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#include <GuiCallbackContext.h>
Public Attributes | |
uv_timer_t | drawTimer |
WSDPLHandler * | handler = nullptr |
GuiCallbackContext * | gui = nullptr |
bool | guiConnected = false |
bool | updateTextures = true |
Definition at line 28 of file GuiCallbackContext.h.
uv_timer_t o2::framework::GuiRenderer::drawTimer |
Definition at line 29 of file GuiCallbackContext.h.
GuiCallbackContext* o2::framework::GuiRenderer::gui = nullptr |
Definition at line 31 of file GuiCallbackContext.h.
bool o2::framework::GuiRenderer::guiConnected = false |
Definition at line 32 of file GuiCallbackContext.h.
WSDPLHandler* o2::framework::GuiRenderer::handler = nullptr |
Definition at line 30 of file GuiCallbackContext.h.
bool o2::framework::GuiRenderer::updateTextures = true |
Set to true if the renderer needs to update the textures in the next frame.
Definition at line 35 of file GuiCallbackContext.h.