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o2::framework::GuiRenderer Struct Reference

#include <GuiCallbackContext.h>

Public Attributes

uv_timer_t drawTimer
 
WSDPLHandlerhandler = nullptr
 
GuiCallbackContextgui = nullptr
 
bool guiConnected = false
 
bool updateTextures = true
 

Detailed Description

Definition at line 28 of file GuiCallbackContext.h.

Member Data Documentation

◆ drawTimer

uv_timer_t o2::framework::GuiRenderer::drawTimer

Definition at line 29 of file GuiCallbackContext.h.

◆ gui

GuiCallbackContext* o2::framework::GuiRenderer::gui = nullptr

Definition at line 31 of file GuiCallbackContext.h.

◆ guiConnected

bool o2::framework::GuiRenderer::guiConnected = false

Definition at line 32 of file GuiCallbackContext.h.

◆ handler

WSDPLHandler* o2::framework::GuiRenderer::handler = nullptr

Definition at line 30 of file GuiCallbackContext.h.

◆ updateTextures

bool o2::framework::GuiRenderer::updateTextures = true

Set to true if the renderer needs to update the textures in the next frame.

Definition at line 35 of file GuiCallbackContext.h.


The documentation for this struct was generated from the following file: