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GPUReconstruction.h File Reference
#include <cstddef>
#include <cstdio>
#include <cstring>
#include <string>
#include <memory>
#include <iosfwd>
#include <vector>
#include <unordered_map>
#include <unordered_set>
#include "GPUTRDDef.h"
#include "GPUParam.h"
#include "GPUSettings.h"
#include "GPUOutputControl.h"
#include "GPUMemoryResource.h"
#include "GPUConstantMem.h"
#include "GPUTPCSectorOutput.h"
#include "GPULogging.h"

Go to the source code of this file.

Classes

class  o2::gpu::GPUReconstruction
 
struct  o2::gpu::GPUReconstruction::ProcessorData
 
struct  o2::gpu::GPUReconstruction::MemoryReuseMeta
 
class  o2::gpu::GPUReconstruction::LibraryLoader
 

Namespaces

namespace  o2
 a couple of static helper functions to create timestamp values for CCDB queries or override obsolete objects
 
namespace  o2::its
 
namespace  o2::gpu
 
namespace  o2::gpu::gpu_reconstruction_kernels
 

Macros

#define GPURECONSTRUCTION_H
 

Detailed Description

Author
David Rohr

Definition in file GPUReconstruction.h.

Macro Definition Documentation

◆ GPURECONSTRUCTION_H

#define GPURECONSTRUCTION_H

Definition at line 16 of file GPUReconstruction.h.