
GLenum precisiontype
Definition glcorearb.h:1899
GLuint GLfloat GLfloat GLfloat x1
Definition glcorearb.h:5034
GLsizei GLenum GLenum * types
Definition glcorearb.h:2516
GLenum coord
Definition glcorearb.h:4109
GLenum srcRGB
Definition glcorearb.h:1768
GLenum GLsizei dataSize
Definition glcorearb.h:3994
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat s1
Definition glcorearb.h:5034
GLuint sampler
Definition glcorearb.h:1630
double GLdouble
Definition glcorearb.h:87
GLenum GLenum GLenum GLenum dstAlpha
Definition glcorearb.h:1768
GLenum const void GLuint pathBase
Definition glcorearb.h:5488
GLuint GLuint GLchar GLuint GLchar GLuint GLuint * counterDataSize
Definition glcorearb.h:4749
GLsizei const GLubyte GLsizei GLenum const void * coords
Definition glcorearb.h:5468
GLenum array
Definition glcorearb.h:4274
GLint namelen
Definition glcorearb.h:3589
GLint srcY0
Definition glcorearb.h:1308
GLsizei GLsizei commandsToDelete
Definition glcorearb.h:5470
GLuint shader
Definition glcorearb.h:780
khronos_uint64_t GLuint64EXT
Definition glcorearb.h:2930
GLuint index
Definition glcorearb.h:781
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint dstZ
Definition glcorearb.h:2484
GLenum pathNameType
Definition glcorearb.h:5488
khronos_uint8_t GLubyte
Definition glcorearb.h:90
GLdouble GLdouble GLdouble GLdouble top
Definition glcorearb.h:4077
GLint lod
Definition glcorearb.h:2739
const GLenum * bufs
Definition glcorearb.h:776
GLuint const GLchar * name
Definition glcorearb.h:781
GLintptr GLsizeiptr GLboolean commit
Definition glcorearb.h:3613
GLsizei const GLubyte * commands
Definition glcorearb.h:5468
GLbitfield GLuint program
Definition glcorearb.h:1905
unsigned int GLenum
Definition glcorearb.h:81
void(APIENTRY * GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
Definition glcorearb.h:2221
GLsizei samples
Definition glcorearb.h:1309
GLuint GLuint GLchar GLuint GLchar GLuint * counterOffset
Definition glcorearb.h:4749
GLuint GLchar GLuint GLuint GLuint * noInstances
Definition glcorearb.h:4752
GLenum pname
Definition glcorearb.h:271
const void * indirect
Definition glcorearb.h:1769
GLfloat minY
Definition glcorearb.h:2910
GLuint GLuint GLchar GLuint GLchar GLuint GLuint GLuint GLuint * counterDataTypeEnum
Definition glcorearb.h:4749
GLdouble GLdouble right
Definition glcorearb.h:4077
GLint GLsizei GLsizei height
Definition glcorearb.h:270
GLsizei coordStart
Definition glcorearb.h:5471
GLenum sfail
Definition glcorearb.h:777
GLenum GLenum swizzley
Definition glcorearb.h:5892
GLenum GLenum GLsizei const GLuint GLboolean enabled
Definition glcorearb.h:2513
GLint first
Definition glcorearb.h:399
GLuint ybits
Definition glcorearb.h:4994
GLuint GLuint pathB
Definition glcorearb.h:5477
const GLchar GLuint const GLuint const GLuint * pConstantValue
Definition glcorearb.h:2885
GLenum const void GLbitfield GLsizei numGlyphs
Definition glcorearb.h:5473
GLenum GLuint GLint GLenum face
Definition glcorearb.h:3184
GLint GLsizei width
Definition glcorearb.h:270
GLuint srcPath
Definition glcorearb.h:5476
unsigned int GLuint
Definition glcorearb.h:88
GLsizei GLenum const void GLuint GLsizei GLfloat * metrics
Definition glcorearb.h:5500
GLsizei numPaths
Definition glcorearb.h:5475
GLint GLint srcX1
Definition glcorearb.h:1308
GLuint num_groups_y
Definition glcorearb.h:2482
GLdouble f
Definition glcorearb.h:310
GLuint GLuint GLfloat weight
Definition glcorearb.h:5477
GLenum GLsizei const void * pathString
Definition glcorearb.h:5472
GLenum GLint GLint GLint GLint GLuint dstName
Definition glcorearb.h:2484
GLsizei GLenum const void GLuint GLfloat advanceScale
Definition glcorearb.h:5502
GLenum GLenum GLenum srcAlpha
Definition glcorearb.h:1768
GLboolean GLboolean GLboolean b
Definition glcorearb.h:1233
GLsizei GLsizei GLchar * source
Definition glcorearb.h:798
GLint GLenum GLint components
Definition glcorearb.h:5520
const GLchar * pEntryPoint
Definition glcorearb.h:2885
GLuint GLuint GLchar GLuint GLchar GLuint GLuint GLuint GLuint GLuint64 * rawCounterMaxValue
Definition glcorearb.h:4749
GLenum GLint * range
Definition glcorearb.h:1899
GLsizei GLsizei GLfloat distance
Definition glcorearb.h:5506
GLint y
Definition glcorearb.h:270
GLsizei maxCount
Definition glcorearb.h:792
GLint GLint GLint yoffset
Definition glcorearb.h:406
GLuint GLenum texunit
Definition glcorearb.h:4269
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint dstX
Definition glcorearb.h:2484
GLint GLint GLint GLint zoffset
Definition glcorearb.h:471
GLint reference
Definition glcorearb.h:5487
GLsizei const GLfloat * value
Definition glcorearb.h:819
void *APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
Definition glcorearb.h:2652
GLenum target
Definition glcorearb.h:1641
GLsizei GLboolean transpose
Definition glcorearb.h:827
GLenum GLint GLint GLint GLint srcZ
Definition glcorearb.h:2484
GLint GLint GLsizei GLint GLenum GLenum type
Definition glcorearb.h:275
GLenum const GLfloat * params
Definition glcorearb.h:272
void(APIENTRY * GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
Definition glcorearb.h:3042
khronos_float_t GLfloat
Definition glcorearb.h:83
GLenum GLenum dstRGB
Definition glcorearb.h:1768
GLuint * samplers
Definition glcorearb.h:1627
void(APIENTRY * GLVULKANPROCNV)(void)
Definition glcorearb.h:5033
GLint left
Definition glcorearb.h:1979
void *APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
Definition glcorearb.h:4282
GLint GLenum GLboolean GLuint relativeoffset
Definition glcorearb.h:2508
GLenum GLenum dst
Definition glcorearb.h:1767
GLuint drawFramebuffer
Definition glcorearb.h:2673
GLsizei const GLchar *const GLuint * uniformIndices
Definition glcorearb.h:1473
GLenum GLsizei GLsizei GLint * values
Definition glcorearb.h:1576
GLboolean * data
Definition glcorearb.h:298
GLuint GLchar GLuint GLuint * noCounters
Definition glcorearb.h:4752
const GLuint GLenum binaryformat
Definition glcorearb.h:1898
GLsizei const GLuint * paths
Definition glcorearb.h:5475
GLfloat xcoeff
Definition glcorearb.h:4905
GLenum writeTarget
Definition glcorearb.h:1472
GLenum GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const void * bits
Definition glcorearb.h:4150
const GLuint * framebuffers
Definition glcorearb.h:1299
GLintptr offset
Definition glcorearb.h:660
GLboolean GLuint group
Definition glcorearb.h:3991
GLuint * nextQueryId
Definition glcorearb.h:4748
GLenum GLintptr GLintptr writeOffset
Definition glcorearb.h:1472
GLuint uniformIndex
Definition glcorearb.h:1475
GLuint GLsizei GLsizei * length
Definition glcorearb.h:790
int GLsizei
Definition glcorearb.h:85
GLuint GLsizei const GLchar * label
Definition glcorearb.h:2519
GLenum GLuint GLenum GLuint GLuint numlevels
Definition glcorearb.h:2506
GLsizei GLenum const void * indices
Definition glcorearb.h:400
typedef void(APIENTRYP PFNGLCULLFACEPROC)(GLenum mode)
GLint GLint bottom
Definition glcorearb.h:1979
GLuint GLchar * queryName
Definition glcorearb.h:4752
GLsizei GLsizei numSegments
Definition glcorearb.h:5505
GLuint GLfloat x0
Definition glcorearb.h:5034
GLint GLenum GLboolean normalized
Definition glcorearb.h:867
GLenum const void GLbitfield GLuint firstGlyph
Definition glcorearb.h:5474
GLsizei GLenum const void GLuint GLfloat GLfloat GLenum GLfloat * returnedSpacing
Definition glcorearb.h:5502
void *APIENTRYP PFNGLMAPNAMEDBUFFERPROC(GLuint buffer, GLenum access)
Definition glcorearb.h:2651
void *APIENTRYP PFNGLMAPBUFFERRANGEPROC(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
