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o2::gpu::GPUDisplayGUIChannel Struct Reference

#include <GPUDisplayGUIChannel.h>

Classes

struct  Settings
 
struct  State
 
struct  Update
 

Public Attributes

std::mutex mutex
 
std::condition_variable stateUpdated
 
std::optional< Update > update
 
State state
 
bool guiSleeping = false
 
bool displayProcessingCurrentUpdate = false
 
bool stop = false
 
std::chrono::milliseconds replyTimeout
 
uint32_t maxUpdatesAhead = 0
 
std::string windowName
 

Detailed Description

Definition at line 32 of file GPUDisplayGUIChannel.h.

Member Data Documentation

◆ displayProcessingCurrentUpdate

bool o2::gpu::GPUDisplayGUIChannel::displayProcessingCurrentUpdate = false

Definition at line 55 of file GPUDisplayGUIChannel.h.

◆ guiSleeping

bool o2::gpu::GPUDisplayGUIChannel::guiSleeping = false

Definition at line 54 of file GPUDisplayGUIChannel.h.

◆ maxUpdatesAhead

uint32_t o2::gpu::GPUDisplayGUIChannel::maxUpdatesAhead = 0

Definition at line 58 of file GPUDisplayGUIChannel.h.

◆ mutex

std::mutex o2::gpu::GPUDisplayGUIChannel::mutex

Definition at line 50 of file GPUDisplayGUIChannel.h.

◆ replyTimeout

std::chrono::milliseconds o2::gpu::GPUDisplayGUIChannel::replyTimeout

Definition at line 57 of file GPUDisplayGUIChannel.h.

◆ state

State o2::gpu::GPUDisplayGUIChannel::state

Definition at line 53 of file GPUDisplayGUIChannel.h.

◆ stateUpdated

std::condition_variable o2::gpu::GPUDisplayGUIChannel::stateUpdated

Definition at line 51 of file GPUDisplayGUIChannel.h.

◆ stop

bool o2::gpu::GPUDisplayGUIChannel::stop = false

Definition at line 56 of file GPUDisplayGUIChannel.h.

◆ update

std::optional<Update> o2::gpu::GPUDisplayGUIChannel::update

Definition at line 52 of file GPUDisplayGUIChannel.h.

◆ windowName

std::string o2::gpu::GPUDisplayGUIChannel::windowName

Definition at line 59 of file GPUDisplayGUIChannel.h.


The documentation for this struct was generated from the following file: