#include <Hit.h>
Inherits o2::BasicXYZEHit< float >.
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| | Hit (int trackId=0, short detElemId=0, math_utils::Point3D< float > entrancePoint={}, const math_utils::Point3D< float > exitPoint={}, float eloss=0.0, float length=0.0, float entranceTof=0.0, float eTot=0.0) |
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| math_utils::Point3D< float > | entrancePoint () const |
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| math_utils::Point3D< float > | exitPoint () const |
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| float | entranceTof () const |
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| float | eTot () const |
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| short | detElemId () const |
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| float | GetEnergyLoss () const |
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| void | SetEnergyLoss (float val) |
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| | ClassDefNV (BasicXYZEHit, 1) |
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| | BasicXYZVHit ()=default |
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| | BasicXYZVHit (T x, T y, T z, E time, V val, int trackid, unsigned short did) |
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| T | GetX () const |
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| T | GetY () const |
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| T | GetZ () const |
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| math_utils::Point3D< T > | GetPos () const |
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| V | GetHitValue () const |
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| E | GetTime () const |
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| unsigned short | GetDetectorID () const |
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| void | SetTime (E time) |
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| void | SetHitValue (V val) |
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| void | SetDetectorID (unsigned short detID) |
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| void | SetX (T x) |
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| void | SetY (T y) |
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| void | SetZ (T z) |
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| void | SetXYZ (T x, T y, T z) |
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| void | SetPos (math_utils::Point3D< T > const &p) |
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| | ClassDefNV (BasicXYZVHit, 2) |
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| | BaseHit ()=default |
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| | BaseHit (int id) |
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| int | GetTrackID () const |
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| void | SetTrackID (int id) |
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Definition at line 23 of file Hit.h.
◆ Hit()
| o2::mch::Hit::Hit |
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int |
trackId = 0, |
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short |
detElemId = 0, |
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math_utils::Point3D< float > |
entrancePoint = {}, |
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const math_utils::Point3D< float > |
exitPoint = {}, |
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float |
eloss = 0.0, |
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float |
length = 0.0, |
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float |
entranceTof = 0.0, |
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float |
eTot = 0.0 |
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) |
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inline |
Definition at line 27 of file Hit.h.
◆ detElemId()
| short o2::mch::Hit::detElemId |
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const |
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inline |
Definition at line 41 of file Hit.h.
◆ entrancePoint()
| math_utils::Point3D< float > o2::mch::Hit::entrancePoint |
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const |
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inline |
Definition at line 33 of file Hit.h.
◆ entranceTof()
| float o2::mch::Hit::entranceTof |
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const |
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inline |
Definition at line 37 of file Hit.h.
◆ eTot()
| float o2::mch::Hit::eTot |
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const |
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inline |
Definition at line 39 of file Hit.h.
◆ exitPoint()
| math_utils::Point3D< float > o2::mch::Hit::exitPoint |
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const |
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inline |
Definition at line 34 of file Hit.h.
The documentation for this class was generated from the following file:
- /home/runner/work/AliceO2/AliceO2/Detectors/MUON/MCH/Simulation/include/MCHSimulation/Hit.h