Definition glcorearb.h:1311
GLuint bufferIndex
Definition glcorearb.h:2195
GLboolean GLboolean g
Definition glcorearb.h:1233
GLint GLint GLint GLint GLint GLint dstX1
Definition glcorearb.h:1308
GLint GLenum GLboolean GLsizei stride
Definition glcorearb.h:867
GLsizei GLenum const void GLuint GLfloat GLfloat kerningScale
Definition glcorearb.h:5502
GLsizei levels
Definition glcorearb.h:2198
GLuint segments
Definition glcorearb.h:4946
GLenum GLsizeiptr fontSize
Definition glcorearb.h:5519
GLfloat angle
Definition glcorearb.h:4071
GLint GLenum genMode
Definition glcorearb.h:5520
GLuint framebuffer
Definition glcorearb.h:1298
const GLchar GLuint const GLuint * pConstantIndex
Definition glcorearb.h:2885
GLint GLint GLsizei GLint GLenum GLenum const void * pixels
Definition glcorearb.h:275
GLsizei const GLubyte GLsizei numCoords
Definition glcorearb.h:5468
GLsizei GLsizei GLuint * shaders
Definition glcorearb.h:792
GLuint GLint GLboolean GLint GLenum access
Definition glcorearb.h:2196
GLuint GLuint GLuint group_size_x
Definition glcorearb.h:3014
GLuint colorNumber
Definition glcorearb.h:1625
GLfloat v0
Definition glcorearb.h:811
const GLuint * renderbuffers
Definition glcorearb.h:1293
const GLubyte *APIENTRYP PFNGLGETSTRINGPROC(GLenum name)
Definition glcorearb.h:303
GLenum GLuint GLint GLint GLsizei numViews
Definition glcorearb.h:5904
GLfloat GLfloat GLfloat minW
Definition glcorearb.h:2910
GLenum GLenum textarget
Definition glcorearb.h:1302
GLuint GLsizei GLsizei GLchar * counterString
Definition glcorearb.h:3987
GLuint GLfloat * val
Definition glcorearb.h:1582
GLint GLint GLsizei GLsizei GLsizei depth
Definition glcorearb.h:470
GLbitfield flags
Definition glcorearb.h:1570
GLsizei GLenum const void GLint basevertex
Definition glcorearb.h:1565
GLint GLsizei GLsizei primcount
Definition glcorearb.h:3117
khronos_uint16_t GLhalf
Definition glcorearb.h:1001
GLfloat GLfloat v1
Definition glcorearb.h:812
GLint GLenum GLint const GLfloat * coeffs
Definition glcorearb.h:5520
GLsizei const GLfloat * dashArray
Definition glcorearb.h:5483
GLenum GLint srcLevel
Definition glcorearb.h:2484
GLsizei GLenum GLenum GLuint GLenum GLsizei GLchar * messageLog
Definition glcorearb.h:2516
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
Definition glcorearb.h:1308
GLboolean enable
Definition glcorearb.h:3991
GLsizei const GLenum * attachments
Definition glcorearb.h:2492
GLenum fontTarget
Definition glcorearb.h:5473
GLenum const void GLbitfield fontStyle
Definition glcorearb.h:5473
GLuint texture
Definition glcorearb.h:409
GLint GLsizei GLsizei instancecount
Definition glcorearb.h:1468
GLsizei const GLchar *const * path
Definition glcorearb.h:3591
GLenum GLuint GLint GLint layer
Definition glcorearb.h:1310
GLenum swizzlex
Definition glcorearb.h:5892
GLuint object
Definition glcorearb.h:4041
const void * userParam
Definition glcorearb.h:2515
GLfloat GLfloat blue
Definition glcorearb.h:279
GLenum srcTarget
Definition glcorearb.h:2484
GLenum const void * fontName
Definition glcorearb.h:5473
khronos_intptr_t GLintptr
Definition glcorearb.h:618
GLuint GLsizei const GLchar * message
Definition glcorearb.h:2517
GLuint GLuint GLchar * counterName
Definition glcorearb.h:4749
GLint GLint internalformat
Definition glcorearb.h:275
const GLuint * arrays
Definition glcorearb.h:1314
GLenum GLuint GLenum GLuint minlevel
Definition glcorearb.h:2506
GLuint GLuint counterNameLength
Definition glcorearb.h:4749
#define GLAPI
Definition glcorearb.h:51
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei srcWidth
Definition glcorearb.h:2484
GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat maxW
Definition glcorearb.h:2910
GLsizei GLsizei storageSamples
Definition glcorearb.h:3967
GLint level
Definition glcorearb.h:275
GLuint renderbuffer
Definition glcorearb.h:1292
double GLclampd
Definition glcorearb.h:367
GLenum clamp
Definition glcorearb.h:1245
GLsizei const GLuint const GLintptr const GLsizei * strides
Definition glcorearb.h:2599
GLsizei GLsizei GLchar * infoLog
Definition glcorearb.h:795
GLboolean r
Definition glcorearb.h:1233
GLenum GLuint GLsizei const GLenum * props
Definition glcorearb.h:2499
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat t0
Definition glcorearb.h:5034
GLfloat units
Definition glcorearb.h:402
GLeglImageOES const GLint * attrib_list
Definition glcorearb.h:4021
GLuint GLuint uniformBlockBinding
Definition glcorearb.h:1479
GLuint firstPathName
Definition glcorearb.h:5501
GLint GLint xoffset
Definition glcorearb.h:405
GLfloat GLfloat GLfloat GLfloat v3
Definition glcorearb.h:814
GLuint bindingindex
Definition glcorearb.h:2511
void *APIENTRYP PFNGLMAPBUFFERPROC(GLenum target, GLenum access)
Definition glcorearb.h:662
GLenum GLenum GLenum dppass
Definition glcorearb.h:777
GLint GLfloat GLint stencil
Definition glcorearb.h:1289
GLsizei const GLchar *const * varyings
Definition glcorearb.h:1243
GLuint start
Definition glcorearb.h:469
GLint location
Definition glcorearb.h:800
GLenum GLenum GLsizei len
Definition glcorearb.h:4232
GLenum GLfloat param
Definition glcorearb.h:271
GLboolean GLboolean GLboolean GLboolean a
Definition glcorearb.h:1233
khronos_int64_t GLint64
Definition glcorearb.h:1500
GLsizei GLsizei GLfloat GLfloat GLfloat GLfloat GLfloat * tangentY
Definition glcorearb.h:5506
GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat maxZ
Definition glcorearb.h:2910
GLuint GLuint GLuint GLuint GLuint group_size_z
Definition glcorearb.h:3014
GLenum GLenum severity
Definition glcorearb.h:2513
GLsizei const GLubyte GLsizei GLenum coordType
Definition glcorearb.h:5468
GLenum GLenum GLenum swizzlez
Definition glcorearb.h:5892
GLenum coverMode
Definition glcorearb.h:5491
GLenum dfactorRGB
Definition glcorearb.h:593
int GLint
Definition glcorearb.h:84
khronos_int64_t GLint64EXT
Definition glcorearb.h:5109
GLsizei GLsizei GLenum * binaryFormat
Definition glcorearb.h:1902
GLuint GLuint stream
Definition glcorearb.h:1806
const GLchar * marker
Definition glcorearb.h:4051
GLuint GLuint storageBlockBinding
Definition glcorearb.h:2502
GLenum GLenum GLenum GLenum swizzlew
Definition glcorearb.h:5892
GLbitfield GLuint64 timeout
Definition glcorearb.h:1573
GLint ref
Definition glcorearb.h:291
GLenum const void GLbitfield GLsizei GLenum const void GLenum handleMissingGlyphs
Definition glcorearb.h:5473
const void GLsizei drawCount
Definition glcorearb.h:4780
GLenum GLenum renderbuffertarget
Definition glcorearb.h:1305
void *APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC(GLuint buffer, GLenum access)
Definition glcorearb.h:4170
const GLchar GLuint numSpecializationConstants
Definition glcorearb.h:2885
GLsizei groupsSize
Definition glcorearb.h:3984
GLuint attribindex
Definition glcorearb.h:2720
const GLuint * textures
Definition glcorearb.h:410
GLenum GLuint GLenum GLsizei const GLchar * buf
Definition glcorearb.h:2514
GLenum attachment
Definition glcorearb.h:1302
GLuint pathA
Definition glcorearb.h:5477
GLenum GLuint GLsizei propCount
Definition glcorearb.h:2499
GLubyte GLubyte GLubyte GLubyte w
Definition glcorearb.h:852
GLuint GLenum transformType
Definition glcorearb.h:5478
GLuint uniformBlockIndex
Definition glcorearb.h:1477
GLint GLint GLint srcY1
Definition glcorearb.h:1308
const GLubyte *APIENTRYP PFNGLGETSTRINGIPROC(GLenum name, GLuint index)
Definition glcorearb.h:1290
const void GLsizei GLsizei GLint vertexBufferCount
Definition glcorearb.h:4780
GLboolean GLuint GLint GLuint * counterList
Definition glcorearb.h:3991
GLint GLuint mask
Definition glcorearb.h:291
GLsizei GLenum * sources
Definition glcorearb.h:2516
GLuint storageBlockIndex
Definition glcorearb.h:2502
struct __GLsync * GLsync
Definition glcorearb.h:1498
GLint GLint GLsizei GLint GLenum format
Definition glcorearb.h:275
GLfloat GLfloat GLfloat v2
Definition glcorearb.h:813
GLenum GLint GLint srcX
Definition glcorearb.h:2484
GLint * numCounters
Definition glcorearb.h:3985
GLuint memory
Definition glcorearb.h:5234
GLuint id
Definition glcorearb.h:650
const GLint const GLsizei GLsizei drawcount
Definition glcorearb.h:594
GLenum GLint GLint * precision
Definition glcorearb.h:1899
GLuint GLuint GLuint GLuint group_size_y
Definition glcorearb.h:3014
const void GLintptr GLsizei maxdrawcount
Definition glcorearb.h:2886
GLenum GLsizeiptr const void * fontData
Definition glcorearb.h:5519
GLuint GLfloat GLfloat y0
Definition glcorearb.h:5034
GLenum const void GLbitfield GLuint firstGlyphIndex
Definition glcorearb.h:5518
GLuint * states
Definition glcorearb.h:4932
GLsizei const GLint * box
Definition glcorearb.h:4697
GLint drawbuffer
Definition glcorearb.h:1286
unsigned char GLboolean
Definition glcorearb.h:89
GLenum const void GLbitfield GLsizei GLenum const void * charcodes
Definition glcorearb.h:5473
GLint GLint GLint GLint GLint dstY0
Definition glcorearb.h:1308
GLenum dfactor
Definition glcorearb.h:289
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei imageSize
Definition glcorearb.h:544
GLint GLint GLint GLint GLint GLint GLint dstY1
Definition glcorearb.h:1308
GLdouble GLdouble GLdouble z
Definition glcorearb.h:843
GLuint * lists
Definition glcorearb.h:4942
#define APIENTRYP
Definition glcorearb.h:48
GLfloat green
Definition glcorearb.h:279
GLuint queryNameLength
Definition glcorearb.h:4752
GLsizei dashCount
Definition glcorearb.h:5483
GLuint GLsizei const GLenum * rates
Definition glcorearb.h:5738
void * GLeglImageOES
Definition glcorearb.h:4020
GLsizei numAttachments
Definition glcorearb.h:2492
GLfloat GLfloat minZ
Definition glcorearb.h:2910
GLsizei GLsizei colorSamples
Definition glcorearb.h:4244
khronos_float_t GLclampf
Definition glcorearb.h:366
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat t1
Definition glcorearb.h:5034
GLenum GLint GLint GLint srcY
Definition glcorearb.h:2484
const GLuint * buffers
Definition glcorearb.h:656
khronos_int8_t GLbyte
Definition glcorearb.h:693
GLsizei const GLchar *const GLenum bufferMode
Definition glcorearb.h:1243
GLint GLint * maxActiveCounters
Definition glcorearb.h:3985
char GLchar
Definition glcorearb.h:691
GLsizei startSegment
Definition glcorearb.h:5505
GLuint GLuint GLchar GLuint GLchar GLuint GLuint GLuint * counterTypeEnum
Definition glcorearb.h:4749
GLfloat GLfloat GLfloat GLfloat maxX
Definition glcorearb.h:2910
GLfloat GLfloat GLfloat GLfloat h
Definition glcorearb.h:1976
GLuint counter
Definition glcorearb.h:3987
GLuint counterId
Definition glcorearb.h:4749
GLenum GLenum dpfail
Definition glcorearb.h:777
GLsizeiptr const void GLenum usage
Definition glcorearb.h:659
GLboolean invert
Definition glcorearb.h:543
const void GLsizei GLsizei maxDrawCount
Definition glcorearb.h:4790
GLsizei const GLchar *const * uniformNames
Definition glcorearb.h:1473
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat s0
Definition glcorearb.h:5034
const void GLbitfield GLuint GLfloat GLuint baseAndCount[2]
Definition glcorearb.h:5517
GLsizei GLsizei GLfloat GLfloat GLfloat GLfloat * tangentX
Definition glcorearb.h:5506
float khronos_float_t
signed long khronos_intptr_t
int64_t khronos_int64_t
uint64_t khronos_uint64_t
unsigned short int khronos_uint16_t
unsigned char khronos_uint8_t
signed short int khronos_int16_t
signed long khronos_ssize_t
signed char khronos_int8_t
Definition list.h:40