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#include <GeometryTransformer.h>
Public Member Functions | |
void | setMatrix (int deId, const ROOT::Math::Transform3D &matrix) |
const ROOT::Math::Transform3D | getMatrix (int deId) |
Gets the matrix transformation for detection element deId. | |
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math_utils::Point3D< T > | localToGlobal (int deId, const math_utils::Point3D< T > &position) const |
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math_utils::Point3D< T > | globalToLocal (int deId, const math_utils::Point3D< T > &position) const |
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math_utils::Point3D< T > | localToGlobal (int deId, T xPos, T yPos) const |
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math_utils::Point3D< T > | globalToLocal (int deId, T xPos, T yPos, T zPos) const |
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math_utils::Vector3D< T > | localToGlobal (int deId, const math_utils::Vector3D< T > &direction) const |
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math_utils::Vector3D< T > | globalToLocal (int deId, const math_utils::Vector3D< T > &direction) const |
Class to convert the local MID RPC coordinates into global ones and viceversa
Definition at line 32 of file GeometryTransformer.h.
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Gets the matrix transformation for detection element deId.
Definition at line 37 of file GeometryTransformer.h.
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Converts global coordinates into local ones
Definition at line 46 of file GeometryTransformer.h.
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Converts direction in global coordinates into a local ones
Definition at line 70 of file GeometryTransformer.h.
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Converts global coordinates into local ones
Definition at line 58 of file GeometryTransformer.h.
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Converts local coordinates into global ones
Definition at line 40 of file GeometryTransformer.h.
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Converts direction in local coordinates into global ones
Definition at line 64 of file GeometryTransformer.h.
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Converts local coordinates into global ones
Definition at line 52 of file GeometryTransformer.h.
void o2::mid::GeometryTransformer::setMatrix | ( | int | deId, |
const ROOT::Math::Transform3D & | matrix | ||
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Sets the transformation matrix for detection element deId
Definition at line 33 of file GeometryTransformer.cxx.