Definition at line 29 of file GPUReconstructionDebug.cxx.
◆ globalCallback()
static void o2::gpu::GPUReconstruction::debugInternal::globalCallback |
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int32_t |
signal, |
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siginfo_t * |
info, |
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void * |
ucontext |
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) |
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inlinestatic |
◆ debugCallback
std::function<void()> o2::gpu::GPUReconstruction::debugInternal::debugCallback = nullptr |
◆ debugCount
size_t o2::gpu::GPUReconstruction::debugInternal::debugCount = 0 |
◆ oldActions
std::unordered_map<int32_t, struct sigaction> o2::gpu::GPUReconstruction::debugInternal::oldActions |
◆ reinstallCallback
std::function<void()> o2::gpu::GPUReconstruction::debugInternal::reinstallCallback = nullptr |
◆ signalCallback
std::function<void(int32_t, siginfo_t*, void*)> o2::gpu::GPUReconstruction::debugInternal::signalCallback |
The documentation for this struct was generated from the following file: