#include <GPUDisplayGUIChannel.h>
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| uint64_t | id = 0 |
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| std::vector< int32_t > | keys |
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| std::optional< float > | lineWidth |
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Definition at line 38 of file GPUDisplayGUIChannel.h.
◆ empty()
| bool o2::gpu::GPUDisplayGUIChannel::Update::empty |
( |
| ) |
const |
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inline |
◆ id
| uint64_t o2::gpu::GPUDisplayGUIChannel::Update::id = 0 |
◆ keys
| std::vector<int32_t> o2::gpu::GPUDisplayGUIChannel::Update::keys |
◆ lineWidth
| std::optional<float> o2::gpu::GPUDisplayGUIChannel::Update::lineWidth |
The documentation for this struct was generated from the following file: