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o2::gpu::GPUDisplayBackend::DrawArraysIndirectCommand Struct Reference

#include <GPUDisplayBackend.h>

Public Member Functions

 DrawArraysIndirectCommand (uint32_t a=0, uint32_t b=0, uint32_t c=0, uint32_t d=0)
 

Public Attributes

uint32_t count
 
uint32_t instanceCount
 
uint32_t first
 
uint32_t baseInstance
 

Detailed Description

Definition at line 63 of file GPUDisplayBackend.h.

Constructor & Destructor Documentation

◆ DrawArraysIndirectCommand()

o2::gpu::GPUDisplayBackend::DrawArraysIndirectCommand::DrawArraysIndirectCommand ( uint32_t  a = 0,
uint32_t  b = 0,
uint32_t  c = 0,
uint32_t  d = 0 
)
inline

Definition at line 64 of file GPUDisplayBackend.h.

Member Data Documentation

◆ baseInstance

uint32_t o2::gpu::GPUDisplayBackend::DrawArraysIndirectCommand::baseInstance

Definition at line 69 of file GPUDisplayBackend.h.

◆ count

uint32_t o2::gpu::GPUDisplayBackend::DrawArraysIndirectCommand::count

Definition at line 65 of file GPUDisplayBackend.h.

◆ first

uint32_t o2::gpu::GPUDisplayBackend::DrawArraysIndirectCommand::first

Definition at line 68 of file GPUDisplayBackend.h.

◆ instanceCount

uint32_t o2::gpu::GPUDisplayBackend::DrawArraysIndirectCommand::instanceCount

Definition at line 66 of file GPUDisplayBackend.h.


The documentation for this struct was generated from the following file: