![]() |
Project
|
#include <GPUDisplayGUIChannel.h>
Classes | |
| struct | Settings |
| struct | State |
| struct | Update |
Public Attributes | |
| std::mutex | mutex |
| std::condition_variable | stateUpdated |
| std::optional< Update > | update |
| State | state |
| bool | guiSleeping = false |
| bool | displayProcessingCurrentUpdate = false |
| bool | stop = false |
| std::chrono::milliseconds | replyTimeout |
| uint32_t | maxUpdatesAhead = 0 |
| std::string | windowName |
Definition at line 32 of file GPUDisplayGUIChannel.h.
| bool o2::gpu::GPUDisplayGUIChannel::displayProcessingCurrentUpdate = false |
Definition at line 55 of file GPUDisplayGUIChannel.h.
| bool o2::gpu::GPUDisplayGUIChannel::guiSleeping = false |
Definition at line 54 of file GPUDisplayGUIChannel.h.
| uint32_t o2::gpu::GPUDisplayGUIChannel::maxUpdatesAhead = 0 |
Definition at line 58 of file GPUDisplayGUIChannel.h.
| std::mutex o2::gpu::GPUDisplayGUIChannel::mutex |
Definition at line 50 of file GPUDisplayGUIChannel.h.
| std::chrono::milliseconds o2::gpu::GPUDisplayGUIChannel::replyTimeout |
Definition at line 57 of file GPUDisplayGUIChannel.h.
| State o2::gpu::GPUDisplayGUIChannel::state |
Definition at line 53 of file GPUDisplayGUIChannel.h.
| std::condition_variable o2::gpu::GPUDisplayGUIChannel::stateUpdated |
Definition at line 51 of file GPUDisplayGUIChannel.h.
| bool o2::gpu::GPUDisplayGUIChannel::stop = false |
Definition at line 56 of file GPUDisplayGUIChannel.h.
| std::optional<Update> o2::gpu::GPUDisplayGUIChannel::update |
Definition at line 52 of file GPUDisplayGUIChannel.h.
| std::string o2::gpu::GPUDisplayGUIChannel::windowName |
Definition at line 59 of file GPUDisplayGUIChannel.h.