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o2::its::gpu::VertexCand Struct Reference

#include <LineProjection.h>

Public Attributes

float x
 
float y
 
float z
 
float rms2 [6]
 
float avgDist2
 
int nGood
 
float seed [3]
 
o2::its::TimeEstBC time
 
int size
 
uint8_t ok
 
uint8_t keep
 
uint8_t fine
 

Detailed Description

Definition at line 72 of file LineProjection.h.

Member Data Documentation

◆ avgDist2

float o2::its::gpu::VertexCand::avgDist2

Definition at line 75 of file LineProjection.h.

◆ fine

uint8_t o2::its::gpu::VertexCand::fine

Definition at line 82 of file LineProjection.h.

◆ keep

uint8_t o2::its::gpu::VertexCand::keep

Definition at line 81 of file LineProjection.h.

◆ nGood

int o2::its::gpu::VertexCand::nGood

Definition at line 76 of file LineProjection.h.

◆ ok

uint8_t o2::its::gpu::VertexCand::ok

Definition at line 80 of file LineProjection.h.

◆ rms2

float o2::its::gpu::VertexCand::rms2[6]

Definition at line 74 of file LineProjection.h.

◆ seed

float o2::its::gpu::VertexCand::seed[3]

Definition at line 77 of file LineProjection.h.

◆ size

int o2::its::gpu::VertexCand::size

Definition at line 79 of file LineProjection.h.

◆ time

o2::its::TimeEstBC o2::its::gpu::VertexCand::time

Definition at line 78 of file LineProjection.h.

◆ x

float o2::its::gpu::VertexCand::x

Definition at line 73 of file LineProjection.h.

◆ y

float o2::its::gpu::VertexCand::y

Definition at line 73 of file LineProjection.h.

◆ z

float o2::its::gpu::VertexCand::z

Definition at line 73 of file LineProjection.h.


The documentation for this struct was generated from the following file: