28 const std::array<o2::InteractionRecord, 2> collisions{firstOrigin + 50, firstOrigin + 250};
29 const std::array<float, 2>
z{1.f, 7.f};
32 for (
int frame = 0; frame < 2; ++frame) {
33 const auto origin = firstOrigin + 200 * frame;
34 const std::array<o2::itsmft::ROFRecord, 2> rofs{{{
origin, 0, 0, 0}, {
origin + 100, 1, 0, 0}}};
36 BOOST_REQUIRE(window);
39 std::vector<o2::its::Vertex> vertices;
40 std::vector<int> eventIds;
46 vertices.push_back(
vertex);
47 eventIds.push_back(
event);
50 BOOST_REQUIRE_EQUAL(vertices.size(), 1);
55 lookup.defineLayer(0, 2, 100, 10, 20, 0);
57 lookup.update(vertices.data(), vertices.size());